mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-09-23 15:03:24 +02:00
Merge remote-tracking branch 'upstream/beta' into heal-attr
This commit is contained in:
commit
3584e7944d
16
.github/workflows/github-pages.yml
vendored
16
.github/workflows/github-pages.yml
vendored
@ -27,20 +27,18 @@ jobs:
|
||||
# Only push docs when running on pushes to main/beta
|
||||
DRY_RUN: ${{github.event_name != 'push' || (github.ref_name != 'beta' && github.ref_name != 'main')}}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
steps:
|
||||
- name: Checkout repository for Typedoc
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
path: pokerogue_docs
|
||||
|
||||
- name: Install OS package
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install -y git openssh-client
|
||||
sparse-checkout: |
|
||||
/*
|
||||
!/public/
|
||||
/public/images/pokemon/variant/_exp_masterlist.json
|
||||
/public/images/pokemon/variant/_masterlist.json
|
||||
/public/images/logo.png
|
||||
sparse-checkout-cone-mode: false
|
||||
|
||||
- name: Install pnpm
|
||||
uses: pnpm/action-setup@v4
|
||||
|
4
.github/workflows/tests.yml
vendored
4
.github/workflows/tests.yml
vendored
@ -28,6 +28,10 @@ jobs:
|
||||
steps:
|
||||
- name: checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: |
|
||||
.github/test-filters.yml
|
||||
sparse-checkout-cone-mode: false
|
||||
|
||||
- uses: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36
|
||||
id: filter
|
||||
|
@ -46,7 +46,7 @@
|
||||
"lefthook": "^1.12.2",
|
||||
"msw": "^2.10.4",
|
||||
"phaser3spectorjs": "^0.0.8",
|
||||
"typedoc": "^0.28.8",
|
||||
"typedoc": "^0.28.12",
|
||||
"typedoc-github-theme": "^0.3.1",
|
||||
"typedoc-plugin-coverage": "^4.0.1",
|
||||
"typedoc-plugin-mdn-links": "^5.0.9",
|
||||
|
126
pnpm-lock.yaml
126
pnpm-lock.yaml
@ -59,7 +59,7 @@ importers:
|
||||
version: 22.16.5
|
||||
'@vitest/coverage-istanbul':
|
||||
specifier: ^3.2.4
|
||||
version: 3.2.4(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0))
|
||||
version: 3.2.4(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1))
|
||||
'@vitest/expect':
|
||||
specifier: ^3.2.4
|
||||
version: 3.2.4
|
||||
@ -88,32 +88,32 @@ importers:
|
||||
specifier: ^0.0.8
|
||||
version: 0.0.8
|
||||
typedoc:
|
||||
specifier: ^0.28.8
|
||||
version: 0.28.8(typescript@5.8.3)
|
||||
specifier: ^0.28.12
|
||||
version: 0.28.12(typescript@5.8.3)
|
||||
typedoc-github-theme:
|
||||
specifier: ^0.3.1
|
||||
version: 0.3.1(typedoc@0.28.8(typescript@5.8.3))
|
||||
version: 0.3.1(typedoc@0.28.12(typescript@5.8.3))
|
||||
typedoc-plugin-coverage:
|
||||
specifier: ^4.0.1
|
||||
version: 4.0.1(typedoc@0.28.8(typescript@5.8.3))
|
||||
version: 4.0.1(typedoc@0.28.12(typescript@5.8.3))
|
||||
typedoc-plugin-mdn-links:
|
||||
specifier: ^5.0.9
|
||||
version: 5.0.9(typedoc@0.28.8(typescript@5.8.3))
|
||||
version: 5.0.9(typedoc@0.28.12(typescript@5.8.3))
|
||||
typescript:
|
||||
specifier: ^5.8.3
|
||||
version: 5.8.3
|
||||
vite:
|
||||
specifier: ^7.0.6
|
||||
version: 7.0.6(@types/node@22.16.5)(yaml@2.8.0)
|
||||
version: 7.0.6(@types/node@22.16.5)(yaml@2.8.1)
|
||||
vite-tsconfig-paths:
|
||||
specifier: ^5.1.4
|
||||
version: 5.1.4(typescript@5.8.3)(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0))
|
||||
version: 5.1.4(typescript@5.8.3)(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.1))
|
||||
vitest:
|
||||
specifier: ^3.2.4
|
||||
version: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0)
|
||||
version: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1)
|
||||
vitest-canvas-mock:
|
||||
specifier: ^0.3.3
|
||||
version: 0.3.3(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0))
|
||||
version: 0.3.3(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1))
|
||||
|
||||
packages:
|
||||
|
||||
@ -441,8 +441,8 @@ packages:
|
||||
cpu: [x64]
|
||||
os: [win32]
|
||||
|
||||
'@gerrit0/mini-shiki@3.8.1':
|
||||
resolution: {integrity: sha512-HVZW+8pxoOExr5ZMPK15U79jQAZTO/S6i5byQyyZGjtNj+qaYd82cizTncwFzTQgiLo8uUBym6vh+/1tfJklTw==}
|
||||
'@gerrit0/mini-shiki@3.12.2':
|
||||
resolution: {integrity: sha512-HKZPmO8OSSAAo20H2B3xgJdxZaLTwtlMwxg0967scnrDlPwe6j5+ULGHyIqwgTbFCn9yv/ff8CmfWZLE9YKBzA==}
|
||||
|
||||
'@inquirer/checkbox@4.2.0':
|
||||
resolution: {integrity: sha512-fdSw07FLJEU5vbpOPzXo5c6xmMGDzbZE2+niuDHX5N6mc6V0Ebso/q3xiHra4D73+PMsC8MJmcaZKuAAoaQsSA==}
|
||||
@ -712,17 +712,17 @@ packages:
|
||||
cpu: [x64]
|
||||
os: [win32]
|
||||
|
||||
'@shikijs/engine-oniguruma@3.8.1':
|
||||
resolution: {integrity: sha512-KGQJZHlNY7c656qPFEQpIoqOuC4LrxjyNndRdzk5WKB/Ie87+NJCF1xo9KkOUxwxylk7rT6nhlZyTGTC4fCe1g==}
|
||||
'@shikijs/engine-oniguruma@3.12.2':
|
||||
resolution: {integrity: sha512-hozwnFHsLvujK4/CPVHNo3Bcg2EsnG8krI/ZQ2FlBlCRpPZW4XAEQmEwqegJsypsTAN9ehu2tEYe30lYKSZW/w==}
|
||||
|
||||
'@shikijs/langs@3.8.1':
|
||||
resolution: {integrity: sha512-TjOFg2Wp1w07oKnXjs0AUMb4kJvujML+fJ1C5cmEj45lhjbUXtziT1x2bPQb9Db6kmPhkG5NI2tgYW1/DzhUuQ==}
|
||||
'@shikijs/langs@3.12.2':
|
||||
resolution: {integrity: sha512-bVx5PfuZHDSHoBal+KzJZGheFuyH4qwwcwG/n+MsWno5cTlKmaNtTsGzJpHYQ8YPbB5BdEdKU1rga5/6JGY8ww==}
|
||||
|
||||
'@shikijs/themes@3.8.1':
|
||||
resolution: {integrity: sha512-Vu3t3BBLifc0GB0UPg2Pox1naTemrrvyZv2lkiSw3QayVV60me1ujFQwPZGgUTmwXl1yhCPW8Lieesm0CYruLQ==}
|
||||
'@shikijs/themes@3.12.2':
|
||||
resolution: {integrity: sha512-fTR3QAgnwYpfGczpIbzPjlRnxyONJOerguQv1iwpyQZ9QXX4qy/XFQqXlf17XTsorxnHoJGbH/LXBvwtqDsF5A==}
|
||||
|
||||
'@shikijs/types@3.8.1':
|
||||
resolution: {integrity: sha512-5C39Q8/8r1I26suLh+5TPk1DTrbY/kn3IdWA5HdizR0FhlhD05zx5nKCqhzSfDHH3p4S0ZefxWd77DLV+8FhGg==}
|
||||
'@shikijs/types@3.12.2':
|
||||
resolution: {integrity: sha512-K5UIBzxCyv0YoxN3LMrKB9zuhp1bV+LgewxuVwHdl4Gz5oePoUFrr9EfgJlGlDeXCU1b/yhdnXeuRvAnz8HN8Q==}
|
||||
|
||||
'@shikijs/vscode-textmate@10.0.2':
|
||||
resolution: {integrity: sha512-83yeghZ2xxin3Nj8z1NMd/NCuca+gsYXswywDy5bHvwlWL8tpTQmzGeUuHd9FC3E/SBEMvzJRwWEOz5gGes9Qg==}
|
||||
@ -1818,12 +1818,12 @@ packages:
|
||||
peerDependencies:
|
||||
typedoc: 0.27.x || 0.28.x
|
||||
|
||||
typedoc@0.28.8:
|
||||
resolution: {integrity: sha512-16GfLopc8icHfdvqZDqdGBoS2AieIRP2rpf9mU+MgN+gGLyEQvAO0QgOa6NJ5QNmQi0LFrDY9in4F2fUNKgJKA==}
|
||||
typedoc@0.28.12:
|
||||
resolution: {integrity: sha512-H5ODu4f7N+myG4MfuSp2Vh6wV+WLoZaEYxKPt2y8hmmqNEMVrH69DAjjdmYivF4tP/C2jrIZCZhPalZlTU/ipA==}
|
||||
engines: {node: '>= 18', pnpm: '>= 10'}
|
||||
hasBin: true
|
||||
peerDependencies:
|
||||
typescript: 5.0.x || 5.1.x || 5.2.x || 5.3.x || 5.4.x || 5.5.x || 5.6.x || 5.7.x || 5.8.x
|
||||
typescript: 5.0.x || 5.1.x || 5.2.x || 5.3.x || 5.4.x || 5.5.x || 5.6.x || 5.7.x || 5.8.x || 5.9.x
|
||||
|
||||
typescript@5.8.3:
|
||||
resolution: {integrity: sha512-p1diW6TqL9L07nNxvRMM7hMMw4c5XOo/1ibL4aAIGmSAt9slTE1Xgw5KWuof2uTOvCg9BY7ZRi+GaF+7sfgPeQ==}
|
||||
@ -2020,8 +2020,8 @@ packages:
|
||||
yallist@3.1.1:
|
||||
resolution: {integrity: sha512-a4UGQaWPH59mOXUYnAG2ewncQS4i4F43Tv3JoAM+s2VDAmS9NsK8GpDMLrCHPksFT7h3K6TOoUNn2pb7RoXx4g==}
|
||||
|
||||
yaml@2.8.0:
|
||||
resolution: {integrity: sha512-4lLa/EcQCB0cJkyts+FpIRx5G/llPxfP6VQU5KByHEhLxY3IJCH0f0Hy1MHI8sClTvsIb8qwRJ6R/ZdlDJ/leQ==}
|
||||
yaml@2.8.1:
|
||||
resolution: {integrity: sha512-lcYcMxX2PO9XMGvAJkJ3OsNMw+/7FKes7/hgerGUYWIoWu5j/+YQqcZr5JnPZWzOsEBgMbSbiSTn/dv/69Mkpw==}
|
||||
engines: {node: '>= 14.6'}
|
||||
hasBin: true
|
||||
|
||||
@ -2300,12 +2300,12 @@ snapshots:
|
||||
'@esbuild/win32-x64@0.25.8':
|
||||
optional: true
|
||||
|
||||
'@gerrit0/mini-shiki@3.8.1':
|
||||
'@gerrit0/mini-shiki@3.12.2':
|
||||
dependencies:
|
||||
'@shikijs/engine-oniguruma': 3.8.1
|
||||
'@shikijs/langs': 3.8.1
|
||||
'@shikijs/themes': 3.8.1
|
||||
'@shikijs/types': 3.8.1
|
||||
'@shikijs/engine-oniguruma': 3.12.2
|
||||
'@shikijs/langs': 3.12.2
|
||||
'@shikijs/themes': 3.12.2
|
||||
'@shikijs/types': 3.12.2
|
||||
'@shikijs/vscode-textmate': 10.0.2
|
||||
|
||||
'@inquirer/checkbox@4.2.0(@types/node@22.16.5)':
|
||||
@ -2534,20 +2534,20 @@ snapshots:
|
||||
'@rollup/rollup-win32-x64-msvc@4.46.1':
|
||||
optional: true
|
||||
|
||||
'@shikijs/engine-oniguruma@3.8.1':
|
||||
'@shikijs/engine-oniguruma@3.12.2':
|
||||
dependencies:
|
||||
'@shikijs/types': 3.8.1
|
||||
'@shikijs/types': 3.12.2
|
||||
'@shikijs/vscode-textmate': 10.0.2
|
||||
|
||||
'@shikijs/langs@3.8.1':
|
||||
'@shikijs/langs@3.12.2':
|
||||
dependencies:
|
||||
'@shikijs/types': 3.8.1
|
||||
'@shikijs/types': 3.12.2
|
||||
|
||||
'@shikijs/themes@3.8.1':
|
||||
'@shikijs/themes@3.12.2':
|
||||
dependencies:
|
||||
'@shikijs/types': 3.8.1
|
||||
'@shikijs/types': 3.12.2
|
||||
|
||||
'@shikijs/types@3.8.1':
|
||||
'@shikijs/types@3.12.2':
|
||||
dependencies:
|
||||
'@shikijs/vscode-textmate': 10.0.2
|
||||
'@types/hast': 3.0.4
|
||||
@ -2586,7 +2586,7 @@ snapshots:
|
||||
|
||||
'@types/unist@3.0.3': {}
|
||||
|
||||
'@vitest/coverage-istanbul@3.2.4(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0))':
|
||||
'@vitest/coverage-istanbul@3.2.4(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1))':
|
||||
dependencies:
|
||||
'@istanbuljs/schema': 0.1.3
|
||||
debug: 4.4.1
|
||||
@ -2598,7 +2598,7 @@ snapshots:
|
||||
magicast: 0.3.5
|
||||
test-exclude: 7.0.1
|
||||
tinyrainbow: 2.0.0
|
||||
vitest: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0)
|
||||
vitest: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1)
|
||||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
|
||||
@ -2610,14 +2610,14 @@ snapshots:
|
||||
chai: 5.2.1
|
||||
tinyrainbow: 2.0.0
|
||||
|
||||
'@vitest/mocker@3.2.4(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0))':
|
||||
'@vitest/mocker@3.2.4(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.1))':
|
||||
dependencies:
|
||||
'@vitest/spy': 3.2.4
|
||||
estree-walker: 3.0.3
|
||||
magic-string: 0.30.17
|
||||
optionalDependencies:
|
||||
msw: 2.10.4(@types/node@22.16.5)(typescript@5.8.3)
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0)
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.1)
|
||||
|
||||
'@vitest/pretty-format@3.2.4':
|
||||
dependencies:
|
||||
@ -3663,26 +3663,26 @@ snapshots:
|
||||
|
||||
type-fest@4.41.0: {}
|
||||
|
||||
typedoc-github-theme@0.3.1(typedoc@0.28.8(typescript@5.8.3)):
|
||||
typedoc-github-theme@0.3.1(typedoc@0.28.12(typescript@5.8.3)):
|
||||
dependencies:
|
||||
typedoc: 0.28.8(typescript@5.8.3)
|
||||
typedoc: 0.28.12(typescript@5.8.3)
|
||||
|
||||
typedoc-plugin-coverage@4.0.1(typedoc@0.28.8(typescript@5.8.3)):
|
||||
typedoc-plugin-coverage@4.0.1(typedoc@0.28.12(typescript@5.8.3)):
|
||||
dependencies:
|
||||
typedoc: 0.28.8(typescript@5.8.3)
|
||||
typedoc: 0.28.12(typescript@5.8.3)
|
||||
|
||||
typedoc-plugin-mdn-links@5.0.9(typedoc@0.28.8(typescript@5.8.3)):
|
||||
typedoc-plugin-mdn-links@5.0.9(typedoc@0.28.12(typescript@5.8.3)):
|
||||
dependencies:
|
||||
typedoc: 0.28.8(typescript@5.8.3)
|
||||
typedoc: 0.28.12(typescript@5.8.3)
|
||||
|
||||
typedoc@0.28.8(typescript@5.8.3):
|
||||
typedoc@0.28.12(typescript@5.8.3):
|
||||
dependencies:
|
||||
'@gerrit0/mini-shiki': 3.8.1
|
||||
'@gerrit0/mini-shiki': 3.12.2
|
||||
lunr: 2.3.9
|
||||
markdown-it: 14.1.0
|
||||
minimatch: 9.0.5
|
||||
typescript: 5.8.3
|
||||
yaml: 2.8.0
|
||||
yaml: 2.8.1
|
||||
|
||||
typescript@5.8.3: {}
|
||||
|
||||
@ -3705,13 +3705,13 @@ snapshots:
|
||||
|
||||
util-deprecate@1.0.2: {}
|
||||
|
||||
vite-node@3.2.4(@types/node@22.16.5)(yaml@2.8.0):
|
||||
vite-node@3.2.4(@types/node@22.16.5)(yaml@2.8.1):
|
||||
dependencies:
|
||||
cac: 6.7.14
|
||||
debug: 4.4.1
|
||||
es-module-lexer: 1.7.0
|
||||
pathe: 2.0.3
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0)
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.1)
|
||||
transitivePeerDependencies:
|
||||
- '@types/node'
|
||||
- jiti
|
||||
@ -3726,18 +3726,18 @@ snapshots:
|
||||
- tsx
|
||||
- yaml
|
||||
|
||||
vite-tsconfig-paths@5.1.4(typescript@5.8.3)(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0)):
|
||||
vite-tsconfig-paths@5.1.4(typescript@5.8.3)(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.1)):
|
||||
dependencies:
|
||||
debug: 4.4.1
|
||||
globrex: 0.1.2
|
||||
tsconfck: 3.1.6(typescript@5.8.3)
|
||||
optionalDependencies:
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0)
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.1)
|
||||
transitivePeerDependencies:
|
||||
- supports-color
|
||||
- typescript
|
||||
|
||||
vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0):
|
||||
vite@7.0.6(@types/node@22.16.5)(yaml@2.8.1):
|
||||
dependencies:
|
||||
esbuild: 0.25.8
|
||||
fdir: 6.4.6(picomatch@4.0.3)
|
||||
@ -3748,18 +3748,18 @@ snapshots:
|
||||
optionalDependencies:
|
||||
'@types/node': 22.16.5
|
||||
fsevents: 2.3.3
|
||||
yaml: 2.8.0
|
||||
yaml: 2.8.1
|
||||
|
||||
vitest-canvas-mock@0.3.3(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0)):
|
||||
vitest-canvas-mock@0.3.3(vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1)):
|
||||
dependencies:
|
||||
jest-canvas-mock: 2.5.2
|
||||
vitest: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0)
|
||||
vitest: 3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1)
|
||||
|
||||
vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.0):
|
||||
vitest@3.2.4(@types/node@22.16.5)(jsdom@26.1.0)(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(yaml@2.8.1):
|
||||
dependencies:
|
||||
'@types/chai': 5.2.2
|
||||
'@vitest/expect': 3.2.4
|
||||
'@vitest/mocker': 3.2.4(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.0))
|
||||
'@vitest/mocker': 3.2.4(msw@2.10.4(@types/node@22.16.5)(typescript@5.8.3))(vite@7.0.6(@types/node@22.16.5)(yaml@2.8.1))
|
||||
'@vitest/pretty-format': 3.2.4
|
||||
'@vitest/runner': 3.2.4
|
||||
'@vitest/snapshot': 3.2.4
|
||||
@ -3777,8 +3777,8 @@ snapshots:
|
||||
tinyglobby: 0.2.14
|
||||
tinypool: 1.1.1
|
||||
tinyrainbow: 2.0.0
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.0)
|
||||
vite-node: 3.2.4(@types/node@22.16.5)(yaml@2.8.0)
|
||||
vite: 7.0.6(@types/node@22.16.5)(yaml@2.8.1)
|
||||
vite-node: 3.2.4(@types/node@22.16.5)(yaml@2.8.1)
|
||||
why-is-node-running: 2.3.0
|
||||
optionalDependencies:
|
||||
'@types/node': 22.16.5
|
||||
@ -3862,7 +3862,7 @@ snapshots:
|
||||
|
||||
yallist@3.1.1: {}
|
||||
|
||||
yaml@2.8.0: {}
|
||||
yaml@2.8.1: {}
|
||||
|
||||
yargs-parser@21.1.1: {}
|
||||
|
||||
|
BIN
public/images/ui/language_icon.png
Normal file
BIN
public/images/ui/language_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 294 B |
BIN
public/images/ui/legacy/language_icon.png
Normal file
BIN
public/images/ui/legacy/language_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 294 B |
@ -1,4 +1,4 @@
|
||||
import type { SessionSaveData, SystemSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData, SystemSaveData } from "#types/save-data";
|
||||
|
||||
export interface UpdateAllSavedataRequest {
|
||||
system: SystemSaveData;
|
||||
|
@ -1,4 +1,4 @@
|
||||
import type { SystemSaveData } from "#system/game-data";
|
||||
import type { SystemSaveData } from "#types/save-data";
|
||||
|
||||
export interface GetSystemSavedataRequest {
|
||||
clientSessionId: string;
|
||||
|
@ -1,7 +1,7 @@
|
||||
import type { ArenaTagTypeMap } from "#data/arena-tag";
|
||||
import type { ArenaTagType } from "#enums/arena-tag-type";
|
||||
// biome-ignore lint/correctness/noUnusedImports: TSDocs
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import type { ObjectValues } from "#types/type-helpers";
|
||||
|
||||
/** Subset of {@linkcode ArenaTagType}s that apply some negative effect to pokemon that switch in ({@link https://bulbapedia.bulbagarden.net/wiki/List_of_moves_that_cause_entry_hazards#List_of_traps | entry hazards} and Imprison. */
|
||||
@ -38,6 +38,7 @@ type SerializableArenaTagTypeMap = Pick<ArenaTagTypeMap, SerializableArenaTagTyp
|
||||
|
||||
/**
|
||||
* Type mapping all `ArenaTag`s to type-safe representations of their serialized forms.
|
||||
*
|
||||
* @interface
|
||||
*/
|
||||
export type ArenaTagDataMap = {
|
||||
|
@ -1,7 +1,7 @@
|
||||
// biome-ignore-start lint/correctness/noUnusedImports: Used in a TSDoc comment
|
||||
import type { AbilityBattlerTag, BattlerTagTypeMap, SerializableBattlerTag, TypeBoostTag } from "#data/battler-tags";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
// biome-ignore-end lint/correctness/noUnusedImports: Used in a TSDoc comment
|
||||
|
||||
import type { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
143
src/@types/save-data.ts
Normal file
143
src/@types/save-data.ts
Normal file
@ -0,0 +1,143 @@
|
||||
import type { PokeballCounts } from "#app/battle-scene";
|
||||
import type { Tutorial } from "#app/tutorial";
|
||||
import type { BattleType } from "#enums/battle-type";
|
||||
import type { GameModes } from "#enums/game-modes";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import type { PlayerGender } from "#enums/player-gender";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import type { MysteryEncounterSaveData } from "#mystery-encounters/mystery-encounter-save-data";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import type { ArenaData } from "#system/arena-data";
|
||||
import type { ChallengeData } from "#system/challenge-data";
|
||||
import type { EggData } from "#system/egg-data";
|
||||
import type { GameStats } from "#system/game-stats";
|
||||
import type { ModifierData } from "#system/modifier-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import type { TrainerData } from "#system/trainer-data";
|
||||
import type { DexData } from "./dex-data";
|
||||
|
||||
export interface SystemSaveData {
|
||||
trainerId: number;
|
||||
secretId: number;
|
||||
gender: PlayerGender;
|
||||
dexData: DexData;
|
||||
starterData: StarterData;
|
||||
gameStats: GameStats;
|
||||
unlocks: Unlocks;
|
||||
achvUnlocks: AchvUnlocks;
|
||||
voucherUnlocks: VoucherUnlocks;
|
||||
voucherCounts: VoucherCounts;
|
||||
eggs: EggData[];
|
||||
gameVersion: string;
|
||||
timestamp: number;
|
||||
eggPity: number[];
|
||||
unlockPity: number[];
|
||||
}
|
||||
|
||||
export interface SessionSaveData {
|
||||
seed: string;
|
||||
playTime: number;
|
||||
gameMode: GameModes;
|
||||
party: PokemonData[];
|
||||
enemyParty: PokemonData[];
|
||||
modifiers: ModifierData[];
|
||||
enemyModifiers: ModifierData[];
|
||||
arena: ArenaData;
|
||||
pokeballCounts: PokeballCounts;
|
||||
money: number;
|
||||
score: number;
|
||||
waveIndex: number;
|
||||
battleType: BattleType;
|
||||
trainer: TrainerData;
|
||||
gameVersion: string;
|
||||
/** The player-chosen name of the run */
|
||||
name: string;
|
||||
timestamp: number;
|
||||
challenges: ChallengeData[];
|
||||
mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
|
||||
mysteryEncounterSaveData: MysteryEncounterSaveData;
|
||||
/**
|
||||
* Counts the amount of pokemon fainted in your party during the current arena encounter.
|
||||
*/
|
||||
playerFaints: number;
|
||||
}
|
||||
|
||||
export interface Unlocks {
|
||||
[key: number]: boolean;
|
||||
}
|
||||
|
||||
export interface AchvUnlocks {
|
||||
[key: string]: number;
|
||||
}
|
||||
|
||||
export interface VoucherUnlocks {
|
||||
[key: string]: number;
|
||||
}
|
||||
|
||||
export interface VoucherCounts {
|
||||
[type: string]: number;
|
||||
}
|
||||
|
||||
export type StarterMoveset = [MoveId] | [MoveId, MoveId] | [MoveId, MoveId, MoveId] | [MoveId, MoveId, MoveId, MoveId];
|
||||
|
||||
export interface StarterFormMoveData {
|
||||
[key: number]: StarterMoveset;
|
||||
}
|
||||
|
||||
export interface StarterMoveData {
|
||||
[key: number]: StarterMoveset | StarterFormMoveData;
|
||||
}
|
||||
|
||||
export interface StarterAttributes {
|
||||
nature?: number;
|
||||
ability?: number;
|
||||
variant?: number;
|
||||
form?: number;
|
||||
female?: boolean;
|
||||
shiny?: boolean;
|
||||
favorite?: boolean;
|
||||
nickname?: string;
|
||||
tera?: PokemonType;
|
||||
}
|
||||
|
||||
export interface DexAttrProps {
|
||||
shiny: boolean;
|
||||
female: boolean;
|
||||
variant: Variant;
|
||||
formIndex: number;
|
||||
}
|
||||
|
||||
export type RunHistoryData = Record<number, RunEntry>;
|
||||
|
||||
export interface RunEntry {
|
||||
entry: SessionSaveData;
|
||||
isVictory: boolean;
|
||||
/*Automatically set to false at the moment - implementation TBD*/
|
||||
isFavorite: boolean;
|
||||
}
|
||||
|
||||
export interface StarterDataEntry {
|
||||
moveset: StarterMoveset | StarterFormMoveData | null;
|
||||
eggMoves: number;
|
||||
candyCount: number;
|
||||
friendship: number;
|
||||
abilityAttr: number;
|
||||
passiveAttr: number;
|
||||
valueReduction: number;
|
||||
classicWinCount: number;
|
||||
}
|
||||
|
||||
export interface StarterData {
|
||||
[key: number]: StarterDataEntry;
|
||||
}
|
||||
|
||||
// TODO: Rework into a bitmask
|
||||
export type TutorialFlags = {
|
||||
[key in Tutorial]: boolean;
|
||||
};
|
||||
|
||||
// TODO: Rework into a bitmask
|
||||
export interface SeenDialogues {
|
||||
[key: string]: boolean;
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData } from "./save-data";
|
||||
|
||||
export interface SessionSaveMigrator {
|
||||
version: string;
|
||||
|
@ -1,4 +1,4 @@
|
||||
import type { SystemSaveData } from "#system/game-data";
|
||||
import type { SystemSaveData } from "./save-data";
|
||||
|
||||
export interface SystemSaveMigrator {
|
||||
version: string;
|
||||
|
@ -3108,7 +3108,7 @@ export class BattleScene extends SceneBase {
|
||||
* Apply all modifiers that match `modifierType` in a random order
|
||||
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
|
||||
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
|
||||
* @param ...args The list of arguments needed to invoke `modifierType.apply`
|
||||
* @param args The list of arguments needed to invoke `modifierType.apply`
|
||||
* @returns the list of all modifiers that matched `modifierType` and were applied.
|
||||
*/
|
||||
applyShuffledModifiers<T extends PersistentModifier>(
|
||||
@ -3140,7 +3140,7 @@ export class BattleScene extends SceneBase {
|
||||
* Apply all modifiers that match `modifierType`
|
||||
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
|
||||
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
|
||||
* @param ...args The list of arguments needed to invoke `modifierType.apply`
|
||||
* @param args The list of arguments needed to invoke `modifierType.apply`
|
||||
* @returns the list of all modifiers that matched `modifierType` and were applied.
|
||||
*/
|
||||
applyModifiers<T extends PersistentModifier>(
|
||||
@ -3175,7 +3175,7 @@ export class BattleScene extends SceneBase {
|
||||
* Apply the first modifier that matches `modifierType`
|
||||
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
|
||||
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
|
||||
* @param ...args The list of arguments needed to invoke `modifierType.apply`
|
||||
* @param args The list of arguments needed to invoke `modifierType.apply`
|
||||
* @returns the first modifier that matches `modifierType` and was applied; return `null` if none matched
|
||||
*/
|
||||
applyModifier<T extends PersistentModifier>(
|
||||
@ -3323,7 +3323,7 @@ export class BattleScene extends SceneBase {
|
||||
/**
|
||||
* This function retrieves the sprite and audio keys for active Pokemon.
|
||||
* Active Pokemon include both enemy and player Pokemon of the current wave.
|
||||
* Note: Questions on garbage collection go to @frutescens
|
||||
* Note: Questions on garbage collection go to `@frutescens`
|
||||
* @returns a string array of active sprite and audio keys that should not be deleted
|
||||
*/
|
||||
getActiveKeys(): string[] {
|
||||
|
@ -507,7 +507,7 @@ export class ClearWeatherAbAttr extends AbAttr {
|
||||
private weather: WeatherType[];
|
||||
|
||||
/**
|
||||
* @param weather {@linkcode WeatherType[]} - the weather to be removed
|
||||
* @param weather - The weather to be removed
|
||||
*/
|
||||
constructor(weather: WeatherType[]) {
|
||||
super(true);
|
||||
@ -537,7 +537,7 @@ export class ClearTerrainAbAttr extends AbAttr {
|
||||
private terrain: TerrainType[];
|
||||
|
||||
/**
|
||||
* @param terrain {@linkcode TerrainType[]} - the terrain to be removed
|
||||
* @param terrain - the terrain to be removed
|
||||
*/
|
||||
constructor(terrain: TerrainType[]) {
|
||||
super(true);
|
||||
@ -655,7 +655,6 @@ export class ReceivedMoveDamageMultiplierAbAttr extends PreDefendAbAttr {
|
||||
|
||||
/**
|
||||
* Reduces the damage dealt to an allied Pokemon. Used by Friend Guard.
|
||||
* @see {@linkcode applyPreDefend}
|
||||
*/
|
||||
export class AlliedFieldDamageReductionAbAttr extends PreDefendAbAttr {
|
||||
private damageMultiplier: number;
|
||||
@ -691,8 +690,6 @@ export interface TypeMultiplierAbAttrParams extends AugmentMoveInteractionAbAttr
|
||||
|
||||
/**
|
||||
* Determines whether a Pokemon is immune to a move because of an ability.
|
||||
* @see {@linkcode applyPreDefend}
|
||||
* @see {@linkcode getCondition}
|
||||
*/
|
||||
export class TypeImmunityAbAttr extends PreDefendAbAttr {
|
||||
private immuneType: PokemonType | null;
|
||||
@ -843,7 +840,6 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr {
|
||||
/**
|
||||
* Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(Ability) | Tera Shell}
|
||||
* When the source is at full HP, incoming attacks will have a maximum 0.5x type effectiveness multiplier.
|
||||
* @extends PreDefendAbAttr
|
||||
*/
|
||||
export class FullHpResistTypeAbAttr extends PreDefendAbAttr {
|
||||
/**
|
||||
@ -1352,11 +1348,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @description: This ability applies the Perish Song tag to the attacking pokemon
|
||||
* This ability applies the Perish Song tag to the attacking pokemon
|
||||
* and the defending pokemon if the move makes physical contact and neither pokemon
|
||||
* already has the Perish Song tag.
|
||||
* @class PostDefendPerishSongAbAttr
|
||||
* @extends {PostDefendAbAttr}
|
||||
*/
|
||||
export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
|
||||
private turns: number;
|
||||
@ -2007,19 +2001,16 @@ export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostA
|
||||
|
||||
/**
|
||||
* Boosts the power of a specific type of move for all Pokemon in the field.
|
||||
* @extends PreAttackFieldMoveTypePowerBoostAbAttr
|
||||
*/
|
||||
export class FieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr {}
|
||||
|
||||
/**
|
||||
* Boosts the power of a specific type of move for the user and its allies.
|
||||
* @extends PreAttackFieldMoveTypePowerBoostAbAttr
|
||||
*/
|
||||
export class UserFieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr {}
|
||||
|
||||
/**
|
||||
* Boosts the power of moves in specified categories.
|
||||
* @extends FieldMovePowerBoostAbAttr
|
||||
*/
|
||||
export class AllyMoveCategoryPowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
|
||||
/**
|
||||
@ -2625,7 +2616,6 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr {
|
||||
|
||||
/**
|
||||
* Base class for defining all {@linkcode Ability} Attributes post summon
|
||||
* @see {@linkcode applyPostSummon()}
|
||||
*/
|
||||
export abstract class PostSummonAbAttr extends AbAttr {
|
||||
/** Should the ability activate when gained in battle? This will almost always be true */
|
||||
@ -2665,7 +2655,7 @@ export class PostSummonRemoveArenaTagAbAttr extends PostSummonAbAttr {
|
||||
private arenaTags: ArenaTagType[];
|
||||
|
||||
/**
|
||||
* @param arenaTags {@linkcode ArenaTagType[]} - the arena tags to be removed
|
||||
* @param arenaTags - The arena tags to be removed
|
||||
*/
|
||||
constructor(arenaTags: ArenaTagType[]) {
|
||||
super(true);
|
||||
@ -3227,7 +3217,6 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
||||
/**
|
||||
* Reverts weather-based forms to their normal forms when the user is summoned.
|
||||
* Used by Cloud Nine and Air Lock.
|
||||
* @extends PostSummonAbAttr
|
||||
*/
|
||||
export class PostSummonWeatherSuppressedFormChangeAbAttr extends PostSummonAbAttr {
|
||||
override canApply(_params: AbAttrBaseParams): boolean {
|
||||
@ -3247,7 +3236,6 @@ export class PostSummonWeatherSuppressedFormChangeAbAttr extends PostSummonAbAtt
|
||||
/**
|
||||
* Triggers weather-based form change when summoned into an active weather.
|
||||
* Used by Forecast and Flower Gift.
|
||||
* @extends PostSummonAbAttr
|
||||
*/
|
||||
export class PostSummonFormChangeByWeatherAbAttr extends PostSummonAbAttr {
|
||||
private ability: AbilityId;
|
||||
@ -3429,7 +3417,6 @@ export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr {
|
||||
|
||||
/**
|
||||
* Attribute for form changes that occur on switching out
|
||||
* @see {@linkcode applyPreSwitchOut}
|
||||
*/
|
||||
export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr {
|
||||
private formFunc: (p: Pokemon) => number;
|
||||
@ -4296,8 +4283,8 @@ function getAnticipationCondition(): AbAttrCondition {
|
||||
* Creates an ability condition that causes the ability to fail if that ability
|
||||
* has already been used by that pokemon that battle. It requires an ability to
|
||||
* be specified due to current limitations in how conditions on abilities work.
|
||||
* @param {AbilityId} ability The ability to check if it's already been applied
|
||||
* @returns {AbAttrCondition} The condition
|
||||
* @param ability The ability to check if it's already been applied
|
||||
* @returns The condition
|
||||
*/
|
||||
function getOncePerBattleCondition(ability: AbilityId): AbAttrCondition {
|
||||
return (pokemon: Pokemon) => {
|
||||
@ -4693,7 +4680,7 @@ export class PostTurnRestoreBerryAbAttr extends PostTurnAbAttr {
|
||||
|
||||
/**
|
||||
* @param procChance - function providing chance to restore an item
|
||||
* @see {@linkcode createEatenBerry()}
|
||||
* @see {@linkcode createEatenBerry}
|
||||
*/
|
||||
constructor(private procChance: (pokemon: Pokemon) => number) {
|
||||
super();
|
||||
@ -4959,7 +4946,6 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
|
||||
/**
|
||||
* Grabs the last failed Pokeball used
|
||||
* @sealed
|
||||
* @see {@linkcode applyPostTurn}
|
||||
*/
|
||||
export class FetchBallAbAttr extends PostTurnAbAttr {
|
||||
override canApply({ simulated, pokemon }: AbAttrBaseParams): boolean {
|
||||
@ -5049,7 +5035,6 @@ export class PostMoveUsedAbAttr extends AbAttr {
|
||||
|
||||
/**
|
||||
* Triggers after a dance move is used either by the opponent or the player
|
||||
* @extends PostMoveUsedAbAttr
|
||||
*/
|
||||
export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
|
||||
override canApply({ source, pokemon }: PostMoveUsedAbAttrParams): boolean {
|
||||
@ -5108,7 +5093,6 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
|
||||
|
||||
/**
|
||||
* Triggers after the Pokemon loses or consumes an item
|
||||
* @extends AbAttr
|
||||
*/
|
||||
export class PostItemLostAbAttr extends AbAttr {
|
||||
canApply(_params: Closed<AbAttrBaseParams>): boolean {
|
||||
@ -5280,7 +5264,6 @@ type ArenaTrapCondition = (user: Pokemon, target: Pokemon) => boolean;
|
||||
|
||||
/**
|
||||
* Base class for checking if a Pokemon is trapped by arena trap
|
||||
* @extends AbAttr
|
||||
* @field {@linkcode arenaTrapCondition} Conditional for trapping abilities.
|
||||
* For example, Magnet Pull will only activate if opponent is Steel type.
|
||||
* @see {@linkcode applyCheckTrapped}
|
||||
@ -5616,7 +5599,6 @@ export interface ReduceStatusEffectDurationAbAttrParams extends AbAttrBaseParams
|
||||
/**
|
||||
* Used by Early Bird, makes the pokemon wake up faster
|
||||
* @param statusEffect - The {@linkcode StatusEffect} to check for
|
||||
* @see {@linkcode apply}
|
||||
* @sealed
|
||||
*/
|
||||
export class ReduceStatusEffectDurationAbAttr extends AbAttr {
|
||||
@ -5903,8 +5885,6 @@ export class IgnoreTypeStatusEffectImmunityAbAttr extends AbAttr {
|
||||
|
||||
/**
|
||||
* Gives money to the user after the battle.
|
||||
*
|
||||
* @extends PostBattleAbAttr
|
||||
*/
|
||||
export class MoneyAbAttr extends PostBattleAbAttr {
|
||||
override canApply({ simulated, victory }: PostBattleAbAttrParams): boolean {
|
||||
@ -6008,7 +5988,6 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
|
||||
/**
|
||||
* Base class for defining {@linkcode Ability} attributes before summon
|
||||
* (should use {@linkcode PostSummonAbAttr} for most ability)
|
||||
* @see {@linkcode applyPreSummon()}
|
||||
*/
|
||||
export class PreSummonAbAttr extends AbAttr {
|
||||
private declare readonly _: never;
|
||||
@ -6460,8 +6439,6 @@ export class PostDamageAbAttr extends AbAttr {
|
||||
* and its opponents, and determines whether a forced switch-out should occur.
|
||||
*
|
||||
* Used by Wimp Out and Emergency Exit
|
||||
*
|
||||
* @see {@linkcode applyPostDamage}
|
||||
* @sealed
|
||||
*/
|
||||
export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr {
|
||||
@ -7081,6 +7058,7 @@ export function initAbilities() {
|
||||
.attr(StatMultiplierAbAttr, Stat.SPATK, 1.5)
|
||||
.condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)),
|
||||
new Ability(AbilityId.QUICK_FEET, 4)
|
||||
// TODO: This should ignore the speed drop, not manually undo it
|
||||
.conditionalAttr(pokemon => pokemon.status ? pokemon.status.effect === StatusEffect.PARALYSIS : false, StatMultiplierAbAttr, Stat.SPD, 2)
|
||||
.conditionalAttr(pokemon => !!pokemon.status || pokemon.hasAbility(AbilityId.COMATOSE), StatMultiplierAbAttr, Stat.SPD, 1.5),
|
||||
new Ability(AbilityId.NORMALIZE, 4)
|
||||
|
@ -1132,7 +1132,7 @@ class ImprisonTag extends EntryHazardTag {
|
||||
|
||||
/**
|
||||
* This applies the effects of Imprison to any opposing Pokemon that switch into the field while the source Pokemon is still active
|
||||
* @param {Pokemon} pokemon the Pokemon Imprison is applied to
|
||||
* @param pokemon the Pokemon Imprison is applied to
|
||||
* @returns `true`
|
||||
*/
|
||||
override activateTrap(pokemon: Pokemon): boolean {
|
||||
|
@ -2159,7 +2159,7 @@ export class HighestStatBoostTag extends AbilityBattlerTag {
|
||||
null,
|
||||
false,
|
||||
null,
|
||||
true,
|
||||
false,
|
||||
);
|
||||
}
|
||||
|
||||
@ -2474,10 +2474,7 @@ export class RemovedTypeTag extends SerializableBattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler tag for effects that ground the source, allowing Ground-type moves to hit them.
|
||||
* @description `IGNORE_FLYING`: Persistent grounding effects (i.e. from Smack Down and Thousand Waves)
|
||||
*/
|
||||
/** Battler tag for effects that ground the source, allowing Ground-type moves to hit them. */
|
||||
export class GroundedTag extends SerializableBattlerTag {
|
||||
public override readonly tagType = BattlerTagType.IGNORE_FLYING;
|
||||
constructor(tagType: BattlerTagType.IGNORE_FLYING, lapseType: BattlerTagLapseType, sourceMove: MoveId) {
|
||||
@ -2485,11 +2482,7 @@ export class GroundedTag extends SerializableBattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @description `ROOSTED`: Tag for temporary grounding if only source of ungrounding is flying and pokemon uses Roost.
|
||||
* Roost removes flying type from a pokemon for a single turn.
|
||||
*/
|
||||
|
||||
/** Removes flying type from a pokemon for a single turn */
|
||||
export class RoostedTag extends BattlerTag {
|
||||
private isBaseFlying: boolean;
|
||||
private isBasePureFlying: boolean;
|
||||
@ -2568,7 +2561,7 @@ export class FormBlockDamageTag extends SerializableBattlerTag {
|
||||
/**
|
||||
* Applies the tag to the Pokémon.
|
||||
* Triggers a form change if the Pokémon is not in its defense form.
|
||||
* @param {Pokemon} pokemon The Pokémon to which the tag is added.
|
||||
* @param pokemon The Pokémon to which the tag is added.
|
||||
*/
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
@ -21,9 +21,10 @@ import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon";
|
||||
import { Trainer } from "#field/trainer";
|
||||
import type { ModifierTypeOption } from "#modifiers/modifier-type";
|
||||
import { PokemonMove } from "#moves/pokemon-move";
|
||||
import type { DexAttrProps, GameData, StarterDataEntry } from "#system/game-data";
|
||||
import type { GameData } from "#system/game-data";
|
||||
import { RibbonData, type RibbonFlag } from "#system/ribbons/ribbon-data";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { DexAttrProps, StarterDataEntry } from "#types/save-data";
|
||||
import { type BooleanHolder, isBetween, type NumberHolder, randSeedItem } from "#utils/common";
|
||||
import { deepCopy } from "#utils/data";
|
||||
import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
|
||||
@ -56,7 +57,7 @@ export abstract class Challenge {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id {@link Challenges} The enum value for the challenge
|
||||
* @param id - The enum value for the challenge
|
||||
*/
|
||||
constructor(id: Challenges, maxValue: number = Number.MAX_SAFE_INTEGER) {
|
||||
this.id = id;
|
||||
@ -85,9 +86,9 @@ export abstract class Challenge {
|
||||
}
|
||||
|
||||
/**
|
||||
* Used for unlockable challenges to check if they're unlocked.
|
||||
* @param data {@link GameData} The save data.
|
||||
* @returns {@link boolean} Whether this challenge is unlocked.
|
||||
* Check if an unlockable challenge is unlocked
|
||||
* @param data - The save data
|
||||
* @returns Whether this challenge is unlocked
|
||||
*/
|
||||
isUnlocked(data: GameData): boolean {
|
||||
return this.conditions.every(f => f(data));
|
||||
@ -95,8 +96,8 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Adds an unlock condition to this challenge.
|
||||
* @param condition {@link ChallengeCondition} The condition to add.
|
||||
* @returns {@link Challenge} This challenge
|
||||
* @param condition - The condition to add
|
||||
* @returns This challenge
|
||||
*/
|
||||
condition(condition: ChallengeCondition): Challenge {
|
||||
this.conditions.push(condition);
|
||||
@ -105,7 +106,7 @@ export abstract class Challenge {
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {@link string} The localised name of this challenge.
|
||||
* @returns The localised name of this challenge.
|
||||
*/
|
||||
getName(): string {
|
||||
return i18next.t(`challenges:${this.geti18nKey()}.name`);
|
||||
@ -132,7 +133,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Increase the value of the challenge
|
||||
* @returns {@link boolean} Returns true if the value changed
|
||||
* @returns Returns true if the value changed
|
||||
*/
|
||||
increaseValue(): boolean {
|
||||
if (this.value < this.maxValue) {
|
||||
@ -144,7 +145,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Decrease the value of the challenge
|
||||
* @returns {@link boolean} Returns true if the value changed
|
||||
* @returns Returns true if the value changed
|
||||
*/
|
||||
decreaseValue(): boolean {
|
||||
if (this.value > 0) {
|
||||
@ -163,7 +164,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Decrease the severity of the challenge
|
||||
* @returns {@link boolean} Returns true if the value changed
|
||||
* @returns Returns true if the value changed
|
||||
*/
|
||||
decreaseSeverity(): boolean {
|
||||
if (this.severity > 0) {
|
||||
@ -175,7 +176,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Increase the severity of the challenge
|
||||
* @returns {@link boolean} Returns true if the value changed
|
||||
* @returns Returns true if the value changed
|
||||
*/
|
||||
increaseSeverity(): boolean {
|
||||
if (this.severity < this.maxSeverity) {
|
||||
@ -187,7 +188,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Gets the "difficulty" value of this challenge.
|
||||
* @returns {@link integer} The difficulty value.
|
||||
* @returns The difficulty value.
|
||||
*/
|
||||
getDifficulty(): number {
|
||||
return this.value;
|
||||
@ -195,7 +196,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Gets the minimum difficulty added by this challenge.
|
||||
* @returns {@link integer} The difficulty value.
|
||||
* @returns The difficulty value.
|
||||
*/
|
||||
getMinDifficulty(): number {
|
||||
return 0;
|
||||
@ -203,7 +204,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* Clones a challenge, either from another challenge or json. Chainable.
|
||||
* @param source The source challenge or json.
|
||||
* @param _source - The source challenge or json.
|
||||
* @returns This challenge.
|
||||
*/
|
||||
static loadChallenge(_source: Challenge | any): Challenge {
|
||||
@ -212,10 +213,10 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_CHOICE challenges. Derived classes should alter this.
|
||||
* @param _pokemon {@link PokemonSpecies} The pokemon to check the validity of.
|
||||
* @param _valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @param _dexAttr {@link DexAttrProps} The dex attributes of the pokemon.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - The Pokémon to check the validity of
|
||||
* @param _valid - Holder for whether the Pokémon is valid or not
|
||||
* @param _dexAttr - The dex attributes of the Pokémon
|
||||
* @returns Whether this function did anything.
|
||||
*/
|
||||
applyStarterChoice(_pokemon: PokemonSpecies, _valid: BooleanHolder, _dexAttr: DexAttrProps): boolean {
|
||||
return false;
|
||||
@ -223,8 +224,8 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_POINTS challenges. Derived classes should alter this.
|
||||
* @param _points {@link NumberHolder} The amount of points you have available.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _points - Holder for amount of starter points the user has to spend
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyStarterPoints(_points: NumberHolder): boolean {
|
||||
return false;
|
||||
@ -232,9 +233,9 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_COST challenges. Derived classes should alter this.
|
||||
* @param _species {@link SpeciesId} The pokemon to change the cost of.
|
||||
* @param _cost {@link NumberHolder} The cost of the starter.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _species - The pokémon to change the cost of
|
||||
* @param _cost - Holder for the cost of the starter Pokémon
|
||||
* @returns Whether this function did anything.
|
||||
*/
|
||||
applyStarterCost(_species: SpeciesId, _cost: NumberHolder): boolean {
|
||||
return false;
|
||||
@ -242,8 +243,8 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_SELECT_MODIFY challenges. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} The starter pokemon to modify.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - The starter Pokémon to modify.
|
||||
* @returns Whether this function did anything.
|
||||
*/
|
||||
applyStarterSelectModify(_speciesId: SpeciesId, _dexEntry: DexEntry, _starterDataEntry: StarterDataEntry): boolean {
|
||||
return false;
|
||||
@ -251,8 +252,8 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for STARTER_MODIFY challenges. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} The starter pokemon to modify.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - The starter Pokémon to modify.
|
||||
* @returns Whether this function did anything.
|
||||
*/
|
||||
applyStarterModify(_pokemon: Pokemon): boolean {
|
||||
return false;
|
||||
@ -260,9 +261,9 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for POKEMON_IN_BATTLE challenges. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} The pokemon to check the validity of.
|
||||
* @param _valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - The Pokémon to check the validity of
|
||||
* @param _valid - Holds a boolean that will be set to false if the Pokémon isn't allowed
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyPokemonInBattle(_pokemon: Pokemon, _valid: BooleanHolder): boolean {
|
||||
return false;
|
||||
@ -270,9 +271,9 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for FIXED_BATTLE challenges. Derived classes should alter this.
|
||||
* @param _waveIndex {@link Number} The current wave index.
|
||||
* @param _battleConfig {@link FixedBattleConfig} The battle config to modify.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _waveIndex The current wave index
|
||||
* @param _battleConfig - The battle config to modify
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyFixedBattle(_waveIndex: number, _battleConfig: FixedBattleConfig): boolean {
|
||||
return false;
|
||||
@ -280,8 +281,8 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for TYPE_EFFECTIVENESS challenges. Derived classes should alter this.
|
||||
* @param _effectiveness {@linkcode NumberHolder} The current effectiveness of the move.
|
||||
* @returns Whether this function did anything.
|
||||
* @param _effectiveness - The current effectiveness of the move
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyTypeEffectiveness(_effectiveness: NumberHolder): boolean {
|
||||
return false;
|
||||
@ -289,11 +290,11 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for AI_LEVEL challenges. Derived classes should alter this.
|
||||
* @param _level {@link NumberHolder} The generated level.
|
||||
* @param _levelCap {@link Number} The current level cap.
|
||||
* @param _isTrainer {@link Boolean} Whether this is a trainer pokemon.
|
||||
* @param _isBoss {@link Boolean} Whether this is a non-trainer boss pokemon.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _level - The generated level.
|
||||
* @param _levelCap - The current level cap.
|
||||
* @param _isTrainer - Whether this is a trainer Pokémon
|
||||
* @param _isBoss - Whether this is a non-trainer boss Pokémon
|
||||
* @returns - Whether this function did anything
|
||||
*/
|
||||
applyLevelChange(_level: NumberHolder, _levelCap: number, _isTrainer: boolean, _isBoss: boolean): boolean {
|
||||
return false;
|
||||
@ -301,9 +302,9 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for AI_MOVE_SLOTS challenges. Derived classes should alter this.
|
||||
* @param pokemon {@link Pokemon} The pokemon that is being considered.
|
||||
* @param moveSlots {@link NumberHolder} The amount of move slots.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - The Pokémon that is being considered
|
||||
* @param _moveSlots - The amount of move slots
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyMoveSlot(_pokemon: Pokemon, _moveSlots: NumberHolder): boolean {
|
||||
return false;
|
||||
@ -311,9 +312,9 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for PASSIVE_ACCESS challenges. Derived classes should alter this.
|
||||
* @param pokemon {@link Pokemon} The pokemon to change.
|
||||
* @param hasPassive {@link BooleanHolder} Whether it should have its passive.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - The Pokémon to change
|
||||
* @param _hasPassive - Whether it should have its passive
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyPassiveAccess(_pokemon: Pokemon, _hasPassive: BooleanHolder): boolean {
|
||||
return false;
|
||||
@ -321,7 +322,7 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for GAME_MODE_MODIFY challenges. Derived classes should alter this.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyGameModeModify(): boolean {
|
||||
return false;
|
||||
@ -329,11 +330,11 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for MOVE_ACCESS. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
||||
* @param _move {@link MoveId} The move in question.
|
||||
* @param _level {@link NumberHolder} The level threshold for access.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - What Pokémon would learn the move
|
||||
* @param _moveSource - What source the Pokémon would get the move from
|
||||
* @param _move - The move in question
|
||||
* @param _level - The level threshold for access
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
|
||||
return false;
|
||||
@ -341,21 +342,21 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for MOVE_WEIGHT. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
||||
* @param _move {@link MoveId} The move in question.
|
||||
* @param _weight {@link NumberHolder} The base weight of the move
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - What Pokémon would learn the move
|
||||
* @param _moveSource - What source the Pokémon would get the move from
|
||||
* @param _move - The move in question.
|
||||
* @param _weight - The base weight of the move
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
|
||||
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _weight: NumberHolder): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* An apply function for FlipStats. Derived classes should alter this.
|
||||
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
|
||||
* @param _baseStats What are the stats to flip.
|
||||
* @returns {@link boolean} Whether this function did anything.
|
||||
* @param _pokemon - What Pokémon would learn the move
|
||||
* @param _baseStats What are the stats to flip
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyFlipStat(_pokemon: Pokemon, _baseStats: number[]) {
|
||||
return false;
|
||||
@ -381,9 +382,9 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for POKEMON_ADD_TO_PARTY. Derived classes should alter this.
|
||||
* @param _pokemon - The pokemon being caught
|
||||
* @param _status - Whether the pokemon can be added to the party or not
|
||||
* @return Whether this function did anything
|
||||
* @param _pokemon - The Pokémon being caught
|
||||
* @param _status - Whether the Pokémon can be added to the party or not
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyPokemonAddToParty(_pokemon: EnemyPokemon, _status: BooleanHolder): boolean {
|
||||
return false;
|
||||
@ -391,8 +392,8 @@ export abstract class Challenge {
|
||||
|
||||
/**
|
||||
* An apply function for POKEMON_FUSION. Derived classes should alter this.
|
||||
* @param _pokemon - The pokemon being checked
|
||||
* @param _status - Whether the selected pokemon is allowed to fuse or not
|
||||
* @param _pokemon - The Pokémon being checked
|
||||
* @param _status - Whether the selected Pokémon is allowed to fuse or not
|
||||
* @returns Whether this function did anything
|
||||
*/
|
||||
applyPokemonFusion(_pokemon: PlayerPokemon, _status: BooleanHolder): boolean {
|
||||
@ -670,10 +671,7 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @overrides
|
||||
*/
|
||||
getDifficulty(): number {
|
||||
override getDifficulty(): number {
|
||||
return this.value > 0 ? 1 : 0;
|
||||
}
|
||||
|
||||
@ -756,10 +754,7 @@ export class SingleTypeChallenge extends Challenge {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @overrides
|
||||
*/
|
||||
getDifficulty(): number {
|
||||
override getDifficulty(): number {
|
||||
return this.value > 0 ? 1 : 0;
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { PlayerPokemon } from "#field/pokemon";
|
||||
import type { StarterDataEntry } from "#system/game-data";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { StarterDataEntry } from "#types/save-data";
|
||||
|
||||
/**
|
||||
* Stores data associated with a specific egg and the hatched pokemon
|
||||
|
@ -643,9 +643,9 @@ export abstract class Move implements Localizable {
|
||||
* will not consider {@linkcode AbilityId.WIND_RIDER | Wind Rider }.
|
||||
*
|
||||
* To simply check whether the move has a flag, use {@linkcode hasFlag}.
|
||||
* @param flag {@linkcode MoveFlags} MoveFlag to check on user and/or target
|
||||
* @param user {@linkcode Pokemon} the Pokemon using the move
|
||||
* @param target {@linkcode Pokemon} the Pokemon receiving the move
|
||||
* @param flag - MoveFlag to check on user and/or target
|
||||
* @param user - the Pokemon using the move
|
||||
* @param target - the Pokemon receiving the move
|
||||
* @param isFollowUp (defaults to `false`) `true` if the move was used as a follow up
|
||||
* @returns boolean
|
||||
* @see {@linkcode hasFlag}
|
||||
@ -1143,11 +1143,7 @@ function ChargeMove<TBase extends SubMove>(Base: TBase, nameAppend: string) {
|
||||
export class ChargingAttackMove extends ChargeMove(AttackMove, "ChargingAttackMove") {}
|
||||
export class ChargingSelfStatusMove extends ChargeMove(SelfStatusMove, "ChargingSelfStatusMove") {}
|
||||
|
||||
/**
|
||||
* Base class defining all {@linkcode Move} Attributes
|
||||
* @abstract
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
/** Base class defining all {@linkcode Move} Attributes */
|
||||
export abstract class MoveAttr {
|
||||
/** Should this {@linkcode Move} target the user? */
|
||||
public selfTarget: boolean;
|
||||
@ -1243,8 +1239,6 @@ interface MoveEffectAttrOptions {
|
||||
|
||||
/**
|
||||
* Base class defining all Move Effect Attributes
|
||||
* @extends MoveAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class MoveEffectAttr extends MoveAttr {
|
||||
/**
|
||||
@ -1460,7 +1454,6 @@ export class PreMoveMessageAttr extends MoveAttr {
|
||||
* Attribute for moves that can be conditionally interrupted to be considered to
|
||||
* have failed before their "useMove" message is displayed. Currently used by
|
||||
* Focus Punch.
|
||||
* @extends MoveAttr
|
||||
*/
|
||||
export class PreUseInterruptAttr extends MoveAttr {
|
||||
protected message: string | MoveMessageFunc;
|
||||
@ -1504,7 +1497,6 @@ export class PreUseInterruptAttr extends MoveAttr {
|
||||
/**
|
||||
* Attribute for Status moves that take attack type effectiveness
|
||||
* into consideration (i.e. {@linkcode https://bulbapedia.bulbagarden.net/wiki/Thunder_Wave_(move) | Thunder Wave})
|
||||
* @extends MoveAttr
|
||||
*/
|
||||
export class RespectAttackTypeImmunityAttr extends MoveAttr { }
|
||||
|
||||
@ -1788,9 +1780,7 @@ export class RecoilAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Attribute used for moves which self KO the user regardless if the move hits a target
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
**/
|
||||
*/
|
||||
export class SacrificialAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(true, { trigger: MoveEffectTrigger.POST_TARGET });
|
||||
@ -1821,9 +1811,7 @@ export class SacrificialAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Attribute used for moves which self KO the user but only if the move hits a target
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
**/
|
||||
*/
|
||||
export class SacrificialAttrOnHit extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(true);
|
||||
@ -1860,8 +1848,6 @@ export class SacrificialAttrOnHit extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute used for moves which cut the user's Max HP in half.
|
||||
* Triggers using {@linkcode MoveEffectTrigger.POST_TARGET}.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class HalfSacrificialAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
@ -2129,8 +2115,6 @@ export class HealOnAllyAttr extends HealAttr {
|
||||
|
||||
/**
|
||||
* Cures the user's party of non-volatile status conditions, ie. Heal Bell, Aromatherapy
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class PartyStatusCureAttr extends MoveEffectAttr {
|
||||
/** Message to display after using move */
|
||||
@ -2189,7 +2173,6 @@ export class PartyStatusCureAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Applies damage to the target's ally equal to 1/16 of that ally's max HP.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class FlameBurstAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
@ -2280,8 +2263,6 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr {
|
||||
/**
|
||||
* Attribute used for moves which ignore type-based debuffs from weather, namely Hydro Steam.
|
||||
* Called during damage calculation after getting said debuff from getAttackTypeMultiplier in the Pokemon class.
|
||||
* @extends MoveAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class IgnoreWeatherTypeDebuffAttr extends MoveAttr {
|
||||
/** The {@linkcode WeatherType} this move ignores */
|
||||
@ -2312,9 +2293,6 @@ export class IgnoreWeatherTypeDebuffAttr extends MoveAttr {
|
||||
/**
|
||||
* Heals user as a side effect of a move that hits a target.
|
||||
* Healing is based on {@linkcode healRatio} * the amount of damage dealt or a stat of the target.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
* @see {@linkcode getUserBenefitScore}
|
||||
*/
|
||||
// TODO: Make Strength Sap its own attribute that extends off of this one
|
||||
export class HitHealAttr extends MoveEffectAttr {
|
||||
@ -2386,8 +2364,6 @@ export class HitHealAttr extends MoveEffectAttr {
|
||||
* Attribute used for moves that change priority in a turn given a condition,
|
||||
* e.g. Grassy Glide
|
||||
* Called when move order is calculated in {@linkcode TurnStartPhase}.
|
||||
* @extends MoveAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class IncrementMovePriorityAttr extends MoveAttr {
|
||||
/** The condition for a move's priority being incremented */
|
||||
@ -2423,10 +2399,8 @@ export class IncrementMovePriorityAttr extends MoveAttr {
|
||||
/**
|
||||
* Attribute used for attack moves that hit multiple times per use, e.g. Bullet Seed.
|
||||
*
|
||||
* @remarks
|
||||
* Applied at the beginning of {@linkcode MoveEffectPhase}.
|
||||
*
|
||||
* @extends MoveAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class MultiHitAttr extends MoveAttr {
|
||||
/** This move's intrinsic multi-hit type. It should never be modified. */
|
||||
@ -2936,8 +2910,6 @@ export class StealEatBerryAttr extends EatBerryAttr {
|
||||
|
||||
/**
|
||||
* Move attribute that signals that the move should cure a status effect
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply()}
|
||||
*/
|
||||
export class HealStatusEffectAttr extends MoveEffectAttr {
|
||||
/** List of Status Effects to cure */
|
||||
@ -3020,8 +2992,6 @@ export class BypassSleepAttr extends MoveAttr {
|
||||
/**
|
||||
* Attribute used for moves that bypass the burn damage reduction of physical moves, currently only facade
|
||||
* Called during damage calculation
|
||||
* @extends MoveAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class BypassBurnDamageReductionAttr extends MoveAttr {
|
||||
/** Prevents the move's damage from being reduced by burn
|
||||
@ -3130,7 +3100,6 @@ export class OneHitKOAttr extends MoveAttr {
|
||||
/**
|
||||
* Attribute that allows charge moves to resolve in 1 turn under a given condition.
|
||||
* Should only be used for {@linkcode ChargingMove | ChargingMoves} as a `chargeAttr`.
|
||||
* @extends MoveAttr
|
||||
*/
|
||||
export class InstantChargeAttr extends MoveAttr {
|
||||
/** The condition in which the move with this attribute instantly charges */
|
||||
@ -3167,7 +3136,6 @@ export class InstantChargeAttr extends MoveAttr {
|
||||
/**
|
||||
* Attribute that allows charge moves to resolve in 1 turn while specific {@linkcode WeatherType | Weather}
|
||||
* is active. Should only be used for {@linkcode ChargingMove | ChargingMoves} as a `chargeAttr`.
|
||||
* @extends InstantChargeAttr
|
||||
*/
|
||||
export class WeatherInstantChargeAttr extends InstantChargeAttr {
|
||||
constructor(weatherTypes: WeatherType[]) {
|
||||
@ -3297,7 +3265,6 @@ export class WishAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute that cancels the associated move's effects when set to be combined with the user's ally's
|
||||
* subsequent move this turn. Used for Grass Pledge, Water Pledge, and Fire Pledge.
|
||||
* @extends OverrideMoveEffectAttr
|
||||
*/
|
||||
export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
|
||||
constructor() {
|
||||
@ -3352,7 +3319,6 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Set of optional parameters that may be applied to stat stage changing effects
|
||||
* @extends MoveEffectAttrOptions
|
||||
* @see {@linkcode StatStageChangeAttr}
|
||||
*/
|
||||
interface StatStageChangeAttrOptions extends MoveEffectAttrOptions {
|
||||
@ -3369,9 +3335,6 @@ interface StatStageChangeAttrOptions extends MoveEffectAttrOptions {
|
||||
* @param stages How many stages to change the stat(s) by, [-6, 6]
|
||||
* @param selfTarget `true` if the move is self-targetting
|
||||
* @param options {@linkcode StatStageChangeAttrOptions} Container for any optional parameters for this attribute.
|
||||
*
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class StatStageChangeAttr extends MoveEffectAttr {
|
||||
public stats: BattleStat[];
|
||||
@ -3802,8 +3765,6 @@ export class ResetStatsAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute used for status moves, specifically Heart, Guard, and Power Swap,
|
||||
* that swaps the user's and target's corresponding stat stages.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class SwapStatStagesAttr extends MoveEffectAttr {
|
||||
/** The stat stages to be swapped between the user and the target */
|
||||
@ -4091,8 +4052,6 @@ export class WeightPowerAttr extends VariablePowerAttr {
|
||||
|
||||
/**
|
||||
* Attribute used for Electro Ball move.
|
||||
* @extends VariablePowerAttr
|
||||
* @see {@linkcode apply}
|
||||
**/
|
||||
export class ElectroBallPowerAttr extends VariablePowerAttr {
|
||||
/**
|
||||
@ -4126,8 +4085,6 @@ export class ElectroBallPowerAttr extends VariablePowerAttr {
|
||||
|
||||
/**
|
||||
* Attribute used for Gyro Ball move.
|
||||
* @extends VariablePowerAttr
|
||||
* @see {@linkcode apply}
|
||||
**/
|
||||
export class GyroBallPowerAttr extends VariablePowerAttr {
|
||||
/**
|
||||
@ -4383,11 +4340,11 @@ const countPositiveStatStages = (pokemon: Pokemon): number => {
|
||||
export class PositiveStatStagePowerAttr extends VariablePowerAttr {
|
||||
|
||||
/**
|
||||
* @param {Pokemon} user The pokemon that is being used to calculate the amount of positive stats
|
||||
* @param {Pokemon} target N/A
|
||||
* @param {Move} move N/A
|
||||
* @param {any[]} args The argument for VariablePowerAttr, accumulates and sets the amount of power multiplied by stats
|
||||
* @returns {boolean} Returns true if attribute is applied
|
||||
* @param user The pokemon that is being used to calculate the amount of positive stats
|
||||
* @param target N/A
|
||||
* @param move N/A
|
||||
* @param args The argument for VariablePowerAttr, accumulates and sets the amount of power multiplied by stats
|
||||
* @returns Returns true if attribute is applied
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const positiveStatStages: number = countPositiveStatStages(user);
|
||||
@ -4407,10 +4364,10 @@ export class PunishmentPowerAttr extends VariablePowerAttr {
|
||||
private PUNISHMENT_MAX_BASE_POWER = 200;
|
||||
|
||||
/**
|
||||
* @param {Pokemon} user N/A
|
||||
* @param {Pokemon} target The pokemon that the move is being used against, as well as calculating the stats for the min/max base power
|
||||
* @param {Move} move N/A
|
||||
* @param {any[]} args The value that is being changed due to VariablePowerAttr
|
||||
* @param user N/A
|
||||
* @param target The pokemon that the move is being used against, as well as calculating the stats for the min/max base power
|
||||
* @param move N/A
|
||||
* @param args The value that is being changed due to VariablePowerAttr
|
||||
* @returns Returns true if attribute is applied
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -4497,8 +4454,6 @@ const hasStockpileStacksCondition: MoveConditionFunc = (user) => {
|
||||
/**
|
||||
* Attribute used for multi-hit moves that increase power in increments of the
|
||||
* move's base power for each hit, namely Triple Kick and Triple Axel.
|
||||
* @extends VariablePowerAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class MultiHitPowerIncrementAttr extends VariablePowerAttr {
|
||||
/** The max number of base power increments allowed for this move */
|
||||
@ -4535,8 +4490,6 @@ export class MultiHitPowerIncrementAttr extends VariablePowerAttr {
|
||||
* Attribute used for moves that double in power if the given move immediately
|
||||
* preceded the move applying the attribute, namely Fusion Flare and
|
||||
* Fusion Bolt.
|
||||
* @extends VariablePowerAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class LastMoveDoublePowerAttr extends VariablePowerAttr {
|
||||
/** The move that must precede the current move */
|
||||
@ -4639,7 +4592,6 @@ export class CombinedPledgeStabBoostAttr extends MoveAttr {
|
||||
/**
|
||||
* Variable Power attribute for {@link https://bulbapedia.bulbagarden.net/wiki/Round_(move) | Round}.
|
||||
* Doubles power if another Pokemon has previously selected Round this turn.
|
||||
* @extends VariablePowerAttr
|
||||
*/
|
||||
export class RoundPowerAttr extends VariablePowerAttr {
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move, args: [NumberHolder]): boolean {
|
||||
@ -4657,8 +4609,6 @@ export class RoundPowerAttr extends VariablePowerAttr {
|
||||
* Attribute for the "combo" effect of {@link https://bulbapedia.bulbagarden.net/wiki/Round_(move) | Round}.
|
||||
* Preempts the next move in the turn order with the first instance of any Pokemon
|
||||
* using Round. Also marks the Pokemon using the cued Round to double the move's power.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode RoundPowerAttr}
|
||||
*/
|
||||
export class CueNextRoundAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
@ -4860,8 +4810,6 @@ export class StormAccuracyAttr extends VariableAccuracyAttr {
|
||||
/**
|
||||
* Attribute used for moves which never miss
|
||||
* against Pokemon with the {@linkcode BattlerTagType.MINIMIZED}
|
||||
* @extends VariableAccuracyAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class AlwaysHitMinimizeAttr extends VariableAccuracyAttr {
|
||||
/**
|
||||
@ -4934,9 +4882,8 @@ export class PhotonGeyserCategoryAttr extends VariableMoveCategoryAttr {
|
||||
* Attribute used for tera moves that change category based on the user's Atk and SpAtk stats
|
||||
* Note: Currently, `getEffectiveStat` does not ignore all abilities that affect stats except those
|
||||
* with the attribute of `StatMultiplierAbAttr`
|
||||
* TODO: Remove the `.partial()` tag from Tera Blast and Tera Starstorm when the above issue is resolved
|
||||
* @extends VariableMoveCategoryAttr
|
||||
*/
|
||||
// TODO: Remove the `.partial()` tag from Tera Blast and Tera Starstorm when the above issue is resolved
|
||||
export class TeraMoveCategoryAttr extends VariableMoveCategoryAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const category = (args[0] as NumberHolder);
|
||||
@ -4953,7 +4900,6 @@ export class TeraMoveCategoryAttr extends VariableMoveCategoryAttr {
|
||||
|
||||
/**
|
||||
* Increases the power of Tera Blast if the user is Terastallized into Stellar type
|
||||
* @extends VariablePowerAttr
|
||||
*/
|
||||
export class TeraBlastPowerAttr extends VariablePowerAttr {
|
||||
/**
|
||||
@ -4980,8 +4926,6 @@ export class TeraBlastPowerAttr extends VariablePowerAttr {
|
||||
|
||||
/**
|
||||
* Change the move category to status when used on the ally
|
||||
* @extends VariableMoveCategoryAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class StatusCategoryOnAllyAttr extends VariableMoveCategoryAttr {
|
||||
/**
|
||||
@ -5213,8 +5157,6 @@ export class WeatherBallTypeAttr extends VariableMoveTypeAttr {
|
||||
/**
|
||||
* Changes the move's type to match the current terrain.
|
||||
* Has no effect if the user is not grounded.
|
||||
* @extends VariableMoveTypeAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TerrainPulseTypeAttr extends VariableMoveTypeAttr {
|
||||
/**
|
||||
@ -5262,7 +5204,6 @@ export class TerrainPulseTypeAttr extends VariableMoveTypeAttr {
|
||||
|
||||
/**
|
||||
* Changes type based on the user's IVs
|
||||
* @extends VariableMoveTypeAttr
|
||||
*/
|
||||
export class HiddenPowerTypeAttr extends VariableMoveTypeAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -5290,7 +5231,6 @@ export class HiddenPowerTypeAttr extends VariableMoveTypeAttr {
|
||||
|
||||
/**
|
||||
* Changes the type of Tera Blast to match the user's tera type
|
||||
* @extends VariableMoveTypeAttr
|
||||
*/
|
||||
export class TeraBlastTypeAttr extends VariableMoveTypeAttr {
|
||||
/**
|
||||
@ -5317,7 +5257,6 @@ export class TeraBlastTypeAttr extends VariableMoveTypeAttr {
|
||||
|
||||
/**
|
||||
* Attribute used for Tera Starstorm that changes the move type to Stellar
|
||||
* @extends VariableMoveTypeAttr
|
||||
*/
|
||||
export class TeraStarstormTypeAttr extends VariableMoveTypeAttr {
|
||||
/**
|
||||
@ -5363,7 +5302,6 @@ export class MatchUserTypeAttr extends VariableMoveTypeAttr {
|
||||
|
||||
/**
|
||||
* Changes the type of a Pledge move based on the Pledge move combined with it.
|
||||
* @extends VariableMoveTypeAttr
|
||||
*/
|
||||
export class CombinedPledgeTypeAttr extends VariableMoveTypeAttr {
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -5501,10 +5439,10 @@ export class SheerColdAccuracyAttr extends OneHitKOAccuracyAttr {
|
||||
/**
|
||||
* Changes the normal One Hit KO Accuracy Attr to implement the Gen VII changes,
|
||||
* where if the user is Ice-Type, it has more accuracy.
|
||||
* @param {Pokemon} user Pokemon that is using the move; checks the Pokemon's level.
|
||||
* @param {Pokemon} target Pokemon that is receiving the move; checks the Pokemon's level.
|
||||
* @param {Move} move N/A
|
||||
* @param {any[]} args Uses the accuracy argument, allowing to change it from either 0 if it doesn't pass
|
||||
* @param user Pokemon that is using the move; checks the Pokemon's level.
|
||||
* @param target Pokemon that is receiving the move; checks the Pokemon's level.
|
||||
* @param move N/A
|
||||
* @param args Uses the accuracy argument, allowing to change it from either 0 if it doesn't pass
|
||||
* the first if/else, or 30/20 depending on the type of the user Pokemon.
|
||||
* @returns Returns true if move is successful, false if misses.
|
||||
*/
|
||||
@ -5619,7 +5557,6 @@ export class FrenzyAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute that grants {@link https://bulbapedia.bulbagarden.net/wiki/Semi-invulnerable_turn | semi-invulnerability} to the user during
|
||||
* the associated move's charging phase. Should only be used for {@linkcode ChargingMove | ChargingMoves} as a `chargeAttr`.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class SemiInvulnerableAttr extends MoveEffectAttr {
|
||||
/** The type of {@linkcode SemiInvulnerableTag} to grant to the user */
|
||||
@ -5745,7 +5682,6 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Adds a {@link https://bulbapedia.bulbagarden.net/wiki/Seeding | Seeding} effect to the target
|
||||
* as seen with Leech Seed and Sappy Seed.
|
||||
* @extends AddBattlerTagAttr
|
||||
*/
|
||||
export class LeechSeedAttr extends AddBattlerTagAttr {
|
||||
constructor() {
|
||||
@ -5755,7 +5691,6 @@ export class LeechSeedAttr extends AddBattlerTagAttr {
|
||||
|
||||
/**
|
||||
* Adds the appropriate battler tag for Smack Down and Thousand arrows
|
||||
* @extends AddBattlerTagAttr
|
||||
*/
|
||||
export class FallDownAttr extends AddBattlerTagAttr {
|
||||
constructor() {
|
||||
@ -5780,7 +5715,6 @@ export class FallDownAttr extends AddBattlerTagAttr {
|
||||
|
||||
/**
|
||||
* Adds the appropriate battler tag for Gulp Missile when Surf or Dive is used.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class GulpMissileTagAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
@ -5820,7 +5754,6 @@ export class GulpMissileTagAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Attribute to implement Jaw Lock's linked trapping effect between the user and target
|
||||
* @extends AddBattlerTagAttr
|
||||
*/
|
||||
export class JawLockAttr extends AddBattlerTagAttr {
|
||||
constructor() {
|
||||
@ -5986,7 +5919,6 @@ export class ProtectAttr extends AddBattlerTagAttr {
|
||||
|
||||
/**
|
||||
* Attribute to remove all Substitutes from the field.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Tidy_Up_(move) | Tidy Up}
|
||||
* @see {@linkcode SubstituteTag}
|
||||
*/
|
||||
@ -6018,7 +5950,6 @@ export class RemoveAllSubstitutesAttr extends MoveEffectAttr {
|
||||
* Attribute used when a move can deal damage to {@linkcode BattlerTagType}
|
||||
* Moves that always hit but do not deal double damage: Thunder, Fissure, Sky Uppercut,
|
||||
* Smack Down, Hurricane, Thousand Arrows
|
||||
* @extends MoveAttr
|
||||
*/
|
||||
export class HitsTagAttr extends MoveAttr {
|
||||
/** The {@linkcode BattlerTagType} this move hits */
|
||||
@ -6132,8 +6063,6 @@ export class AddArenaTrapTagAttr extends AddArenaTagAttr {
|
||||
/**
|
||||
* Attribute used for Stone Axe and Ceaseless Edge.
|
||||
* Applies the given ArenaTrapTag when move is used.
|
||||
* @extends AddArenaTagAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class AddArenaTrapTagHitAttr extends AddArenaTagAttr {
|
||||
/**
|
||||
@ -6226,10 +6155,7 @@ export class RemoveScreensAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/*Swaps arena effects between the player and enemy side
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
/** Swaps arena effects between the player and enemy side */
|
||||
export class SwapArenaTagsAttr extends MoveEffectAttr {
|
||||
public SwapTags: ArenaTagType[];
|
||||
|
||||
@ -6295,8 +6221,6 @@ export class AddPledgeEffectAttr extends AddArenaTagAttr {
|
||||
|
||||
/**
|
||||
* Attribute used for Revival Blessing.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class RevivalBlessingAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
@ -6361,7 +6285,6 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
constructor(
|
||||
private selfSwitch: boolean = false,
|
||||
@ -6720,7 +6643,7 @@ export class CopyBiomeTypeAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Retrieves a type from the current terrain
|
||||
* @param terrainType {@linkcode TerrainType}
|
||||
* @returns {@linkcode Type}
|
||||
* @returns
|
||||
*/
|
||||
private getTypeForTerrain(terrainType: TerrainType): PokemonType {
|
||||
switch (terrainType) {
|
||||
@ -6741,7 +6664,7 @@ export class CopyBiomeTypeAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Retrieves a type from the current biome
|
||||
* @param biomeType {@linkcode BiomeId}
|
||||
* @returns {@linkcode Type}
|
||||
* @returns
|
||||
*/
|
||||
private getTypeForBiome(biomeType: BiomeId): PokemonType {
|
||||
switch (biomeType) {
|
||||
@ -6874,8 +6797,6 @@ export class FirstMoveTypeAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute used to call a move.
|
||||
* Used by other move attributes: {@linkcode RandomMoveAttr}, {@linkcode RandomMovesetMoveAttr}, {@linkcode CopyMoveAttr}
|
||||
* @see {@linkcode apply} for move call
|
||||
* @extends OverrideMoveEffectAttr
|
||||
*/
|
||||
class CallMoveAttr extends OverrideMoveEffectAttr {
|
||||
protected invalidMoves: ReadonlySet<MoveId>;
|
||||
@ -6907,8 +6828,6 @@ class CallMoveAttr extends OverrideMoveEffectAttr {
|
||||
/**
|
||||
* Attribute used to call a random move.
|
||||
* Used for {@linkcode MoveId.METRONOME}
|
||||
* @see {@linkcode apply} for move selection and move call
|
||||
* @extends CallMoveAttr to call a selected move
|
||||
*/
|
||||
export class RandomMoveAttr extends CallMoveAttr {
|
||||
constructor(invalidMoves: ReadonlySet<MoveId>) {
|
||||
@ -6956,8 +6875,6 @@ export class RandomMoveAttr extends CallMoveAttr {
|
||||
* Fails if the user has no callable moves.
|
||||
*
|
||||
* Invalid moves are indicated by what is passed in to invalidMoves: {@linkcode invalidAssistMoves} or {@linkcode invalidSleepTalkMoves}
|
||||
* @extends RandomMoveAttr to use the callMove function on a moveId
|
||||
* @see {@linkcode getCondition} for move selection
|
||||
*/
|
||||
export class RandomMovesetMoveAttr extends CallMoveAttr {
|
||||
private includeParty: boolean;
|
||||
@ -7143,8 +7060,6 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr {
|
||||
/**
|
||||
* Attribute used to copy a previously-used move.
|
||||
* Used for {@linkcode MoveId.COPYCAT} and {@linkcode MoveId.MIRROR_MOVE}
|
||||
* @see {@linkcode apply} for move selection and move call
|
||||
* @extends CallMoveAttr to call a selected move
|
||||
*/
|
||||
export class CopyMoveAttr extends CallMoveAttr {
|
||||
private mirrorMove: boolean;
|
||||
@ -7480,11 +7395,11 @@ export class SketchAttr extends MoveEffectAttr {
|
||||
}
|
||||
/**
|
||||
* User copies the opponent's last used move, if possible
|
||||
* @param {Pokemon} user Pokemon that used the move and will replace Sketch with the copied move
|
||||
* @param {Pokemon} target Pokemon that the user wants to copy a move from
|
||||
* @param {Move} move Move being used
|
||||
* @param {any[]} args Unused
|
||||
* @returns {boolean} true if the function succeeds, otherwise false
|
||||
* @param user Pokemon that used the move and will replace Sketch with the copied move
|
||||
* @param target Pokemon that the user wants to copy a move from
|
||||
* @param move Move being used
|
||||
* @param args Unused
|
||||
* @returns true if the function succeeds, otherwise false
|
||||
*/
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -7647,10 +7562,6 @@ export class SwitchAbilitiesAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute used for moves that suppress abilities like {@linkcode MoveId.GASTRO_ACID}.
|
||||
* A suppressed ability cannot be activated.
|
||||
*
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
* @see {@linkcode getCondition}
|
||||
*/
|
||||
export class SuppressAbilitiesAttr extends MoveEffectAttr {
|
||||
/** Sets ability suppression for the target pokemon and displays a message. */
|
||||
@ -7676,8 +7587,7 @@ export class SuppressAbilitiesAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Applies the effects of {@linkcode SuppressAbilitiesAttr} if the target has already moved this turn.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode MoveId.CORE_ENFORCER} (the move which uses this effect)
|
||||
* @see {@linkcode MoveId.CORE_ENFORCER}
|
||||
*/
|
||||
export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr {
|
||||
/**
|
||||
@ -7726,8 +7636,6 @@ export class TransformAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute used for status moves, namely Speed Swap,
|
||||
* that swaps the user's and target's corresponding stats.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class SwapStatAttr extends MoveEffectAttr {
|
||||
/** The stat to be swapped between the user and the target */
|
||||
@ -7768,7 +7676,6 @@ export class SwapStatAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Attribute used to switch the user's own stats.
|
||||
* Used by Power Shift.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class ShiftStatAttr extends MoveEffectAttr {
|
||||
private statToSwitch: EffectiveStat;
|
||||
@ -7783,7 +7690,7 @@ export class ShiftStatAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Switches the user's stats based on the {@linkcode statToSwitch} and {@linkcode statToSwitchWith} attributes.
|
||||
* @param {Pokemon} user the {@linkcode Pokemon} that used the move
|
||||
* @param user the {@linkcode Pokemon} that used the move
|
||||
* @param target n/a
|
||||
* @param move n/a
|
||||
* @param args n/a
|
||||
@ -7811,7 +7718,7 @@ export class ShiftStatAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* Encourages the user to use the move if the stat to switch with is greater than the stat to switch.
|
||||
* @param {Pokemon} user the {@linkcode Pokemon} that used the move
|
||||
* @param user the {@linkcode Pokemon} that used the move
|
||||
* @param target n/a
|
||||
* @param move n/a
|
||||
* @returns number of points to add to the user's benefit score
|
||||
@ -7825,8 +7732,6 @@ export class ShiftStatAttr extends MoveEffectAttr {
|
||||
* Attribute used for status moves, namely Power Split and Guard Split,
|
||||
* that take the average of a user's and target's corresponding
|
||||
* stats and assign that average back to each corresponding stat.
|
||||
* @extends MoveEffectAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class AverageStatsAttr extends MoveEffectAttr {
|
||||
/** The stats to be averaged individually between the user and the target */
|
||||
@ -7879,11 +7784,7 @@ export class MoneyAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies {@linkcode BattlerTagType.DESTINY_BOND} to the user.
|
||||
*
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
/** Applies {@linkcode BattlerTagType.DESTINY_BOND} to the user */
|
||||
export class DestinyBondAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
super(true, { trigger: MoveEffectTrigger.PRE_APPLY });
|
||||
@ -7894,7 +7795,7 @@ export class DestinyBondAttr extends MoveEffectAttr {
|
||||
* @param user {@linkcode Pokemon} that is having the tag applied to.
|
||||
* @param target {@linkcode Pokemon} N/A
|
||||
* @param move {@linkcode Move} {@linkcode Move.DESTINY_BOND}
|
||||
* @param {any[]} args N/A
|
||||
* @param args N/A
|
||||
* @returns true
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -7904,10 +7805,7 @@ export class DestinyBondAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute to apply a battler tag to the target if they have had their stats boosted this turn.
|
||||
* @extends AddBattlerTagAttr
|
||||
*/
|
||||
/** Attribute to apply a battler tag to the target if they have had their stats boosted this turn */
|
||||
export class AddBattlerTagIfBoostedAttr extends AddBattlerTagAttr {
|
||||
constructor(tag: BattlerTagType) {
|
||||
super(tag, false, false, 2, 5);
|
||||
@ -7917,7 +7815,7 @@ export class AddBattlerTagIfBoostedAttr extends AddBattlerTagAttr {
|
||||
* @param user {@linkcode Pokemon} using this move
|
||||
* @param target {@linkcode Pokemon} target of this move
|
||||
* @param move {@linkcode Move} being used
|
||||
* @param {any[]} args N/A
|
||||
* @param args N/A
|
||||
* @returns true
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -7930,7 +7828,6 @@ export class AddBattlerTagIfBoostedAttr extends AddBattlerTagAttr {
|
||||
|
||||
/**
|
||||
* Attribute to apply a status effect to the target if they have had their stats boosted this turn.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class StatusIfBoostedAttr extends MoveEffectAttr {
|
||||
public effect: StatusEffect;
|
||||
@ -7944,7 +7841,7 @@ export class StatusIfBoostedAttr extends MoveEffectAttr {
|
||||
* @param user {@linkcode Pokemon} using this move
|
||||
* @param target {@linkcode Pokemon} target of this move
|
||||
* @param move {@linkcode Move} N/A
|
||||
* @param {any[]} args N/A
|
||||
* @param args N/A
|
||||
* @returns true
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
@ -8026,7 +7923,6 @@ export class AfterYouAttr extends MoveEffectAttr {
|
||||
/**
|
||||
* Move effect to force the target to move last, ignoring priority.
|
||||
* If applied to multiple targets, they move in speed order after all other moves.
|
||||
* @extends MoveEffectAttr
|
||||
*/
|
||||
export class ForceLastAttr extends MoveEffectAttr {
|
||||
/**
|
||||
@ -8252,11 +8148,11 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr {
|
||||
|
||||
/**
|
||||
* User changes its type to a random type that resists the target's last used move
|
||||
* @param {Pokemon} user Pokemon that used the move and will change types
|
||||
* @param {Pokemon} target Opposing pokemon that recently used a move
|
||||
* @param {Move} move Move being used
|
||||
* @param {any[]} args Unused
|
||||
* @returns {boolean} true if the function succeeds
|
||||
* @param user Pokemon that used the move and will change types
|
||||
* @param target Opposing pokemon that recently used a move
|
||||
* @param move Move being used
|
||||
* @param args Unused
|
||||
* @returns true if the function succeeds
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
@ -8317,9 +8213,6 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr {
|
||||
* Drops the target's immunity to types it is immune to
|
||||
* and makes its evasiveness be ignored during accuracy
|
||||
* checks. Used by: {@linkcode MoveId.ODOR_SLEUTH | Odor Sleuth}, {@linkcode MoveId.MIRACLE_EYE | Miracle Eye} and {@linkcode MoveId.FORESIGHT | Foresight}
|
||||
*
|
||||
* @extends AddBattlerTagAttr
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class ExposedMoveAttr extends AddBattlerTagAttr {
|
||||
constructor(tagType: BattlerTagType) {
|
||||
|
@ -576,10 +576,9 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||
*/
|
||||
|
||||
/**
|
||||
* @static Defines the type of encounter which is used as an identifier, should be tied to a unique MysteryEncounterType
|
||||
* NOTE: if new functions are added to {@linkcode MysteryEncounter} class
|
||||
* Defines the type of encounter which is used as an identifier, should be tied to a unique MysteryEncounterType
|
||||
* @param encounterType
|
||||
* @returns this
|
||||
* @returns a new instance of MysteryEncounterBuilder with encounterType set
|
||||
*/
|
||||
static withEncounterType(
|
||||
encounterType: MysteryEncounterType,
|
||||
|
@ -969,7 +969,7 @@ export function handleMysteryEncounterBattleStartEffects() {
|
||||
/**
|
||||
* Can queue extra phases or logic during {@linkcode TurnInitPhase}
|
||||
* Should mostly just be used for injecting custom phases into the battle system on turn start
|
||||
* @return boolean - if true, will skip the remainder of the {@linkcode TurnInitPhase}
|
||||
* @returns boolean - if true, will skip the remainder of the {@linkcode TurnInitPhase}
|
||||
*/
|
||||
export function handleMysteryEncounterTurnStartEffects(): boolean {
|
||||
const encounter = globalScene.currentBattle.mysteryEncounter;
|
||||
@ -986,7 +986,7 @@ export function handleMysteryEncounterTurnStartEffects(): boolean {
|
||||
* @param level the level of the mon, which differs between MEs
|
||||
* @param isBoss whether the mon should be a Boss
|
||||
* @param rerollHidden whether the mon should get an extra roll for Hidden Ability
|
||||
* @returns {@linkcode EnemyPokemon} for the requested encounter
|
||||
* @returns for the requested encounter
|
||||
*/
|
||||
export function getRandomEncounterSpecies(level: number, isBoss = false, rerollHidden = false): EnemyPokemon {
|
||||
let bossSpecies: PokemonSpecies;
|
||||
|
@ -289,7 +289,7 @@ export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChange
|
||||
/**
|
||||
* Checks if the Pokemon has the required ability and the weather is one that will revert
|
||||
* the Pokemon to its original form or the weather or ability is suppressed
|
||||
* @param {Pokemon} pokemon the pokemon that is trying to do the form change
|
||||
* @param pokemon the pokemon that is trying to do the form change
|
||||
* @returns `true` if the Pokemon will revert to its original form, `false` otherwise
|
||||
*/
|
||||
canChange(pokemon: Pokemon): boolean {
|
||||
|
@ -26,8 +26,8 @@ import { loadPokemonVariantAssets } from "#sprites/pokemon-sprite";
|
||||
import { hasExpSprite } from "#sprites/sprite-utils";
|
||||
import type { Variant, VariantSet } from "#sprites/variant";
|
||||
import { populateVariantColorCache, variantColorCache, variantData } from "#sprites/variant";
|
||||
import type { StarterMoveset } from "#system/game-data";
|
||||
import type { Localizable } from "#types/locales";
|
||||
import type { StarterMoveset } from "#types/save-data";
|
||||
import { isNullOrUndefined, randSeedFloat, randSeedGauss, randSeedInt } from "#utils/common";
|
||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||
import { toCamelCase, toPascalCase } from "#utils/strings";
|
||||
@ -919,7 +919,7 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
|
||||
* The calculation with evolution delay is a weighted average of the easeIn and easeOut functions where preferredMinLevel is the denominator.
|
||||
* This also means a lower value of x will lead to a higher evolution chance.
|
||||
* @param strength {@linkcode PartyMemberStrength} The strength of the party member in question
|
||||
* @returns {@linkcode number} The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance.
|
||||
* @returns The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance.
|
||||
*/
|
||||
private getStrengthLevelDiff(strength: PartyMemberStrength): number {
|
||||
switch (Math.min(strength, PartyMemberStrength.STRONGER)) {
|
||||
|
@ -204,7 +204,7 @@ export class TrainerConfig {
|
||||
/**
|
||||
* Returns the derived trainer type for a given trainer type.
|
||||
* @param trainerTypeToDeriveFrom - The trainer type to derive from. (If null, the this.trainerType property will be used.)
|
||||
* @returns {TrainerType} - The derived trainer type.
|
||||
* @returns - The derived trainer type.
|
||||
*/
|
||||
getDerivedType(trainerTypeToDeriveFrom: TrainerType | null = null): TrainerType {
|
||||
let trainerType = trainerTypeToDeriveFrom ? trainerTypeToDeriveFrom : this.trainerType;
|
||||
@ -274,9 +274,9 @@ export class TrainerConfig {
|
||||
|
||||
/**
|
||||
* Sets the configuration for trainers with genders, including the female name and encounter background music (BGM).
|
||||
* @param {string} [nameFemale] The name of the female trainer. If 'Ivy', a localized name will be assigned.
|
||||
* @param {TrainerType | string} [femaleEncounterBgm] The encounter BGM for the female trainer, which can be a TrainerType or a string.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @param [nameFemale] The name of the female trainer. If 'Ivy', a localized name will be assigned.
|
||||
* @param [femaleEncounterBgm] The encounter BGM for the female trainer, which can be a TrainerType or a string.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
setHasGenders(nameFemale?: string, femaleEncounterBgm?: TrainerType | string): TrainerConfig {
|
||||
// If the female name is 'Ivy' (the rival), assign a localized name.
|
||||
@ -314,7 +314,7 @@ export class TrainerConfig {
|
||||
* Sets the configuration for trainers with double battles, including the name of the double trainer and the encounter BGM.
|
||||
* @param nameDouble The name of the double trainer (e.g., "Ace Duo" for Trainer Class Doubles or "red_blue_double" for NAMED trainer doubles).
|
||||
* @param doubleEncounterBgm The encounter BGM for the double trainer, which can be a TrainerType or a string.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
setHasDouble(nameDouble: string, doubleEncounterBgm?: TrainerType | string): TrainerConfig {
|
||||
this.hasDouble = true;
|
||||
@ -331,7 +331,7 @@ export class TrainerConfig {
|
||||
/**
|
||||
* Sets the trainer type for double battles.
|
||||
* @param trainerTypeDouble The TrainerType of the partner in a double battle.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
setDoubleTrainerType(trainerTypeDouble: TrainerType): TrainerConfig {
|
||||
this.trainerTypeDouble = trainerTypeDouble;
|
||||
@ -356,7 +356,7 @@ export class TrainerConfig {
|
||||
/**
|
||||
* Sets the title for double trainers
|
||||
* @param titleDouble The key for the title in the i18n file. (e.g., "champion_double").
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
setDoubleTitle(titleDouble: string): TrainerConfig {
|
||||
// First check if i18n is initialized
|
||||
@ -523,9 +523,9 @@ export class TrainerConfig {
|
||||
* Initializes the trainer configuration for an evil team admin.
|
||||
* @param title The title of the evil team admin.
|
||||
* @param poolName The evil team the admin belongs to.
|
||||
* @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the evil team leader.
|
||||
* @param signatureSpecies The signature species for the evil team leader.
|
||||
* @param specialtyType The specialty Type of the admin, if they have one
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
initForEvilTeamAdmin(
|
||||
title: string,
|
||||
@ -566,7 +566,7 @@ export class TrainerConfig {
|
||||
/**
|
||||
* Initializes the trainer configuration for a Stat Trainer, as part of the Trainer's Test Mystery Encounter.
|
||||
* @param _isMale Whether the stat trainer is Male or Female (for localization of the title).
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
initForStatTrainer(_isMale = false): TrainerConfig {
|
||||
if (!getIsInitialized()) {
|
||||
@ -590,10 +590,10 @@ export class TrainerConfig {
|
||||
|
||||
/**
|
||||
* Initializes the trainer configuration for an evil team leader. Temporarily hardcoding evil leader teams though.
|
||||
* @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the evil team leader.
|
||||
* @param {PokemonType} specialtyType The specialty type for the evil team Leader.
|
||||
* @param signatureSpecies The signature species for the evil team leader.
|
||||
* @param specialtyType The specialty type for the evil team Leader.
|
||||
* @param boolean Whether or not this is the rematch fight
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
initForEvilTeamLeader(
|
||||
title: string,
|
||||
@ -631,12 +631,12 @@ export class TrainerConfig {
|
||||
|
||||
/**
|
||||
* Initializes the trainer configuration for a Gym Leader.
|
||||
* @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the Gym Leader. Added to party in reverse order.
|
||||
* @param signatureSpecies The signature species for the Gym Leader. Added to party in reverse order.
|
||||
* @param isMale Whether the Gym Leader is Male or Not (for localization of the title).
|
||||
* @param {PokemonType} specialtyType The specialty type for the Gym Leader.
|
||||
* @param specialtyType The specialty type for the Gym Leader.
|
||||
* @param ignoreMinTeraWave Whether the Gym Leader always uses Tera (true), or only Teras after {@linkcode GYM_LEADER_TERA_WAVE} (false). Defaults to false.
|
||||
* @param teraSlot Optional, sets the party member in this slot to Terastallize. Wraps based on party size.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
initForGymLeader(
|
||||
signatureSpecies: (SpeciesId | SpeciesId[])[],
|
||||
@ -748,9 +748,9 @@ export class TrainerConfig {
|
||||
|
||||
/**
|
||||
* Initializes the trainer configuration for a Champion.
|
||||
* @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the Champion.
|
||||
* @param signatureSpecies The signature species for the Champion.
|
||||
* @param isMale Whether the Champion is Male or Female (for localization of the title).
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
initForChampion(isMale: boolean): TrainerConfig {
|
||||
// Check if the internationalization (i18n) system is initialized.
|
||||
@ -785,7 +785,7 @@ export class TrainerConfig {
|
||||
/**
|
||||
* Sets a localized name for the trainer. This should only be used for trainers that dont use a "initFor" function and are considered "named" trainers
|
||||
* @param name - The name of the trainer.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
*/
|
||||
setLocalizedName(name: string): TrainerConfig {
|
||||
// Check if the internationalization (i18n) system is initialized.
|
||||
@ -798,9 +798,9 @@ export class TrainerConfig {
|
||||
|
||||
/**
|
||||
* Retrieves the title for the trainer based on the provided trainer slot and variant.
|
||||
* @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE.
|
||||
* @param {TrainerVariant} variant - The variant of the trainer to determine the specific title.
|
||||
* @returns {string} - The title of the trainer.
|
||||
* @param trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE.
|
||||
* @param variant - The variant of the trainer to determine the specific title.
|
||||
* @returns - The title of the trainer.
|
||||
*/
|
||||
getTitle(trainerSlot: TrainerSlot = TrainerSlot.NONE, variant: TrainerVariant): string {
|
||||
const ret = this.name;
|
||||
|
@ -29,7 +29,7 @@ export enum MoveFlags {
|
||||
SLICING_MOVE = 1 << 8,
|
||||
/**
|
||||
* Indicates a move should be affected by {@linkcode AbilityId.RECKLESS}
|
||||
* @see {@linkcode Move.recklessMove()}
|
||||
* @see {@linkcode Move.recklessMove}
|
||||
*/
|
||||
RECKLESS_MOVE = 1 << 9,
|
||||
/** Indicates a move should be affected by {@linkcode AbilityId.BULLETPROOF} */
|
||||
|
@ -16,10 +16,7 @@ export enum ArenaEventType {
|
||||
TAG_REMOVED = "onTagRemoved",
|
||||
}
|
||||
|
||||
/**
|
||||
* Base container class for all {@linkcode ArenaEventType} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Base container class for all {@linkcode ArenaEventType} events */
|
||||
export class ArenaEvent extends Event {
|
||||
/** The total duration of the {@linkcode ArenaEventType} */
|
||||
public duration: number;
|
||||
@ -29,10 +26,7 @@ export class ArenaEvent extends Event {
|
||||
this.duration = duration;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode ArenaEventType.WEATHER_CHANGED} events
|
||||
* @extends ArenaEvent
|
||||
*/
|
||||
/** Container class for {@linkcode ArenaEventType.WEATHER_CHANGED} events */
|
||||
export class WeatherChangedEvent extends ArenaEvent {
|
||||
/** The {@linkcode WeatherType} being overridden */
|
||||
public oldWeatherType: WeatherType;
|
||||
@ -45,10 +39,7 @@ export class WeatherChangedEvent extends ArenaEvent {
|
||||
this.newWeatherType = newWeatherType;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode ArenaEventType.TERRAIN_CHANGED} events
|
||||
* @extends ArenaEvent
|
||||
*/
|
||||
/** Container class for {@linkcode ArenaEventType.TERRAIN_CHANGED} events */
|
||||
export class TerrainChangedEvent extends ArenaEvent {
|
||||
/** The {@linkcode TerrainType} being overridden */
|
||||
public oldTerrainType: TerrainType;
|
||||
@ -62,10 +53,7 @@ export class TerrainChangedEvent extends ArenaEvent {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode ArenaEventType.TAG_ADDED} events
|
||||
* @extends ArenaEvent
|
||||
*/
|
||||
/** Container class for {@linkcode ArenaEventType.TAG_ADDED} events */
|
||||
export class TagAddedEvent extends ArenaEvent {
|
||||
/** The {@linkcode ArenaTagType} being added */
|
||||
public arenaTagType: ArenaTagType;
|
||||
@ -91,10 +79,7 @@ export class TagAddedEvent extends ArenaEvent {
|
||||
this.arenaTagMaxLayers = arenaTagMaxLayers!; // TODO: is this bang correct?
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode ArenaEventType.TAG_REMOVED} events
|
||||
* @extends ArenaEvent
|
||||
*/
|
||||
/** Container class for {@linkcode ArenaEventType.TAG_REMOVED} events */
|
||||
export class TagRemovedEvent extends ArenaEvent {
|
||||
/** The {@linkcode ArenaTagType} being removed */
|
||||
public arenaTagType: ArenaTagType;
|
||||
|
@ -43,10 +43,7 @@ export enum BattleSceneEventType {
|
||||
NEW_ARENA = "onNewArena",
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events */
|
||||
export class CandyUpgradeNotificationChangedEvent extends Event {
|
||||
/** The new value the setting was changed to */
|
||||
public newValue: number;
|
||||
@ -57,10 +54,7 @@ export class CandyUpgradeNotificationChangedEvent extends Event {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.MOVE_USED} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.MOVE_USED} events */
|
||||
export class MoveUsedEvent extends Event {
|
||||
/** The ID of the {@linkcode Pokemon} that used the {@linkcode Move} */
|
||||
public pokemonId: number;
|
||||
@ -76,10 +70,7 @@ export class MoveUsedEvent extends Event {
|
||||
this.ppUsed = ppUsed;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.BERRY_USED} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.BERRY_USED} events */
|
||||
export class BerryUsedEvent extends Event {
|
||||
/** The {@linkcode BerryModifier} being used */
|
||||
public berryModifier: BerryModifier;
|
||||
@ -90,28 +81,19 @@ export class BerryUsedEvent extends Event {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events */
|
||||
export class EncounterPhaseEvent extends Event {
|
||||
constructor() {
|
||||
super(BattleSceneEventType.ENCOUNTER_PHASE);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.TURN_INIT} events */
|
||||
export class TurnInitEvent extends Event {
|
||||
constructor() {
|
||||
super(BattleSceneEventType.TURN_INIT);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.TURN_END} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.TURN_END} events */
|
||||
export class TurnEndEvent extends Event {
|
||||
/** The amount of turns in the current battle */
|
||||
public turnCount: number;
|
||||
@ -121,10 +103,7 @@ export class TurnEndEvent extends Event {
|
||||
this.turnCount = turnCount;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events
|
||||
* @extends Event
|
||||
*/
|
||||
/** Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events */
|
||||
export class NewArenaEvent extends Event {
|
||||
constructor() {
|
||||
super(BattleSceneEventType.NEW_ARENA);
|
||||
|
@ -8,7 +8,6 @@ export enum EggEventType {
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode EggEventType.EGG_COUNT_CHANGED} events
|
||||
* @extends Event
|
||||
*/
|
||||
export class EggCountChangedEvent extends Event {
|
||||
/** The updated egg count. */
|
||||
|
@ -732,14 +732,12 @@ export class Arena {
|
||||
* Attempt to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides
|
||||
* @param tagType - The {@linkcode ArenaTagType} to retrieve
|
||||
* @returns The existing {@linkcode ArenaTag}, or `undefined` if not present.
|
||||
* @overload
|
||||
*/
|
||||
getTag(tagType: ArenaTagType): ArenaTag | undefined;
|
||||
/**
|
||||
* Attempt to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides
|
||||
* @param tagType - The constructor of the {@linkcode ArenaTag} to retrieve
|
||||
* @returns The existing {@linkcode ArenaTag}, or `undefined` if not present.
|
||||
* @overload
|
||||
*/
|
||||
getTag<T extends ArenaTag>(tagType: Constructor<T> | AbstractConstructor<T>): T | undefined;
|
||||
getTag(tagType: ArenaTagType | Constructor<ArenaTag> | AbstractConstructor<ArenaTag>): ArenaTag | undefined {
|
||||
|
@ -6,7 +6,6 @@ import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
|
||||
import { loadPokemonVariantAssets } from "#sprites/pokemon-sprite";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import { isNullOrUndefined } from "#utils/common";
|
||||
import console from "node:console";
|
||||
import type { GameObjects } from "phaser";
|
||||
|
||||
type PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
|
||||
|
@ -137,13 +137,13 @@ import { loadMoveAnimations } from "#sprites/pokemon-asset-loader";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import { populateVariantColors, variantColorCache, variantData } from "#sprites/variant";
|
||||
import { achvs } from "#system/achv";
|
||||
import type { StarterDataEntry, StarterMoveset } from "#system/game-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import { RibbonData } from "#system/ribbons/ribbon-data";
|
||||
import { awardRibbonsToSpeciesLine } from "#system/ribbons/ribbon-methods";
|
||||
import type { AbAttrMap, AbAttrString, TypeMultiplierAbAttrParams } from "#types/ability-types";
|
||||
import type { DamageCalculationResult, DamageResult } from "#types/damage-result";
|
||||
import type { IllusionData } from "#types/illusion-data";
|
||||
import type { StarterDataEntry, StarterMoveset } from "#types/save-data";
|
||||
import type { TurnMove } from "#types/turn-move";
|
||||
import { BattleInfo } from "#ui/battle-info";
|
||||
import { EnemyBattleInfo } from "#ui/enemy-battle-info";
|
||||
@ -2648,11 +2648,11 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/**
|
||||
* Gets all level up moves in a given range for a particular pokemon.
|
||||
* @param {number} startingLevel Don't include moves below this level
|
||||
* @param {boolean} includeEvolutionMoves Whether to include evolution moves
|
||||
* @param {boolean} simulateEvolutionChain Whether to include moves from prior evolutions
|
||||
* @param {boolean} includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves
|
||||
* @returns {LevelMoves} A list of moves and the levels they can be learned at
|
||||
* @param startingLevel Don't include moves below this level
|
||||
* @param includeEvolutionMoves Whether to include evolution moves
|
||||
* @param simulateEvolutionChain Whether to include moves from prior evolutions
|
||||
* @param includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves
|
||||
* @returns A list of moves and the levels they can be learned at
|
||||
*/
|
||||
getLevelMoves(
|
||||
startingLevel?: number,
|
||||
@ -3210,9 +3210,55 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
Math.ceil(Math.pow(m[1], weightMultiplier) * 100),
|
||||
]);
|
||||
|
||||
const STAB_BLACKLIST: ReadonlySet<MoveId> = new Set([
|
||||
MoveId.BEAT_UP,
|
||||
MoveId.BELCH,
|
||||
MoveId.BIDE,
|
||||
MoveId.COMEUPPANCE,
|
||||
MoveId.COUNTER,
|
||||
MoveId.DOOM_DESIRE,
|
||||
MoveId.DRAGON_RAGE,
|
||||
MoveId.DREAM_EATER,
|
||||
MoveId.ENDEAVOR,
|
||||
MoveId.EXPLOSION,
|
||||
MoveId.FAKE_OUT,
|
||||
MoveId.FIRST_IMPRESSION,
|
||||
MoveId.FISSURE,
|
||||
MoveId.FLING,
|
||||
MoveId.FOCUS_PUNCH,
|
||||
MoveId.FUTURE_SIGHT,
|
||||
MoveId.GUILLOTINE,
|
||||
MoveId.HOLD_BACK,
|
||||
MoveId.HORN_DRILL,
|
||||
MoveId.LAST_RESORT,
|
||||
MoveId.METAL_BURST,
|
||||
MoveId.MIRROR_COAT,
|
||||
MoveId.MISTY_EXPLOSION,
|
||||
MoveId.NATURAL_GIFT,
|
||||
MoveId.NATURES_MADNESS,
|
||||
MoveId.NIGHT_SHADE,
|
||||
MoveId.PSYWAVE,
|
||||
MoveId.RUINATION,
|
||||
MoveId.SELF_DESTRUCT,
|
||||
MoveId.SHEER_COLD,
|
||||
MoveId.SHELL_TRAP,
|
||||
MoveId.SKY_DROP,
|
||||
MoveId.SNORE,
|
||||
MoveId.SONIC_BOOM,
|
||||
MoveId.SPIT_UP,
|
||||
MoveId.STEEL_BEAM,
|
||||
MoveId.STEEL_ROLLER,
|
||||
MoveId.SUPER_FANG,
|
||||
MoveId.SYNCHRONOISE,
|
||||
MoveId.UPPER_HAND,
|
||||
]);
|
||||
|
||||
// All Pokemon force a STAB move first
|
||||
const stabMovePool = baseWeights.filter(
|
||||
m => allMoves[m[0]].category !== MoveCategory.STATUS && this.isOfType(allMoves[m[0]].type),
|
||||
m =>
|
||||
allMoves[m[0]].category !== MoveCategory.STATUS
|
||||
&& this.isOfType(allMoves[m[0]].type)
|
||||
&& !STAB_BLACKLIST.has(m[0]),
|
||||
);
|
||||
|
||||
if (stabMovePool.length > 0) {
|
||||
@ -3225,7 +3271,9 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.moveset.push(new PokemonMove(stabMovePool[index][0]));
|
||||
} else {
|
||||
// If there are no damaging STAB moves, just force a random damaging move
|
||||
const attackMovePool = baseWeights.filter(m => allMoves[m[0]].category !== MoveCategory.STATUS);
|
||||
const attackMovePool = baseWeights.filter(
|
||||
m => allMoves[m[0]].category !== MoveCategory.STATUS && !STAB_BLACKLIST.has(m[0]),
|
||||
);
|
||||
if (attackMovePool.length > 0) {
|
||||
const totalWeight = attackMovePool.reduce((v, m) => v + m[1], 0);
|
||||
let rand = randSeedInt(totalWeight);
|
||||
@ -3262,7 +3310,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
} else if (allMoves[m[0]].category !== MoveCategory.STATUS) {
|
||||
ret = Math.ceil(
|
||||
(m[1] / Math.max(Math.pow(4, this.moveset.filter(mo => (mo.getMove().power ?? 0) > 1).length) / 8, 0.5))
|
||||
* (this.isOfType(allMoves[m[0]].type) ? 20 : 1),
|
||||
* (this.isOfType(allMoves[m[0]].type) && !STAB_BLACKLIST.has(m[0]) ? 20 : 1),
|
||||
);
|
||||
} else {
|
||||
ret = m[1];
|
||||
@ -3449,7 +3497,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* @param isCritical determines whether a critical hit has occurred or not (`false` by default)
|
||||
* @param simulated determines whether effects are applied without altering game state (`true` by default)
|
||||
* @param ignoreHeldItems determines whether this Pokemon's held items should be ignored during the stat calculation, default `false`
|
||||
* @return the stat stage multiplier to be used for effective stat calculation
|
||||
* @returns the stat stage multiplier to be used for effective stat calculation
|
||||
*/
|
||||
getStatStageMultiplier(
|
||||
stat: EffectiveStat,
|
||||
@ -3505,8 +3553,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* This method considers various factors such as the user's accuracy level, the target's evasion level,
|
||||
* abilities, and modifiers to compute the final accuracy multiplier.
|
||||
*
|
||||
* @param target {@linkcode Pokemon} - The target Pokémon against which the move is used.
|
||||
* @param sourceMove {@linkcode Move} - The move being used by the user.
|
||||
* @param target - The target Pokémon against which the move is used.
|
||||
* @param sourceMove - The move being used by the user.
|
||||
* @returns The calculated accuracy multiplier.
|
||||
*/
|
||||
getAccuracyMultiplier(target: Pokemon, sourceMove: Move): number {
|
||||
@ -4020,7 +4068,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
*/
|
||||
getCriticalHitResult(source: Pokemon, move: Move): boolean {
|
||||
if (move.hasAttr("FixedDamageAttr")) {
|
||||
// fixed damage moves (Dragon Rage, etc.) will nevet crit
|
||||
// fixed damage moves (Dragon Rage, etc.) will never crit
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -4244,12 +4292,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return false;
|
||||
}
|
||||
|
||||
/** @overload */
|
||||
getTag<T extends BattlerTagType>(tagType: T): BattlerTagTypeMap[T] | undefined;
|
||||
|
||||
/** @overload */
|
||||
getTag<T extends BattlerTag>(tagType: Constructor<T>): T | undefined;
|
||||
|
||||
getTag(tagType: BattlerTagType | Constructor<BattlerTag>): BattlerTag | undefined {
|
||||
return typeof tagType === "function"
|
||||
? this.summonData.tags.find(t => t instanceof tagType)
|
||||
@ -4395,7 +4439,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* @param user - The move user
|
||||
* @param target - The target of the move
|
||||
*
|
||||
* @returns {boolean} `true` if the move is disabled for this Pokemon due to the player's target selection
|
||||
* @returns `true` if the move is disabled for this Pokemon due to the player's target selection
|
||||
*
|
||||
* @see {@linkcode MoveRestrictionBattlerTag}
|
||||
*/
|
||||
@ -5183,7 +5227,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
/**
|
||||
* Reset a {@linkcode Pokemon}'s {@linkcode PokemonWaveData | waveData}.
|
||||
* Should be called upon starting a new wave in addition to whenever an arena transition occurs.
|
||||
* @see {@linkcode resetBattleAndWaveData()}
|
||||
* @see {@linkcode resetBattleAndWaveData}
|
||||
*/
|
||||
resetWaveData(): void {
|
||||
this.waveData = new PokemonWaveData();
|
||||
@ -5618,7 +5662,6 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
/**
|
||||
* Generates a random number using the current battle's seed, or the global seed if `globalScene.currentBattle` is falsy
|
||||
* <!-- @import "../battle".Battle -->
|
||||
* This calls either {@linkcode BattleScene.randBattleSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle-scene.ts`
|
||||
* which calls {@linkcode Battle.randSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle.ts`
|
||||
* which calls {@linkcode randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`,
|
||||
|
@ -315,8 +315,8 @@ export class GameMode implements GameModeConfig {
|
||||
|
||||
/**
|
||||
* Checks whether there is a fixed battle on this gamemode on a given wave.
|
||||
* @param {number} waveIndex The wave to check.
|
||||
* @returns {boolean} If this game mode has a fixed battle on this wave
|
||||
* @param waveIndex The wave to check.
|
||||
* @returns If this game mode has a fixed battle on this wave
|
||||
*/
|
||||
isFixedBattle(waveIndex: number): boolean {
|
||||
const dummyConfig = new FixedBattleConfig();
|
||||
@ -328,8 +328,8 @@ export class GameMode implements GameModeConfig {
|
||||
|
||||
/**
|
||||
* Returns the config for the fixed battle for a particular wave.
|
||||
* @param {number} waveIndex The wave to check.
|
||||
* @returns {boolean} The fixed battle for this wave.
|
||||
* @param waveIndex The wave to check.
|
||||
* @returns The fixed battle for this wave.
|
||||
*/
|
||||
getFixedBattle(waveIndex: number): FixedBattleConfig {
|
||||
const challengeConfig = new FixedBattleConfig();
|
||||
|
@ -131,7 +131,6 @@ export class LoadingScene extends SceneBase {
|
||||
this.loadAtlas("party_transfer", "ui");
|
||||
|
||||
this.loadImage("summary_bg", "ui");
|
||||
this.loadImage("summary_overlay_shiny", "ui");
|
||||
this.loadImage("summary_profile", "ui");
|
||||
this.loadImage("summary_profile_prompt_z", "ui"); // The pixel Z button prompt
|
||||
this.loadImage("summary_profile_prompt_a", "ui"); // The pixel A button prompt
|
||||
@ -155,6 +154,7 @@ export class LoadingScene extends SceneBase {
|
||||
this.loadImage("select_gen_cursor", "ui");
|
||||
this.loadImage("select_gen_cursor_highlight", "ui");
|
||||
|
||||
this.loadImage("language_icon", "ui");
|
||||
this.loadImage("saving_icon", "ui");
|
||||
this.loadImage("discord", "ui");
|
||||
this.loadImage("google", "ui");
|
||||
|
@ -6,8 +6,8 @@ import i18next from "i18next";
|
||||
/**
|
||||
* Retrieves the Pokemon's name, potentially with an affix indicating its role (wild or foe) in the current battle context, translated
|
||||
* @param pokemon {@linkcode Pokemon} name and battle context will be retrieved from this instance
|
||||
* @param {boolean} useIllusion - Whether we want the name of the illusion or not. Default value : true
|
||||
* @returns {string} ex: "Wild Gengar", "Ectoplasma sauvage"
|
||||
* @param useIllusion - Whether we want the name of the illusion or not. Default value : true
|
||||
* @returns ex: "Wild Gengar", "Ectoplasma sauvage"
|
||||
*/
|
||||
export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusion = true): string {
|
||||
if (!pokemon) {
|
||||
|
@ -150,7 +150,7 @@ export class ModifierType {
|
||||
/**
|
||||
* Checks if the modifier type is of a specific type
|
||||
* @param modifierType - The type to check against
|
||||
* @return Whether the modifier type is of the specified type
|
||||
* @returns Whether the modifier type is of the specified type
|
||||
*/
|
||||
public is<K extends ModifierTypeString>(modifierType: K): this is ModifierTypeInstanceMap[K] {
|
||||
const targetType = ModifierTypeConstructorMap[modifierType];
|
||||
@ -874,11 +874,7 @@ export class AttackTypeBoosterModifierType
|
||||
|
||||
export type SpeciesStatBoosterItem = keyof typeof SpeciesStatBoosterModifierTypeGenerator.items;
|
||||
|
||||
/**
|
||||
* Modifier type for {@linkcode SpeciesStatBoosterModifier}
|
||||
* @extends PokemonHeldItemModifierType
|
||||
* @implements GeneratedPersistentModifierType
|
||||
*/
|
||||
/** Modifier type for {@linkcode SpeciesStatBoosterModifier} */
|
||||
export class SpeciesStatBoosterModifierType
|
||||
extends PokemonHeldItemModifierType
|
||||
implements GeneratedPersistentModifierType
|
||||
@ -1396,7 +1392,6 @@ class TempStatStageBoosterModifierTypeGenerator extends ModifierTypeGenerator {
|
||||
* Modifier type generator for {@linkcode SpeciesStatBoosterModifierType}, which
|
||||
* encapsulates the logic for weighting the most useful held item from
|
||||
* the current list of {@linkcode items}.
|
||||
* @extends ModifierTypeGenerator
|
||||
*/
|
||||
class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
|
||||
/** Object comprised of the currently available species-based stat boosting held items */
|
||||
|
@ -73,8 +73,8 @@ export class ModifierBar extends Phaser.GameObjects.Container {
|
||||
|
||||
/**
|
||||
* Method to update content displayed in {@linkcode ModifierBar}
|
||||
* @param {PersistentModifier[]} modifiers - The list of modifiers to be displayed in the {@linkcode ModifierBar}
|
||||
* @param {boolean} hideHeldItems - If set to "true", only modifiers not assigned to a Pokémon are displayed
|
||||
* @param modifiers - The list of modifiers to be displayed in the {@linkcode ModifierBar}
|
||||
* @param hideHeldItems - If set to "true", only modifiers not assigned to a Pokémon are displayed
|
||||
*/
|
||||
updateModifiers(modifiers: PersistentModifier[], hideHeldItems = false) {
|
||||
this.removeAll(true);
|
||||
@ -345,9 +345,6 @@ export class AddVoucherModifier extends ConsumableModifier {
|
||||
* modifier will be removed. If a modifier of the same type is to be added, it
|
||||
* will reset {@linkcode battleCount} back to {@linkcode maxBattles} of the
|
||||
* existing modifier instead of adding that modifier directly.
|
||||
* @extends PersistentModifier
|
||||
* @abstract
|
||||
* @see {@linkcode add}
|
||||
*/
|
||||
export abstract class LapsingPersistentModifier extends PersistentModifier {
|
||||
/** The maximum amount of battles the modifier will exist for */
|
||||
@ -458,8 +455,6 @@ export abstract class LapsingPersistentModifier extends PersistentModifier {
|
||||
/**
|
||||
* Modifier used for passive items, specifically lures, that
|
||||
* temporarily increases the chance of a double battle.
|
||||
* @extends LapsingPersistentModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class DoubleBattleChanceBoosterModifier extends LapsingPersistentModifier {
|
||||
public declare type: DoubleBattleChanceBoosterModifierType;
|
||||
@ -495,8 +490,6 @@ export class DoubleBattleChanceBoosterModifier extends LapsingPersistentModifier
|
||||
* Modifier used for party-wide items, specifically the X items, that
|
||||
* temporarily increases the stat stage multiplier of the corresponding
|
||||
* {@linkcode TempBattleStat}.
|
||||
* @extends LapsingPersistentModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TempStatStageBoosterModifier extends LapsingPersistentModifier {
|
||||
/** The stat whose stat stage multiplier will be temporarily increased */
|
||||
@ -562,8 +555,6 @@ export class TempStatStageBoosterModifier extends LapsingPersistentModifier {
|
||||
/**
|
||||
* Modifier used for party-wide items, namely Dire Hit, that
|
||||
* temporarily increments the critical-hit stage
|
||||
* @extends LapsingPersistentModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TempCritBoosterModifier extends LapsingPersistentModifier {
|
||||
clone() {
|
||||
@ -818,8 +809,6 @@ export abstract class LapsingPokemonHeldItemModifier extends PokemonHeldItemModi
|
||||
/**
|
||||
* Modifier used for held items, specifically vitamins like Carbos, Hp Up, etc., that
|
||||
* increase the value of a given {@linkcode PermanentStat}.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class BaseStatModifier extends PokemonHeldItemModifier {
|
||||
protected stat: PermanentStat;
|
||||
@ -1126,8 +1115,6 @@ export class PokemonIncrementingStatModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
* Modifier used for held items that Applies {@linkcode Stat} boost(s)
|
||||
* using a multiplier.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class StatBoosterModifier extends PokemonHeldItemModifier {
|
||||
/** The stats that the held item boosts */
|
||||
@ -1194,8 +1181,6 @@ export class StatBoosterModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
* Modifier used for held items, specifically Eviolite, that apply
|
||||
* {@linkcode Stat} boost(s) using a multiplier if the holder can evolve.
|
||||
* @extends StatBoosterModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class EvolutionStatBoosterModifier extends StatBoosterModifier {
|
||||
matchType(modifier: Modifier): boolean {
|
||||
@ -1216,13 +1201,16 @@ export class EvolutionStatBoosterModifier extends StatBoosterModifier {
|
||||
|
||||
/**
|
||||
* Boosts the incoming stat value by a {@linkcode EvolutionStatBoosterModifier.multiplier} if the holder
|
||||
* can evolve. Note that, if the holder is a fusion, they will receive
|
||||
* can evolve
|
||||
*
|
||||
* @remarks
|
||||
* Note that, if the holder is a fusion, they will receive
|
||||
* only half of the boost if either of the fused members are fully
|
||||
* evolved. However, if they are both unevolved, the full boost
|
||||
* will apply.
|
||||
* @param pokemon {@linkcode Pokemon} that holds the item
|
||||
* @param _stat {@linkcode Stat} The {@linkcode Stat} to be boosted
|
||||
* @param statValue{@linkcode NumberHolder} that holds the resulting value of the stat
|
||||
* @param pokemon - The `Pokemon` holding the item
|
||||
* @param _stat - The `Stat` to be boosted
|
||||
* @param statValue - Holds the resulting value of the stat
|
||||
* @returns `true` if the stat boost applies successfully, false otherwise
|
||||
* @see shouldApply
|
||||
*/
|
||||
@ -1246,8 +1234,6 @@ export class EvolutionStatBoosterModifier extends StatBoosterModifier {
|
||||
/**
|
||||
* Modifier used for held items that Applies {@linkcode Stat} boost(s) using a
|
||||
* multiplier if the holder is of a specific {@linkcode SpeciesId}.
|
||||
* @extends StatBoosterModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class SpeciesStatBoosterModifier extends StatBoosterModifier {
|
||||
/** The species that the held item's stat boost(s) apply to */
|
||||
@ -1321,8 +1307,6 @@ export class SpeciesStatBoosterModifier extends StatBoosterModifier {
|
||||
|
||||
/**
|
||||
* Modifier used for held items that apply critical-hit stage boost(s).
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class CritBoosterModifier extends PokemonHeldItemModifier {
|
||||
/** The amount of stages by which the held item increases the current critical-hit stage value */
|
||||
@ -1369,8 +1353,6 @@ export class CritBoosterModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
* Modifier used for held items that apply critical-hit stage boost(s)
|
||||
* if the holder is of a specific {@linkcode SpeciesId}.
|
||||
* @extends CritBoosterModifier
|
||||
* @see {@linkcode shouldApply}
|
||||
*/
|
||||
export class SpeciesCritBoosterModifier extends CritBoosterModifier {
|
||||
/** The species that the held item's critical-hit stage boost applies to */
|
||||
@ -1695,8 +1677,6 @@ export class TurnHealModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
* Modifier used for held items, namely Toxic Orb and Flame Orb, that apply a
|
||||
* set {@linkcode StatusEffect} at the end of a turn.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TurnStatusEffectModifier extends PokemonHeldItemModifier {
|
||||
/** The status effect to be applied by the held item */
|
||||
@ -1722,7 +1702,7 @@ export class TurnStatusEffectModifier extends PokemonHeldItemModifier {
|
||||
* would be the only item able to {@linkcode apply} successfully.
|
||||
* @override
|
||||
* @param modifier {@linkcode Modifier} being type tested
|
||||
* @return `true` if {@linkcode modifier} is an instance of
|
||||
* @returns `true` if {@linkcode modifier} is an instance of
|
||||
* TurnStatusEffectModifier, false otherwise
|
||||
*/
|
||||
matchType(modifier: Modifier): boolean {
|
||||
@ -1969,8 +1949,6 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
* Modifier used for held items, namely White Herb, that restore adverse stat
|
||||
* stages in battle.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class ResetNegativeStatStageModifier extends PokemonHeldItemModifier {
|
||||
matchType(modifier: Modifier) {
|
||||
@ -2016,8 +1994,6 @@ export class ResetNegativeStatStageModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
* Modifier used for held items, namely Mystical Rock, that extend the
|
||||
* duration of weather and terrain effects.
|
||||
* @extends PokemonHeldItemModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class FieldEffectModifier extends PokemonHeldItemModifier {
|
||||
/**
|
||||
@ -3403,8 +3379,6 @@ export class ExtraModifierModifier extends PersistentModifier {
|
||||
|
||||
/**
|
||||
* Modifier used for timed boosts to the player's shop item rewards.
|
||||
* @extends LapsingPersistentModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TempExtraModifierModifier extends LapsingPersistentModifier {
|
||||
/**
|
||||
|
@ -11,7 +11,7 @@ import type { EggLapsePhase } from "#phases/egg-lapse-phase";
|
||||
import { achvs } from "#system/achv";
|
||||
import { EggCounterContainer } from "#ui/containers/egg-counter-container";
|
||||
import { PokemonInfoContainer } from "#ui/containers/pokemon-info-container";
|
||||
import type { EggHatchSceneHandler } from "#ui/handlers/egg-hatch-scene-handler";
|
||||
import type { EggHatchSceneUiHandler } from "#ui/handlers/egg-hatch-scene-ui-handler";
|
||||
import { fixedInt, getFrameMs, randInt } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
@ -32,7 +32,7 @@ export class EggHatchPhase extends Phase {
|
||||
private eggCounterContainer: EggCounterContainer;
|
||||
|
||||
/** The scene handler for egg hatching */
|
||||
private eggHatchHandler: EggHatchSceneHandler;
|
||||
private eggHatchHandler: EggHatchSceneUiHandler;
|
||||
/** The phaser gameobject container that holds everything */
|
||||
private eggHatchContainer: Phaser.GameObjects.Container;
|
||||
/** The phaser image that is the background */
|
||||
@ -92,7 +92,7 @@ export class EggHatchPhase extends Phase {
|
||||
|
||||
globalScene.fadeOutBgm(undefined, false);
|
||||
|
||||
this.eggHatchHandler = globalScene.ui.getHandler() as EggHatchSceneHandler;
|
||||
this.eggHatchHandler = globalScene.ui.getHandler() as EggHatchSceneUiHandler;
|
||||
|
||||
this.eggHatchContainer = this.eggHatchHandler.eggHatchContainer;
|
||||
|
||||
|
@ -10,7 +10,7 @@ import { LearnMoveSituation } from "#enums/learn-move-situation";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { cos, sin } from "#field/anims";
|
||||
import type { PlayerPokemon, Pokemon } from "#field/pokemon";
|
||||
import type { EvolutionSceneHandler } from "#ui/handlers/evolution-scene-handler";
|
||||
import type { EvolutionSceneUiHandler } from "#ui/handlers/evolution-scene-ui-handler";
|
||||
import { fixedInt, getFrameMs, randInt } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
@ -29,7 +29,7 @@ export class EvolutionPhase extends Phase {
|
||||
private evolution: SpeciesFormEvolution | null;
|
||||
private fusionSpeciesEvolved: boolean; // Whether the evolution is of the fused species
|
||||
private evolutionBgm: AnySound | null;
|
||||
private evolutionHandler: EvolutionSceneHandler;
|
||||
private evolutionHandler: EvolutionSceneUiHandler;
|
||||
|
||||
/** Container for all assets used by the scene. When the scene is cleared, the children within this are destroyed. */
|
||||
protected evolutionContainer: Phaser.GameObjects.Container;
|
||||
@ -79,7 +79,7 @@ export class EvolutionPhase extends Phase {
|
||||
*
|
||||
*/
|
||||
private setupEvolutionAssets(): void {
|
||||
this.evolutionHandler = globalScene.ui.getHandler() as EvolutionSceneHandler;
|
||||
this.evolutionHandler = globalScene.ui.getHandler() as EvolutionSceneUiHandler;
|
||||
this.evolutionContainer = this.evolutionHandler.evolutionContainer;
|
||||
this.evolutionBaseBg = globalScene.add.image(0, 0, "default_bg").setOrigin(0);
|
||||
|
||||
|
@ -16,13 +16,13 @@ import type { EndCardPhase } from "#phases/end-card-phase";
|
||||
import { achvs, ChallengeAchv } from "#system/achv";
|
||||
import { ArenaData } from "#system/arena-data";
|
||||
import { ChallengeData } from "#system/challenge-data";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import { ModifierData as PersistentModifierData } from "#system/modifier-data";
|
||||
import { PokemonData } from "#system/pokemon-data";
|
||||
import { RibbonData, type RibbonFlag } from "#system/ribbons/ribbon-data";
|
||||
import { awardRibbonsToSpeciesLine } from "#system/ribbons/ribbon-methods";
|
||||
import { TrainerData } from "#system/trainer-data";
|
||||
import { trainerConfigs } from "#trainers/trainer-config";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import { checkSpeciesValidForChallenge, isNuzlockeChallenge } from "#utils/challenge-utils";
|
||||
import { isLocal, isLocalServerConnected } from "#utils/common";
|
||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||
|
@ -10,7 +10,7 @@ import { UiMode } from "#enums/ui-mode";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import type { Move } from "#moves/move";
|
||||
import { PlayerPartyMemberPokemonPhase } from "#phases/player-party-member-pokemon-phase";
|
||||
import { EvolutionSceneHandler } from "#ui/handlers/evolution-scene-handler";
|
||||
import { EvolutionSceneUiHandler } from "#ui/handlers/evolution-scene-ui-handler";
|
||||
import { SummaryUiMode } from "#ui/handlers/summary-ui-handler";
|
||||
import i18next from "i18next";
|
||||
|
||||
@ -47,7 +47,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
|
||||
}
|
||||
|
||||
this.messageMode =
|
||||
globalScene.ui.getHandler() instanceof EvolutionSceneHandler ? UiMode.EVOLUTION_SCENE : UiMode.MESSAGE;
|
||||
globalScene.ui.getHandler() instanceof EvolutionSceneUiHandler ? UiMode.EVOLUTION_SCENE : UiMode.MESSAGE;
|
||||
globalScene.ui.setMode(this.messageMode);
|
||||
// If the Pokemon has less than 4 moves, the new move is added to the largest empty moveset index
|
||||
// If it has 4 moves, the phase then checks if the player wants to replace the move itself.
|
||||
|
@ -289,10 +289,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||
this.doMysteryEncounterBattle();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets intro battle message for new battle
|
||||
* @private
|
||||
*/
|
||||
/** Get intro battle message for new battle */
|
||||
private getBattleMessage(): string {
|
||||
const enemyField = globalScene.getEnemyField();
|
||||
const encounterMode = globalScene.currentBattle.mysteryEncounter!.encounterMode;
|
||||
@ -323,8 +320,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues {@linkcode SummonPhase}s for the new battle, and handles trainer animations/dialogue if it's a Trainer battle
|
||||
* @private
|
||||
* Queue {@linkcode SummonPhase}s for the new battle and handle trainer animations/dialogue for Trainer battles
|
||||
*/
|
||||
private doMysteryEncounterBattle() {
|
||||
const encounterMode = globalScene.currentBattle.mysteryEncounter!.encounterMode;
|
||||
@ -401,7 +397,6 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||
|
||||
/**
|
||||
* Initiate {@linkcode SummonPhase}s, {@linkcode ScanIvsPhase}, {@linkcode PostSummonPhase}s, etc.
|
||||
* @private
|
||||
*/
|
||||
private endBattleSetup() {
|
||||
const enemyField = globalScene.getEnemyField();
|
||||
@ -450,10 +445,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||
this.end();
|
||||
}
|
||||
|
||||
/**
|
||||
* Ease in enemy trainer
|
||||
* @private
|
||||
*/
|
||||
/** Ease in enemy trainer */
|
||||
private showEnemyTrainer(): void {
|
||||
// Show enemy trainer
|
||||
const trainer = globalScene.currentBattle.trainer;
|
||||
|
@ -14,8 +14,8 @@ import { Unlockables } from "#enums/unlockables";
|
||||
import { getBiomeKey } from "#field/arena";
|
||||
import type { Modifier } from "#modifiers/modifier";
|
||||
import { getDailyRunStarterModifiers, regenerateModifierPoolThresholds } from "#modifiers/modifier-type";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import { vouchers } from "#system/voucher";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import type { OptionSelectConfig, OptionSelectItem } from "#ui/handlers/abstract-option-select-ui-handler";
|
||||
import { SaveSlotUiMode } from "#ui/handlers/save-slot-select-ui-handler";
|
||||
import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#utils/common";
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { ApiBase } from "#api/api-base";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type {
|
||||
ClearSessionSavedataRequest,
|
||||
ClearSessionSavedataResponse,
|
||||
@ -8,6 +7,7 @@ import type {
|
||||
NewClearSessionSavedataRequest,
|
||||
UpdateSessionSavedataRequest,
|
||||
} from "#types/api/pokerogue-session-save-data-api";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
|
||||
/**
|
||||
* A wrapper for PokéRogue session savedata API requests.
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { pokerogueApi } from "#api/pokerogue-api";
|
||||
import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account";
|
||||
import type { PokeballCounts } from "#app/battle-scene";
|
||||
import { defaultStarterSpecies, saveKey } from "#app/constants";
|
||||
import { getGameMode } from "#app/game-mode";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
@ -24,11 +23,9 @@ import { Device } from "#enums/devices";
|
||||
import { DexAttr } from "#enums/dex-attr";
|
||||
import { GameDataType } from "#enums/game-data-type";
|
||||
import { GameModes } from "#enums/game-modes";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
@ -62,6 +59,19 @@ import {
|
||||
import { VoucherType, vouchers } from "#system/voucher";
|
||||
import { trainerConfigs } from "#trainers/trainer-config";
|
||||
import type { DexData, DexEntry } from "#types/dex-data";
|
||||
import type {
|
||||
AchvUnlocks,
|
||||
DexAttrProps,
|
||||
RunHistoryData,
|
||||
SeenDialogues,
|
||||
SessionSaveData,
|
||||
StarterData,
|
||||
SystemSaveData,
|
||||
TutorialFlags,
|
||||
Unlocks,
|
||||
VoucherCounts,
|
||||
VoucherUnlocks,
|
||||
} from "#types/save-data";
|
||||
import { RUN_HISTORY_LIMIT } from "#ui/handlers/run-history-ui-handler";
|
||||
import { applyChallenges } from "#utils/challenge-utils";
|
||||
import { executeIf, fixedInt, isLocal, NumberHolder, randInt, randSeedItem } from "#utils/common";
|
||||
@ -94,132 +104,6 @@ function getDataTypeKey(dataType: GameDataType, slotId = 0): string {
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Move all these exported interfaces to @types
|
||||
export interface SystemSaveData {
|
||||
trainerId: number;
|
||||
secretId: number;
|
||||
gender: PlayerGender;
|
||||
dexData: DexData;
|
||||
starterData: StarterData;
|
||||
gameStats: GameStats;
|
||||
unlocks: Unlocks;
|
||||
achvUnlocks: AchvUnlocks;
|
||||
voucherUnlocks: VoucherUnlocks;
|
||||
voucherCounts: VoucherCounts;
|
||||
eggs: EggData[];
|
||||
gameVersion: string;
|
||||
timestamp: number;
|
||||
eggPity: number[];
|
||||
unlockPity: number[];
|
||||
}
|
||||
|
||||
export interface SessionSaveData {
|
||||
seed: string;
|
||||
playTime: number;
|
||||
gameMode: GameModes;
|
||||
party: PokemonData[];
|
||||
enemyParty: PokemonData[];
|
||||
modifiers: PersistentModifierData[];
|
||||
enemyModifiers: PersistentModifierData[];
|
||||
arena: ArenaData;
|
||||
pokeballCounts: PokeballCounts;
|
||||
money: number;
|
||||
score: number;
|
||||
waveIndex: number;
|
||||
battleType: BattleType;
|
||||
trainer: TrainerData;
|
||||
gameVersion: string;
|
||||
/** The player-chosen name of the run */
|
||||
name: string;
|
||||
timestamp: number;
|
||||
challenges: ChallengeData[];
|
||||
mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
|
||||
mysteryEncounterSaveData: MysteryEncounterSaveData;
|
||||
/**
|
||||
* Counts the amount of pokemon fainted in your party during the current arena encounter.
|
||||
*/
|
||||
playerFaints: number;
|
||||
}
|
||||
|
||||
interface Unlocks {
|
||||
[key: number]: boolean;
|
||||
}
|
||||
|
||||
export interface AchvUnlocks {
|
||||
[key: string]: number;
|
||||
}
|
||||
|
||||
export interface VoucherUnlocks {
|
||||
[key: string]: number;
|
||||
}
|
||||
|
||||
export interface VoucherCounts {
|
||||
[type: string]: number;
|
||||
}
|
||||
|
||||
export type StarterMoveset = [MoveId] | [MoveId, MoveId] | [MoveId, MoveId, MoveId] | [MoveId, MoveId, MoveId, MoveId];
|
||||
|
||||
export interface StarterFormMoveData {
|
||||
[key: number]: StarterMoveset;
|
||||
}
|
||||
|
||||
export interface StarterMoveData {
|
||||
[key: number]: StarterMoveset | StarterFormMoveData;
|
||||
}
|
||||
|
||||
export interface StarterAttributes {
|
||||
nature?: number;
|
||||
ability?: number;
|
||||
variant?: number;
|
||||
form?: number;
|
||||
female?: boolean;
|
||||
shiny?: boolean;
|
||||
favorite?: boolean;
|
||||
nickname?: string;
|
||||
tera?: PokemonType;
|
||||
}
|
||||
|
||||
export interface DexAttrProps {
|
||||
shiny: boolean;
|
||||
female: boolean;
|
||||
variant: Variant;
|
||||
formIndex: number;
|
||||
}
|
||||
|
||||
export type RunHistoryData = Record<number, RunEntry>;
|
||||
|
||||
export interface RunEntry {
|
||||
entry: SessionSaveData;
|
||||
isVictory: boolean;
|
||||
/*Automatically set to false at the moment - implementation TBD*/
|
||||
isFavorite: boolean;
|
||||
}
|
||||
|
||||
export interface StarterDataEntry {
|
||||
moveset: StarterMoveset | StarterFormMoveData | null;
|
||||
eggMoves: number;
|
||||
candyCount: number;
|
||||
friendship: number;
|
||||
abilityAttr: number;
|
||||
passiveAttr: number;
|
||||
valueReduction: number;
|
||||
classicWinCount: number;
|
||||
}
|
||||
|
||||
export interface StarterData {
|
||||
[key: number]: StarterDataEntry;
|
||||
}
|
||||
|
||||
// TODO: Rework into a bitmask
|
||||
export type TutorialFlags = {
|
||||
[key in Tutorial]: boolean;
|
||||
};
|
||||
|
||||
// TODO: Rework into a bitmask
|
||||
export interface SeenDialogues {
|
||||
[key: string]: boolean;
|
||||
}
|
||||
|
||||
const systemShortKeys = {
|
||||
seenAttr: "$sa",
|
||||
caughtAttr: "$ca",
|
||||
@ -2002,9 +1886,7 @@ export class GameData {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the root species of a given {@PokemonSpecies} has been unlocked in the dex
|
||||
*/
|
||||
/** Return whether the root species of a given `PokemonSpecies` has been unlocked in the dex */
|
||||
isRootSpeciesUnlocked(species: PokemonSpecies): boolean {
|
||||
return !!this.dexData[species.getRootSpeciesId()]?.caughtAttr;
|
||||
}
|
||||
|
101
src/system/settings/settings-language.ts
Normal file
101
src/system/settings/settings-language.ts
Normal file
@ -0,0 +1,101 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { SettingsDisplayUiHandler } from "#ui/settings-display-ui-handler";
|
||||
import i18next from "i18next";
|
||||
|
||||
const cancelHandler = () => {
|
||||
globalScene.ui.revertMode();
|
||||
const handler = globalScene.ui.getHandler();
|
||||
// Reset the cursor to the current language, if in the settings menu
|
||||
if (handler && typeof (handler as SettingsDisplayUiHandler).setOptionCursor === "function") {
|
||||
(handler as SettingsDisplayUiHandler).setOptionCursor(-1, 0, true);
|
||||
}
|
||||
};
|
||||
|
||||
const changeLocaleHandler = (locale: string): boolean => {
|
||||
try {
|
||||
i18next.changeLanguage(locale);
|
||||
localStorage.setItem("prLang", locale);
|
||||
cancelHandler();
|
||||
// Reload the whole game to apply the new locale since also some constants are translated
|
||||
window.location.reload();
|
||||
return true;
|
||||
} catch (error) {
|
||||
console.error("Error changing locale:", error);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
export const languageOptions = [
|
||||
{
|
||||
label: "English",
|
||||
handler: () => changeLocaleHandler("en"),
|
||||
},
|
||||
{
|
||||
label: "Español (ES)",
|
||||
handler: () => changeLocaleHandler("es-ES"),
|
||||
},
|
||||
{
|
||||
label: "Español (LATAM)",
|
||||
handler: () => changeLocaleHandler("es-MX"),
|
||||
},
|
||||
{
|
||||
label: "Français",
|
||||
handler: () => changeLocaleHandler("fr"),
|
||||
},
|
||||
{
|
||||
label: "Deutsch",
|
||||
handler: () => changeLocaleHandler("de"),
|
||||
},
|
||||
{
|
||||
label: "Italiano",
|
||||
handler: () => changeLocaleHandler("it"),
|
||||
},
|
||||
{
|
||||
label: "Português (BR)",
|
||||
handler: () => changeLocaleHandler("pt-BR"),
|
||||
},
|
||||
{
|
||||
label: "한국어",
|
||||
handler: () => changeLocaleHandler("ko"),
|
||||
},
|
||||
{
|
||||
label: "日本語",
|
||||
handler: () => changeLocaleHandler("ja"),
|
||||
},
|
||||
{
|
||||
label: "简体中文",
|
||||
handler: () => changeLocaleHandler("zh-CN"),
|
||||
},
|
||||
{
|
||||
label: "繁體中文",
|
||||
handler: () => changeLocaleHandler("zh-TW"),
|
||||
},
|
||||
{
|
||||
label: "Català (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ca"),
|
||||
},
|
||||
{
|
||||
label: "Türkçe (Needs Help)",
|
||||
handler: () => changeLocaleHandler("tr"),
|
||||
},
|
||||
{
|
||||
label: "Русский (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ru"),
|
||||
},
|
||||
{
|
||||
label: "Dansk (Needs Help)",
|
||||
handler: () => changeLocaleHandler("da"),
|
||||
},
|
||||
{
|
||||
label: "Română (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ro"),
|
||||
},
|
||||
{
|
||||
label: "Tagalog (Needs Help)",
|
||||
handler: () => changeLocaleHandler("tl"),
|
||||
},
|
||||
{
|
||||
label: i18next.t("settings:back"),
|
||||
handler: () => cancelHandler(),
|
||||
},
|
||||
];
|
@ -6,10 +6,10 @@ import { PlayerGender } from "#enums/player-gender";
|
||||
import { ShopCursorTarget } from "#enums/shop-cursor-target";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { CandyUpgradeNotificationChangedEvent } from "#events/battle-scene";
|
||||
import type { SettingsUiHandler } from "#ui/settings-ui-handler";
|
||||
import { updateWindowType } from "#ui/ui-theme";
|
||||
import { isLocal } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import { languageOptions } from "./settings-language";
|
||||
|
||||
const VOLUME_OPTIONS: SettingOption[] = [
|
||||
{
|
||||
@ -120,6 +120,14 @@ export interface Setting {
|
||||
default: number;
|
||||
type: SettingType;
|
||||
requireReload?: boolean;
|
||||
/**
|
||||
* Specifies the behavior when navigating left/right at the boundaries of the option
|
||||
*
|
||||
* - `true`: the cursor will stay on the boundary instead of moving
|
||||
* - `false`: the cursor will wrap to the other end of the options list
|
||||
* @defaultValue `false`
|
||||
*/
|
||||
clamp?: boolean;
|
||||
/** Whether the setting can be activated or not */
|
||||
activatable?: boolean;
|
||||
/** Determines whether the setting should be hidden from the UI */
|
||||
@ -230,6 +238,7 @@ export const Setting: Array<Setting> = [
|
||||
],
|
||||
default: 3,
|
||||
type: SettingType.GENERAL,
|
||||
clamp: false,
|
||||
},
|
||||
{
|
||||
key: SettingKeys.HP_Bar_Speed,
|
||||
@ -639,6 +648,7 @@ export const Setting: Array<Setting> = [
|
||||
options: VOLUME_OPTIONS,
|
||||
default: 5,
|
||||
type: SettingType.AUDIO,
|
||||
clamp: true,
|
||||
},
|
||||
{
|
||||
key: SettingKeys.BGM_Volume,
|
||||
@ -646,6 +656,7 @@ export const Setting: Array<Setting> = [
|
||||
options: VOLUME_OPTIONS,
|
||||
default: 10,
|
||||
type: SettingType.AUDIO,
|
||||
clamp: true,
|
||||
},
|
||||
{
|
||||
key: SettingKeys.Field_Volume,
|
||||
@ -653,6 +664,7 @@ export const Setting: Array<Setting> = [
|
||||
options: VOLUME_OPTIONS,
|
||||
default: 10,
|
||||
type: SettingType.AUDIO,
|
||||
clamp: true,
|
||||
},
|
||||
{
|
||||
key: SettingKeys.SE_Volume,
|
||||
@ -660,6 +672,7 @@ export const Setting: Array<Setting> = [
|
||||
options: VOLUME_OPTIONS,
|
||||
default: 10,
|
||||
type: SettingType.AUDIO,
|
||||
clamp: true,
|
||||
},
|
||||
{
|
||||
key: SettingKeys.UI_Volume,
|
||||
@ -667,6 +680,7 @@ export const Setting: Array<Setting> = [
|
||||
options: VOLUME_OPTIONS,
|
||||
default: 10,
|
||||
type: SettingType.AUDIO,
|
||||
clamp: true,
|
||||
},
|
||||
{
|
||||
key: SettingKeys.Battle_Music,
|
||||
@ -897,98 +911,8 @@ export function setSetting(setting: string, value: number): boolean {
|
||||
break;
|
||||
case SettingKeys.Language:
|
||||
if (value && globalScene.ui) {
|
||||
const cancelHandler = () => {
|
||||
globalScene.ui.revertMode();
|
||||
(globalScene.ui.getHandler() as SettingsUiHandler).setOptionCursor(-1, 0, true);
|
||||
};
|
||||
const changeLocaleHandler = (locale: string): boolean => {
|
||||
try {
|
||||
i18next.changeLanguage(locale);
|
||||
localStorage.setItem("prLang", locale);
|
||||
cancelHandler();
|
||||
// Reload the whole game to apply the new locale since also some constants are translated
|
||||
window.location.reload();
|
||||
return true;
|
||||
} catch (error) {
|
||||
console.error("Error changing locale:", error);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
globalScene.ui.setOverlayMode(UiMode.OPTION_SELECT, {
|
||||
options: [
|
||||
{
|
||||
label: "English",
|
||||
handler: () => changeLocaleHandler("en"),
|
||||
},
|
||||
{
|
||||
label: "Español (ES)",
|
||||
handler: () => changeLocaleHandler("es-ES"),
|
||||
},
|
||||
{
|
||||
label: "Español (LATAM)",
|
||||
handler: () => changeLocaleHandler("es-MX"),
|
||||
},
|
||||
{
|
||||
label: "Français",
|
||||
handler: () => changeLocaleHandler("fr"),
|
||||
},
|
||||
{
|
||||
label: "Deutsch",
|
||||
handler: () => changeLocaleHandler("de"),
|
||||
},
|
||||
{
|
||||
label: "Italiano",
|
||||
handler: () => changeLocaleHandler("it"),
|
||||
},
|
||||
{
|
||||
label: "Português (BR)",
|
||||
handler: () => changeLocaleHandler("pt-BR"),
|
||||
},
|
||||
{
|
||||
label: "한국어",
|
||||
handler: () => changeLocaleHandler("ko"),
|
||||
},
|
||||
{
|
||||
label: "日本語",
|
||||
handler: () => changeLocaleHandler("ja"),
|
||||
},
|
||||
{
|
||||
label: "简体中文",
|
||||
handler: () => changeLocaleHandler("zh-CN"),
|
||||
},
|
||||
{
|
||||
label: "繁體中文",
|
||||
handler: () => changeLocaleHandler("zh-TW"),
|
||||
},
|
||||
{
|
||||
label: "Català (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ca"),
|
||||
},
|
||||
{
|
||||
label: "Türkçe (Needs Help)",
|
||||
handler: () => changeLocaleHandler("tr"),
|
||||
},
|
||||
{
|
||||
label: "Русский (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ru"),
|
||||
},
|
||||
{
|
||||
label: "Dansk (Needs Help)",
|
||||
handler: () => changeLocaleHandler("da"),
|
||||
},
|
||||
{
|
||||
label: "Română (Needs Help)",
|
||||
handler: () => changeLocaleHandler("ro"),
|
||||
},
|
||||
{
|
||||
label: "Tagalog (Needs Help)",
|
||||
handler: () => changeLocaleHandler("tl"),
|
||||
},
|
||||
{
|
||||
label: i18next.t("settings:back"),
|
||||
handler: () => cancelHandler(),
|
||||
},
|
||||
],
|
||||
options: languageOptions,
|
||||
maxOptions: 7,
|
||||
});
|
||||
return false;
|
||||
|
@ -1,7 +1,7 @@
|
||||
/** biome-ignore-all lint/performance/noNamespaceImport: Convenience */
|
||||
|
||||
import { version } from "#package.json";
|
||||
import type { SessionSaveData, SystemSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData, SystemSaveData } from "#types/save-data";
|
||||
import type { SessionSaveMigrator } from "#types/session-save-migrator";
|
||||
import type { SettingsSaveMigrator } from "#types/settings-save-migrator";
|
||||
import type { SystemSaveMigrator } from "#types/system-save-migrator";
|
||||
|
@ -3,8 +3,8 @@ import { allSpecies } from "#data/data-lists";
|
||||
import { CustomPokemonData } from "#data/pokemon-data";
|
||||
import { AbilityAttr } from "#enums/ability-attr";
|
||||
import { DexAttr } from "#enums/dex-attr";
|
||||
import type { SessionSaveData, SystemSaveData } from "#system/game-data";
|
||||
import { SettingKeys } from "#system/settings";
|
||||
import type { SessionSaveData, SystemSaveData } from "#types/save-data";
|
||||
import type { SessionSaveMigrator } from "#types/session-save-migrator";
|
||||
import type { SettingsSaveMigrator } from "#types/settings-save-migrator";
|
||||
import type { SystemSaveMigrator } from "#types/system-save-migrator";
|
||||
|
@ -2,7 +2,7 @@ import type { BattlerIndex } from "#enums/battler-index";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { MoveResult } from "#enums/move-result";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import type { SessionSaveMigrator } from "#types/session-save-migrator";
|
||||
import type { TurnMove } from "#types/turn-move";
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { DexAttr } from "#enums/dex-attr";
|
||||
import type { SessionSaveData, SystemSaveData } from "#system/game-data";
|
||||
import type { SessionSaveData, SystemSaveData } from "#types/save-data";
|
||||
import type { SessionSaveMigrator } from "#types/session-save-migrator";
|
||||
import type { SystemSaveMigrator } from "#types/system-save-migrator";
|
||||
import { isNullOrUndefined } from "#utils/common";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { DexAttr } from "#enums/dex-attr";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import type { SystemSaveData } from "#system/game-data";
|
||||
import type { SystemSaveData } from "#types/save-data";
|
||||
import type { SystemSaveMigrator } from "#types/system-save-migrator";
|
||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { PokemonMove } from "#moves/pokemon-move";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import type { SessionSaveMigrator } from "#types/session-save-migrator";
|
||||
|
||||
/**
|
||||
|
@ -5,9 +5,9 @@ import type Phaser from "phaser";
|
||||
const repeatInputDelayMillis = 250;
|
||||
|
||||
export class TouchControl {
|
||||
events: Phaser.Events.EventEmitter;
|
||||
readonly events: Phaser.Events.EventEmitter;
|
||||
private buttonLock: string[] = [];
|
||||
private inputInterval: NodeJS.Timeout[] = [];
|
||||
private readonly inputInterval: NodeJS.Timeout[] = [];
|
||||
/** Whether touch controls are disabled */
|
||||
private disabled = false;
|
||||
/** Whether the last touch event has finished before disabling */
|
||||
@ -61,12 +61,46 @@ export class TouchControl {
|
||||
* event, removes the keydown state, and removes the 'active' class from the node and the last touched element.
|
||||
*/
|
||||
bindKey(node: HTMLElement, key: string) {
|
||||
node.addEventListener("touchstart", (event: TouchEvent) => {
|
||||
// Handle touch events for touch devices
|
||||
this.touchButtonDown(node, key);
|
||||
event.preventDefault();
|
||||
|
||||
// prevent pointer event from also firing (undefined just sets presence of custom attribute)
|
||||
if (event.currentTarget instanceof HTMLElement) {
|
||||
event.currentTarget.dataset.skipPointerEvent = undefined;
|
||||
}
|
||||
});
|
||||
node.addEventListener("pointerdown", event => {
|
||||
const currentTarget = event.currentTarget;
|
||||
if (currentTarget instanceof HTMLElement && "skipPointerDown" in currentTarget.dataset) {
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
this.touchButtonDown(node, key);
|
||||
});
|
||||
|
||||
node.addEventListener("touchcancel", (event: TouchEvent) => {
|
||||
if (event.currentTarget instanceof HTMLElement && "skipPointerDown" in event.currentTarget.dataset) {
|
||||
delete event.currentTarget.dataset.skipPointerEvent;
|
||||
}
|
||||
});
|
||||
|
||||
node.addEventListener("touchend", (event: TouchEvent) => {
|
||||
event.preventDefault();
|
||||
this.touchButtonUp(node, key, event.target?.["id"]);
|
||||
if (event.currentTarget instanceof HTMLElement && "skipPointerDown" in event.currentTarget.dataset) {
|
||||
// allow pointer event to once again fire
|
||||
delete event.currentTarget.dataset.skipPointerEvent;
|
||||
event.currentTarget.dataset.skipPointerUp = undefined;
|
||||
}
|
||||
});
|
||||
|
||||
node.addEventListener("pointerup", event => {
|
||||
if (event.currentTarget instanceof HTMLElement && "skipPointerUp" in event.currentTarget.dataset) {
|
||||
delete event.currentTarget.dataset.skipPointerUp;
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
this.touchButtonUp(node, key, event.target?.["id"]);
|
||||
});
|
||||
@ -143,7 +177,7 @@ export class TouchControl {
|
||||
* {@link https://stackoverflow.com/a/39778831/4622620|Source}
|
||||
*
|
||||
* Prevent zoom on specified element
|
||||
* @param {HTMLElement} element
|
||||
* @param element
|
||||
*/
|
||||
preventElementZoom(element: HTMLElement | null): void {
|
||||
if (!element) {
|
||||
|
@ -3,8 +3,8 @@ import type { InputsController } from "#app/inputs-controller";
|
||||
import { Button } from "#enums/buttons";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { Setting, SettingKeys, settingIndex } from "#system/settings";
|
||||
import { PokedexPageUiHandler } from "#ui/containers/pokedex-page-ui-handler";
|
||||
import type { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { PokedexPageUiHandler } from "#ui/handlers/pokedex-page-ui-handler";
|
||||
import { PokedexUiHandler } from "#ui/handlers/pokedex-ui-handler";
|
||||
import { RunInfoUiHandler } from "#ui/handlers/run-info-ui-handler";
|
||||
import { StarterSelectUiHandler } from "#ui/handlers/starter-select-ui-handler";
|
||||
|
@ -53,7 +53,7 @@ export class BgmBar extends Phaser.GameObjects.Container {
|
||||
|
||||
/*
|
||||
* Set the BGM Name to the BGM bar.
|
||||
* @param {string} bgmName The name of the BGM to set.
|
||||
* @param bgmName The name of the BGM to set.
|
||||
*/
|
||||
setBgmToBgmBar(bgmName: string): void {
|
||||
this.musicText.setText(`${i18next.t("bgmName:music")}${this.getRealBgmName(bgmName)}`);
|
||||
@ -71,7 +71,7 @@ export class BgmBar extends Phaser.GameObjects.Container {
|
||||
|
||||
/*
|
||||
Show or hide the BGM bar.
|
||||
@param {boolean} visible Whether to show or hide the BGM bar.
|
||||
@param visible Whether to show or hide the BGM bar.
|
||||
*/
|
||||
public toggleBgmBar(visible: boolean): void {
|
||||
/*
|
||||
|
@ -202,8 +202,8 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container {
|
||||
* The method fetches the total page count if necessary, followed by fetching the rankings for the specified category
|
||||
* and page. It updates the UI with the fetched rankings or shows an appropriate message if no rankings are found.
|
||||
*
|
||||
* @param {ScoreboardCategory} [category=this.category] - The category to fetch rankings for. Defaults to the current category.
|
||||
* @param {number} [page=this.page] - The page number to fetch. Defaults to the current page.
|
||||
* @param [category=this.category] - The category to fetch rankings for. Defaults to the current category.
|
||||
* @param [page=this.page] - The page number to fetch. Defaults to the current page.
|
||||
*/
|
||||
update(category: ScoreboardCategory = this.category, page: number = this.page) {
|
||||
if (this.isUpdating) {
|
||||
@ -249,7 +249,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container {
|
||||
|
||||
/**
|
||||
* Sets the state of the navigation buttons.
|
||||
* @param {boolean} [enabled=true] - Whether the buttons should be enabled or disabled.
|
||||
* @param [enabled=true] - Whether the buttons should be enabled or disabled.
|
||||
*/
|
||||
setButtonsState(enabled = true) {
|
||||
const buttons = [
|
||||
|
@ -2,14 +2,11 @@ import { globalScene } from "#app/global-scene";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import type { EggCountChangedEvent } from "#events/egg";
|
||||
import { EggEventType } from "#events/egg";
|
||||
import type { EggHatchSceneHandler } from "#ui/handlers/egg-hatch-scene-handler";
|
||||
import type { EggHatchSceneUiHandler } from "#ui/handlers/egg-hatch-scene-ui-handler";
|
||||
import { addTextObject } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
|
||||
/**
|
||||
* A container that displays the count of hatching eggs.
|
||||
* @extends Phaser.GameObjects.Container
|
||||
*/
|
||||
/** A container that displays the count of hatching eggs */
|
||||
export class EggCounterContainer extends Phaser.GameObjects.Container {
|
||||
private readonly WINDOW_DEFAULT_WIDTH = 37;
|
||||
private readonly WINDOW_MEDIUM_WIDTH = 42;
|
||||
@ -27,7 +24,7 @@ export class EggCounterContainer extends Phaser.GameObjects.Container {
|
||||
super(globalScene, 0, 0);
|
||||
this.eggCount = eggCount;
|
||||
|
||||
const uiHandler = globalScene.ui.getHandler() as EggHatchSceneHandler;
|
||||
const uiHandler = globalScene.ui.getHandler() as EggHatchSceneUiHandler;
|
||||
|
||||
uiHandler.eventTarget.addEventListener(EggEventType.EGG_COUNT_CHANGED, this.onEggCountChangedEvent);
|
||||
this.setup();
|
||||
|
@ -4,8 +4,8 @@ import { Gender } from "#data/gender";
|
||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||
import { DexAttr } from "#enums/dex-attr";
|
||||
import { getVariantTint } from "#sprites/variant";
|
||||
import type { PokemonIconAnimHandler } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import { PokemonIconAnimMode } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import type { PokemonIconAnimHelper } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
import { PokemonIconAnimMode } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
|
||||
/**
|
||||
* A container for a Pokemon's sprite and icons to get displayed in the egg summary screen
|
||||
@ -81,9 +81,9 @@ export class HatchedPokemonContainer extends Phaser.GameObjects.Container {
|
||||
* Animates the pokemon icon if it has a new form or shiny variant
|
||||
*
|
||||
* @param hatchData the {@linkcode EggHatchData} to base the icons on
|
||||
* @param iconAnimHandler the {@linkcode PokemonIconAnimHandler} to use to animate the sprites
|
||||
* @param iconAnimHandler the {@linkcode PokemonIconAnimHelper} to use to animate the sprites
|
||||
*/
|
||||
updateAndAnimate(hatchData: EggHatchData, iconAnimHandler: PokemonIconAnimHandler) {
|
||||
updateAndAnimate(hatchData: EggHatchData, iconAnimHandler: PokemonIconAnimHelper) {
|
||||
const displayPokemon = hatchData.pokemon;
|
||||
this.species = displayPokemon.species;
|
||||
|
||||
|
@ -9,11 +9,11 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import type { PlayerPokemon } from "#field/pokemon";
|
||||
import { PokemonInfoContainer } from "#ui/containers/pokemon-info-container";
|
||||
import { addTextObject } from "#ui/text";
|
||||
import { padInt, rgbHexToRgba } from "#utils/common";
|
||||
import { getPokemonSpeciesForm } from "#utils/pokemon-utils";
|
||||
import { argbFromRgba } from "@material/material-color-utilities";
|
||||
import { PokemonInfoContainer } from "./pokemon-info-container";
|
||||
|
||||
/**
|
||||
* Class for the hatch info summary of each pokemon
|
||||
|
@ -6,15 +6,15 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import { getVariantTint } from "#sprites/variant";
|
||||
import type { StarterDataEntry } from "#system/game-data";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import { StatsContainer } from "#ui/containers/stats-container";
|
||||
import type { StarterDataEntry } from "#types/save-data";
|
||||
import { ConfirmUiHandler } from "#ui/handlers/confirm-ui-handler";
|
||||
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
import { fixedInt, getShinyDescriptor } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
import { StatsContainer } from "./stats-container";
|
||||
|
||||
interface LanguageSetting {
|
||||
infoContainerTextSize: string;
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { fixedInt } from "#utils/common";
|
||||
|
||||
export class SavingIconHandler extends Phaser.GameObjects.Container {
|
||||
export class SavingIconContainer extends Phaser.GameObjects.Container {
|
||||
private icon: Phaser.GameObjects.Sprite;
|
||||
|
||||
private animActive: boolean;
|
||||
|
@ -5,9 +5,9 @@ import { TextStyle } from "#enums/text-style";
|
||||
import type { UiMode } from "#enums/ui-mode";
|
||||
import type { Achv } from "#system/achv";
|
||||
import { achvs, getAchievementDescription } from "#system/achv";
|
||||
import type { AchvUnlocks, VoucherUnlocks } from "#system/game-data";
|
||||
import type { Voucher } from "#system/voucher";
|
||||
import { getVoucherTypeIcon, getVoucherTypeName, vouchers } from "#system/voucher";
|
||||
import type { AchvUnlocks, VoucherUnlocks } from "#types/save-data";
|
||||
import { ScrollBar } from "#ui/containers/scroll-bar";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { addTextObject } from "#ui/text";
|
||||
|
@ -3,7 +3,7 @@ import { Button } from "#enums/buttons";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { UiHandler } from "#ui/handlers/ui-handler";
|
||||
|
||||
export class EggHatchSceneHandler extends UiHandler {
|
||||
export class EggHatchSceneUiHandler extends UiHandler {
|
||||
public eggHatchContainer: Phaser.GameObjects.Container;
|
||||
|
||||
/**
|
@ -4,10 +4,10 @@ import { TextStyle } from "#enums/text-style";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { ScrollBar } from "#ui/containers/scroll-bar";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import { ScrollableGridUiHandler } from "#ui/handlers/scrollable-grid-handler";
|
||||
import { addTextObject } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
import { PokemonIconAnimHelper, PokemonIconAnimMode } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
import { ScrollableGridHelper } from "#ui/utils/scrollable-grid-helper";
|
||||
import i18next from "i18next";
|
||||
|
||||
export class EggListUiHandler extends MessageUiHandler {
|
||||
@ -25,9 +25,9 @@ export class EggListUiHandler extends MessageUiHandler {
|
||||
private eggListMessageBoxContainer: Phaser.GameObjects.Container;
|
||||
|
||||
private cursorObj: Phaser.GameObjects.Image;
|
||||
private scrollGridHandler: ScrollableGridUiHandler;
|
||||
private scrollGridHandler: ScrollableGridHelper;
|
||||
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
private iconAnimHandler: PokemonIconAnimHelper;
|
||||
|
||||
constructor() {
|
||||
super(UiMode.EGG_LIST);
|
||||
@ -45,7 +45,7 @@ export class EggListUiHandler extends MessageUiHandler {
|
||||
|
||||
const eggListBg = globalScene.add.image(0, 0, "egg_list_bg").setOrigin(0);
|
||||
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler = new PokemonIconAnimHelper();
|
||||
this.iconAnimHandler.setup();
|
||||
|
||||
this.eggNameText = addTextObject(8, 68, "", TextStyle.SUMMARY).setOrigin(0);
|
||||
@ -64,7 +64,7 @@ export class EggListUiHandler extends MessageUiHandler {
|
||||
|
||||
const scrollBar = new ScrollBar(310, 5, 4, 170, this.ROWS);
|
||||
|
||||
this.scrollGridHandler = new ScrollableGridUiHandler(this, this.ROWS, this.COLUMNS)
|
||||
this.scrollGridHandler = new ScrollableGridHelper(this, this.ROWS, this.COLUMNS)
|
||||
.withScrollBar(scrollBar)
|
||||
.withUpdateGridCallBack(() => this.updateEggIcons())
|
||||
.withUpdateSingleElementCallback((i: number) => this.setEggDetails(i));
|
||||
|
@ -7,8 +7,8 @@ import { HatchedPokemonContainer } from "#ui/containers/hatched-pokemon-containe
|
||||
import { PokemonHatchInfoContainer } from "#ui/containers/pokemon-hatch-info-container";
|
||||
import { ScrollBar } from "#ui/containers/scroll-bar";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import { ScrollableGridUiHandler } from "#ui/handlers/scrollable-grid-handler";
|
||||
import { PokemonIconAnimHelper, PokemonIconAnimMode } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
import { ScrollableGridHelper } from "#ui/utils/scrollable-grid-helper";
|
||||
|
||||
const iconContainerX = 112;
|
||||
const iconContainerY = 9;
|
||||
@ -34,11 +34,11 @@ export class EggSummaryUiHandler extends MessageUiHandler {
|
||||
/** hatch info container that displays the current pokemon / hatch (main element on left hand side) */
|
||||
private infoContainer: PokemonHatchInfoContainer;
|
||||
/** handles jumping animations for the pokemon sprite icons */
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
private iconAnimHandler: PokemonIconAnimHelper;
|
||||
private eggHatchBg: Phaser.GameObjects.Image;
|
||||
private eggHatchData: EggHatchData[];
|
||||
|
||||
private scrollGridHandler: ScrollableGridUiHandler;
|
||||
private scrollGridHandler: ScrollableGridHelper;
|
||||
private cursorObj: Phaser.GameObjects.Image;
|
||||
|
||||
/** used to add a delay before which it is not possible to exit the summary */
|
||||
@ -67,7 +67,7 @@ export class EggSummaryUiHandler extends MessageUiHandler {
|
||||
this.eggHatchContainer.setVisible(false);
|
||||
ui.add(this.eggHatchContainer);
|
||||
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler = new PokemonIconAnimHelper();
|
||||
this.iconAnimHandler.setup();
|
||||
|
||||
this.eggHatchBg = globalScene.add.image(0, 0, "egg_summary_bg");
|
||||
@ -97,7 +97,7 @@ export class EggSummaryUiHandler extends MessageUiHandler {
|
||||
);
|
||||
this.summaryContainer.add(scrollBar);
|
||||
|
||||
this.scrollGridHandler = new ScrollableGridUiHandler(this, numRows, numCols)
|
||||
this.scrollGridHandler = new ScrollableGridHelper(this, numRows, numCols)
|
||||
.withScrollBar(scrollBar)
|
||||
.withUpdateGridCallBack(() => this.updatePokemonIcons())
|
||||
.withUpdateSingleElementCallback((i: number) => this.infoContainer.showHatchInfo(this.eggHatchData[i]));
|
||||
|
@ -5,7 +5,7 @@ import { UiMode } from "#enums/ui-mode";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { addTextObject } from "#ui/text";
|
||||
|
||||
export class EvolutionSceneHandler extends MessageUiHandler {
|
||||
export class EvolutionSceneUiHandler extends MessageUiHandler {
|
||||
public evolutionContainer: Phaser.GameObjects.Container;
|
||||
public messageBg: Phaser.GameObjects.Image;
|
||||
public messageContainer: Phaser.GameObjects.Container;
|
@ -2,6 +2,7 @@ import { pokerogueApi } from "#api/pokerogue-api";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { languageOptions } from "#system/settings-language";
|
||||
import type { OptionSelectItem } from "#ui/handlers/abstract-option-select-ui-handler";
|
||||
import type { InputFieldConfig } from "#ui/handlers/form-modal-ui-handler";
|
||||
import { FormModalUiHandler } from "#ui/handlers/form-modal-ui-handler";
|
||||
@ -31,6 +32,7 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
||||
private discordImage: Phaser.GameObjects.Image;
|
||||
private usernameInfoImage: Phaser.GameObjects.Image;
|
||||
private saveDownloadImage: Phaser.GameObjects.Image;
|
||||
private changeLanguageImage: Phaser.GameObjects.Image;
|
||||
private externalPartyContainer: Phaser.GameObjects.Container;
|
||||
private infoContainer: Phaser.GameObjects.Container;
|
||||
private externalPartyBg: Phaser.GameObjects.NineSlice;
|
||||
@ -82,8 +84,14 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
||||
scale: 0.75,
|
||||
});
|
||||
|
||||
this.changeLanguageImage = this.buildInteractableImage("language_icon", "change-language-icon", {
|
||||
x: 40,
|
||||
scale: 0.5,
|
||||
});
|
||||
|
||||
this.infoContainer.add(this.usernameInfoImage);
|
||||
this.infoContainer.add(this.saveDownloadImage);
|
||||
this.infoContainer.add(this.changeLanguageImage);
|
||||
this.getUi().add(this.infoContainer);
|
||||
this.infoContainer.setVisible(false);
|
||||
this.infoContainer.disableInteractive();
|
||||
@ -163,7 +171,12 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
||||
|
||||
const [usernameInput, passwordInput] = this.inputs;
|
||||
|
||||
pokerogueApi.account.login({ username: usernameInput.text, password: passwordInput.text }).then(error => {
|
||||
pokerogueApi.account
|
||||
.login({
|
||||
username: usernameInput.text,
|
||||
password: passwordInput.text,
|
||||
})
|
||||
.then(error => {
|
||||
if (!error && originalLoginAction) {
|
||||
originalLoginAction();
|
||||
} else {
|
||||
@ -185,9 +198,13 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
||||
this.infoContainer.setVisible(false);
|
||||
this.setMouseCursorStyle("default"); //reset cursor
|
||||
|
||||
[this.discordImage, this.googleImage, this.usernameInfoImage, this.saveDownloadImage].forEach(img =>
|
||||
img.off("pointerdown"),
|
||||
);
|
||||
[
|
||||
this.discordImage,
|
||||
this.googleImage,
|
||||
this.usernameInfoImage,
|
||||
this.saveDownloadImage,
|
||||
this.changeLanguageImage,
|
||||
].forEach(img => img.off("pointerdown"));
|
||||
}
|
||||
|
||||
private processExternalProvider(config: ModalConfig): void {
|
||||
@ -206,6 +223,7 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
||||
this.getUi().moveTo(this.infoContainer, this.getUi().length - 1);
|
||||
this.usernameInfoImage.setPositionRelative(this.infoContainer, 0, 0);
|
||||
this.saveDownloadImage.setPositionRelative(this.infoContainer, 20, 0);
|
||||
this.changeLanguageImage.setPositionRelative(this.infoContainer, 40, 0);
|
||||
|
||||
this.discordImage.on("pointerdown", () => {
|
||||
const redirectUri = encodeURIComponent(`${import.meta.env.VITE_SERVER_URL}/auth/discord/callback`);
|
||||
@ -288,6 +306,14 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
||||
}
|
||||
});
|
||||
|
||||
this.changeLanguageImage.on("pointerdown", () => {
|
||||
globalScene.ui.setOverlayMode(UiMode.OPTION_SELECT, {
|
||||
options: languageOptions,
|
||||
maxOptions: 7,
|
||||
delay: 1000,
|
||||
});
|
||||
});
|
||||
|
||||
this.externalPartyContainer.setAlpha(0);
|
||||
globalScene.tweens.add({
|
||||
targets: this.externalPartyContainer,
|
||||
|
@ -23,9 +23,9 @@ import { getVariantTint } from "#sprites/variant";
|
||||
import type { TurnMove } from "#types/turn-move";
|
||||
import { MoveInfoOverlay } from "#ui/containers/move-info-overlay";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
import { PokemonIconAnimHelper, PokemonIconAnimMode } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
import { applyChallenges } from "#utils/challenge-utils";
|
||||
import { BooleanHolder, getLocalizedSpriteKey, randInt } from "#utils/common";
|
||||
import { toCamelCase, toTitleCase } from "#utils/strings";
|
||||
@ -201,7 +201,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
private tmMoveId: MoveId;
|
||||
private showMovePp: boolean;
|
||||
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
private iconAnimHandler: PokemonIconAnimHelper;
|
||||
|
||||
private blockInput: boolean;
|
||||
|
||||
@ -320,7 +320,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
this.optionsContainer = globalScene.add.container(globalScene.scaledCanvas.width - 1, -1);
|
||||
partyContainer.add(this.optionsContainer);
|
||||
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler = new PokemonIconAnimHelper();
|
||||
this.iconAnimHandler.setup();
|
||||
|
||||
const partyDiscardModeButton = new PartyDiscardModeButton(DISCARD_BUTTON_X, DISCARD_BUTTON_Y, this);
|
||||
@ -1892,12 +1892,12 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
|
||||
private slotBgKey: string;
|
||||
private pokemonIcon: Phaser.GameObjects.Container;
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
private iconAnimHandler: PokemonIconAnimHelper;
|
||||
|
||||
constructor(
|
||||
slotIndex: number,
|
||||
pokemon: PlayerPokemon,
|
||||
iconAnimHandler: PokemonIconAnimHandler,
|
||||
iconAnimHandler: PokemonIconAnimHelper,
|
||||
partyUiMode: PartyUiMode,
|
||||
tmMoveId: MoveId,
|
||||
) {
|
||||
|
@ -43,9 +43,9 @@ import { TimeOfDay } from "#enums/time-of-day";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import { getVariantIcon, getVariantTint } from "#sprites/variant";
|
||||
import type { StarterAttributes } from "#system/game-data";
|
||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { StarterAttributes } from "#types/save-data";
|
||||
import { BaseStatsOverlay } from "#ui/containers/base-stats-overlay";
|
||||
import { MoveInfoOverlay } from "#ui/containers/move-info-overlay";
|
||||
import { PokedexInfoOverlay } from "#ui/containers/pokedex-info-overlay";
|
@ -31,9 +31,9 @@ import { UiMode } from "#enums/ui-mode";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import { getVariantIcon, getVariantTint } from "#sprites/variant";
|
||||
import type { DexAttrProps, StarterAttributes } from "#system/game-data";
|
||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { DexAttrProps, StarterAttributes } from "#types/save-data";
|
||||
import {
|
||||
DropDown,
|
||||
DropDownLabel,
|
||||
@ -48,9 +48,9 @@ import { PokedexMonContainer } from "#ui/containers/pokedex-mon-container";
|
||||
import { ScrollBar } from "#ui/containers/scroll-bar";
|
||||
import type { OptionSelectConfig } from "#ui/handlers/abstract-option-select-ui-handler";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import { addTextObject, getTextColor } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
import { PokemonIconAnimHelper, PokemonIconAnimMode } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
import { BooleanHolder, fixedInt, getLocalizedSpriteKey, padInt, randIntRange, rgbHexToRgba } from "#utils/common";
|
||||
import type { StarterPreferences } from "#utils/data";
|
||||
import { loadStarterPreferences } from "#utils/data";
|
||||
@ -198,7 +198,7 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
public cursorObj: Phaser.GameObjects.Image;
|
||||
private pokerusCursorObjs: Phaser.GameObjects.Image[];
|
||||
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
private iconAnimHandler: PokemonIconAnimHelper;
|
||||
|
||||
private starterPreferences: StarterPreferences;
|
||||
|
||||
@ -482,7 +482,7 @@ export class PokedexUiHandler extends MessageUiHandler {
|
||||
pokemonContainerWindow.setVisible(false);
|
||||
}
|
||||
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler = new PokemonIconAnimHelper();
|
||||
this.iconAnimHandler.setup();
|
||||
|
||||
this.pokemonNumberText = addTextObject(6, 141, "", TextStyle.SUMMARY);
|
||||
|
@ -6,8 +6,8 @@ import { PlayerGender } from "#enums/player-gender";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import type { RunEntry } from "#system/game-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import type { RunEntry } from "#types/save-data";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { RunDisplayMode } from "#ui/handlers/run-info-ui-handler";
|
||||
import { addTextObject } from "#ui/text";
|
||||
|
@ -19,9 +19,9 @@ import { UiMode } from "#enums/ui-mode";
|
||||
import * as Modifier from "#modifiers/modifier";
|
||||
import { getLuckString, getLuckTextTint } from "#modifiers/modifier-type";
|
||||
import { getVariantTint } from "#sprites/variant";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import { UiHandler } from "#ui/handlers/ui-handler";
|
||||
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
@ -685,7 +685,7 @@ export class RunInfoUiHandler extends UiHandler {
|
||||
|
||||
/**
|
||||
* This function parses the Challenges section of the Run Entry and returns a list of active challenge.
|
||||
* @return string[] of active challenge names
|
||||
* @returns string[] of active challenge names
|
||||
*/
|
||||
private challengeParser(): string[] {
|
||||
const rules: string[] = [];
|
||||
|
@ -6,8 +6,8 @@ import { TextStyle } from "#enums/text-style";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
|
||||
import * as Modifier from "#modifiers/modifier";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import type { OptionSelectConfig } from "#ui/handlers/abstract-option-select-ui-handler";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { RunDisplayMode } from "#ui/handlers/run-info-ui-handler";
|
||||
|
@ -46,10 +46,10 @@ import { BattleSceneEventType } from "#events/battle-scene";
|
||||
import type { Variant } from "#sprites/variant";
|
||||
import { getVariantIcon, getVariantTint } from "#sprites/variant";
|
||||
import { achvs } from "#system/achv";
|
||||
import type { DexAttrProps, StarterAttributes, StarterDataEntry, StarterMoveset } from "#system/game-data";
|
||||
import { RibbonData } from "#system/ribbons/ribbon-data";
|
||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { DexAttrProps, StarterAttributes, StarterDataEntry, StarterMoveset } from "#types/save-data";
|
||||
import {
|
||||
DropDown,
|
||||
DropDownLabel,
|
||||
@ -65,9 +65,9 @@ import { StarterContainer } from "#ui/containers/starter-container";
|
||||
import { StatsContainer } from "#ui/containers/stats-container";
|
||||
import type { OptionSelectItem } from "#ui/handlers/abstract-option-select-ui-handler";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/handlers/pokemon-icon-anim-handler";
|
||||
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
||||
import { addWindow } from "#ui/ui-theme";
|
||||
import { PokemonIconAnimHelper, PokemonIconAnimMode } from "#ui/utils/pokemon-icon-anim-helper";
|
||||
import { applyChallenges, checkStarterValidForChallenge } from "#utils/challenge-utils";
|
||||
import {
|
||||
BooleanHolder,
|
||||
@ -398,7 +398,7 @@ export class StarterSelectUiHandler extends MessageUiHandler {
|
||||
private startCursorObj: Phaser.GameObjects.NineSlice;
|
||||
private randomCursorObj: Phaser.GameObjects.NineSlice;
|
||||
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
private iconAnimHandler: PokemonIconAnimHelper;
|
||||
|
||||
//variables to keep track of the dynamically rendered list of instruction prompts for starter select
|
||||
private instructionRowX = 0;
|
||||
@ -611,7 +611,7 @@ export class StarterSelectUiHandler extends MessageUiHandler {
|
||||
starterContainerWindow.setVisible(false);
|
||||
}
|
||||
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler = new PokemonIconAnimHelper();
|
||||
this.iconAnimHandler.setup();
|
||||
|
||||
this.pokemonSprite = globalScene.add.sprite(53, 63, "pkmn__sub");
|
||||
|
@ -4,6 +4,7 @@ import { TextStyle } from "#enums/text-style";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import type { SettingType } from "#system/settings";
|
||||
import { Setting, SettingKeys } from "#system/settings";
|
||||
import type { AnyFn } from "#types/type-helpers";
|
||||
import type { InputsIcons } from "#ui/abstract-control-settings-ui-handler";
|
||||
import { ScrollBar } from "#ui/containers/scroll-bar";
|
||||
import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
@ -53,54 +54,47 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
*/
|
||||
setup() {
|
||||
const ui = this.getUi();
|
||||
const canvasWidth = globalScene.scaledCanvas.width;
|
||||
const canvasHeight = globalScene.scaledCanvas.height;
|
||||
|
||||
this.settingsContainer = globalScene.add.container(1, -globalScene.scaledCanvas.height + 1);
|
||||
this.settingsContainer.setName(`settings-${this.title}`);
|
||||
this.settingsContainer.setInteractive(
|
||||
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height - 20),
|
||||
Phaser.Geom.Rectangle.Contains,
|
||||
);
|
||||
this.settingsContainer = globalScene.add
|
||||
.container(1, -canvasHeight + 1)
|
||||
.setName(`settings-${this.title}`)
|
||||
.setInteractive(new Phaser.Geom.Rectangle(0, 0, canvasWidth, canvasHeight - 20), Phaser.Geom.Rectangle.Contains);
|
||||
|
||||
this.navigationIcons = {};
|
||||
|
||||
this.navigationContainer = new NavigationMenu(0, 0);
|
||||
const navWidth = this.navigationContainer.width;
|
||||
const navHeight = this.navigationContainer.height;
|
||||
|
||||
this.optionsBg = addWindow(
|
||||
0,
|
||||
this.navigationContainer.height,
|
||||
globalScene.scaledCanvas.width - 2,
|
||||
globalScene.scaledCanvas.height - 16 - this.navigationContainer.height - 2,
|
||||
);
|
||||
this.optionsBg.setName("window-options-bg");
|
||||
this.optionsBg.setOrigin(0, 0);
|
||||
this.optionsBg = addWindow(0, navHeight, canvasWidth - 2, canvasHeight - 16 - navHeight - 2)
|
||||
.setName("window-options-bg")
|
||||
.setOrigin(0);
|
||||
|
||||
const actionsBg = addWindow(
|
||||
0,
|
||||
globalScene.scaledCanvas.height - this.navigationContainer.height,
|
||||
globalScene.scaledCanvas.width - 2,
|
||||
22,
|
||||
);
|
||||
actionsBg.setOrigin(0, 0);
|
||||
const actionsBg = addWindow(0, canvasHeight - navHeight, canvasWidth - 2, 22) // formatting
|
||||
.setOrigin(0);
|
||||
|
||||
const iconAction = globalScene.add.sprite(0, 0, "keyboard");
|
||||
iconAction.setOrigin(0, -0.1);
|
||||
iconAction.setPositionRelative(actionsBg, this.navigationContainer.width - 32, 4);
|
||||
const iconAction = globalScene.add
|
||||
.sprite(0, 0, "keyboard")
|
||||
.setOrigin(0, -0.1)
|
||||
.setPositionRelative(actionsBg, navWidth - 32, 4);
|
||||
this.navigationIcons["BUTTON_ACTION"] = iconAction;
|
||||
|
||||
const actionText = addTextObject(0, 0, i18next.t("settings:action"), TextStyle.SETTINGS_LABEL);
|
||||
actionText.setOrigin(0, 0.15);
|
||||
const actionText = addTextObject(0, 0, i18next.t("settings:action"), TextStyle.SETTINGS_LABEL).setOrigin(0, 0.15);
|
||||
actionText.setPositionRelative(iconAction, -actionText.width / 6 - 2, 0);
|
||||
|
||||
const iconCancel = globalScene.add.sprite(0, 0, "keyboard");
|
||||
iconCancel.setOrigin(0, -0.1);
|
||||
iconCancel.setPositionRelative(actionsBg, actionText.x - 28, 4);
|
||||
const iconCancel = globalScene.add
|
||||
.sprite(0, 0, "keyboard")
|
||||
.setOrigin(0, -0.1)
|
||||
.setPositionRelative(actionsBg, actionText.x - 28, 4);
|
||||
this.navigationIcons["BUTTON_CANCEL"] = iconCancel;
|
||||
|
||||
const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL);
|
||||
cancelText.setOrigin(0, 0.15);
|
||||
const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL) // formatting
|
||||
.setOrigin(0, 0.15);
|
||||
cancelText.setPositionRelative(iconCancel, -cancelText.width / 6 - 2, 0);
|
||||
|
||||
this.optionsContainer = globalScene.add.container(0, 0);
|
||||
this.optionsContainer = globalScene.add.container();
|
||||
|
||||
this.settingLabels = [];
|
||||
this.optionValueLabels = [];
|
||||
@ -113,8 +107,7 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
anyReloadRequired = true;
|
||||
}
|
||||
|
||||
this.settingLabels[s] = addTextObject(8, 28 + s * 16, settingName, TextStyle.SETTINGS_LABEL);
|
||||
this.settingLabels[s].setOrigin(0, 0);
|
||||
this.settingLabels[s] = addTextObject(8, 28 + s * 16, settingName, TextStyle.SETTINGS_LABEL).setOrigin(0);
|
||||
|
||||
this.optionsContainer.add(this.settingLabels[s]);
|
||||
this.optionValueLabels.push(
|
||||
@ -125,7 +118,7 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
option.label,
|
||||
setting.default === o ? TextStyle.SETTINGS_SELECTED : TextStyle.SETTINGS_VALUE,
|
||||
);
|
||||
valueLabel.setOrigin(0, 0);
|
||||
valueLabel.setOrigin(0);
|
||||
|
||||
this.optionsContainer.add(valueLabel);
|
||||
|
||||
@ -160,32 +153,33 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
this.scrollBar.setTotalRows(this.settings.length);
|
||||
|
||||
// Two-lines message box
|
||||
this.messageBoxContainer = globalScene.add.container(0, globalScene.scaledCanvas.height);
|
||||
this.messageBoxContainer.setName("settings-message-box");
|
||||
this.messageBoxContainer.setVisible(false);
|
||||
this.messageBoxContainer = globalScene.add
|
||||
.container(0, globalScene.scaledCanvas.height)
|
||||
.setName("settings-message-box")
|
||||
.setVisible(false);
|
||||
|
||||
const settingsMessageBox = addWindow(0, -1, globalScene.scaledCanvas.width - 2, 48);
|
||||
settingsMessageBox.setOrigin(0, 1);
|
||||
this.messageBoxContainer.add(settingsMessageBox);
|
||||
|
||||
const messageText = addTextObject(8, -40, "", TextStyle.WINDOW, {
|
||||
maxLines: 2,
|
||||
});
|
||||
messageText.setWordWrapWidth(globalScene.game.canvas.width - 60);
|
||||
messageText.setName("settings-message");
|
||||
messageText.setOrigin(0, 0);
|
||||
const messageText = addTextObject(8, -40, "", TextStyle.WINDOW, { maxLines: 2 })
|
||||
.setWordWrapWidth(globalScene.game.canvas.width - 60)
|
||||
.setName("settings-message")
|
||||
.setOrigin(0);
|
||||
|
||||
this.messageBoxContainer.add(messageText);
|
||||
this.message = messageText;
|
||||
|
||||
this.settingsContainer.add(this.optionsBg);
|
||||
this.settingsContainer.add(this.scrollBar);
|
||||
this.settingsContainer.add(this.navigationContainer);
|
||||
this.settingsContainer.add(actionsBg);
|
||||
this.settingsContainer.add(this.optionsContainer);
|
||||
this.settingsContainer.add(iconAction);
|
||||
this.settingsContainer.add(iconCancel);
|
||||
this.settingsContainer.add(actionText);
|
||||
this.settingsContainer.add([
|
||||
this.optionsBg,
|
||||
this.scrollBar,
|
||||
this.navigationContainer,
|
||||
actionsBg,
|
||||
this.optionsContainer,
|
||||
iconAction,
|
||||
iconCancel,
|
||||
actionText,
|
||||
]);
|
||||
// Only add the ReloadRequired text on pages that have settings that require a reload.
|
||||
if (anyReloadRequired) {
|
||||
const reloadRequired = addTextObject(0, 0, `*${i18next.t("settings:requireReload")}`, TextStyle.SETTINGS_LABEL)
|
||||
@ -194,8 +188,7 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
.setY(actionText.y);
|
||||
this.settingsContainer.add(reloadRequired);
|
||||
}
|
||||
this.settingsContainer.add(cancelText);
|
||||
this.settingsContainer.add(this.messageBoxContainer);
|
||||
this.settingsContainer.add([cancelText, this.messageBoxContainer]);
|
||||
|
||||
ui.add(this.settingsContainer);
|
||||
|
||||
@ -210,17 +203,13 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
updateBindings(): void {
|
||||
for (const settingName of Object.keys(this.navigationIcons)) {
|
||||
if (settingName === "BUTTON_HOME") {
|
||||
this.navigationIcons[settingName].setTexture("keyboard");
|
||||
this.navigationIcons[settingName].setFrame("HOME.png");
|
||||
this.navigationIcons[settingName].alpha = 1;
|
||||
this.navigationIcons[settingName].setTexture("keyboard").setFrame("HOME.png").alpha = 1;
|
||||
continue;
|
||||
}
|
||||
const icon = globalScene.inputController?.getIconForLatestInputRecorded(settingName);
|
||||
if (icon) {
|
||||
const type = globalScene.inputController?.getLastSourceType();
|
||||
this.navigationIcons[settingName].setTexture(type);
|
||||
this.navigationIcons[settingName].setFrame(icon);
|
||||
this.navigationIcons[settingName].alpha = 1;
|
||||
this.navigationIcons[settingName].setTexture(type).setFrame(icon).alpha = 1;
|
||||
} else {
|
||||
this.navigationIcons[settingName].alpha = 0;
|
||||
}
|
||||
@ -242,21 +231,43 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
? JSON.parse(localStorage.getItem(this.localStorageKey)!)
|
||||
: {}; // TODO: is this bang correct?
|
||||
|
||||
this.settings.forEach((setting, s) =>
|
||||
this.setOptionCursor(s, settings.hasOwnProperty(setting.key) ? settings[setting.key] : this.settings[s].default),
|
||||
);
|
||||
this.settings.forEach((setting, s) => {
|
||||
this.setOptionCursor(s, settings.hasOwnProperty(setting.key) ? settings[setting.key] : this.settings[s].default);
|
||||
});
|
||||
|
||||
this.settingsContainer.setVisible(true);
|
||||
this.setCursor(0);
|
||||
this.setScrollCursor(0);
|
||||
|
||||
this.getUi().moveTo(this.settingsContainer, this.getUi().length - 1);
|
||||
const ui = this.getUi();
|
||||
|
||||
this.getUi().hideTooltip();
|
||||
ui.moveTo(this.settingsContainer, ui.length - 1);
|
||||
|
||||
ui.hideTooltip();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Submethod of {@linkcode processInput} to handle left/right input for changing option values
|
||||
*
|
||||
* @remarks
|
||||
* If the cursor is positioned on a boundary option, will apply clamping / wrapping as appropriate
|
||||
* @param cursor - Current cursor position in the settings menu
|
||||
* @param dir - Direction to pan when scrolling, -1 for left, 1 for right
|
||||
* @returns `true` if the action associated with the button was successfully processed, `false` otherwise.
|
||||
*/
|
||||
private processLeftRightInput(cursor: number, dir: -1 | 1): boolean {
|
||||
let boundaryAction = Phaser.Math.Wrap;
|
||||
let upperBound = this.optionValueLabels[cursor].length;
|
||||
if (this.settings[cursor]?.clamp) {
|
||||
boundaryAction = Phaser.Math.Clamp;
|
||||
// clamping is right inclusive; wrapping isn't
|
||||
upperBound -= 1;
|
||||
}
|
||||
return this.setOptionCursor(cursor, boundaryAction(this.optionCursors[cursor] + dir, 0, upperBound), true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes input from a specified button.
|
||||
* This method handles navigation through a UI menu, including movement through menu items
|
||||
@ -314,20 +325,10 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
}
|
||||
break;
|
||||
case Button.LEFT:
|
||||
// Cycle to the rightmost position when at the leftmost, otherwise move left
|
||||
success = this.setOptionCursor(
|
||||
cursor,
|
||||
Phaser.Math.Wrap(this.optionCursors[cursor] - 1, 0, this.optionValueLabels[cursor].length),
|
||||
true,
|
||||
);
|
||||
success = this.processLeftRightInput(cursor, -1);
|
||||
break;
|
||||
case Button.RIGHT:
|
||||
// Cycle to the leftmost position when at the rightmost, otherwise move right
|
||||
success = this.setOptionCursor(
|
||||
cursor,
|
||||
Phaser.Math.Wrap(this.optionCursors[cursor] + 1, 0, this.optionValueLabels[cursor].length),
|
||||
true,
|
||||
);
|
||||
success = this.processLeftRightInput(cursor, 1);
|
||||
break;
|
||||
case Button.CYCLE_FORM:
|
||||
case Button.CYCLE_SHINY:
|
||||
@ -376,8 +377,9 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
|
||||
if (!this.cursorObj) {
|
||||
const cursorWidth = globalScene.scaledCanvas.width - (this.scrollBar.visible ? 16 : 10);
|
||||
this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1);
|
||||
this.cursorObj.setOrigin(0, 0);
|
||||
this.cursorObj = globalScene.add
|
||||
.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1)
|
||||
.setOrigin(0);
|
||||
this.optionsContainer.add(this.cursorObj);
|
||||
}
|
||||
|
||||
@ -399,18 +401,21 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
settingIndex = this.cursor + this.scrollCursor;
|
||||
}
|
||||
const setting = this.settings[settingIndex];
|
||||
|
||||
const lastCursor = this.optionCursors[settingIndex];
|
||||
// do nothing if the option isn't changing
|
||||
if (cursor === lastCursor) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const lastValueLabel = this.optionValueLabels[settingIndex][lastCursor];
|
||||
lastValueLabel.setColor(getTextColor(TextStyle.SETTINGS_VALUE));
|
||||
lastValueLabel.setShadowColor(getTextColor(TextStyle.SETTINGS_VALUE, true));
|
||||
this.optionValueLabels[settingIndex][lastCursor]
|
||||
.setColor(getTextColor(TextStyle.SETTINGS_VALUE))
|
||||
.setShadowColor(getTextColor(TextStyle.SETTINGS_VALUE, true));
|
||||
|
||||
this.optionCursors[settingIndex] = cursor;
|
||||
|
||||
const newValueLabel = this.optionValueLabels[settingIndex][cursor];
|
||||
newValueLabel.setColor(getTextColor(TextStyle.SETTINGS_SELECTED));
|
||||
newValueLabel.setShadowColor(getTextColor(TextStyle.SETTINGS_SELECTED, true));
|
||||
this.optionValueLabels[settingIndex][cursor]
|
||||
.setColor(getTextColor(TextStyle.SETTINGS_SELECTED))
|
||||
.setShadowColor(getTextColor(TextStyle.SETTINGS_SELECTED, true));
|
||||
|
||||
if (save) {
|
||||
const saveSetting = () => {
|
||||
@ -511,7 +516,7 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
||||
override showText(
|
||||
text: string,
|
||||
delay?: number,
|
||||
callback?: Function,
|
||||
callback?: AnyFn,
|
||||
callbackDelay?: number,
|
||||
prompt?: boolean,
|
||||
promptDelay?: number,
|
||||
|
@ -197,7 +197,7 @@ export class MoveTouchControlsHandler {
|
||||
|
||||
/**
|
||||
* Returns the current positions of all touch controls that have moved from their default positions of this orientation.
|
||||
* @returns {ControlPosition[]} The current positions of all touch controls that have moved from their default positions of this orientation
|
||||
* @returns The current positions of all touch controls that have moved from their default positions of this orientation
|
||||
*/
|
||||
private getModifiedCurrentPositions(): ControlPosition[] {
|
||||
return this.getControlGroupElements()
|
||||
|
@ -18,11 +18,7 @@ import { addTextObject } from "#ui/text";
|
||||
import { truncateString } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
|
||||
/**
|
||||
* Class representing the settings UI handler for gamepads.
|
||||
*
|
||||
* @extends AbstractControlSettingsUiHandler
|
||||
*/
|
||||
/** Class representing the settings UI handler for gamepads */
|
||||
|
||||
export class SettingsGamepadUiHandler extends AbstractControlSettingsUiHandler {
|
||||
/**
|
||||
|
@ -19,11 +19,7 @@ import { truncateString } from "#utils/common";
|
||||
import { toPascalSnakeCase } from "#utils/strings";
|
||||
import i18next from "i18next";
|
||||
|
||||
/**
|
||||
* Class representing the settings UI handler for keyboards.
|
||||
*
|
||||
* @extends AbstractControlSettingsUiHandler
|
||||
*/
|
||||
/** Class representing the settings UI handler for keyboards */
|
||||
export class SettingsKeyboardUiHandler extends AbstractControlSettingsUiHandler {
|
||||
/**
|
||||
* Creates an instance of SettingsKeyboardUiHandler.
|
||||
|
16
src/ui/ui.ts
16
src/ui/ui.ts
@ -6,8 +6,7 @@ import { TextStyle } from "#enums/text-style";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { AchvBar } from "#ui/containers/achv-bar";
|
||||
import type { BgmBar } from "#ui/containers/bgm-bar";
|
||||
import { PokedexPageUiHandler } from "#ui/containers/pokedex-page-ui-handler";
|
||||
import { SavingIconHandler } from "#ui/containers/saving-icon-handler";
|
||||
import { SavingIconContainer } from "#ui/containers/saving-icon-handler";
|
||||
import { GamepadBindingUiHandler } from "#ui/gamepad-binding-ui-handler";
|
||||
import { AchvsUiHandler } from "#ui/handlers/achvs-ui-handler";
|
||||
import { AutoCompleteUiHandler } from "#ui/handlers/autocomplete-ui-handler";
|
||||
@ -19,10 +18,10 @@ import { ChangePasswordFormUiHandler } from "#ui/handlers/change-password-form-u
|
||||
import { CommandUiHandler } from "#ui/handlers/command-ui-handler";
|
||||
import { ConfirmUiHandler } from "#ui/handlers/confirm-ui-handler";
|
||||
import { EggGachaUiHandler } from "#ui/handlers/egg-gacha-ui-handler";
|
||||
import { EggHatchSceneHandler } from "#ui/handlers/egg-hatch-scene-handler";
|
||||
import { EggHatchSceneUiHandler } from "#ui/handlers/egg-hatch-scene-ui-handler";
|
||||
import { EggListUiHandler } from "#ui/handlers/egg-list-ui-handler";
|
||||
import { EggSummaryUiHandler } from "#ui/handlers/egg-summary-ui-handler";
|
||||
import { EvolutionSceneHandler } from "#ui/handlers/evolution-scene-handler";
|
||||
import { EvolutionSceneUiHandler } from "#ui/handlers/evolution-scene-ui-handler";
|
||||
import { FightUiHandler } from "#ui/handlers/fight-ui-handler";
|
||||
import { GameStatsUiHandler } from "#ui/handlers/game-stats-ui-handler";
|
||||
import { LoadingModalUiHandler } from "#ui/handlers/loading-modal-ui-handler";
|
||||
@ -32,6 +31,7 @@ import { MessageUiHandler } from "#ui/handlers/message-ui-handler";
|
||||
import { ModifierSelectUiHandler } from "#ui/handlers/modifier-select-ui-handler";
|
||||
import { MysteryEncounterUiHandler } from "#ui/handlers/mystery-encounter-ui-handler";
|
||||
import { PartyUiHandler } from "#ui/handlers/party-ui-handler";
|
||||
import { PokedexPageUiHandler } from "#ui/handlers/pokedex-page-ui-handler";
|
||||
import { PokedexScanUiHandler } from "#ui/handlers/pokedex-scan-ui-handler";
|
||||
import { PokedexUiHandler } from "#ui/handlers/pokedex-ui-handler";
|
||||
import { RegistrationFormUiHandler } from "#ui/handlers/registration-form-ui-handler";
|
||||
@ -115,7 +115,7 @@ export class UI extends Phaser.GameObjects.Container {
|
||||
private overlay: Phaser.GameObjects.Rectangle;
|
||||
public achvBar: AchvBar;
|
||||
public bgmBar: BgmBar;
|
||||
public savingIcon: SavingIconHandler;
|
||||
public savingIcon: SavingIconContainer;
|
||||
|
||||
private tooltipContainer: Phaser.GameObjects.Container;
|
||||
private tooltipBg: Phaser.GameObjects.NineSlice;
|
||||
@ -141,8 +141,8 @@ export class UI extends Phaser.GameObjects.Container {
|
||||
new PartyUiHandler(),
|
||||
new SummaryUiHandler(),
|
||||
new StarterSelectUiHandler(),
|
||||
new EvolutionSceneHandler(),
|
||||
new EggHatchSceneHandler(),
|
||||
new EvolutionSceneUiHandler(),
|
||||
new EggHatchSceneUiHandler(),
|
||||
new EggSummaryUiHandler(),
|
||||
new ConfirmUiHandler(),
|
||||
new OptionSelectUiHandler(),
|
||||
@ -198,7 +198,7 @@ export class UI extends Phaser.GameObjects.Container {
|
||||
|
||||
globalScene.uiContainer.add(this.achvBar);
|
||||
|
||||
this.savingIcon = new SavingIconHandler();
|
||||
this.savingIcon = new SavingIconContainer();
|
||||
this.savingIcon.setup();
|
||||
|
||||
globalScene.uiContainer.add(this.savingIcon);
|
||||
|
@ -9,7 +9,7 @@ export enum PokemonIconAnimMode {
|
||||
|
||||
type PokemonIcon = Phaser.GameObjects.Container | Phaser.GameObjects.Sprite;
|
||||
|
||||
export class PokemonIconAnimHandler {
|
||||
export class PokemonIconAnimHelper {
|
||||
private icons: Map<PokemonIcon, PokemonIconAnimMode>;
|
||||
private toggled: boolean;
|
||||
|
@ -16,7 +16,7 @@ type UpdateDetailsCallbackFunction = (index: number) => void;
|
||||
* - in `UiHandler.processInput`: call `processNavigationInput` to have it handle the cursor updates while calling the defined callbacks
|
||||
* - in `UiHandler.clear`: call `reset`
|
||||
*/
|
||||
export class ScrollableGridUiHandler {
|
||||
export class ScrollableGridHelper {
|
||||
private readonly ROWS: number;
|
||||
private readonly COLUMNS: number;
|
||||
private handler: UiHandler;
|
||||
@ -47,7 +47,7 @@ export class ScrollableGridUiHandler {
|
||||
* @param scrollBar {@linkcode ScrollBar}
|
||||
* @returns this
|
||||
*/
|
||||
withScrollBar(scrollBar: ScrollBar): ScrollableGridUiHandler {
|
||||
withScrollBar(scrollBar: ScrollBar): ScrollableGridHelper {
|
||||
this.scrollBar = scrollBar;
|
||||
this.scrollBar.setTotalRows(Math.ceil(this.totalElements / this.COLUMNS));
|
||||
return this;
|
||||
@ -58,7 +58,7 @@ export class ScrollableGridUiHandler {
|
||||
* @param callback {@linkcode UpdateGridCallbackFunction}
|
||||
* @returns this
|
||||
*/
|
||||
withUpdateGridCallBack(callback: UpdateGridCallbackFunction): ScrollableGridUiHandler {
|
||||
withUpdateGridCallBack(callback: UpdateGridCallbackFunction): ScrollableGridHelper {
|
||||
this.updateGridCallback = callback;
|
||||
return this;
|
||||
}
|
||||
@ -68,7 +68,7 @@ export class ScrollableGridUiHandler {
|
||||
* @param callback {@linkcode UpdateDetailsCallbackFunction}
|
||||
* @returns this
|
||||
*/
|
||||
withUpdateSingleElementCallback(callback: UpdateDetailsCallbackFunction): ScrollableGridUiHandler {
|
||||
withUpdateSingleElementCallback(callback: UpdateDetailsCallbackFunction): ScrollableGridHelper {
|
||||
this.updateDetailsCallback = callback;
|
||||
return this;
|
||||
}
|
@ -12,8 +12,8 @@ import type { MoveSourceType } from "#enums/move-source-type";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon";
|
||||
import type { ModifierTypeOption } from "#modifiers/modifier-type";
|
||||
import type { DexAttrProps, StarterDataEntry } from "#system/game-data";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { DexAttrProps, StarterDataEntry } from "#types/save-data";
|
||||
import { BooleanHolder, type NumberHolder } from "./common";
|
||||
import { getPokemonSpecies } from "./pokemon-utils";
|
||||
|
||||
@ -204,7 +204,7 @@ export function applyChallenges(challengeType: ChallengeType.SHOP, status: Boole
|
||||
* @param challengeType - {@linkcode ChallengeType.POKEMON_ADD_TO_PARTY}
|
||||
* @param pokemon - The pokemon being caught
|
||||
* @param status - Whether the pokemon can be added to the party or not
|
||||
* @return `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
* @returns `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.POKEMON_ADD_TO_PARTY,
|
||||
@ -217,7 +217,7 @@ export function applyChallenges(
|
||||
* @param challengeType - {@linkcode ChallengeType.POKEMON_FUSION}
|
||||
* @param pokemon - The pokemon being checked
|
||||
* @param status - Whether the selected pokemon is allowed to fuse or not
|
||||
* @return `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
* @returns `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.POKEMON_FUSION,
|
||||
@ -230,7 +230,7 @@ export function applyChallenges(
|
||||
* @param challengeType - {@linkcode ChallengeType.POKEMON_MOVE}
|
||||
* @param moveId - The move being checked
|
||||
* @param status - Whether the move can be used or not
|
||||
* @return `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
* @returns `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.POKEMON_MOVE,
|
||||
@ -243,7 +243,7 @@ export function applyChallenges(
|
||||
* @param challengeType - {@linkcode ChallengeType.SHOP_ITEM}
|
||||
* @param shopItem - The item being checked
|
||||
* @param status - Whether the item should be added to the shop or not
|
||||
* @return `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
* @returns `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.SHOP_ITEM,
|
||||
@ -256,7 +256,7 @@ export function applyChallenges(
|
||||
* @param challengeType - {@linkcode ChallengeType.WAVE_REWARD}
|
||||
* @param reward - The reward being checked
|
||||
* @param status - Whether the reward should be added to the reward options or not
|
||||
* @return `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
* @returns `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
*/
|
||||
export function applyChallenges(
|
||||
challengeType: ChallengeType.WAVE_REWARD,
|
||||
@ -268,7 +268,7 @@ export function applyChallenges(
|
||||
* Apply all challenges that prevent recovery from fainting
|
||||
* @param challengeType - {@linkcode ChallengeType.PREVENT_REVIVE}
|
||||
* @param status - Whether fainting is a permanent status or not
|
||||
* @return `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
* @returns `true` if any challenge was sucessfully applied, `false` otherwise
|
||||
*/
|
||||
export function applyChallenges(challengeType: ChallengeType.PREVENT_REVIVE, status: BooleanHolder): boolean;
|
||||
|
||||
|
@ -135,8 +135,8 @@ export function randSeedItem<T>(items: T[]): T {
|
||||
|
||||
/**
|
||||
* Shuffle a list using the seeded rng. Utilises the Fisher-Yates algorithm.
|
||||
* @param {Array} items An array of items.
|
||||
* @returns {Array} A new shuffled array of items.
|
||||
* @param items An array of items.
|
||||
* @returns A new shuffled array of items.
|
||||
*/
|
||||
export function randSeedShuffle<T>(items: T[]): T[] {
|
||||
if (items.length <= 1) {
|
||||
@ -340,8 +340,8 @@ export function rgbToHsv(r: number, g: number, b: number) {
|
||||
|
||||
/**
|
||||
* Compare color difference in RGB
|
||||
* @param {Array} rgb1 First RGB color in array
|
||||
* @param {Array} rgb2 Second RGB color in array
|
||||
* @param rgb1 First RGB color in array
|
||||
* @param rgb2 Second RGB color in array
|
||||
*/
|
||||
export function deltaRgb(rgb1: number[], rgb2: number[]): number {
|
||||
const [r1, g1, b1] = rgb1;
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { loggedInUser } from "#app/account";
|
||||
import { saveKey } from "#app/constants";
|
||||
import type { StarterAttributes } from "#system/game-data";
|
||||
import type { StarterAttributes } from "#types/save-data";
|
||||
import { AES, enc } from "crypto-js";
|
||||
|
||||
/**
|
||||
|
@ -62,7 +62,7 @@ function trimFromStartAndEnd(str: string, charToTrim: string): string {
|
||||
/**
|
||||
* Capitalize the first letter of a string.
|
||||
* @param str - The string whose first letter is to be capitalized
|
||||
* @return The original string with its first letter capitalized.
|
||||
* @returns The original string with its first letter capitalized.
|
||||
* @example
|
||||
* ```ts
|
||||
* console.log(capitalizeFirstLetter("consectetur adipiscing elit")); // returns "Consectetur adipiscing elit"
|
||||
|
13
test/@types/vitest.d.ts
vendored
13
test/@types/vitest.d.ts
vendored
@ -29,6 +29,8 @@ import type { toHaveBattlerTagOptions } from "#test/test-utils/matchers/to-have-
|
||||
|
||||
declare module "vitest" {
|
||||
interface Assertion<T> {
|
||||
// #region Generic Matchers
|
||||
|
||||
/**
|
||||
* Check whether an array contains EXACTLY the given items (in any order).
|
||||
*
|
||||
@ -40,11 +42,20 @@ declare module "vitest" {
|
||||
*/
|
||||
toEqualArrayUnsorted(expected: T[]): void;
|
||||
|
||||
// #endregion Generic Matchers
|
||||
|
||||
// #region GameManager Matchers
|
||||
|
||||
/**
|
||||
* Check if the {@linkcode GameManager} has shown the given message at least once in the current battle.
|
||||
* @param expectedMessage - The expected message
|
||||
*/
|
||||
toHaveShownMessage(expectedMessage: string): void;
|
||||
/**
|
||||
* Check if the currently-running {@linkcode Phase} is of the given type.
|
||||
* @param expectedPhase - The expected {@linkcode PhaseString}
|
||||
*/
|
||||
toBeAtPhase(expectedPhase: PhaseString): void;
|
||||
// #endregion GameManager Matchers
|
||||
|
||||
// #region Arena Matchers
|
||||
|
||||
|
@ -57,7 +57,7 @@ describe("Abilities - Arena Trap", () => {
|
||||
|
||||
await game.phaseInterceptor.to("CommandPhase");
|
||||
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("abilityTriggers:arenaTrap", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(enemy),
|
||||
abilityName: allAbilities[AbilityId.ARENA_TRAP].name,
|
||||
|
@ -99,7 +99,7 @@ describe("Abilities - Cud Chew", () => {
|
||||
expect(abDisplaySpy.mock.calls[1][2]).toBe(false);
|
||||
|
||||
// should display messgae
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("battle:hpIsFull", {
|
||||
pokemonName: getPokemonNameWithAffix(farigiraf),
|
||||
}),
|
||||
|
@ -18,8 +18,8 @@ describe("Abilities - Flower Gift", () => {
|
||||
|
||||
/**
|
||||
* Tests reverting to normal form when Cloud Nine/Air Lock is active on the field
|
||||
* @param {GameManager} game The game manager instance
|
||||
* @param {AbilityId} ability The ability that is active on the field
|
||||
* @param game The game manager instance
|
||||
* @param ability The ability that is active on the field
|
||||
*/
|
||||
const testRevertFormAgainstAbility = async (game: GameManager, ability: AbilityId) => {
|
||||
game.override.starterForms({ [SpeciesId.CASTFORM]: SUNSHINE_FORM }).enemyAbility(ability);
|
||||
|
@ -21,7 +21,7 @@ describe("Abilities - Gulp Missile", () => {
|
||||
/**
|
||||
* Gets the effect damage of Gulp Missile
|
||||
* See Gulp Missile {@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(Ability)}
|
||||
* @param {Pokemon} pokemon The pokemon taking the effect damage.
|
||||
* @param pokemon The pokemon taking the effect damage.
|
||||
* @returns The effect damage of Gulp Missile
|
||||
*/
|
||||
const getEffectDamage = (pokemon: Pokemon): number => {
|
||||
|
@ -54,7 +54,7 @@ describe("Ability - Truant", () => {
|
||||
|
||||
expect(player.getLastXMoves(1)[0]).toEqual(expect.objectContaining({ move: MoveId.NONE, result: MoveResult.FAIL }));
|
||||
expect(enemy.hp).toBe(enemy.getMaxHp());
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("battlerTags:truantLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(player),
|
||||
}),
|
||||
|
@ -8,6 +8,7 @@ import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted";
|
||||
import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp";
|
||||
import { toHaveHp } from "#test/test-utils/matchers/to-have-hp";
|
||||
import { toHavePositionalTag } from "#test/test-utils/matchers/to-have-positional-tag";
|
||||
import { toHaveShownMessage } from "#test/test-utils/matchers/to-have-shown-message";
|
||||
import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage";
|
||||
import { toHaveStatusEffect } from "#test/test-utils/matchers/to-have-status-effect";
|
||||
import { toHaveTakenDamage } from "#test/test-utils/matchers/to-have-taken-damage";
|
||||
@ -25,6 +26,7 @@ import { expect } from "vitest";
|
||||
|
||||
expect.extend({
|
||||
toEqualArrayUnsorted,
|
||||
toHaveShownMessage,
|
||||
toBeAtPhase,
|
||||
toHaveWeather,
|
||||
toHaveTerrain,
|
||||
|
@ -47,7 +47,7 @@ describe("Moves - Chilly Reception", () => {
|
||||
expect(game.field.getPlayerPokemon()).toBe(meowth);
|
||||
expect(slowking.isOnField()).toBe(false);
|
||||
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||
);
|
||||
});
|
||||
@ -110,7 +110,7 @@ describe("Moves - Chilly Reception", () => {
|
||||
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||
expect(game.field.getPlayerPokemon()).toBe(slowking);
|
||||
expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||
);
|
||||
});
|
||||
@ -129,7 +129,7 @@ describe("Moves - Chilly Reception", () => {
|
||||
expect(game.field.getPlayerPokemon()).toBe(meowth);
|
||||
expect(slowking.isOnField()).toBe(false);
|
||||
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||
expect(game.textInterceptor.logs).not.toContain(
|
||||
expect(game).not.toHaveShownMessage(
|
||||
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||
);
|
||||
});
|
||||
|
@ -99,7 +99,7 @@ describe("Moves - Delayed Attacks", () => {
|
||||
expectFutureSightActive(0);
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
expect(enemy).not.toHaveFullHp();
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("moveTriggers:tookMoveAttack", {
|
||||
pokemonName: getPokemonNameWithAffix(enemy),
|
||||
moveName: allMoves[move].name,
|
||||
@ -227,7 +227,7 @@ describe("Moves - Delayed Attacks", () => {
|
||||
|
||||
expect(karp).toHaveFullHp();
|
||||
expect(feebas).toHaveFullHp();
|
||||
expect(game.textInterceptor.logs).not.toContain(
|
||||
expect(game).not.toHaveShownMessage(
|
||||
i18next.t("moveTriggers:tookMoveAttack", {
|
||||
pokemonName: getPokemonNameWithAffix(karp),
|
||||
moveName: allMoves[MoveId.FUTURE_SIGHT].name,
|
||||
@ -256,7 +256,7 @@ describe("Moves - Delayed Attacks", () => {
|
||||
await passTurns(2);
|
||||
|
||||
expect(enemy1).not.toHaveFullHp();
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("moveTriggers:tookMoveAttack", {
|
||||
pokemonName: getPokemonNameWithAffix(enemy1),
|
||||
moveName: allMoves[MoveId.FUTURE_SIGHT].name,
|
||||
@ -284,7 +284,7 @@ describe("Moves - Delayed Attacks", () => {
|
||||
|
||||
expectFutureSightActive(0);
|
||||
expect(enemy1).toHaveFullHp();
|
||||
expect(game.textInterceptor.logs).not.toContain(
|
||||
expect(game).not.toHaveShownMessage(
|
||||
i18next.t("moveTriggers:tookMoveAttack", {
|
||||
pokemonName: getPokemonNameWithAffix(enemy1),
|
||||
moveName: allMoves[MoveId.FUTURE_SIGHT].name,
|
||||
@ -321,7 +321,7 @@ describe("Moves - Delayed Attacks", () => {
|
||||
|
||||
expect(enemy1).toHaveFullHp();
|
||||
expect(enemy2).not.toHaveFullHp();
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("moveTriggers:tookMoveAttack", {
|
||||
pokemonName: getPokemonNameWithAffix(enemy2),
|
||||
moveName: allMoves[MoveId.FUTURE_SIGHT].name,
|
||||
@ -354,7 +354,7 @@ describe("Moves - Delayed Attacks", () => {
|
||||
// Player Normalize was not applied due to being off field
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
expect(enemy).not.toHaveFullHp();
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("moveTriggers:tookMoveAttack", {
|
||||
pokemonName: getPokemonNameWithAffix(enemy),
|
||||
moveName: allMoves[MoveId.DOOM_DESIRE].name,
|
||||
|
@ -16,7 +16,7 @@ describe("Moves - Flame Burst", () => {
|
||||
* Calculates the effect damage of Flame Burst which is 1/16 of the target ally's max HP
|
||||
* See Flame Burst {@link https://bulbapedia.bulbagarden.net/wiki/Flame_Burst_(move)}
|
||||
* See Flame Burst's move attribute {@linkcode FlameBurstAttr}
|
||||
* @param pokemon {@linkcode Pokemon} - The ally of the move's target
|
||||
* @param pokemon - The ally of the move's target
|
||||
* @returns Effect damage of Flame Burst
|
||||
*/
|
||||
const getEffectDamage = (pokemon: Pokemon): number => {
|
||||
|
104
test/moves/laser-focus.test.ts
Normal file
104
test/moves/laser-focus.test.ts
Normal file
@ -0,0 +1,104 @@
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Move - Laser Focus", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.ability(AbilityId.BALL_FETCH)
|
||||
.battleStyle("single")
|
||||
.criticalHits(false)
|
||||
.enemySpecies(SpeciesId.MAGIKARP)
|
||||
.enemyAbility(AbilityId.BALL_FETCH)
|
||||
.enemyMoveset(MoveId.SPLASH)
|
||||
.startingLevel(100)
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
it("should make the user's next attack a guaranteed critical hit", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
|
||||
|
||||
game.move.use(MoveId.LASER_FOCUS);
|
||||
await game.toNextTurn();
|
||||
|
||||
const feebas = game.field.getPlayerPokemon();
|
||||
expect(feebas).toHaveBattlerTag(BattlerTagType.ALWAYS_CRIT);
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("battlerTags:laserFocusOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(feebas),
|
||||
}),
|
||||
);
|
||||
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
const critSpy = vi.spyOn(enemy, "getCriticalHitResult");
|
||||
|
||||
game.move.use(MoveId.TACKLE);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(critSpy).toHaveLastReturnedWith(true);
|
||||
});
|
||||
|
||||
it("should disappear at the end of the next turn", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
|
||||
|
||||
const feebas = game.field.getPlayerPokemon();
|
||||
|
||||
game.move.use(MoveId.LASER_FOCUS);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(feebas).toHaveBattlerTag(BattlerTagType.ALWAYS_CRIT);
|
||||
|
||||
game.move.use(MoveId.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(feebas).not.toHaveBattlerTag(BattlerTagType.ALWAYS_CRIT);
|
||||
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
const critSpy = vi.spyOn(enemy, "getCriticalHitResult");
|
||||
|
||||
game.move.use(MoveId.TACKLE);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(critSpy).toHaveLastReturnedWith(false);
|
||||
});
|
||||
|
||||
it("should boost all attacks until the end of the next turn", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
|
||||
|
||||
game.move.use(MoveId.LASER_FOCUS);
|
||||
await game.toNextTurn();
|
||||
|
||||
const enemy = game.field.getEnemyPokemon();
|
||||
const critSpy = vi.spyOn(enemy, "getCriticalHitResult");
|
||||
|
||||
game.move.use(MoveId.TACKLE);
|
||||
await game.move.forceEnemyMove(MoveId.INSTRUCT);
|
||||
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(critSpy).toHaveReturnedTimes(2);
|
||||
expect(critSpy).toHaveNthReturnedWith(1, true);
|
||||
expect(critSpy).toHaveNthReturnedWith(2, true);
|
||||
});
|
||||
});
|
52
test/moves/splash-celebrate.test.ts
Normal file
52
test/moves/splash-celebrate.test.ts
Normal file
@ -0,0 +1,52 @@
|
||||
import { loggedInUser } from "#app/account";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe.each<{ name: string; move: MoveId; message: () => string }>([
|
||||
{ name: "Splash", move: MoveId.SPLASH, message: () => i18next.t("moveTriggers:splash") },
|
||||
{
|
||||
name: "Celebrate",
|
||||
move: MoveId.CELEBRATE,
|
||||
message: () => i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username }),
|
||||
},
|
||||
])("Move - $name", ({ move, message }) => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.ability(AbilityId.BALL_FETCH)
|
||||
.battleStyle("single")
|
||||
.criticalHits(false)
|
||||
.enemySpecies(SpeciesId.MAGIKARP)
|
||||
.enemyAbility(AbilityId.BALL_FETCH)
|
||||
.enemyMoveset(MoveId.TACKLE)
|
||||
.startingLevel(100)
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
it("should show a message on use", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
|
||||
|
||||
game.move.use(move);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(game).toHaveShownMessage(message());
|
||||
});
|
||||
});
|
@ -55,7 +55,7 @@ describe("Move - Wish", () => {
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
expect(game).toHaveShownMessage(
|
||||
i18next.t("arenaTag:wishTagOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(alomomola),
|
||||
}),
|
||||
@ -170,7 +170,7 @@ describe("Move - Wish", () => {
|
||||
|
||||
// Wish went away without doing anything
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
expect(game.textInterceptor.logs).not.toContain(
|
||||
expect(game).not.toHaveShownMessage(
|
||||
i18next.t("arenaTag:wishTagOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(blissey),
|
||||
}),
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { PokerogueSessionSavedataApi } from "#api/pokerogue-session-savedata-api";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import { initServerForApiTests } from "#test/test-utils/test-file-initialization";
|
||||
import { getApiBaseUrl } from "#test/test-utils/test-utils";
|
||||
import type {
|
||||
@ -10,6 +9,7 @@ import type {
|
||||
NewClearSessionSavedataRequest,
|
||||
UpdateSessionSavedataRequest,
|
||||
} from "#types/api/pokerogue-session-save-data-api";
|
||||
import type { SessionSaveData } from "#types/save-data";
|
||||
import { HttpResponse, http } from "msw";
|
||||
import type { SetupServerApi } from "msw/node";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user