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Update test/abilities/illusion.test.ts
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
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@ -77,7 +77,7 @@ describe("Abilities - Illusion", () => {
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expect(zorua.battleData.illusion.active).equals(false);
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});
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it("trick the enemy AI for moves effectiveness using ILLUSION type instead of actual type", async () => {
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it("causes enemy AI to consider the illusion's type instead of the actual type when considering move effectiveness", async () => {
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game.override.enemyMoveset([Moves.FLAMETHROWER, Moves.PSYCHIC, Moves.TACKLE, Moves.TACKLE]);
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await game.classicMode.startBattle([Species.ZOROARK, Species.AXEW]);
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