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Apply suggestions from code review
Thank you Moka! Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
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@ -260,11 +260,11 @@ export default class RunInfoUiHandler extends UiHandler {
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if (this.runInfo.battleType === BattleType.WILD) {
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switch (this.runInfo.enemyParty.length) {
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case 1:
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// Wild - Singles
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// Wild - Singles
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this.parseWildSingleDefeat(enemyContainer);
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break;
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case 2:
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//Wild - Doubles
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// Wild - Doubles
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this.parseWildDoubleDefeat(enemyContainer);
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break;
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}
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