diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 20e1cadeb22..0afc06e1d59 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -2452,7 +2452,7 @@ export function getPartyLuckValue(party: Pokemon[]): integer { party[0].scene.executeWithSeedOffset(() => { DailyLuck.value = Utils.randSeedInt(15); // Random number between 0 and 14 }, 0, party[0].scene.seed); - return DailyLuck; + return DailyLuck.value; } const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? (p.scene.gameMode.isDaily ? 0 : p.getLuck()) : 0) .reduce((total: integer, value: integer) => total += value, 0), 0, 14);