Merge branch 'beta' into after_you_implementation

This commit is contained in:
NightKev 2024-09-01 22:52:29 -07:00
commit 32d2bcfa4e
2170 changed files with 94234 additions and 40792 deletions

45
.github/CODEOWNERS vendored Normal file
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@ -0,0 +1,45 @@
# Order is important; the last matching pattern takes the most precedence.
# everything (whole code-base) - Junior Devs
* @pagefaultgames/junior-dev-team
# github actions/templates etc. - Dev Leads
/.github @pagefaultgames/dev-leads
# --- Translations ---
# all translations - Translation Leads
/src/locales @pagefaultgames/translation-leads
# Catalan (Spain/Spanish)
/src/locales/ca_ES @pagefaultgames/catalan-translation-team
# German
/src/locales/de @pagefaultgames/german-translation-team
# English
/src/locales/en @pagefaultgames/english-translation-team
# Spanish
/src/locales/es @pagefaultgames/spanish-translation-team
# French
/src/locales/fr @pagefaultgames/french-translation-team
# Italian
/src/locales/it @pagefaultgames/italian-translation-team
# Japenese
/src/locales/ja @pagefaultgames/japanese-translation-team
# Korean
/src/locales/ko @pagefaultgames/korean-translation-team
# Brasilian (Brasil/Portuguese)
/src/locales/pt_BR @pagefaultgames/portuguese_br-translation-team
# Chinese (simplified)
/src/locales/zh_CN @pagefaultgames/chinese_simplified-translation-team
# Chinese (traditional)
/src/locales/zh_TW @pagefaultgames/chinese_traditional-translation-team

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@ -1,7 +1,7 @@
name: Feature Request
description: Suggest an idea for this project
title: "[Feature] "
labels: ["enhancement"]
labels: ["Enhancement"]
body:
- type: markdown
attributes:

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@ -30,7 +30,7 @@
- [ ] The PR is self-contained and cannot be split into smaller PRs?
- [ ] Have I provided a clear explanation of the changes?
- [ ] Have I considered writing automated tests for the issue?
- [ ] If I have text, did I add placeholders for them in locales?
- [ ] If I have text, did I make it translatable and add a key in the English locale file(s)?
- [ ] Have I tested the changes (manually)?
- [ ] Are all unit tests still passing? (`npm run test`)
- [ ] Are the changes visual?

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@ -53,6 +53,7 @@ Check out [Github Issues](https://github.com/pagefaultgames/pokerogue/issues) to
- Pokémon Sun/Moon
- Pokémon Ultra Sun/Ultra Moon
- Pokémon Sword/Shield
- Pokémon Legends: Arceus
- Pokémon Scarlet/Violet
- Firel (Custom Laboratory, Metropolis, Seabed, and Space biome music)
- Lmz (Custom Jungle biome music)

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create-test-boilerplate.js Normal file
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import fs from 'fs';
import path from 'path';
import { fileURLToPath } from 'url';
/**
* This script creates a test boilerplate file for a move or ability.
* @param {string} type - The type of test to create. Either "move" or "ability".
* @param {string} fileName - The name of the file to create.
* @example npm run create-test move tackle
*/
// Get the directory name of the current module file
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
// Get the arguments from the command line
const args = process.argv.slice(2);
const type = args[0]; // "move" or "ability"
let fileName = args[1]; // The file name
if (!type || !fileName) {
console.error('Please provide both a type ("move" or "ability") and a file name.');
process.exit(1);
}
// Convert fileName from to snake_case if camelCase is given
fileName = fileName.replace(/([a-z])([A-Z])/g, '$1_$2').toLowerCase();
// Format the description for the test case
const formattedName = fileName
.replace(/_/g, ' ')
.replace(/\b\w/g, char => char.toUpperCase());
// Determine the directory based on the type
let dir;
let description;
if (type === 'move') {
dir = path.join(__dirname, 'src', 'test', 'moves');
description = `Moves - ${formattedName}`;
} else if (type === 'ability') {
dir = path.join(__dirname, 'src', 'test', 'abilities');
description = `Abilities - ${formattedName}`;
} else {
console.error('Invalid type. Please use "move" or "ability".');
process.exit(1);
}
// Ensure the directory exists
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
// Create the file with the given name
const filePath = path.join(dir, `${fileName}.test.ts`);
if (fs.existsSync(filePath)) {
console.error(`File "${fileName}.test.ts" already exists.`);
process.exit(1);
}
// Define the content template
const content = `import { Abilities } from "#enums/abilities";
import GameManager from "#test/utils/gameManager";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it } from "vitest";
describe("${description}", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const TIMEOUT = 20 * 1000;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(SPLASH_ONLY);
});
it("test case", async () => {
// await game.classicMode.startBattle();
// game.move.select();
}, TIMEOUT);
});
`;
// Write the template content to the file
fs.writeFileSync(filePath, content, 'utf8');
console.log(`File created at: ${filePath}`);

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@ -17,6 +17,12 @@ body {
background: #484050;
}
@media (display-mode: fullscreen) {
body {
background: #000000;
}
}
#links {
width: 90%;
text-align: center;
@ -142,10 +148,10 @@ input:-internal-autofill-selected {
/* Show cycle buttons only on STARTER_SELECT and on touch configuration panel */
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadOpenFilters,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleForm,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleShiny,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='RUN_INFO']) #apadCycleForm,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='RUN_INFO']) #apadCycleShiny,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleNature,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleAbility,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT'], [data-ui-mode='RUN_INFO']) #apadCycleAbility,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleGender,
#touchControls:not(.config-mode):not([data-ui-mode='STARTER_SELECT']) #apadCycleVariant {
display: none;

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@ -18,7 +18,8 @@
"eslint-ci": "eslint .",
"docs": "typedoc",
"depcruise": "depcruise src",
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg"
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
"create-test": "node ./create-test-boilerplate.js"
},
"devDependencies": {
"@eslint/js": "^9.3.0",

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