This commit is contained in:
Inês Simões 2025-08-13 11:23:37 -05:00 committed by GitHub
commit 3296d59e37
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
7 changed files with 410 additions and 40 deletions

View File

@ -38,6 +38,7 @@ export enum UiMode {
UNAVAILABLE,
CHALLENGE_SELECT,
RENAME_POKEMON,
RENAME_RUN,
RUN_HISTORY,
RUN_INFO,
TEST_DIALOGUE,

View File

@ -127,6 +127,7 @@ export interface SessionSaveData {
battleType: BattleType;
trainer: TrainerData;
gameVersion: string;
runNameText: string;
timestamp: number;
challenges: ChallengeData[];
mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
@ -979,6 +980,54 @@ export class GameData {
});
}
async renameSession(slotId: number, newName: string): Promise<boolean> {
return new Promise(async resolve => {
if (slotId < 0) {
return resolve(false);
}
const sessionData: SessionSaveData | null = await this.getSession(slotId);
if (!sessionData) {
return resolve(false);
}
if (newName === "") {
return resolve(true);
}
sessionData.runNameText = newName;
const updatedDataStr = JSON.stringify(sessionData);
const encrypted = encrypt(updatedDataStr, bypassLogin);
const secretId = this.secretId;
const trainerId = this.trainerId;
if (bypassLogin) {
localStorage.setItem(
`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`,
encrypt(updatedDataStr, bypassLogin),
);
resolve(true);
return;
}
pokerogueApi.savedata.session
.update({ slot: slotId, trainerId, secretId, clientSessionId }, encrypted)
.then(error => {
if (error) {
console.error("Failed to update session name:", error);
resolve(false);
} else {
localStorage.setItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`, encrypted);
updateUserInfo().then(success => {
if (success !== null && !success) {
return resolve(false);
}
});
resolve(true);
}
});
});
}
loadSession(slotId: number, sessionData?: SessionSaveData): Promise<boolean> {
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: fix this
return new Promise(async (resolve, reject) => {

View File

@ -0,0 +1,54 @@
import i18next from "i18next";
import type { InputFieldConfig } from "./form-modal-ui-handler";
import { FormModalUiHandler } from "./form-modal-ui-handler";
import type { ModalConfig } from "./modal-ui-handler";
export class RenameRunFormUiHandler extends FormModalUiHandler {
getModalTitle(_config?: ModalConfig): string {
return i18next.t("menu:renamerun");
}
getWidth(_config?: ModalConfig): number {
return 160;
}
getMargin(_config?: ModalConfig): [number, number, number, number] {
return [0, 0, 48, 0];
}
getButtonLabels(_config?: ModalConfig): string[] {
return [i18next.t("menu:rename"), i18next.t("menu:cancel")];
}
getReadableErrorMessage(error: string): string {
const colonIndex = error?.indexOf(":");
if (colonIndex > 0) {
error = error.slice(0, colonIndex);
}
return super.getReadableErrorMessage(error);
}
override getInputFieldConfigs(): InputFieldConfig[] {
return [{ label: i18next.t("menu:runName") }];
}
show(args: any[]): boolean {
if (!super.show(args)) {
return false;
}
if (this.inputs?.length) {
this.inputs.forEach(input => {
input.text = "";
});
}
const config = args[0] as ModalConfig;
this.submitAction = _ => {
this.sanitizeInputs();
const sanitizedName = btoa(encodeURIComponent(this.inputs[0].text));
config.buttonActions[0](sanitizedName);
return true;
};
return true;
}
}

View File

@ -207,6 +207,10 @@ export class RunInfoUiHandler extends UiHandler {
headerText.setOrigin(0, 0);
headerText.setPositionRelative(headerBg, 8, 4);
this.runContainer.add(headerText);
const runName = addTextObject(0, 0, this.runInfo.runNameText, TextStyle.WINDOW);
runName.setOrigin(0, 0);
runName.setPositionRelative(headerBg, 60, 4);
this.runContainer.add(runName);
}
/**

View File

@ -1,12 +1,14 @@
import { GameMode } from "#app/game-mode";
import { globalScene } from "#app/global-scene";
import { Button } from "#enums/buttons";
import { GameModes } from "#enums/game-modes";
import { TextStyle } from "#enums/text-style";
import { UiMode } from "#enums/ui-mode";
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
import * as Modifier from "#modifiers/modifier";
import type { SessionSaveData } from "#system/game-data";
import type { PokemonData } from "#system/pokemon-data";
import type { OptionSelectConfig } from "#ui/abstract-option-select-ui-handler";
import { MessageUiHandler } from "#ui/message-ui-handler";
import { RunDisplayMode } from "#ui/run-info-ui-handler";
import { addTextObject } from "#ui/text";
@ -15,7 +17,7 @@ import { fixedInt, formatLargeNumber, getPlayTimeString, isNullOrUndefined } fro
import i18next from "i18next";
const SESSION_SLOTS_COUNT = 5;
const SLOTS_ON_SCREEN = 3;
const SLOTS_ON_SCREEN = 2;
export enum SaveSlotUiMode {
LOAD,
@ -33,6 +35,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
private uiMode: SaveSlotUiMode;
private saveSlotSelectCallback: SaveSlotSelectCallback | null;
protected manageDataConfig: OptionSelectConfig;
private scrollCursor = 0;
@ -101,6 +104,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
processInput(button: Button): boolean {
const ui = this.getUi();
const manageDataOptions: any[] = [];
let success = false;
let error = false;
@ -109,14 +113,115 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
const originalCallback = this.saveSlotSelectCallback;
if (button === Button.ACTION) {
const cursor = this.cursor + this.scrollCursor;
if (this.uiMode === SaveSlotUiMode.LOAD && !this.sessionSlots[cursor].hasData) {
const sessionSlot = this.sessionSlots[cursor];
if (this.uiMode === SaveSlotUiMode.LOAD && !sessionSlot.hasData) {
error = true;
} else {
switch (this.uiMode) {
case SaveSlotUiMode.LOAD:
this.saveSlotSelectCallback = null;
originalCallback?.(cursor);
if (!sessionSlot.malformed) {
manageDataOptions.push({
label: i18next.t("menu:loadGame"),
handler: () => {
globalScene.ui.revertMode();
originalCallback?.(cursor);
return true;
},
keepOpen: false,
});
manageDataOptions.push({
label: i18next.t("saveSlotSelectUiHandler:renameRun"),
handler: () => {
globalScene.ui.revertMode();
ui.setOverlayMode(
UiMode.RENAME_RUN,
{
buttonActions: [
(sanitizedName: string) => {
const name = decodeURIComponent(atob(sanitizedName));
globalScene.gameData.renameSession(cursor, name).then(response => {
if (response[0] === false) {
globalScene.reset(true);
} else {
this.clearSessionSlots();
this.cursorObj = null;
this.populateSessionSlots();
this.setScrollCursor(0);
this.setCursor(0);
ui.revertMode();
ui.showText("", 0);
}
});
},
() => {
ui.revertMode();
},
],
},
"",
);
return true;
},
});
}
this.manageDataConfig = {
xOffset: 0,
yOffset: 48,
options: manageDataOptions,
maxOptions: 4,
};
manageDataOptions.push({
label: i18next.t("saveSlotSelectUiHandler:deleteRun"),
handler: () => {
globalScene.ui.revertMode();
ui.showText(i18next.t("saveSlotSelectUiHandler:deleteData"), null, () => {
ui.setOverlayMode(
UiMode.CONFIRM,
() => {
globalScene.gameData.tryClearSession(cursor).then(response => {
if (response[0] === false) {
globalScene.reset(true);
} else {
this.clearSessionSlots();
this.cursorObj = null;
this.populateSessionSlots();
this.setScrollCursor(0);
this.setCursor(0);
ui.revertMode();
ui.showText("", 0);
}
});
},
() => {
ui.revertMode();
ui.showText("", 0);
},
false,
0,
19,
import.meta.env.DEV ? 300 : 2000,
);
});
return true;
},
keepOpen: false,
});
manageDataOptions.push({
label: i18next.t("menuUiHandler:cancel"),
handler: () => {
globalScene.ui.revertMode();
return true;
},
keepOpen: true,
});
ui.setOverlayMode(UiMode.MENU_OPTION_SELECT, this.manageDataConfig);
break;
case SaveSlotUiMode.SAVE: {
const saveAndCallback = () => {
const originalCallback = this.saveSlotSelectCallback;
@ -161,6 +266,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
}
} else {
this.saveSlotSelectCallback = null;
ui.showText("", 0);
originalCallback?.(-1);
success = true;
}
@ -267,33 +373,34 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
this.cursorObj = globalScene.add.container(0, 0);
const cursorBox = globalScene.add.nineslice(
0,
0,
15,
"select_cursor_highlight_thick",
undefined,
296,
44,
294,
this.sessionSlots[prevSlotIndex ?? 0]?.saveData?.runNameText ? 50 : 60,
6,
6,
6,
6,
);
const rightArrow = globalScene.add.image(0, 0, "cursor");
rightArrow.setPosition(160, 0);
rightArrow.setPosition(160, 15);
rightArrow.setName("rightArrow");
this.cursorObj.add([cursorBox, rightArrow]);
this.sessionSlotsContainer.add(this.cursorObj);
}
const cursorPosition = cursor + this.scrollCursor;
const cursorIncrement = cursorPosition * 56;
const cursorIncrement = cursorPosition * 76;
if (this.sessionSlots[cursorPosition] && this.cursorObj) {
const hasData = this.sessionSlots[cursorPosition].hasData;
const session = this.sessionSlots[cursorPosition];
const hasData = session.hasData && !session.malformed;
// If the session slot lacks session data, it does not move from its default, central position.
// Only session slots with session data will move leftwards and have a visible arrow.
if (!hasData) {
this.cursorObj.setPosition(151, 26 + cursorIncrement);
this.cursorObj.setPosition(151, 20 + cursorIncrement);
this.sessionSlots[cursorPosition].setPosition(0, cursorIncrement);
} else {
this.cursorObj.setPosition(145, 26 + cursorIncrement);
this.cursorObj.setPosition(145, 20 + cursorIncrement);
this.sessionSlots[cursorPosition].setPosition(-6, cursorIncrement);
}
this.setArrowVisibility(hasData);
@ -311,7 +418,8 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
revertSessionSlot(slotIndex: number): void {
const sessionSlot = this.sessionSlots[slotIndex];
if (sessionSlot) {
sessionSlot.setPosition(0, slotIndex * 56);
const valueHeight = 76;
sessionSlot.setPosition(0, slotIndex * valueHeight);
}
}
@ -340,7 +448,7 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
this.setCursor(this.cursor, prevSlotIndex);
globalScene.tweens.add({
targets: this.sessionSlotsContainer,
y: this.sessionSlotsContainerInitialY - 56 * scrollCursor,
y: this.sessionSlotsContainerInitialY - 76 * scrollCursor,
duration: fixedInt(325),
ease: "Sine.easeInOut",
});
@ -374,12 +482,14 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
class SessionSlot extends Phaser.GameObjects.Container {
public slotId: number;
public hasData: boolean;
/** Indicates the save slot ran into an error while being loaded */
public malformed: boolean;
private slotWindow: Phaser.GameObjects.NineSlice;
private loadingLabel: Phaser.GameObjects.Text;
public saveData: SessionSaveData;
constructor(slotId: number) {
super(globalScene, 0, slotId * 56);
super(globalScene, 0, slotId * 76);
this.slotId = slotId;
@ -387,32 +497,89 @@ class SessionSlot extends Phaser.GameObjects.Container {
}
setup() {
const slotWindow = addWindow(0, 0, 304, 52);
this.add(slotWindow);
this.slotWindow = addWindow(0, 0, 304, 70);
this.add(this.slotWindow);
this.loadingLabel = addTextObject(152, 26, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW);
this.loadingLabel = addTextObject(152, 33, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW);
this.loadingLabel.setOrigin(0.5, 0.5);
this.add(this.loadingLabel);
}
/**
* Generates a name for sessions that don't have a name yet.
* @param data - The {@linkcode SessionSaveData} being checked
* @returns The default name for the given data.
*/
decideFallback(data: SessionSaveData): string {
let fallbackName = `${GameMode.getModeName(data.gameMode)}`;
switch (data.gameMode) {
case GameModes.CLASSIC:
fallbackName += ` (${globalScene.gameData.gameStats.classicSessionsPlayed + 1})`;
break;
case GameModes.ENDLESS:
case GameModes.SPLICED_ENDLESS:
fallbackName += ` (${globalScene.gameData.gameStats.endlessSessionsPlayed + 1})`;
break;
case GameModes.DAILY: {
const runDay = new Date(data.timestamp).toLocaleDateString();
fallbackName += ` (${runDay})`;
break;
}
case GameModes.CHALLENGE: {
const activeChallenges = data.challenges.filter(c => c.value !== 0);
if (activeChallenges.length === 0) {
break;
}
fallbackName = "";
for (const challenge of activeChallenges.slice(0, 3)) {
if (fallbackName !== "") {
fallbackName += ", ";
}
fallbackName += challenge.toChallenge().getName();
}
if (activeChallenges.length > 3) {
fallbackName += ", ...";
} else if (fallbackName === "") {
// Something went wrong when retrieving the names of the active challenges,
// so fall back to just naming the run "Challenge"
fallbackName = `${GameMode.getModeName(data.gameMode)}`;
}
break;
}
}
return fallbackName;
}
async setupWithData(data: SessionSaveData) {
const hasName = data?.runNameText;
this.remove(this.loadingLabel, true);
if (hasName) {
const nameLabel = addTextObject(8, 5, data.runNameText, TextStyle.WINDOW);
this.add(nameLabel);
} else {
const fallbackName = this.decideFallback(data);
await globalScene.gameData.renameSession(this.slotId, fallbackName);
const nameLabel = addTextObject(8, 5, fallbackName, TextStyle.WINDOW);
this.add(nameLabel);
}
const gameModeLabel = addTextObject(
8,
5,
19,
`${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unknown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`,
TextStyle.WINDOW,
);
this.add(gameModeLabel);
const timestampLabel = addTextObject(8, 19, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW);
const timestampLabel = addTextObject(8, 33, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW);
this.add(timestampLabel);
const playTimeLabel = addTextObject(8, 33, getPlayTimeString(data.playTime), TextStyle.WINDOW);
const playTimeLabel = addTextObject(8, 47, getPlayTimeString(data.playTime), TextStyle.WINDOW);
this.add(playTimeLabel);
const pokemonIconsContainer = globalScene.add.container(144, 4);
const pokemonIconsContainer = globalScene.add.container(144, 16);
data.party.forEach((p: PokemonData, i: number) => {
const iconContainer = globalScene.add.container(26 * i, 0);
iconContainer.setScale(0.75);
@ -441,7 +608,7 @@ class SessionSlot extends Phaser.GameObjects.Container {
this.add(pokemonIconsContainer);
const modifierIconsContainer = globalScene.add.container(148, 30);
const modifierIconsContainer = globalScene.add.container(148, 38);
modifierIconsContainer.setScale(0.5);
let visibleModifierIndex = 0;
for (const m of data.modifiers) {
@ -464,22 +631,32 @@ class SessionSlot extends Phaser.GameObjects.Container {
load(): Promise<boolean> {
return new Promise<boolean>(resolve => {
globalScene.gameData.getSession(this.slotId).then(async sessionData => {
// Ignore the results if the view was exited
if (!this.active) {
return;
}
if (!sessionData) {
this.hasData = false;
this.loadingLabel.setText(i18next.t("saveSlotSelectUiHandler:empty"));
resolve(false);
return;
}
this.hasData = true;
this.saveData = sessionData;
await this.setupWithData(sessionData);
resolve(true);
});
globalScene.gameData
.getSession(this.slotId)
.then(async sessionData => {
// Ignore the results if the view was exited
if (!this.active) {
return;
}
this.hasData = !!sessionData;
if (!sessionData) {
this.loadingLabel.setText(i18next.t("saveSlotSelectUiHandler:empty"));
resolve(false);
return;
}
this.saveData = sessionData;
resolve(true);
})
.catch(e => {
if (!this.active) {
return;
}
console.warn(`Failed to load session slot #${this.slotId}:`, e);
this.loadingLabel.setText(i18next.t("menu:failedToLoadSession"));
this.hasData = true;
this.malformed = true;
resolve(true);
});
});
}
}

View File

@ -60,6 +60,7 @@ import { addWindow } from "#ui/ui-theme";
import { UnavailableModalUiHandler } from "#ui/unavailable-modal-ui-handler";
import { executeIf } from "#utils/common";
import i18next from "i18next";
import { RenameRunFormUiHandler } from "./rename-run-ui-handler";
const transitionModes = [
UiMode.SAVE_SLOT,
@ -98,6 +99,7 @@ const noTransitionModes = [
UiMode.SESSION_RELOAD,
UiMode.UNAVAILABLE,
UiMode.RENAME_POKEMON,
UiMode.RENAME_RUN,
UiMode.TEST_DIALOGUE,
UiMode.AUTO_COMPLETE,
UiMode.ADMIN,
@ -168,6 +170,7 @@ export class UI extends Phaser.GameObjects.Container {
new UnavailableModalUiHandler(),
new GameChallengesUiHandler(),
new RenameFormUiHandler(),
new RenameRunFormUiHandler(),
new RunHistoryUiHandler(),
new RunInfoUiHandler(),
new TestDialogueUiHandler(UiMode.TEST_DIALOGUE),

View File

@ -0,0 +1,82 @@
import * as account from "#app/account";
import * as bypassLoginModule from "#app/global-vars/bypass-login";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import type { SessionSaveData } from "#app/system/game-data";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("System - Rename Run", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH])
.battleStyle("single")
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
describe("renameSession", () => {
beforeEach(() => {
vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(false);
vi.spyOn(account, "updateUserInfo").mockImplementation(async () => [true, 1]);
});
it("should return false if slotId < 0", async () => {
const result = await game.scene.gameData.renameSession(-1, "Named Run");
expect(result).toEqual(false);
});
it("should return false if getSession returns null", async () => {
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue(null as unknown as SessionSaveData);
const result = await game.scene.gameData.renameSession(-1, "Named Run");
expect(result).toEqual(false);
});
it("should return true if bypassLogin is true", async () => {
vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(true);
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
const result = await game.scene.gameData.renameSession(0, "Named Run");
expect(result).toEqual(true);
});
it("should return false if api returns error", async () => {
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
vi.spyOn(pokerogueApi.savedata.session, "update").mockResolvedValue("Unknown Error!");
const result = await game.scene.gameData.renameSession(0, "Named Run");
expect(result).toEqual(false);
});
it("should return true if api is succesfull", async () => {
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
vi.spyOn(pokerogueApi.savedata.session, "update").mockResolvedValue("");
const result = await game.scene.gameData.renameSession(0, "Named Run");
expect(result).toEqual(true);
expect(account.updateUserInfo).toHaveBeenCalled();
});
});
});