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removed commented code
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@ -2918,7 +2918,6 @@ export function initAbilities() {
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.unimplemented(),
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new Ability(Abilities.ANALYTIC, 5)
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.attr(AnalyticAbAttr),
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//.attr(MovePowerBoostAbAttr, (user, target, move) => !!target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn) || user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command !== Command.FIGHT, 1.3),
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new Ability(Abilities.ILLUSION, 5)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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@ -2884,7 +2884,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
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return (user, target, move) => move.category !== MoveCategory.STATUS || this.getSwitchOutCondition()(user, target, move);
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}
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public isSelfSwitch(): boolean {
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isSelfSwitch(): boolean {
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return this.user;
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}
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