corrected uturn flip turn crash

This commit is contained in:
YounesM 2024-05-07 16:02:58 +02:00
parent 582330df33
commit 31b51bb59a

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@ -13,7 +13,7 @@ export default class DamageNumberHandler {
add(target: Pokemon, amount: integer, result: DamageResult | HitResult.HEAL = HitResult.EFFECTIVE, critical: boolean = false): void {
const scene = target.scene;
if (!scene.damageNumbersMode)
if (!scene?.damageNumbersMode)
return;
const battlerIndex = target.getBattlerIndex();