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Sketch bug fix
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@ -160,7 +160,7 @@ export class TurnStartPhase extends FieldPhase {
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if (!queuedMove) {
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continue;
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}
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const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move) || new PokemonMove(queuedMove.move);
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const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move && m?.ppUsed < m?.getMovePp()) || new PokemonMove(queuedMove.move);
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if (move.getMove().hasAttr(MoveHeaderAttr)) {
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this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move));
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}
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