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Fix Formatting and Reorder Parameters
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@ -715,7 +715,7 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
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applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
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const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
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return attacker.trySetStatus(effect, true, 0, null, pokemon);
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return attacker.trySetStatus(effect, true, pokemon);
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}
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return false;
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@ -1177,7 +1177,7 @@ export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr {
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applyPostAttack(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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if (pokemon != attacker && (!this.contactRequired || move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) && pokemon.randSeedInt(100) < this.chance && !pokemon.status) {
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const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
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return attacker.trySetStatus(effect, true, 0, null, pokemon);
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return attacker.trySetStatus(effect, true, pokemon);
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}
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return false;
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@ -316,7 +316,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
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}
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} else if (!pokemon.status) {
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const toxic = this.layers > 1;
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if (pokemon.trySetStatus(!toxic ? StatusEffect.POISON : StatusEffect.TOXIC, true, null, `the ${this.getMoveName()}`))
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if (pokemon.trySetStatus(!toxic ? StatusEffect.POISON : StatusEffect.TOXIC, true))
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return true;
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}
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}
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@ -819,7 +819,7 @@ export class ContactPoisonProtectedTag extends ProtectedTag {
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const effectPhase = pokemon.scene.getCurrentPhase();
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if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
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const attacker = effectPhase.getPokemon();
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attacker.trySetStatus(StatusEffect.POISON, true, 0, null, pokemon);
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attacker.trySetStatus(StatusEffect.POISON, true, pokemon);
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}
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}
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@ -1156,7 +1156,7 @@ export class StatusEffectAttr extends MoveEffectAttr {
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return false;
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}
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if (!pokemon.status || (pokemon.status.effect === this.effect && move.chance < 0))
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return pokemon.trySetStatus(this.effect, true, this.cureTurn, null, user);
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return pokemon.trySetStatus(this.effect, true, user, this.cureTurn);
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}
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return false;
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}
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@ -1197,7 +1197,7 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr {
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return false;
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}
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if (!target.status || (target.status.effect === statusToApply && move.chance < 0)) {
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var statusAfflictResult = target.trySetStatus(statusToApply, true, 0, null, user);
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var statusAfflictResult = target.trySetStatus(statusToApply, true, user);
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if (statusAfflictResult) {
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user.scene.queueMessage(getPokemonMessage(user, getStatusEffectHealText(user.status.effect)));
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user.resetStatus();
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@ -2039,26 +2039,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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case StatusEffect.TOXIC:
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// Check if the Pokemon is immune to Poison/Toxic or if the source pokemon is canceling the immunity
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let poisonImmunity = types.map(defType => {
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const cancelImmunity = new Utils.BooleanHolder(false);
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// Check if the Pokemon is not immune to Poison/Toxic
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if (defType !== Type.POISON && defType !== Type.STEEL)
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return false;
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// Check if the source Pokemon has an ability that cancels the Poison/Toxic immunity
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const cancelImmunity = new Utils.BooleanHolder(false);
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if (sourcePokemon) {
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applyAbAttrs(IgnoreTypeStatusEffectImmunityAbAttr, sourcePokemon, cancelImmunity, effect, defType);
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if (cancelImmunity.value)
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return false;
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else
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return true;
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}
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else {
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return true;
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}
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return true;
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})
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if (this.isOfType(Type.POISON) || this.isOfType(Type.STEEL)){
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if (this.isOfType(Type.POISON) || this.isOfType(Type.STEEL)) {
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if (poisonImmunity.includes(true))
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return false;
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}
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@ -2090,7 +2086,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return true;
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}
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trySetStatus(effect: StatusEffect, asPhase: boolean = false, cureTurn: integer = 0, sourceText: string = null, sourcePokemon: Pokemon = null): boolean {
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trySetStatus(effect: StatusEffect, asPhase: boolean = false, sourcePokemon: Pokemon = null, cureTurn: integer = 0, sourceText: string = null): boolean {
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if (!this.canSetStatus(effect, asPhase, false, sourcePokemon))
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return false;
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@ -2945,7 +2945,7 @@ export class ObtainStatusEffectPhase extends PokemonPhase {
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start() {
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const pokemon = this.getPokemon();
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if (!pokemon.status) {
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if (pokemon.trySetStatus(this.statusEffect, false, 0, null, this.sourcePokemon)) {
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if (pokemon.trySetStatus(this.statusEffect, false, this.sourcePokemon, 0, null)) {
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if (this.cureTurn)
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pokemon.status.cureTurn = this.cureTurn;
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pokemon.updateInfo(true);
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