diff --git a/test/testUtils/gameManager.ts b/test/testUtils/gameManager.ts index bca163c216d..b3f952c977a 100644 --- a/test/testUtils/gameManager.ts +++ b/test/testUtils/gameManager.ts @@ -154,11 +154,9 @@ export class GameManager { * @param mode - The mode to wait for. * @returns A promise that resolves when the mode is set. */ - waitMode(mode: UiMode): Promise { - return new Promise(async resolve => { - await waitUntil(() => this.scene.ui?.getMode() === mode); - return resolve(); - }); + // TODO: This is unused + async waitMode(mode: UiMode): Promise { + await vi.waitUntil(() => this.scene.ui?.getMode() === mode); } /**