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Fixed bracketing and added parameter types
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@ -52,7 +52,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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* > However, [Pokemon] alreadyknows four moves.
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* > Should a move be forgotten and replaced with [MoveName]? --> Mode.CONFIRM -> Yes: Go to this.forgetMoveProcess(), No: Go to this.rejectMoveAndEnd()
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*/
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replaceMoveCheck(move, pokemon) {
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replaceMoveCheck(move: Move, pokemon: Pokemon) {
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const learnMovePrompt = i18next.t("battle:learnMovePrompt", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name });
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const moveLimitReached = i18next.t("battle:learnMoveLimitReached", { pokemonName: getPokemonNameWithAffix(pokemon) });
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const shouldReplaceQ = i18next.t("battle:learnMoveReplaceQuestion", { moveName: move.name });
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@ -100,8 +100,10 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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this.scene.ui.showText(i18next.t("battle:learnMoveNotLearned", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }), null, () => {
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this.end();
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});
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});
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}
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});
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});
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}
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/**
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* This teaches the Pokemon the new move and ends the phase.
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* When a Pokemon forgets a move and learns a new one, its 'Learn Move' message is significantly longer.
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@ -115,7 +117,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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* > And...
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* > [Pokemon] learned [MoveName]!
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*/
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learnMove(index: number, move, pokemon, textMessage?: string) {
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learnMove(index: number, move: Move, pokemon: Pokemon, textMessage?: string) {
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if (this.fromTM) {
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pokemon.usedTMs.push(this.moveId);
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}
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