From 2f7f08041a144a2fd770764af73428ef179decb8 Mon Sep 17 00:00:00 2001 From: lucfd <83493765+lucfd@users.noreply.github.com> Date: Sun, 21 Apr 2024 00:48:21 -0400 Subject: [PATCH] fixed freeze shock animation --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index a683be136b5..d5bd71ad2e1 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -5132,7 +5132,7 @@ export function initMoves() { .attr(StatChangeAttr, BattleStat.SPATK, 1, true) .danceMove(), new AttackMove(Moves.FREEZE_SHOCK, Type.ICE, MoveCategory.PHYSICAL, 140, 90, 5, 30, 0, 5) - .attr(ChargeAttr, ChargeAnim.ICE_BURN_CHARGING, 'became cloaked\nin a freezing light!') + .attr(ChargeAttr, ChargeAnim.FREEZE_SHOCK_CHARGING, 'became cloaked\nin a freezing light!') .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .makesContact(false), new AttackMove(Moves.ICE_BURN, Type.ICE, MoveCategory.SPECIAL, 140, 90, 5, 30, 0, 5)