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Modifying battle-scene.ts
Added code to get Form and Tera Type Typo fixed in pokemon.ts
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@ -2965,7 +2965,7 @@ export default class BattleScene extends SceneBase {
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biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
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biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
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wave: this.currentBattle?.waveIndex || 0,
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wave: this.currentBattle?.waveIndex || 0,
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party: this.party ? this.party.map(p => {
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party: this.party ? this.party.map(p => {
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return { name: p.name, type: p.getTypes(), level: p.level, currentHP: p.hp, maxHP: p.getMaxHp(), status: p.status };
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return { name: p.name, form: p.formIndex, types: p.getTypes(), tera: p.getTeraType(), level: p.level, currentHP: p.hp, maxHP: p.getMaxHp(), status: p.status };
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}) : [],
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}) : [],
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modeChain: this.ui?.getModeChain() ?? [],
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modeChain: this.ui?.getModeChain() ?? [],
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};
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};
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@ -181,7 +181,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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this.exp = dataSource?.exp || getLevelTotalExp(this.level, species.growthRate);
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this.exp = dataSource?.exp || getLevelTotalExp(this.level, species.growthRate);
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this.levelExp = dataSource?.levelExp || 0;
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this.levelExp = dataSource?.levelExp || 0;
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if (dataSource) {
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if (dataSource) {
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this.id = dataSource.id;
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this.id = dataSource.id;
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this.hp = dataSource.hp;
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this.hp = dataSource.hp;
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