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Fixed move effectiveness test to assign mons to scene.field
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@ -21,6 +21,8 @@ function testMoveEffectiveness(game: GameManager, move: Moves, targetSpecies: Sp
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const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5);
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const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5);
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const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE);
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const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE);
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game.scene.field.add(user);
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game.scene.field.add(target);
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if (teraType !== undefined) {
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if (teraType !== undefined) {
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overrideHeldItems(game.scene, target, false);
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overrideHeldItems(game.scene, target, false);
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