Update modifier-type.json

This commit is contained in:
Lugiad 2024-09-11 16:46:28 +02:00 committed by GitHub
parent 2e6a5a0ab7
commit 2f3d89757c
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -60,10 +60,10 @@
"description": "一隻寶可夢的{{moveType}}系招式威力提升20%。" "description": "一隻寶可夢的{{moveType}}系招式威力提升20%。"
}, },
"PokemonLevelIncrementModifierType": { "PokemonLevelIncrementModifierType": {
"description": "Increases a Pokémon's level by {{levels}}." "description": "使一只寶可夢的等級提升{{levels}}級。"
}, },
"AllPokemonLevelIncrementModifierType": { "AllPokemonLevelIncrementModifierType": {
"description": "Increases all party members' level by {{levels}}." "description": "使一只寶可夢的等級提升{{levels}}級。"
}, },
"BaseStatBoosterModifierType": { "BaseStatBoosterModifierType": {
"description": "增加持有者的{{stat}}10%,個體值越高堆疊\n上限越高。" "description": "增加持有者的{{stat}}10%,個體值越高堆疊\n上限越高。"
@ -95,15 +95,15 @@
"description": "招式命中率增加{{accuracyAmount}} (最大100)。" "description": "招式命中率增加{{accuracyAmount}} (最大100)。"
}, },
"PokemonMultiHitModifierType": { "PokemonMultiHitModifierType": {
"description": "攻擊造成一次額外傷害,每次堆疊額外傷害\n分別衰減60/75/82.5%。" "description": "攻擊以40/25/17.5%的傷害造成2/3/4次傷害。"
}, },
"TmModifierType": { "TmModifierType": {
"name": "招式學習器 {{moveId}} - {{moveName}}", "name": "招式學習器 {{moveId}} - {{moveName}}",
"description": "教會一隻寶可夢{{moveName}}。" "description": "教會一隻寶可夢{{moveName}}。"
}, },
"TmModifierTypeWithInfo": { "TmModifierTypeWithInfo": {
"name": "TM{{moveId}} - {{moveName}}", "name": "招式學習器{{moveId}} - {{moveName}}",
"description": "教會一隻寶可夢{{moveName}}\n(Hold C or Shift for more info)。" "description": "教會一隻寶可夢{{moveName}}\n(按住C或者Shift查看更多信息)"
}, },
"EvolutionItemModifierType": { "EvolutionItemModifierType": {
"description": "使某些寶可夢進化。" "description": "使某些寶可夢進化。"
@ -183,6 +183,10 @@
"name": "復活種子", "name": "復活種子",
"description": "受到技能攻擊傷害瀕死時,\n恢復該瀕死寶可夢的HP至1/2。" "description": "受到技能攻擊傷害瀕死時,\n恢復該瀕死寶可夢的HP至1/2。"
}, },
"WHITE_HERB": {
"name": "白色香草",
"description": "當攜帶它的寶可夢能力降低時,\n僅能回到之前的狀態次。",
},
"ETHER": { "ETHER": {
"name": "PP單項小補劑" "name": "PP單項小補劑"
}, },
@ -310,19 +314,19 @@
}, },
"BERRY_POUCH": { "BERRY_POUCH": {
"name": "樹果袋", "name": "樹果袋",
"description": "使用樹果時30%的幾率不會消耗樹果。" "description": "使用樹果時增加30%的幾率不會消耗樹果。"
}, },
"FOCUS_BAND": { "FOCUS_BAND": {
"name": "氣勢頭帶", "name": "氣勢頭帶",
"description": "攜帶該道具的寶可夢10%幾率在受到\n攻擊而將陷入瀕死狀態時保留1點HP不陷入瀕死狀態。" "description": "攜帶該道具的寶可夢增加10%幾率在受到\n攻擊而將陷入瀕死狀態時保留1點HP不陷入瀕死狀態。"
}, },
"QUICK_CLAW": { "QUICK_CLAW": {
"name": "先制之爪", "name": "先制之爪",
"description": "10%的幾率無視速度優先使出招式\n(先制技能優先)。" "description": "增加10%的幾率無視速度優先使出招式\n(先制技能優先)。"
}, },
"KINGS_ROCK": { "KINGS_ROCK": {
"name": "王者之證", "name": "王者之證",
"description": "攜帶該道具的寶可夢使用任意原本不會造成\n畏縮狀態的攻擊招式並造成傷害時\n10%幾率使目標陷入畏縮狀態。" "description": "攜帶該道具的寶可夢使用任意原本不會造成\n畏縮狀態的攻擊招式並造成傷害時增加\n10%幾率使目標陷入畏縮狀態。"
}, },
"LEFTOVERS": { "LEFTOVERS": {
"name": "喫剩的東西", "name": "喫剩的東西",