Thank you eslint for only telling me there's an issue AFTER I commit

This commit is contained in:
AJ Fontaine 2024-10-04 11:42:50 -04:00
parent af228e43df
commit 2f335ba831

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@ -41,11 +41,11 @@ describe("Moves - Scale Shot", () => {
it("applies stat changes after last hit", async () => {
game.override.enemySpecies(Species.FORRETRESS);
await game.classicMode.startBattle([Species.MINCCINO]);
await game.classicMode.startBattle([ Species.MINCCINO ]);
const minccino = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SCALE_SHOT);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.phaseInterceptor.to(MoveEffectPhase);
await game.phaseInterceptor.to(DamagePhase);
@ -69,7 +69,7 @@ describe("Moves - Scale Shot", () => {
vi.spyOn(moveToCheck, "calculateBattlePower");
await game.classicMode.startBattle([Species.MINCCINO]);
await game.classicMode.startBattle([ Species.MINCCINO ]);
const minccino = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SCALE_SHOT);