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Finalize BattleStat
Removal
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@ -191,15 +191,15 @@ Now that the enemy Pokémon with the best matchup score is on the field (assumin
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We then need to apply a 2x multiplier for the move's type effectiveness and a 1.5x multiplier since STAB applies. After applying these multipliers, the final score for this move is **75**.
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- **Swords Dance**: As a non-attacking move, this move's benefit score is derived entirely from the sum of its attributes' benefit scores. Swords Dance's `StatChangeAttr` has a user benefit score of 0 and a target benefit score that, in this case, simplifies to
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- **Swords Dance**: As a non-attacking move, this move's benefit score is derived entirely from the sum of its attributes' benefit scores. Swords Dance's `StatStageChangeAttr` has a user benefit score of 0 and a target benefit score that, in this case, simplifies to
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$\text{TBS}=4\times \text{levels} + (-2\times \text{sign(levels)})$
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where `levels` is the number of stat stages added by the attribute (in this case, +2). The final score for this move is **6** (Note: because this move is self-targeted, we don't flip the sign of TBS when computing the target score).
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- **Crush Claw**: This move is a 75-power Normal-type physical attack with a 50 percent chance to lower the target's Defense by one stage. The additional effect is implemented by the same `StatChangeAttr` as Swords Dance, so we can use the same formulas from before to compute the total TBS and base target score.
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- **Crush Claw**: This move is a 75-power Normal-type physical attack with a 50 percent chance to lower the target's Defense by one stage. The additional effect is implemented by the same `StatStageChangeAttr` as Swords Dance, so we can use the same formulas from before to compute the total TBS and base target score.
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$\text{TBS}=\text{getTargetBenefitScore(StatChangeAttr)}-\text{attackScore}$
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$\text{TBS}=\text{getTargetBenefitScore(StatStageChangeAttr)}-\text{attackScore}$
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$\text{TBS}=(-4 + 2)-(-2\times 2 + \lfloor \frac{75}{5} \rfloor)=-2-11=-13$
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@ -1821,7 +1821,7 @@ export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr {
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}
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}
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export class IgnoreOpponentStatStageChangesAbAttr extends AbAttr {
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export class IgnoreOpponentStatStagesAbAttr extends AbAttr {
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constructor() {
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super(false);
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}
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@ -2010,8 +2010,7 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr {
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applyAbAttrs(PostIntimidateStatStageChangeAbAttr, opponent, cancelled);
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}
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if (!cancelled.value) {
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const statChangePhase = new StatStageChangePhase(pokemon.scene, opponent.getBattlerIndex(), false, this.stats, this.stages);
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pokemon.scene.unshiftPhase(statChangePhase);
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, opponent.getBattlerIndex(), false, this.stats, this.stages));
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}
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}
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return true;
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@ -4690,7 +4689,7 @@ export function initAbilities() {
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new Ability(Abilities.FOREWARN, 4)
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.attr(ForewarnAbAttr),
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new Ability(Abilities.UNAWARE, 4)
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.attr(IgnoreOpponentStatStageChangesAbAttr)
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.attr(IgnoreOpponentStatStagesAbAttr)
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.ignorable(),
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new Ability(Abilities.TINTED_LENS, 4)
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//@ts-ignore
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@ -4,7 +4,7 @@ import * as Utils from "../utils";
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import { MoveCategory, allMoves, MoveTarget } from "./move";
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import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
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import { MoveEffectPhase, PokemonHealPhase, ShowAbilityPhase, StatChangePhase } from "../phases";
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import { MoveEffectPhase, PokemonHealPhase, ShowAbilityPhase, StatStageChangePhase } from "../phases";
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import { StatusEffect } from "./status-effect";
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import { BattlerIndex } from "../battle";
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import { BlockNonDirectDamageAbAttr, ProtectStatAbAttr, applyAbAttrs } from "./ability";
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@ -725,8 +725,8 @@ class StickyWebTag extends ArenaTrapTag {
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applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
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if (!cancelled.value) {
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pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
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const statLevels = new Utils.NumberHolder(-1);
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pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], statLevels.value));
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const stages = new Utils.NumberHolder(-1);
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
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}
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}
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@ -814,7 +814,7 @@ class TailwindTag extends ArenaTag {
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// Raise attack by one stage if party member has WIND_RIDER ability
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if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
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pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.getBattlerIndex()));
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pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK ], 1, true));
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK ], 1, true));
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}
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}
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}
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@ -1,5 +1,5 @@
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import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "./battle-anims";
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import { CommonAnimPhase, MoveEffectPhase, MovePhase, PokemonHealPhase, ShowAbilityPhase, StatChangeCallback, StatStageChangePhase } from "../phases";
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import { CommonAnimPhase, MoveEffectPhase, MovePhase, PokemonHealPhase, ShowAbilityPhase, StatStageChangeCallback, StatStageChangePhase } from "../phases";
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import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { MoveResult, HitResult } from "../field/pokemon";
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import { StatusEffect } from "./status-effect";
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@ -1629,7 +1629,7 @@ export class StockpilingTag extends BattlerTag {
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super(BattlerTagType.STOCKPILING, BattlerTagLapseType.CUSTOM, 1, sourceMove);
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}
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private onStatsChanged: StatChangeCallback = (_, statsChanged, statChanges) => {
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private onStatStagesChanged: StatStageChangeCallback = (_, statsChanged, statChanges) => {
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const defChange = statChanges[statsChanged.indexOf(Stat.DEF)] ?? 0;
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const spDefChange = statChanges[statsChanged.indexOf(Stat.SPDEF)] ?? 0;
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@ -1669,7 +1669,7 @@ export class StockpilingTag extends BattlerTag {
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// Attempt to increase DEF and SPDEF by one stage, keeping track of successful changes.
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pokemon.scene.unshiftPhase(new StatStageChangePhase(
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pokemon.scene, pokemon.getBattlerIndex(), true,
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[Stat.SPDEF, Stat.DEF], 1, true, false, true, this.onStatsChanged
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[Stat.SPDEF, Stat.DEF], 1, true, false, true, this.onStatStagesChanged
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));
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}
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}
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@ -1,4 +1,4 @@
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import { PokemonHealPhase, StatChangePhase } from "../phases";
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import { PokemonHealPhase, StatStageChangePhase } from "../phases";
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import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { HitResult } from "../field/pokemon";
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import { getStatusEffectHealText } from "./status-effect";
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@ -99,7 +99,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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const stat: BattleStat = berryType - BerryType.ENIGMA;
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const statStages = new Utils.NumberHolder(1);
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applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, statStages);
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pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
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};
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case BerryType.LANSAT:
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return (pokemon: Pokemon) => {
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@ -114,9 +114,9 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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pokemon.battleData.berriesEaten.push(berryType);
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}
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const randStat = Utils.randSeedInt(Stat.EVA, Stat.ATK);
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const statLevels = new Utils.NumberHolder(2);
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applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, statLevels);
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pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], statLevels.value)); // TODO: BattleStats
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const stages = new Utils.NumberHolder(2);
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applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, stages);
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
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};
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case BerryType.LEPPA:
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return (pokemon: Pokemon) => {
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@ -1066,7 +1066,7 @@ export class StatusMoveTypeImmunityAttr extends MoveAttr {
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}
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}
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export class IgnoreOpponentStatChangesAttr extends MoveAttr {
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export class IgnoreOpponentStatStagesAttr extends MoveAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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(args[0] as Utils.IntegerHolder).value = 0;
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@ -2614,14 +2614,14 @@ export class StatStageChangeAttr extends MoveEffectAttr {
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export class PostVictoryStatStageChangeAttr extends MoveAttr {
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private stats: BattleStat[];
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private levels: integer;
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private stages: number;
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private condition: MoveConditionFunc | null;
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private showMessage: boolean;
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constructor(stats: BattleStat[], levels: integer, selfTarget?: boolean, condition?: MoveConditionFunc, showMessage: boolean = true, firstHitOnly: boolean = false) {
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constructor(stats: BattleStat[], stages: number, selfTarget?: boolean, condition?: MoveConditionFunc, showMessage: boolean = true, firstHitOnly: boolean = false) {
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super();
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this.stats = stats;
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this.levels = levels;
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this.stages = stages;
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this.condition = condition!; // TODO: is this bang correct?
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this.showMessage = showMessage;
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}
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@ -2629,7 +2629,7 @@ export class PostVictoryStatStageChangeAttr extends MoveAttr {
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if (this.condition && !this.condition(user, target, move)) {
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return;
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}
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const statChangeAttr = new StatStageChangeAttr(this.stats, this.levels, this.showMessage);
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const statChangeAttr = new StatStageChangeAttr(this.stats, this.stages, this.showMessage);
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statChangeAttr.apply(user, target, move);
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}
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}
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@ -3313,9 +3313,9 @@ export class HitCountPowerAttr extends VariablePowerAttr {
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}
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/**
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* Turning a once was (StatChangeCountPowerAttr) statement and making it available to call for any attribute.
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* @param {Pokemon} pokemon The pokemon that is being used to calculate the count of positive stats
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* @returns {number} Returns the amount of positive stats
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* Tallies the number of positive stages for a given {@linkcode Pokemon}.
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* @param pokemon The {@linkcode Pokemon} that is being used to calculate the count of positive stats
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* @returns the amount of positive stats
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*/
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const countPositiveStatStages = (pokemon: Pokemon): number => {
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return pokemon.getStatStages().reduce((total, stat) => (stat && stat > 0) ? total + stat : total, 0);
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@ -6666,7 +6666,7 @@ export function initMoves() {
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.attr(ConfuseAttr),
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new SelfStatusMove(Moves.BELLY_DRUM, Type.NORMAL, -1, 10, -1, 0, 2)
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.attr(CutHpStatStageBoostAttr, [ Stat.ATK ], 12, 2, (user) => {
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user.scene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })); // TODO: BattleStats
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user.scene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) }));
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}),
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new AttackMove(Moves.SLUDGE_BOMB, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 30, 0, 2)
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.attr(StatusEffectAttr, StatusEffect.POISON)
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@ -7544,7 +7544,7 @@ export function initMoves() {
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.attr(ConsecutiveUseMultiBasePowerAttr, 5, false)
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.soundBased(),
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new AttackMove(Moves.CHIP_AWAY, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 5)
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.attr(IgnoreOpponentStatChangesAttr),
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.attr(IgnoreOpponentStatStagesAttr),
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new AttackMove(Moves.CLEAR_SMOG, Type.POISON, MoveCategory.SPECIAL, 50, -1, 15, -1, 0, 5)
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.attr(ResetStatsAttr, false),
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new AttackMove(Moves.STORED_POWER, Type.PSYCHIC, MoveCategory.SPECIAL, 20, 100, 10, -1, 0, 5)
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@ -7636,7 +7636,7 @@ export function initMoves() {
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.attr(HitHealAttr)
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.triageMove(),
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new AttackMove(Moves.SACRED_SWORD, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 5)
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.attr(IgnoreOpponentStatChangesAttr)
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.attr(IgnoreOpponentStatStagesAttr)
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.slicingMove(),
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new AttackMove(Moves.RAZOR_SHELL, Type.WATER, MoveCategory.PHYSICAL, 75, 95, 10, 50, 0, 5)
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.attr(StatStageChangeAttr, [ Stat.DEF ], -1)
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@ -8028,7 +8028,7 @@ export function initMoves() {
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1, 1, true)
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.makesContact(false),
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new AttackMove(Moves.DARKEST_LARIAT, Type.DARK, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 7)
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.attr(IgnoreOpponentStatChangesAttr),
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.attr(IgnoreOpponentStatStagesAttr),
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new AttackMove(Moves.SPARKLING_ARIA, Type.WATER, MoveCategory.SPECIAL, 90, 100, 10, 100, 0, 7)
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.attr(HealStatusEffectAttr, false, StatusEffect.BURN)
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.soundBased()
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@ -1,7 +1,7 @@
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import { Gender } from "./gender";
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import { PokeballType } from "./pokeball";
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import Pokemon from "../field/pokemon";
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import { Stat } from "./pokemon-stat";
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import { Stat } from "#enums/stat";
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import { Type } from "./type";
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import * as Utils from "../utils";
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import { SpeciesFormKey } from "./pokemon-species";
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@ -15,7 +15,7 @@ import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-
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import { VariantSet } from "./variant";
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import i18next from "i18next";
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import { Localizable } from "#app/interfaces/locales";
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import { Stat } from "./pokemon-stat";
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import { Stat } from "#enums/stat";
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import { Abilities } from "#enums/abilities";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import { Species } from "#enums/species";
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@ -3,7 +3,7 @@ import BattleScene, { AnySound } from "../battle-scene";
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import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
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import { variantData } from "#app/data/variant";
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "../ui/battle-info";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, StatusMoveTypeImmunityAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, MoveFlags, NeutralDamageAgainstFlyingTypeMultiplierAttr, OneHitKOAccuracyAttr } from "../data/move";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, StatusMoveTypeImmunityAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, MoveFlags, NeutralDamageAgainstFlyingTypeMultiplierAttr, OneHitKOAccuracyAttr } from "../data/move";
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import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species";
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import { Constructor } from "#app/utils";
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import * as Utils from "../utils";
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@ -21,7 +21,7 @@ import { DamagePhase, FaintPhase, LearnMovePhase, MoveEffectPhase, ObtainStatusE
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import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, ExposedTag } from "../data/battler-tags";
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import { WeatherType } from "../data/weather";
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import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "../data/arena-tag";
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import { Ability, AbAttr, StatStageMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStageChangesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatStageMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, IgnoreOpponentEvasionAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr } from "../data/ability";
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import { Ability, AbAttr, StatStageMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatStageMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, IgnoreOpponentEvasionAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr } from "../data/ability";
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import PokemonData from "../system/pokemon-data";
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import { BattlerIndex } from "../battle";
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import { Mode } from "../ui/ui";
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@ -681,7 +681,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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* @returns the numeric value of the desired {@linkcode Stat}
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*/
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getStat(stat: PermanentStat, ignoreOverride: boolean = true): number {
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if (!ignoreOverride && (this.summonData?.stats[stat] !== 0)) {
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if (!ignoreOverride && this.summonData && (this.summonData.stats[stat] !== 0)) {
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return this.summonData.stats[stat];
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}
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return this.stats[stat];
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@ -725,13 +725,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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/**
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* Writes the value to the in-battle stage of the corresponding {@linkcode BattleStat} of the {@linkcode Pokemon}.
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*
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* Note that this does nothing if {@linkcode value} is less than -6 and greater than 6.
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* Note that, if the value is not within a range of [-6, 6], it will be forced to the closest range bound.
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* @param stat the {@linkcode BattleStat} whose stage is to be overwritten
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* @param value the desired numeric value
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*/
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setStatStage(stat: BattleStat, value: number): void {
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if ((value >= -6) && (value >= 6) && this.summonData) {
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this.summonData.statStages[stat - 1] = value;
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if (this.summonData) {
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if (value >= -6) {
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this.summonData.statStages[stat - 1] = Math.min(value, 6);
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} else {
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this.summonData.statStages[stat - 1] = Math.max(value, -6);
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}
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}
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}
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@ -750,9 +754,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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break;
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}
|
||||
}
|
||||
applyAbAttrs(IgnoreOpponentStatStageChangesAbAttr, opponent, null, statLevel);
|
||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, opponent, null, statLevel);
|
||||
if (move) {
|
||||
applyMoveAttrs(IgnoreOpponentStatChangesAttr, this, opponent, move, statLevel);
|
||||
applyMoveAttrs(IgnoreOpponentStatStagesAttr, this, opponent, move, statLevel);
|
||||
}
|
||||
}
|
||||
if (this.isPlayer()) {
|
||||
@ -1950,10 +1954,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const userAccStage = new Utils.IntegerHolder(this.getStatStage(Stat.ACC));
|
||||
const targetEvaStage = new Utils.IntegerHolder(target.getStatStage(Stat.EVA));
|
||||
|
||||
applyAbAttrs(IgnoreOpponentStatStageChangesAbAttr, target, null, userAccStage);
|
||||
applyAbAttrs(IgnoreOpponentStatStageChangesAbAttr, this, null, targetEvaStage);
|
||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, target, null, userAccStage);
|
||||
applyAbAttrs(IgnoreOpponentStatStagesAbAttr, this, null, targetEvaStage);
|
||||
applyAbAttrs(IgnoreOpponentEvasionAbAttr, this, null, targetEvaStage);
|
||||
applyMoveAttrs(IgnoreOpponentStatChangesAttr, this, target, sourceMove, targetEvaStage);
|
||||
applyMoveAttrs(IgnoreOpponentStatStagesAttr, this, target, sourceMove, targetEvaStage);
|
||||
this.scene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage);
|
||||
|
||||
if (target.findTag(t => t instanceof ExposedTag)) {
|
||||
@ -1967,10 +1971,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
: 3 / (3 + Math.min(targetEvaStage.value - userAccStage.value, 6));
|
||||
}
|
||||
|
||||
applyStatStageMultiplierAbAttrs(StatStageMultiplierAbAttr, this, Stat.ACC, accuracyMultiplier, sourceMove); // TODO: BattleStat
|
||||
applyStatStageMultiplierAbAttrs(StatStageMultiplierAbAttr, this, Stat.ACC, accuracyMultiplier, sourceMove);
|
||||
|
||||
const evasionMultiplier = new Utils.NumberHolder(1);
|
||||
applyStatStageMultiplierAbAttrs(StatStageMultiplierAbAttr, target, Stat.EVA, evasionMultiplier); // TODO: BattleStat
|
||||
applyStatStageMultiplierAbAttrs(StatStageMultiplierAbAttr, target, Stat.EVA, evasionMultiplier);
|
||||
|
||||
accuracyMultiplier.value /= evasionMultiplier.value;
|
||||
|
||||
|
@ -4,7 +4,7 @@ import BattleScene from "../battle-scene";
|
||||
import { getLevelTotalExp } from "../data/exp";
|
||||
import { MAX_PER_TYPE_POKEBALLS, PokeballType } from "../data/pokeball";
|
||||
import Pokemon, { PlayerPokemon } from "../field/pokemon";
|
||||
import { Stat } from "../data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { addTextObject, TextStyle } from "../ui/text";
|
||||
import { Type } from "../data/type";
|
||||
import { EvolutionPhase } from "../evolution-phase";
|
||||
|
114
src/phases.ts
114
src/phases.ts
@ -3446,19 +3446,19 @@ export class ShowAbilityPhase extends PokemonPhase {
|
||||
}
|
||||
}
|
||||
|
||||
export type StatChangeCallback = (target: Pokemon | null, changed: BattleStat[], relativeChanges: number[]) => void;
|
||||
export type StatStageChangeCallback = (target: Pokemon | null, changed: BattleStat[], relativeChanges: number[]) => void;
|
||||
|
||||
export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
export class StatStageChangePhase extends PokemonPhase {
|
||||
private stats: BattleStat[];
|
||||
private selfTarget: boolean;
|
||||
private stages: integer;
|
||||
private showMessage: boolean;
|
||||
private ignoreAbilities: boolean;
|
||||
private canBeCopied: boolean;
|
||||
private onChange: StatChangeCallback | null;
|
||||
private onChange: StatStageChangeCallback | null;
|
||||
|
||||
|
||||
constructor(scene: BattleScene, battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], stages: integer, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true, onChange: StatChangeCallback | null = null) {
|
||||
constructor(scene: BattleScene, battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], stages: integer, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true, onChange: StatStageChangeCallback | null = null) {
|
||||
super(scene, battlerIndex);
|
||||
|
||||
this.selfTarget = selfTarget;
|
||||
@ -3473,20 +3473,11 @@ export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
start() {
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
let random = false;
|
||||
|
||||
if (this.stats.length === 1 && this.stats[0] === BattleStat.RAND) {
|
||||
this.stats[0] = this.getRandomStat();
|
||||
random = true;
|
||||
}
|
||||
|
||||
this.aggregateStatChanges(random);
|
||||
|
||||
if (!pokemon.isActive(true)) {
|
||||
return this.end();
|
||||
}
|
||||
|
||||
const filteredStats = this.stats.map(s => s !== BattleStat.RAND ? s : this.getRandomStat()).filter(stat => {
|
||||
const filteredStats = this.stats.filter(stat => {
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
|
||||
if (!this.selfTarget && this.stages < 0) {
|
||||
@ -3494,42 +3485,41 @@ export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
}
|
||||
|
||||
if (!cancelled.value && !this.selfTarget && this.stages < 0) {
|
||||
applyPreStatStageChangeAbAttrs(ProtectStatAbAttr, this.getPokemon(), stat, cancelled);
|
||||
applyPreStatStageChangeAbAttrs(ProtectStatAbAttr, pokemon, stat, cancelled);
|
||||
}
|
||||
|
||||
return !cancelled.value;
|
||||
});
|
||||
|
||||
const levels = new Utils.IntegerHolder(this.stages);
|
||||
const stages = new Utils.IntegerHolder(this.stages);
|
||||
|
||||
if (!this.ignoreAbilities) {
|
||||
applyAbAttrs(StatStageChangeMultiplierAbAttr, pokemon, null, levels);
|
||||
applyAbAttrs(StatStageChangeMultiplierAbAttr, pokemon, null, stages);
|
||||
}
|
||||
|
||||
const battleStats = this.getPokemon().summonData.battleStats;
|
||||
const relLevels = filteredStats.map(stat => (levels.value >= 1 ? Math.min(battleStats![stat] + levels.value, 6) : Math.max(battleStats![stat] + levels.value, -6)) - battleStats![stat]);
|
||||
const relLevels = filteredStats.map(s => (stages.value >= 1 ? Math.min(pokemon.getStatStage(s) + stages.value, 6) : Math.max(pokemon.getStatStage(s) + stages.value, -6)) - pokemon.getStatStage(s));
|
||||
|
||||
this.onChange && this.onChange(this.getPokemon(), filteredStats, relLevels);
|
||||
|
||||
const end = () => {
|
||||
if (this.showMessage) {
|
||||
const messages = this.getStatChangeMessages(filteredStats, levels.value, relLevels);
|
||||
const messages = this.getStatStageChangeMessages(filteredStats, stages.value, relLevels);
|
||||
for (const message of messages) {
|
||||
this.scene.queueMessage(message);
|
||||
}
|
||||
}
|
||||
|
||||
for (const stat of filteredStats) {
|
||||
pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6);
|
||||
for (const s of filteredStats) {
|
||||
pokemon.setStatStage(s, pokemon.getStatStage(s) + stages.value);
|
||||
}
|
||||
|
||||
if (levels.value > 0 && this.canBeCopied) {
|
||||
if (stages.value > 0 && this.canBeCopied) {
|
||||
for (const opponent of pokemon.getOpponents()) {
|
||||
applyAbAttrs(StatStageChangeCopyAbAttr, opponent, null, this.stats, levels.value);
|
||||
applyAbAttrs(StatStageChangeCopyAbAttr, opponent, null, this.stats, stages.value);
|
||||
}
|
||||
}
|
||||
|
||||
applyPostStatStageChangeAbAttrs(PostStatStageChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget);
|
||||
applyPostStatStageChangeAbAttrs(PostStatStageChangeAbAttr, pokemon, filteredStats, this.stages, this.selfTarget);
|
||||
|
||||
// Look for any other stat change phases; if this is the last one, do White Herb check
|
||||
const existingPhase = this.scene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex);
|
||||
@ -3556,20 +3546,20 @@ export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
const pokemonMaskSprite = pokemon.maskSprite;
|
||||
|
||||
const tileX = (this.player ? 106 : 236) * pokemon.getSpriteScale() * this.scene.field.scale;
|
||||
const tileY = ((this.player ? 148 : 84) + (levels.value >= 1 ? 160 : 0)) * pokemon.getSpriteScale() * this.scene.field.scale;
|
||||
const tileY = ((this.player ? 148 : 84) + (stages.value >= 1 ? 160 : 0)) * pokemon.getSpriteScale() * this.scene.field.scale;
|
||||
const tileWidth = 156 * this.scene.field.scale * pokemon.getSpriteScale();
|
||||
const tileHeight = 316 * this.scene.field.scale * pokemon.getSpriteScale();
|
||||
|
||||
// On increase, show the red sprite located at ATK
|
||||
// On decrease, show the blue sprite located at SPD
|
||||
const spriteColor = levels.value >= 1 ? Stat[Stat.ATK].toLowerCase() : Stat[Stat.SPD].toLowerCase();
|
||||
const spriteColor = stages.value >= 1 ? Stat[Stat.ATK].toLowerCase() : Stat[Stat.SPD].toLowerCase();
|
||||
const statSprite = this.scene.add.tileSprite(tileX, tileY, tileWidth, tileHeight, "battle_stats", spriteColor);
|
||||
statSprite.setPipeline(this.scene.fieldSpritePipeline);
|
||||
statSprite.setAlpha(0);
|
||||
statSprite.setScale(6);
|
||||
statSprite.setOrigin(0.5, 1);
|
||||
|
||||
this.scene.playSound(`stat_${levels.value >= 1 ? "up" : "down"}`);
|
||||
this.scene.playSound(`stat_${stages.value >= 1 ? "up" : "down"}`);
|
||||
|
||||
statSprite.setMask(new Phaser.Display.Masks.BitmapMask(this.scene, pokemonMaskSprite ?? undefined));
|
||||
|
||||
@ -3590,7 +3580,7 @@ export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
this.scene.tweens.add({
|
||||
targets: statSprite,
|
||||
duration: 1500,
|
||||
y: `${levels.value >= 1 ? "-" : "+"}=${160 * 6}`
|
||||
y: `${stages.value >= 1 ? "-" : "+"}=${160 * 6}`
|
||||
});
|
||||
|
||||
this.scene.time.delayedCall(1750, () => {
|
||||
@ -3602,34 +3592,24 @@ export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
}
|
||||
}
|
||||
|
||||
getRandomStat(): BattleStat {
|
||||
const allStats = Utils.getEnumValues(BattleStat);
|
||||
return this.getPokemon() ? allStats[this.getPokemon()!.randSeedInt(BattleStat.SPD + 1)] : BattleStat.ATK; // TODO: return default ATK on random? idk...
|
||||
}
|
||||
|
||||
aggregateStatChanges(random: boolean = false): void {
|
||||
const isAccEva = [BattleStat.ACC, BattleStat.EVA].some(s => this.stats.includes(s));
|
||||
let existingPhase: StatChangePhase;
|
||||
aggregateStatStageChanges(): void {
|
||||
const accEva: BattleStat[] = [ Stat.ACC, Stat.EVA ];
|
||||
const isAccEva = accEva.some(s => this.stats.includes(s));
|
||||
let existingPhase: StatStageChangePhase;
|
||||
if (this.stats.length === 1) {
|
||||
while ((existingPhase = (this.scene.findPhase(p => p instanceof StatChangePhase && p.battlerIndex === this.battlerIndex && p.stats.length === 1
|
||||
&& (p.stats[0] === this.stats[0] || (random && p.stats[0] === BattleStat.RAND))
|
||||
&& p.selfTarget === this.selfTarget && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatChangePhase))) {
|
||||
if (existingPhase.stats[0] === BattleStat.RAND) {
|
||||
existingPhase.stats[0] = this.getRandomStat();
|
||||
if (existingPhase.stats[0] !== this.stats[0]) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
this.levels += existingPhase.levels;
|
||||
while ((existingPhase = (this.scene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex && p.stats.length === 1
|
||||
&& (p.stats[0] === this.stats[0])
|
||||
&& p.selfTarget === this.selfTarget && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatStageChangePhase))) {
|
||||
this.stages += existingPhase.stages;
|
||||
|
||||
if (!this.scene.tryRemovePhase(p => p === existingPhase)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
while ((existingPhase = (this.scene.findPhase(p => p instanceof StatChangePhase && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget
|
||||
&& ([BattleStat.ACC, BattleStat.EVA].some(s => p.stats.includes(s)) === isAccEva)
|
||||
&& p.levels === this.levels && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatChangePhase))) {
|
||||
while ((existingPhase = (this.scene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget
|
||||
&& (accEva.some(s => p.stats.includes(s)) === isAccEva)
|
||||
&& p.stages === this.stages && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatStageChangePhase))) {
|
||||
this.stats.push(...existingPhase.stats);
|
||||
if (!this.scene.tryRemovePhase(p => p === existingPhase)) {
|
||||
break;
|
||||
@ -3637,37 +3617,37 @@ export class StatStageChangePhase extends PokemonPhase { // TODO: BattleStat
|
||||
}
|
||||
}
|
||||
|
||||
getStatChangeMessages(stats: BattleStat[], levels: integer, relLevels: integer[]): string[] {
|
||||
getStatStageChangeMessages(stats: BattleStat[], stages: integer, relStages: integer[]): string[] {
|
||||
const messages: string[] = [];
|
||||
|
||||
const relLevelStatIndexes = {};
|
||||
for (let rl = 0; rl < relLevels.length; rl++) {
|
||||
const relLevel = relLevels[rl];
|
||||
if (!relLevelStatIndexes[relLevel]) {
|
||||
relLevelStatIndexes[relLevel] = [];
|
||||
const relStageStatIndexes = {};
|
||||
for (let rl = 0; rl < relStages.length; rl++) {
|
||||
const relStage = relStages[rl];
|
||||
if (!relStageStatIndexes[relStage]) {
|
||||
relStageStatIndexes[relStage] = [];
|
||||
}
|
||||
relLevelStatIndexes[relLevel].push(rl);
|
||||
relStageStatIndexes[relStage].push(rl);
|
||||
}
|
||||
|
||||
Object.keys(relLevelStatIndexes).forEach(rl => {
|
||||
const relLevelStats = stats.filter((_, i) => relLevelStatIndexes[rl].includes(i));
|
||||
Object.keys(relStageStatIndexes).forEach(rl => {
|
||||
const relStageStats = stats.filter((_, i) => relStageStatIndexes[rl].includes(i));
|
||||
let statsFragment = "";
|
||||
|
||||
if (relLevelStats.length > 1) {
|
||||
statsFragment = relLevelStats.length >= 5
|
||||
if (relStageStats.length > 1) {
|
||||
statsFragment = relStageStats.length >= 5
|
||||
? i18next.t("battle:stats")
|
||||
: `${relLevelStats.slice(0, -1).map(s => i18next.t(getStatKey(s))).join(", ")}${relLevelStats.length > 2 ? "," : ""} ${i18next.t("battle:statsAnd")} ${i18next.t(getStatKey(relLevelStats[relLevelStats.length - 1]))}`;
|
||||
messages.push(i18next.t(getStatStageChangeDescriptionKey(Math.abs(parseInt(rl)), levels >= 1), {
|
||||
: `${relStageStats.slice(0, -1).map(s => i18next.t(getStatKey(s))).join(", ")}${relStageStats.length > 2 ? "," : ""} ${i18next.t("battle:statsAnd")} ${i18next.t(getStatKey(relStageStats[relStageStats.length - 1]))}`;
|
||||
messages.push(i18next.t(getStatStageChangeDescriptionKey(Math.abs(parseInt(rl)), stages >= 1), {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(this.getPokemon()),
|
||||
stats: statsFragment,
|
||||
count: relLevelStats.length
|
||||
count: relStageStats.length
|
||||
}));
|
||||
} else {
|
||||
statsFragment = i18next.t(getStatKey(relLevelStats[0]));
|
||||
messages.push(i18next.t(getStatStageChangeDescriptionKey(Math.abs(parseInt(rl)), levels >= 1), {
|
||||
statsFragment = i18next.t(getStatKey(relStageStats[0]));
|
||||
messages.push(i18next.t(getStatStageChangeDescriptionKey(Math.abs(parseInt(rl)), stages >= 1), {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(this.getPokemon()),
|
||||
stats: statsFragment,
|
||||
count: relLevelStats.length
|
||||
count: relStageStats.length
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
@ -81,7 +81,7 @@ describe("Abilities - Intimidate", () => {
|
||||
await game.phaseInterceptor.to(CommandPhase, false);
|
||||
|
||||
const playerField = game.scene.getPlayerField()!;
|
||||
const enemyField = game.scene.getEnemyPokemon()!;
|
||||
const enemyField = game.scene.getEnemyField()!;
|
||||
|
||||
expect(enemyField[0].getStatStage(Stat.ATK)).toBe(-2);
|
||||
expect(enemyField[1].getStatStage(Stat.ATK)).toBe(-2);
|
||||
|
@ -53,7 +53,8 @@ describe("Abilities - Moxie", () => {
|
||||
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1);
|
||||
}, 20000);
|
||||
|
||||
it("should raise ATK stat stage by 1 when defeating an ally Pokemon", async() => {
|
||||
// TODO: Activate this test when MOXIE is corrected to work faint and not battle victory
|
||||
it.todo("should raise ATK stat stage by 1 when defeating an ally Pokemon", async() => {
|
||||
game.override.battleType("double");
|
||||
const moveToUse = Moves.AERIAL_ACE;
|
||||
await game.startBattle([
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { applyAbAttrs, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommandPhase, MoveEffectPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { applyAbAttrs, applyPostDefendAbAttrs, applyPreAttackAbAttrs, MoveEffectChanceMultiplierAbAttr, MovePowerBoostAbAttr, PostDefendTypeChangeAbAttr } from "#app/data/ability";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommandPhase, MoveEffectPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { applyAbAttrs, applyPreDefendAbAttrs, IgnoreMoveEffectsAbAttr, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommandPhase, MoveEffectPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Status, StatusEffect } from "#app/data/status-effect.js";
|
||||
import { QuietFormChangePhase } from "#app/form-change-phase";
|
||||
import { CommandPhase, DamagePhase, EnemyCommandPhase, MessagePhase, PostSummonPhase, SwitchPhase, SwitchSummonPhase, TurnEndPhase, TurnInitPhase, TurnStartPhase } from "#app/phases";
|
||||
|
@ -1,145 +0,0 @@
|
||||
import { BattleStat, getStatKey } from "#enums/stat";
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { arrayOfRange, mockI18next } from "./utils/testUtils";
|
||||
|
||||
const TEST_BATTLE_STAT = -99 as BattleStat;
|
||||
const TEST_POKEMON = "Testmon";
|
||||
const TEST_STAT = "Teststat";
|
||||
|
||||
describe("battle-stat", () => {
|
||||
describe("getBattleStatName", () => {
|
||||
it("should return the correct name for each BattleStat", () => {
|
||||
mockI18next();
|
||||
|
||||
expect(getBattleStatName(BattleStat.ATK)).toBe("pokemonInfo:Stat.ATK");
|
||||
expect(getBattleStatName(BattleStat.DEF)).toBe("pokemonInfo:Stat.DEF");
|
||||
expect(getBattleStatName(BattleStat.SPATK)).toBe(
|
||||
"pokemonInfo:Stat.SPATK"
|
||||
);
|
||||
expect(getBattleStatName(BattleStat.SPDEF)).toBe(
|
||||
"pokemonInfo:Stat.SPDEF"
|
||||
);
|
||||
expect(getBattleStatName(BattleStat.SPD)).toBe("pokemonInfo:Stat.SPD");
|
||||
expect(getBattleStatName(BattleStat.ACC)).toBe("pokemonInfo:Stat.ACC");
|
||||
expect(getBattleStatName(BattleStat.EVA)).toBe("pokemonInfo:Stat.EVA");
|
||||
});
|
||||
|
||||
it("should fall back to ??? for an unknown BattleStat", () => {
|
||||
expect(getStatKey(TEST_BATTLE_STAT)).toBe("???");
|
||||
});
|
||||
});
|
||||
|
||||
describe("getBattleStatLevelChangeDescription", () => {
|
||||
it("should return battle:statRose for +1", () => {
|
||||
mockI18next();
|
||||
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
1,
|
||||
true
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statRose");
|
||||
});
|
||||
|
||||
it("should return battle:statSharplyRose for +2", () => {
|
||||
mockI18next();
|
||||
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
2,
|
||||
true
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statSharplyRose");
|
||||
});
|
||||
|
||||
it("should return battle:statRoseDrastically for +3 to +6", () => {
|
||||
mockI18next();
|
||||
|
||||
arrayOfRange(3, 6).forEach((n) => {
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
n,
|
||||
true
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statRoseDrastically");
|
||||
});
|
||||
});
|
||||
|
||||
it("should return battle:statWontGoAnyHigher for 7 or higher", () => {
|
||||
mockI18next();
|
||||
|
||||
arrayOfRange(7, 10).forEach((n) => {
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
n,
|
||||
true
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statWontGoAnyHigher");
|
||||
});
|
||||
});
|
||||
|
||||
it("should return battle:statFell for -1", () => {
|
||||
mockI18next();
|
||||
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
1,
|
||||
false
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statFell");
|
||||
});
|
||||
|
||||
it("should return battle:statHarshlyFell for -2", () => {
|
||||
mockI18next();
|
||||
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
2,
|
||||
false
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statHarshlyFell");
|
||||
});
|
||||
|
||||
it("should return battle:statSeverelyFell for -3 to -6", () => {
|
||||
mockI18next();
|
||||
|
||||
arrayOfRange(3, 6).forEach((n) => {
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
n,
|
||||
false
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statSeverelyFell");
|
||||
});
|
||||
});
|
||||
|
||||
it("should return battle:statWontGoAnyLower for -7 or lower", () => {
|
||||
mockI18next();
|
||||
|
||||
arrayOfRange(7, 10).forEach((n) => {
|
||||
const message = getBattleStatLevelChangeDescription(
|
||||
TEST_POKEMON,
|
||||
TEST_STAT,
|
||||
n,
|
||||
false
|
||||
);
|
||||
|
||||
expect(message).toBe("battle:statWontGoAnyLower");
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommandPhase, EnemyCommandPhase, SelectTargetPhase, TurnStartPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
|
@ -2,7 +2,7 @@ import { describe, expect, it, vi } from "vitest";
|
||||
import Pokemon from "#app/field/pokemon.js";
|
||||
import BattleScene from "#app/battle-scene.js";
|
||||
import { BattlerTag, BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags.js";
|
||||
import { StatChangePhase } from "#app/phases.js";
|
||||
import { StatStageChangePhase } from "#app/phases.js";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type.js";
|
||||
import { Stat } from "#enums/stat";
|
||||
|
||||
@ -10,7 +10,7 @@ vi.mock("#app/battle-scene.js");
|
||||
|
||||
describe("BattlerTag - OctolockTag", () => {
|
||||
describe("lapse behavior", () => {
|
||||
it("unshifts a StatChangePhase with expected stat stage changes", { timeout: 10000 }, async () => {
|
||||
it("unshifts a StatStageChangePhase with expected stat stage changes", { timeout: 10000 }, async () => {
|
||||
const mockPokemon = {
|
||||
scene: new BattleScene(),
|
||||
getBattlerIndex: () => 0,
|
||||
@ -19,9 +19,9 @@ describe("BattlerTag - OctolockTag", () => {
|
||||
const subject = new OctolockTag(1);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(-1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual([ Stat.DEF, Stat.SPDEF ]);
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(-1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual([ Stat.DEF, Stat.SPDEF ]);
|
||||
});
|
||||
|
||||
subject.lapse(mockPokemon, BattlerTagLapseType.TURN_END);
|
||||
|
@ -2,7 +2,7 @@ import { beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Pokemon, { PokemonSummonData } from "#app/field/pokemon.js";
|
||||
import BattleScene from "#app/battle-scene.js";
|
||||
import { StockpilingTag } from "#app/data/battler-tags.js";
|
||||
import { StatChangePhase } from "#app/phases.js";
|
||||
import { StatStageChangePhase } from "#app/phases.js";
|
||||
import { Stat } from "#enums/stat";
|
||||
import * as messages from "#app/messages.js";
|
||||
|
||||
@ -12,7 +12,7 @@ beforeEach(() => {
|
||||
|
||||
describe("BattlerTag - StockpilingTag", () => {
|
||||
describe("onAdd", () => {
|
||||
it("unshifts a StatChangePhase with expected stat stage changes on add", { timeout: 10000 }, async () => {
|
||||
it("unshifts a StatStageChangePhase with expected stat stage changes on add", { timeout: 10000 }, async () => {
|
||||
const mockPokemon = {
|
||||
scene: vi.mocked(new BattleScene()) as BattleScene,
|
||||
getBattlerIndex: () => 0,
|
||||
@ -23,11 +23,11 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
const subject = new StockpilingTag(1);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
|
||||
(phase as StatChangePhase)["onChange"]!(mockPokemon, [Stat.DEF, Stat.SPDEF], [1, 1]);
|
||||
(phase as StatStageChangePhase)["onChange"]!(mockPokemon, [Stat.DEF, Stat.SPDEF], [1, 1]);
|
||||
});
|
||||
|
||||
subject.onAdd(mockPokemon);
|
||||
@ -35,7 +35,7 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
expect(mockPokemon.scene.unshiftPhase).toBeCalledTimes(1);
|
||||
});
|
||||
|
||||
it("unshifts a StatChangePhase with expected stat changes on add (one stat maxed)", { timeout: 10000 }, async () => {
|
||||
it("unshifts a StatStageChangePhase with expected stat changes on add (one stat maxed)", { timeout: 10000 }, async () => {
|
||||
const mockPokemon = {
|
||||
scene: new BattleScene(),
|
||||
summonData: new PokemonSummonData(),
|
||||
@ -44,17 +44,17 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "queueMessage").mockImplementation(() => {});
|
||||
|
||||
mockPokemon.setStatStage(Stat.DEF, 6);
|
||||
mockPokemon.setStatStage(Stat.SPDEF, 5);
|
||||
mockPokemon.summonData.statStages[Stat.DEF - 1] = 6;
|
||||
mockPokemon.summonData.statStages[Stat.SPD - 1] = 5;
|
||||
|
||||
const subject = new StockpilingTag(1);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.DEF, Stat.SPDEF]));
|
||||
|
||||
(phase as StatChangePhase)["onChange"]!(mockPokemon, [ Stat.DEF, Stat.SPDEF ], [1, 1]);
|
||||
(phase as StatStageChangePhase)["onChange"]!(mockPokemon, [ Stat.DEF, Stat.SPDEF ], [1, 1]);
|
||||
});
|
||||
|
||||
subject.onAdd(mockPokemon);
|
||||
@ -64,7 +64,7 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
});
|
||||
|
||||
describe("onOverlap", () => {
|
||||
it("unshifts a StatChangePhase with expected stat changes on overlap", { timeout: 10000 }, async () => {
|
||||
it("unshifts a StatStageChangePhase with expected stat changes on overlap", { timeout: 10000 }, async () => {
|
||||
const mockPokemon = {
|
||||
scene: new BattleScene(),
|
||||
getBattlerIndex: () => 0,
|
||||
@ -75,11 +75,11 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
const subject = new StockpilingTag(1);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
|
||||
(phase as StatChangePhase)["onChange"]!(mockPokemon, [ Stat.DEF, Stat.SPDEF ], [1, 1]);
|
||||
(phase as StatStageChangePhase)["onChange"]!(mockPokemon, [ Stat.DEF, Stat.SPDEF ], [1, 1]);
|
||||
});
|
||||
|
||||
subject.onOverlap(mockPokemon);
|
||||
@ -98,39 +98,39 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "queueMessage").mockImplementation(() => {});
|
||||
|
||||
mockPokemon.setStatStage(Stat.DEF, 5);
|
||||
mockPokemon.setStatStage(Stat.SPDEF, 4);
|
||||
mockPokemon.summonData.statStages[Stat.DEF - 1] = 5;
|
||||
mockPokemon.summonData.statStages[Stat.SPD - 1] = 4;
|
||||
|
||||
const subject = new StockpilingTag(1);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
|
||||
// def doesn't change
|
||||
(phase as StatChangePhase)["onChange"]!(mockPokemon, [ Stat.SPDEF ], [1]);
|
||||
(phase as StatStageChangePhase)["onChange"]!(mockPokemon, [ Stat.SPDEF ], [1]);
|
||||
});
|
||||
|
||||
subject.onAdd(mockPokemon);
|
||||
expect(subject.stockpiledCount).toBe(1);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
|
||||
// def doesn't change
|
||||
(phase as StatChangePhase)["onChange"]!(mockPokemon, [ Stat.SPDEF ], [1]);
|
||||
(phase as StatStageChangePhase)["onChange"]!(mockPokemon, [ Stat.SPDEF ], [1]);
|
||||
});
|
||||
|
||||
subject.onOverlap(mockPokemon);
|
||||
expect(subject.stockpiledCount).toBe(2);
|
||||
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(1);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ]));
|
||||
|
||||
// neither stat changes, stack count should still increase
|
||||
});
|
||||
@ -149,9 +149,9 @@ describe("BattlerTag - StockpilingTag", () => {
|
||||
|
||||
// removing tag should reverse stat changes
|
||||
vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => {
|
||||
expect(phase).toBeInstanceOf(StatChangePhase);
|
||||
expect((phase as StatChangePhase)["stages"]).toEqual(-2);
|
||||
expect((phase as StatChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.SPDEF]));
|
||||
expect(phase).toBeInstanceOf(StatStageChangePhase);
|
||||
expect((phase as StatStageChangePhase)["stages"]).toEqual(-2);
|
||||
expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([Stat.SPDEF]));
|
||||
});
|
||||
|
||||
subject.onRemove(mockPokemon);
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { EvolutionStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1,212 +0,0 @@
|
||||
import { beforeAll, describe, expect, it } from "vitest";
|
||||
import { getBattleStatName, getBattleStatLevelChangeDescription } from "#app/data/battle-stat.js";
|
||||
import { BattleStat} from "#app/data/battle-stat.js";
|
||||
import { pokemonInfo as enPokemonInfo } from "#app/locales/en/pokemon-info.js";
|
||||
import { battle as enBattleStat } from "#app/locales/en/battle.js";
|
||||
import { pokemonInfo as dePokemonInfo } from "#app/locales/de/pokemon-info.js";
|
||||
import { battle as deBattleStat } from "#app/locales/de/battle.js";
|
||||
import { pokemonInfo as esPokemonInfo } from "#app/locales/es/pokemon-info.js";
|
||||
import { battle as esBattleStat } from "#app/locales/es/battle.js";
|
||||
import { pokemonInfo as frPokemonInfo } from "#app/locales/fr/pokemon-info.js";
|
||||
import { battle as frBattleStat } from "#app/locales/fr/battle.js";
|
||||
import { pokemonInfo as itPokemonInfo } from "#app/locales/it/pokemon-info.js";
|
||||
import { battle as itBattleStat } from "#app/locales/it/battle.js";
|
||||
import { pokemonInfo as koPokemonInfo } from "#app/locales/ko/pokemon-info.js";
|
||||
import { battle as koBattleStat } from "#app/locales/ko/battle.js";
|
||||
import { pokemonInfo as ptBrPokemonInfo } from "#app/locales/pt_BR/pokemon-info.js";
|
||||
import { battle as ptBrBattleStat } from "#app/locales/pt_BR/battle.js";
|
||||
import { pokemonInfo as zhCnPokemonInfo } from "#app/locales/zh_CN/pokemon-info.js";
|
||||
import { battle as zhCnBattleStat } from "#app/locales/zh_CN/battle.js";
|
||||
import { pokemonInfo as zhTwPokemonInfo } from "#app/locales/zh_TW/pokemon-info.js";
|
||||
import { battle as zhTwBattleStat } from "#app/locales/zh_TW/battle.js";
|
||||
import i18next, { initI18n } from "#app/plugins/i18n";
|
||||
import { KoreanPostpositionProcessor } from "i18next-korean-postposition-processor";
|
||||
|
||||
interface BattleStatTestUnit {
|
||||
stat: BattleStat,
|
||||
key: string
|
||||
}
|
||||
|
||||
interface BattleStatLevelTestUnit {
|
||||
levels: integer,
|
||||
up: boolean,
|
||||
key: string
|
||||
changedStats: integer
|
||||
}
|
||||
|
||||
function testBattleStatName(stat: BattleStat, expectMessage: string) {
|
||||
const message = getBattleStatName(stat);
|
||||
console.log(`message ${message}, expected ${expectMessage}`);
|
||||
expect(message).toBe(expectMessage);
|
||||
}
|
||||
|
||||
function testBattleStatLevelChangeDescription(levels: integer, up: boolean, expectMessage: string, changedStats: integer) {
|
||||
const message = getBattleStatLevelChangeDescription("{{pokemonNameWithAffix}}", "{{stats}}", levels, up, changedStats);
|
||||
console.log(`message ${message}, expected ${expectMessage}`);
|
||||
expect(message).toBe(expectMessage);
|
||||
}
|
||||
|
||||
describe("Test for BattleStat Localization", () => {
|
||||
const battleStatUnits: BattleStatTestUnit[] = [];
|
||||
const battleStatLevelUnits: BattleStatLevelTestUnit[] = [];
|
||||
|
||||
beforeAll(() => {
|
||||
initI18n();
|
||||
|
||||
battleStatUnits.push({stat: BattleStat.ATK, key: "Stat.ATK"});
|
||||
battleStatUnits.push({stat: BattleStat.DEF, key: "Stat.DEF"});
|
||||
battleStatUnits.push({stat: BattleStat.SPATK, key: "Stat.SPATK"});
|
||||
battleStatUnits.push({stat: BattleStat.SPDEF, key: "Stat.SPDEF"});
|
||||
battleStatUnits.push({stat: BattleStat.SPD, key: "Stat.SPD"});
|
||||
battleStatUnits.push({stat: BattleStat.ACC, key: "Stat.ACC"});
|
||||
battleStatUnits.push({stat: BattleStat.EVA, key: "Stat.EVA"});
|
||||
|
||||
battleStatLevelUnits.push({levels: 1, up: true, key: "statRose_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 2, up: true, key: "statSharplyRose_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 3, up: true, key: "statRoseDrastically_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 4, up: true, key: "statRoseDrastically_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 5, up: true, key: "statRoseDrastically_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 6, up: true, key: "statRoseDrastically_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 7, up: true, key: "statWontGoAnyHigher_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 1, up: false, key: "statFell_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 2, up: false, key: "statHarshlyFell_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 3, up: false, key: "statSeverelyFell_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 4, up: false, key: "statSeverelyFell_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 5, up: false, key: "statSeverelyFell_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 6, up: false, key: "statSeverelyFell_one", changedStats: 1});
|
||||
battleStatLevelUnits.push({levels: 7, up: false, key: "statWontGoAnyLower_one", changedStats: 1});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in English", async () => {
|
||||
i18next.changeLanguage("en");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, enPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in English", async () => {
|
||||
i18next.changeLanguage("en");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, enBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in Español", async () => {
|
||||
i18next.changeLanguage("es");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, esPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in Español", async () => {
|
||||
i18next.changeLanguage("es");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, esBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in Italiano", async () => {
|
||||
i18next.changeLanguage("it");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, itPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in Italiano", async () => {
|
||||
i18next.changeLanguage("it");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, itBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in Français", async () => {
|
||||
i18next.changeLanguage("fr");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, frPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in Français", async () => {
|
||||
i18next.changeLanguage("fr");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, frBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in Deutsch", async () => {
|
||||
i18next.changeLanguage("de");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, dePokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in Deutsch", async () => {
|
||||
i18next.changeLanguage("de");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, deBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in Português (BR)", async () => {
|
||||
i18next.changeLanguage("pt-BR");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, ptBrPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in Português (BR)", async () => {
|
||||
i18next.changeLanguage("pt-BR");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, ptBrBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in 简体中文", async () => {
|
||||
i18next.changeLanguage("zh-CN");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, zhCnPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in 简体中文", async () => {
|
||||
i18next.changeLanguage("zh-CN");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
// In i18next, the pluralization rules are language-specific, and Chinese only supports the _other suffix.
|
||||
unit.key = unit.key.replace("one", "other");
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, zhCnBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in 繁體中文", async () => {
|
||||
i18next.changeLanguage("zh-TW");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, zhTwPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in 繁體中文", async () => {
|
||||
i18next.changeLanguage("zh-TW");
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
// In i18next, the pluralization rules are language-specific, and Chinese only supports the _other suffix.
|
||||
unit.key = unit.key.replace("one", "other");
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, zhTwBattleStat[unit.key], unit.changedStats);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatName() in 한국어", async () => {
|
||||
await i18next.changeLanguage("ko");
|
||||
battleStatUnits.forEach(unit => {
|
||||
testBattleStatName(unit.stat, koPokemonInfo[unit.key.split(".")[0]][unit.key.split(".")[1]]);
|
||||
});
|
||||
});
|
||||
|
||||
it("Test getBattleStatLevelChangeDescription() in 한국어", async () => {
|
||||
i18next.changeLanguage("ko", () => {
|
||||
battleStatLevelUnits.forEach(unit => {
|
||||
const processor = new KoreanPostpositionProcessor();
|
||||
const message = processor.process(koBattleStat[unit.key]);
|
||||
testBattleStatLevelChangeDescription(unit.levels, unit.up, message, unit.changedStats);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle.js";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import { CommandPhase, SelectTargetPhase, TurnEndPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
|
@ -3,7 +3,7 @@ import Phaser from "phaser";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { MoveEffectPhase, MovePhase, MoveEndPhase, DamagePhase } from "#app/phases";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Species } from "#enums/species";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Stat } from "#enums/stat";
|
||||
import { MoveEndPhase, StatChangePhase } from "#app/phases";
|
||||
import { MoveEndPhase, StatStageChangePhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
@ -60,7 +60,7 @@ describe("Moves - Make It Rain", () => {
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.MAKE_IT_RAIN));
|
||||
|
||||
await game.phaseInterceptor.to(StatChangePhase);
|
||||
await game.phaseInterceptor.to(StatStageChangePhase);
|
||||
|
||||
expect(enemyPokemon.isFainted()).toBe(true);
|
||||
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(-1);
|
||||
@ -77,7 +77,7 @@ describe("Moves - Make It Rain", () => {
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.MAKE_IT_RAIN));
|
||||
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
|
||||
|
||||
await game.phaseInterceptor.to(StatChangePhase);
|
||||
await game.phaseInterceptor.to(StatStageChangePhase);
|
||||
|
||||
enemyPokemon.forEach(p => expect(p.isFainted()).toBe(true));
|
||||
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(-1);
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle.js";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommandPhase, SelectTargetPhase, TurnEndPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommandPhase, EnemyCommandPhase, TurnEndPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { ArenaTagSide } from "#app/data/arena-tag.js";
|
||||
import { Stat } from "#app/data/pokemon-stat.js";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { ArenaTagType } from "#app/enums/arena-tag-type.js";
|
||||
import { TurnEndPhase } from "#app/phases";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
|
@ -22,7 +22,7 @@ import {
|
||||
SelectTargetPhase,
|
||||
ShinySparklePhase,
|
||||
ShowAbilityPhase,
|
||||
StatChangePhase,
|
||||
StatStageChangePhase,
|
||||
SummonPhase,
|
||||
SwitchPhase,
|
||||
SwitchSummonPhase,
|
||||
@ -85,7 +85,7 @@ export default class PhaseInterceptor {
|
||||
[NewBattlePhase, this.startPhase],
|
||||
[VictoryPhase, this.startPhase],
|
||||
[MoveEndPhase, this.startPhase],
|
||||
[StatChangePhase, this.startPhase],
|
||||
[StatStageChangePhase, this.startPhase],
|
||||
[ShinySparklePhase, this.startPhase],
|
||||
[SelectTargetPhase, this.startPhase],
|
||||
[UnavailablePhase, this.startPhase],
|
||||
|
@ -69,8 +69,8 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||
public flyoutMenu?: BattleFlyout;
|
||||
|
||||
private statOrder: Stat[];
|
||||
private statOrderPlayer = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD ];
|
||||
private statOrderEnemy = [ Stat.HP, Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD ];
|
||||
private readonly statOrderPlayer = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD ];
|
||||
private readonly statOrderEnemy = [ Stat.HP, Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD ];
|
||||
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) {
|
||||
super(scene, x, y);
|
||||
@ -650,12 +650,12 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||
this.lastLevel = pokemon.level;
|
||||
}
|
||||
|
||||
const battleStats = pokemon.getStatStages();
|
||||
const battleStatsStr = battleStats.join("");
|
||||
const stats = pokemon.getStatStages();
|
||||
const statsStr = stats.join("");
|
||||
|
||||
if (this.lastStats !== battleStatsStr) {
|
||||
this.updateStats(battleStats);
|
||||
this.lastStats = battleStatsStr;
|
||||
if (this.lastStats !== statsStr) {
|
||||
this.updateStats(stats);
|
||||
this.lastStats = statsStr;
|
||||
}
|
||||
|
||||
this.shinyIcon.setVisible(pokemon.isShiny());
|
||||
@ -770,7 +770,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||
updateStats(stats: integer[]): void {
|
||||
this.statOrder.map((s, i) => {
|
||||
if (s !== Stat.HP) {
|
||||
this.statNumbers[i].setFrame(stats[s].toString());
|
||||
this.statNumbers[i].setFrame(stats[s - 1].toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodete
|
||||
import BattleScene from "../battle-scene";
|
||||
import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text";
|
||||
import { getStatKey, PERMANENT_STATS } from "#app/enums/stat.js";
|
||||
import i18next from "i18next";
|
||||
|
||||
const ivChartSize = 24;
|
||||
const ivChartStatCoordMultipliers = [[0, -1], [0.825, -0.5], [0.825, 0.5], [-0.825, -0.5], [-0.825, 0.5], [0, 1]];
|
||||
@ -54,7 +55,7 @@ export class StatsContainer extends Phaser.GameObjects.Container {
|
||||
this.ivStatValueTexts = [];
|
||||
|
||||
for (const s of PERMANENT_STATS) {
|
||||
const statLabel = addTextObject(this.scene, ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325, ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + ivLabelOffset[s], getStatKey(s), TextStyle.TOOLTIP_CONTENT);
|
||||
const statLabel = addTextObject(this.scene, ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325, ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + ivLabelOffset[s], i18next.t(getStatKey(s)), TextStyle.TOOLTIP_CONTENT);
|
||||
statLabel.setOrigin(0.5);
|
||||
|
||||
this.ivStatValueTexts[s] = addBBCodeTextObject(this.scene, statLabel.x, statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT);
|
||||
|
Loading…
Reference in New Issue
Block a user