mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-30 21:42:20 +02:00
Reverted swallow test
fixing in other prs
This commit is contained in:
parent
c919ea78cb
commit
2eae68785d
@ -3,12 +3,14 @@ import { StockpilingTag } from "#app/data/battler-tags";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import type { TurnMove } from "#app/field/pokemon";
|
||||
import { MoveResult } from "#enums/move-result";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Moves - Swallow", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
@ -29,41 +31,99 @@ describe("Moves - Swallow", () => {
|
||||
.battleStyle("single")
|
||||
.enemySpecies(SpeciesId.RATTATA)
|
||||
.enemyMoveset(MoveId.SPLASH)
|
||||
.enemyAbility(AbilityId.BALL_FETCH)
|
||||
.enemyLevel(1000)
|
||||
.startingLevel(1000)
|
||||
.ability(AbilityId.BALL_FETCH);
|
||||
.enemyAbility(AbilityId.NONE)
|
||||
.enemyLevel(2000)
|
||||
.moveset(MoveId.SWALLOW)
|
||||
.ability(AbilityId.NONE);
|
||||
});
|
||||
|
||||
it.each<{ stackCount: number; healPercent: number }>([
|
||||
{ stackCount: 1, healPercent: 25 },
|
||||
{ stackCount: 2, healPercent: 50 },
|
||||
{ stackCount: 3, healPercent: 100 },
|
||||
])(
|
||||
"should heal the user by $healPercent% max HP when consuming $count stockpile stacks",
|
||||
async ({ stackCount, healPercent }) => {
|
||||
await game.classicMode.startBattle([SpeciesId.SWALOT]);
|
||||
describe("consumes all stockpile stacks to heal (scaling with stacks)", () => {
|
||||
it("1 stack -> 25% heal", async () => {
|
||||
const stacksToSetup = 1;
|
||||
const expectedHeal = 25;
|
||||
|
||||
const swalot = game.field.getPlayerPokemon();
|
||||
swalot.hp = 1;
|
||||
await game.classicMode.startBattle([SpeciesId.ABOMASNOW]);
|
||||
|
||||
for (let i = 0; i < stackCount; i++) {
|
||||
swalot.addTag(BattlerTagType.STOCKPILING);
|
||||
}
|
||||
const pokemon = game.scene.getPlayerPokemon()!;
|
||||
vi.spyOn(pokemon, "getMaxHp").mockReturnValue(100);
|
||||
pokemon["hp"] = 1;
|
||||
|
||||
const stockpilingTag = swalot.getTag(StockpilingTag)!;
|
||||
pokemon.addTag(BattlerTagType.STOCKPILING);
|
||||
|
||||
const stockpilingTag = pokemon.getTag(StockpilingTag)!;
|
||||
expect(stockpilingTag).toBeDefined();
|
||||
expect(stockpilingTag.stockpiledCount).toBe(stackCount);
|
||||
expect(stockpilingTag.stockpiledCount).toBe(stacksToSetup);
|
||||
|
||||
game.move.use(MoveId.SWALLOW);
|
||||
await game.toEndOfTurn();
|
||||
vi.spyOn(pokemon, "heal");
|
||||
|
||||
expect(swalot.getHpRatio()).toBeCloseTo(healPercent / 100, 1);
|
||||
expect(swalot.getTag(StockpilingTag)).toBeUndefined();
|
||||
},
|
||||
);
|
||||
game.move.select(MoveId.SWALLOW);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
it("should fail without stacks", async () => {
|
||||
expect(pokemon.heal).toHaveBeenCalledOnce();
|
||||
expect(pokemon.heal).toHaveReturnedWith(expectedHeal);
|
||||
|
||||
expect(pokemon.getTag(StockpilingTag)).toBeUndefined();
|
||||
});
|
||||
|
||||
it("2 stacks -> 50% heal", async () => {
|
||||
const stacksToSetup = 2;
|
||||
const expectedHeal = 50;
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.ABOMASNOW]);
|
||||
|
||||
const pokemon = game.scene.getPlayerPokemon()!;
|
||||
vi.spyOn(pokemon, "getMaxHp").mockReturnValue(100);
|
||||
pokemon["hp"] = 1;
|
||||
|
||||
pokemon.addTag(BattlerTagType.STOCKPILING);
|
||||
pokemon.addTag(BattlerTagType.STOCKPILING);
|
||||
|
||||
const stockpilingTag = pokemon.getTag(StockpilingTag)!;
|
||||
expect(stockpilingTag).toBeDefined();
|
||||
expect(stockpilingTag.stockpiledCount).toBe(stacksToSetup);
|
||||
|
||||
vi.spyOn(pokemon, "heal");
|
||||
|
||||
game.move.select(MoveId.SWALLOW);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(pokemon.heal).toHaveBeenCalledOnce();
|
||||
expect(pokemon.heal).toHaveReturnedWith(expectedHeal);
|
||||
|
||||
expect(pokemon.getTag(StockpilingTag)).toBeUndefined();
|
||||
});
|
||||
|
||||
it("3 stacks -> 100% heal", async () => {
|
||||
const stacksToSetup = 3;
|
||||
const expectedHeal = 100;
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.ABOMASNOW]);
|
||||
|
||||
const pokemon = game.scene.getPlayerPokemon()!;
|
||||
vi.spyOn(pokemon, "getMaxHp").mockReturnValue(100);
|
||||
pokemon["hp"] = 0.0001;
|
||||
|
||||
pokemon.addTag(BattlerTagType.STOCKPILING);
|
||||
pokemon.addTag(BattlerTagType.STOCKPILING);
|
||||
pokemon.addTag(BattlerTagType.STOCKPILING);
|
||||
|
||||
const stockpilingTag = pokemon.getTag(StockpilingTag)!;
|
||||
expect(stockpilingTag).toBeDefined();
|
||||
expect(stockpilingTag.stockpiledCount).toBe(stacksToSetup);
|
||||
|
||||
vi.spyOn(pokemon, "heal");
|
||||
|
||||
game.move.select(MoveId.SWALLOW);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(pokemon.heal).toHaveBeenCalledOnce();
|
||||
expect(pokemon.heal).toHaveReturnedWith(expect.closeTo(expectedHeal));
|
||||
|
||||
expect(pokemon.getTag(StockpilingTag)).toBeUndefined();
|
||||
});
|
||||
});
|
||||
|
||||
it("fails without stacks", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ABOMASNOW]);
|
||||
|
||||
const pokemon = game.scene.getPlayerPokemon()!;
|
||||
@ -71,17 +131,17 @@ describe("Moves - Swallow", () => {
|
||||
const stockpilingTag = pokemon.getTag(StockpilingTag)!;
|
||||
expect(stockpilingTag).toBeUndefined();
|
||||
|
||||
game.move.use(MoveId.SWALLOW);
|
||||
await game.toEndOfTurn();
|
||||
game.move.select(MoveId.SWALLOW);
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(pokemon.getLastXMoves()[0]).toMatchObject({
|
||||
expect(pokemon.getMoveHistory().at(-1)).toMatchObject<TurnMove>({
|
||||
move: MoveId.SWALLOW,
|
||||
result: MoveResult.FAIL,
|
||||
targets: [pokemon.getBattlerIndex()],
|
||||
});
|
||||
});
|
||||
|
||||
describe("should reset stat stage boosts granted by stacks", () => {
|
||||
describe("restores stat stage boosts granted by stacks", () => {
|
||||
it("decreases stats based on stored values (both boosts equal)", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ABOMASNOW]);
|
||||
|
||||
@ -90,13 +150,16 @@ describe("Moves - Swallow", () => {
|
||||
|
||||
const stockpilingTag = pokemon.getTag(StockpilingTag)!;
|
||||
expect(stockpilingTag).toBeDefined();
|
||||
|
||||
game.move.select(MoveId.SWALLOW);
|
||||
await game.phaseInterceptor.to(MovePhase);
|
||||
|
||||
expect(pokemon.getStatStage(Stat.DEF)).toBe(1);
|
||||
expect(pokemon.getStatStage(Stat.SPDEF)).toBe(1);
|
||||
|
||||
game.move.use(MoveId.SWALLOW);
|
||||
await game.toEndOfTurn();
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(pokemon.getLastXMoves()[0]).toMatchObject({
|
||||
expect(pokemon.getMoveHistory().at(-1)).toMatchObject<TurnMove>({
|
||||
move: MoveId.SWALLOW,
|
||||
result: MoveResult.SUCCESS,
|
||||
targets: [pokemon.getBattlerIndex()],
|
||||
@ -104,6 +167,8 @@ describe("Moves - Swallow", () => {
|
||||
|
||||
expect(pokemon.getStatStage(Stat.DEF)).toBe(0);
|
||||
expect(pokemon.getStatStage(Stat.SPDEF)).toBe(0);
|
||||
|
||||
expect(pokemon.getTag(StockpilingTag)).toBeUndefined();
|
||||
});
|
||||
|
||||
it("lower stat stages based on stored values (different boosts)", async () => {
|
||||
@ -114,16 +179,18 @@ describe("Moves - Swallow", () => {
|
||||
|
||||
const stockpilingTag = pokemon.getTag(StockpilingTag)!;
|
||||
expect(stockpilingTag).toBeDefined();
|
||||
|
||||
// for the sake of simplicity (and because other tests cover the setup), set boost amounts directly
|
||||
stockpilingTag.statChangeCounts = {
|
||||
[Stat.DEF]: -1,
|
||||
[Stat.SPDEF]: 2,
|
||||
};
|
||||
|
||||
game.move.use(MoveId.SWALLOW);
|
||||
await game.toEndOfTurn();
|
||||
game.move.select(MoveId.SWALLOW);
|
||||
|
||||
expect(pokemon.getLastXMoves()[0]).toMatchObject<TurnMove>({
|
||||
await game.phaseInterceptor.to(TurnInitPhase);
|
||||
|
||||
expect(pokemon.getMoveHistory().at(-1)).toMatchObject<TurnMove>({
|
||||
move: MoveId.SWALLOW,
|
||||
result: MoveResult.SUCCESS,
|
||||
targets: [pokemon.getBattlerIndex()],
|
||||
@ -131,6 +198,8 @@ describe("Moves - Swallow", () => {
|
||||
|
||||
expect(pokemon.getStatStage(Stat.DEF)).toBe(1);
|
||||
expect(pokemon.getStatStage(Stat.SPDEF)).toBe(-2);
|
||||
|
||||
expect(pokemon.getTag(StockpilingTag)).toBeUndefined();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user