mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-26 09:19:31 +02:00
One last reroll predictions update
The arena flyout now shows whether or not Shiny Pokemon in your party will affect the shop rewards Fixed some bugs with reroll listing and luck-based item predictions
This commit is contained in:
parent
8caf853b8d
commit
2e388475a1
@ -1286,6 +1286,9 @@ export default class BattleScene extends SceneBase {
|
||||
doShinyCheck() {
|
||||
this.waveShinyChecked = true;
|
||||
this.waveShinyFlag = runShinyCheck(this, 1, this.currentBattle.waveIndex);
|
||||
if (this.waveShinyFlag) {
|
||||
this.arenaFlyout.display2()
|
||||
}
|
||||
}
|
||||
|
||||
newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean): Battle {
|
||||
|
@ -2356,12 +2356,12 @@ function getItemIndex(thresholds, tier) {
|
||||
* @param party The player's party, used for generating some specific items
|
||||
* @returns An item name, or `[Failed to generate]` if a `ModifierTypeGenerator` was rolled, but no item was available to generate (It won't retry)
|
||||
*/
|
||||
function getModifierTypeSimulated(pool, tier, index, party) {
|
||||
function getModifierTypeSimulated(pool, tier, index, party): string {
|
||||
let modifierType: ModifierType = (pool[tier][index]).modifierType;
|
||||
if (modifierType instanceof ModifierTypeGenerator) {
|
||||
modifierType = (modifierType as ModifierTypeGenerator).generateType(party);
|
||||
if (modifierType === null) {
|
||||
return "[Failed to generate]"
|
||||
return ((pool[tier][index]).modifierType as ModifierType).identifier
|
||||
}
|
||||
}
|
||||
return modifierType.name;
|
||||
|
@ -18,7 +18,7 @@ import { Phase } from "./phase";
|
||||
import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat";
|
||||
import { biomeLinks, getBiomeName } from "./data/biomes";
|
||||
import { ModifierTier } from "./modifier/modifier-tier";
|
||||
import { FusePokemonModifierType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, RememberMoveModifierType, TmModifierType, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, getPlayerModifierTypeOptions, getPlayerShopModifierTypeOptionsForWave, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
|
||||
import { FusePokemonModifierType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, RememberMoveModifierType, TmModifierType, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getLuckString, getModifierType, getPartyLuckValue, getPlayerModifierTypeOptions, getPlayerShopModifierTypeOptionsForWave, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
|
||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
import { BattlerTagLapseType, CenterOfAttentionTag, EncoreTag, ProtectedTag, SemiInvulnerableTag, TrappedTag } from "./data/battler-tags";
|
||||
import { getPokemonMessage, getPokemonNameWithAffix } from "./messages";
|
||||
@ -6865,7 +6865,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
|
||||
if (!this.rerollCount) {
|
||||
this.updateSeed();
|
||||
console.log("\n\nPerforming reroll prediction\n\n")
|
||||
console.log("\n\nPerforming reroll prediction\n\n\n")
|
||||
this.predictionCost = 0
|
||||
for (var idx = 0; idx < 10 && this.predictionCost < this.scene.money; idx++) {
|
||||
this.generateSelection(idx)
|
||||
@ -7087,17 +7087,22 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
mp.forEach((m, i) => {
|
||||
console.log(" " + m.type.name)
|
||||
if (m.alternates) {
|
||||
let showedLuckFlag = false
|
||||
for (var j = 0, currentTier = m.type.tier; j < m.alternates.length; j++) {
|
||||
if (m.alternates[j] > currentTier) {
|
||||
currentTier = m.alternates[j]
|
||||
if (m.advancedAlternates) {
|
||||
if (m.advancedAlternates[j] != "[Failed to generate]") {
|
||||
console.log(" At " + j + " luck: " + tierNames[currentTier] + "-tier item (failed to generate item from ModifierGenerator)")
|
||||
} else {
|
||||
console.log(" At " + j + " luck: " + m.advancedAlternates[j])
|
||||
if (!showedLuckFlag) {
|
||||
showedLuckFlag = true
|
||||
console.log(" Your luck: " + getPartyLuckValue(party) + " (" + getLuckString(getPartyLuckValue(party)) + ")")
|
||||
}
|
||||
console.log(" At " + j + " luck (" + getLuckString(j) + "): " + m.advancedAlternates[j])
|
||||
} else {
|
||||
console.log(" At " + j + " luck: " + tierNames[currentTier] + "-tier item (failed to generate item)")
|
||||
if (!showedLuckFlag) {
|
||||
showedLuckFlag = true
|
||||
console.log(" Your luck: " + getPartyLuckValue(party) + " (" + getLuckString(getPartyLuckValue(party)) + ")")
|
||||
}
|
||||
console.log(" At " + j + " luck (" + getLuckString(j) + "): " + tierNames[currentTier] + "-tier item (failed to generate item)")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -281,6 +281,13 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
||||
this.flyoutTextPlayer.text += ", Sp.D: " + poke[i].ivs[4]
|
||||
this.flyoutTextPlayer.text += ", Speed: " + poke[i].ivs[5] + "\n\n"
|
||||
}
|
||||
if (poke.length < 2) {
|
||||
this.flyoutTextEnemy.text += "\n"
|
||||
}
|
||||
if (poke.length < 1) {
|
||||
this.flyoutTextEnemy.text += "\n\n"
|
||||
}
|
||||
this.flyoutTextEnemy.text += ((this.scene as BattleScene).waveShinyChecked ? ((this.scene as BattleScene).waveShinyFlag ? "Shiny Luck: OK" : "Shiny Pokemon will change this floor's shop!") : "Shiny Luck: Not checked")
|
||||
}
|
||||
|
||||
public printIVs() {
|
||||
|
Loading…
Reference in New Issue
Block a user