Update test formatting

This commit is contained in:
NightKev 2025-04-25 22:01:47 -07:00
parent a03257d557
commit 2e2719fe4b

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@ -21,15 +21,18 @@ describe("Moves - Recoil Moves", () => {
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleStyle("single");
game.override.enemySpecies(Species.PIDOVE);
game.override.startingLevel(1);
game.override.enemyLevel(100);
game.override.enemyMoveset([Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE]);
game.override.disableCrits();
game.override
.battleStyle("single")
.enemySpecies(Species.PIDOVE)
.startingLevel(1)
.enemyLevel(100)
.enemyMoveset(Moves.SUBSTITUTE)
.disableCrits()
.ability(Abilities.NO_GUARD)
.enemyAbility(Abilities.BALL_FETCH);
});
describe.each([
it.each([
{ moveName: "Double Edge", moveId: Moves.DOUBLE_EDGE },
{ moveName: "Brave Bird", moveId: Moves.BRAVE_BIRD },
{ moveName: "Flare Blitz", moveId: Moves.FLARE_BLITZ },
@ -43,41 +46,34 @@ describe("Moves - Recoil Moves", () => {
{ moveName: "Wave Crash", moveId: Moves.WAVE_CRASH },
{ moveName: "Wild Charge", moveId: Moves.WILD_CHARGE },
{ moveName: "Wood Hammer", moveId: Moves.WOOD_HAMMER },
])("Moves - $moveName", ({ moveId }) => {
it("against SUBSTITUTE does recoil", async () => {
game.override.ability(Abilities.NO_GUARD);
await game.classicMode.startBattle([Species.TOGEPI]);
])("$moveName causes recoil damage when hitting a substitute", async ({ moveId }) => {
game.override.moveset([moveId]);
await game.classicMode.startBattle([Species.TOGEPI]);
game.override.moveset([moveId]);
game.move.select(moveId);
await game.toNextTurn();
const playerPokemon = game.scene.getPlayerPokemon()!;
expect(playerPokemon.hp).toBeLessThan(playerPokemon.getMaxHp());
});
});
it("against SUBSTITUTE recoils properly in double battles", async () => {
game.override.battleStyle("double");
game.override.enemySpecies(Species.PIDOVE);
game.override.startingLevel(1);
game.override.enemyLevel(100);
game.override.enemyMoveset([Moves.SUBSTITUTE]);
game.override.disableCrits();
game.override.ability(Abilities.NO_GUARD);
await game.classicMode.startBattle([Species.TOGEPI, Species.TOGEPI]);
game.override.moveset([Moves.DOUBLE_EDGE]);
game.move.select(Moves.DOUBLE_EDGE, 0);
game.move.select(Moves.DOUBLE_EDGE, 1);
await game.forceEnemyMove(Moves.SUBSTITUTE, 0);
await game.forceEnemyMove(Moves.SUBSTITUTE, 1);
await game.phaseInterceptor.to("TurnEndPhase", false);
await await game.toNextTurn();
console.log(game.scene.getPlayerParty()[0].hp);
console.log(game.scene.getPlayerParty()[1].hp);
game.move.select(moveId);
await game.toNextTurn();
const playerPokemon = game.scene.getPlayerPokemon()!;
expect(playerPokemon.hp).toBeLessThan(playerPokemon.getMaxHp());
});
it("causes recoil damage when hitting a substitute in a double battle", async () => {
game.override.battleStyle("double").moveset([Moves.DOUBLE_EDGE]);
await game.classicMode.startBattle([Species.TOGEPI, Species.TOGEPI]);
const [playerPokemon1, playerPokemon2] = game.scene.getPlayerField();
game.move.select(Moves.DOUBLE_EDGE, 0);
game.move.select(Moves.DOUBLE_EDGE, 1);
await game.phaseInterceptor.to("TurnEndPhase", false);
await game.toNextTurn();
console.log(playerPokemon1.hp);
console.log(playerPokemon2.hp);
expect(playerPokemon1.hp).toBeLessThan(playerPokemon1.getMaxHp());
expect(playerPokemon2.hp).toBeLessThan(playerPokemon2.getMaxHp());
});
});