mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 09:02:47 +02:00
Merge 8913ceecfe
into 1ff2701964
This commit is contained in:
commit
2e093c6b62
@ -669,7 +669,12 @@ export class ConfusedTag extends BattlerTag {
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}
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}
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canAdd(pokemon: Pokemon): boolean {
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canAdd(pokemon: Pokemon): boolean {
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return globalScene.arena.terrain?.terrainType !== TerrainType.MISTY || !pokemon.isGrounded();
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const blockedByTerrain = pokemon.isGrounded() && globalScene.arena.terrain?.terrainType === TerrainType.MISTY;
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if (blockedByTerrain) {
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pokemon.queueStatusImmuneMessage(false, TerrainType.MISTY);
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return false;
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}
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return true;
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}
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}
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onAdd(pokemon: Pokemon): void {
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onAdd(pokemon: Pokemon): void {
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@ -3,6 +3,7 @@ import type Move from "./moves/move";
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import { PokemonType } from "#enums/pokemon-type";
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import { PokemonType } from "#enums/pokemon-type";
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import type { BattlerIndex } from "#enums/battler-index";
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import type { BattlerIndex } from "#enums/battler-index";
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import i18next from "i18next";
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import i18next from "i18next";
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import { getPokemonNameWithAffix } from "#app/messages";
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export enum TerrainType {
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export enum TerrainType {
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NONE,
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NONE,
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@ -96,3 +97,76 @@ export function getTerrainColor(terrainType: TerrainType): [number, number, numb
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return [0, 0, 0];
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return [0, 0, 0];
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}
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}
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/**
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* Return the message associated with a terrain effect starting.
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* @param terrainType - The {@linkcode TerrainType} starting.
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* @returns A string containing the appropriate terrain start text.
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*/
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export function getTerrainStartMessage(terrainType: TerrainType): string {
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switch (terrainType) {
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case TerrainType.MISTY:
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return i18next.t("terrain:mistyStartMessage");
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case TerrainType.ELECTRIC:
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return i18next.t("terrain:electricStartMessage");
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case TerrainType.GRASSY:
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return i18next.t("terrain:grassyStartMessage");
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case TerrainType.PSYCHIC:
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return i18next.t("terrain:psychicStartMessage");
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case TerrainType.NONE:
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default:
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terrainType satisfies TerrainType.NONE;
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console.warn(`${terrainType} unexpectedly provided as terrain type to getTerrainStartMessage!`);
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return "";
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}
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}
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/**
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* Return the message associated with a terrain effect ceasing to exist.
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* @param terrainType - The {@linkcode TerrainType} being cleared.
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* @returns A string containing the appropriate terrain clear text.
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*/
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export function getTerrainClearMessage(terrainType: TerrainType): string {
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switch (terrainType) {
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case TerrainType.MISTY:
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return i18next.t("terrain:mistyClearMessage");
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case TerrainType.ELECTRIC:
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return i18next.t("terrain:electricClearMessage");
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case TerrainType.GRASSY:
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return i18next.t("terrain:grassyClearMessage");
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case TerrainType.PSYCHIC:
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return i18next.t("terrain:psychicClearMessage");
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case TerrainType.NONE:
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default:
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terrainType satisfies TerrainType.NONE;
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console.warn(`${terrainType} unexpectedly provided as terrain type to getTerrainClearMessage!`);
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return "";
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}
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}
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/**
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* Return the message associated with a terrain-induced move/effect blockage.
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* @param pokemon - The {@linkcode Pokemon} being protected.
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* @param terrainType - The {@linkcode TerrainType} in question
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* @returns A string containing the appropriate terrain block text.
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*/
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export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainType): string {
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switch (terrainType) {
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case TerrainType.MISTY:
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return i18next.t("terrain:mistyBlockMessage", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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});
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case TerrainType.ELECTRIC:
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case TerrainType.GRASSY:
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case TerrainType.PSYCHIC:
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return i18next.t("terrain:defaultBlockMessage", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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terrainName: getTerrainName(terrainType),
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});
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case TerrainType.NONE:
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default:
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terrainType satisfies TerrainType.NONE;
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console.warn(`${terrainType} unexpectedly provided as terrain type to getTerrainBlockMessage!`);
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return "";
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}
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}
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@ -5,7 +5,6 @@ import type Pokemon from "../field/pokemon";
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import { PokemonType } from "#enums/pokemon-type";
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import { PokemonType } from "#enums/pokemon-type";
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import type Move from "./moves/move";
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import type Move from "./moves/move";
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import { randSeedInt } from "#app/utils/common";
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import { randSeedInt } from "#app/utils/common";
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import { TerrainType, getTerrainName } from "./terrain";
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import i18next from "i18next";
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import i18next from "i18next";
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import { globalScene } from "#app/global-scene";
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import { globalScene } from "#app/global-scene";
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import type { Arena } from "#app/field/arena";
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import type { Arena } from "#app/field/arena";
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@ -235,50 +234,6 @@ export function getWeatherBlockMessage(weatherType: WeatherType): string {
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return i18next.t("weather:defaultEffectMessage");
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return i18next.t("weather:defaultEffectMessage");
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}
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}
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export function getTerrainStartMessage(terrainType: TerrainType): string | null {
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switch (terrainType) {
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case TerrainType.MISTY:
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return i18next.t("terrain:mistyStartMessage");
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case TerrainType.ELECTRIC:
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return i18next.t("terrain:electricStartMessage");
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case TerrainType.GRASSY:
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return i18next.t("terrain:grassyStartMessage");
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case TerrainType.PSYCHIC:
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return i18next.t("terrain:psychicStartMessage");
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default:
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console.warn("getTerrainStartMessage not defined. Using default null");
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return null;
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}
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}
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export function getTerrainClearMessage(terrainType: TerrainType): string | null {
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switch (terrainType) {
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case TerrainType.MISTY:
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return i18next.t("terrain:mistyClearMessage");
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case TerrainType.ELECTRIC:
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return i18next.t("terrain:electricClearMessage");
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case TerrainType.GRASSY:
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return i18next.t("terrain:grassyClearMessage");
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case TerrainType.PSYCHIC:
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return i18next.t("terrain:psychicClearMessage");
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default:
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console.warn("getTerrainClearMessage not defined. Using default null");
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return null;
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}
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}
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export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainType): string {
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if (terrainType === TerrainType.MISTY) {
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return i18next.t("terrain:mistyBlockMessage", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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});
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}
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return i18next.t("terrain:defaultBlockMessage", {
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pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
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terrainName: getTerrainName(terrainType),
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});
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}
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export interface WeatherPoolEntry {
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export interface WeatherPoolEntry {
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weatherType: WeatherType;
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weatherType: WeatherType;
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weight: number;
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weight: number;
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@ -5,8 +5,6 @@ import { randSeedInt, NumberHolder, isNullOrUndefined, type Constructor } from "
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import type PokemonSpecies from "#app/data/pokemon-species";
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import type PokemonSpecies from "#app/data/pokemon-species";
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import { getPokemonSpecies } from "#app/utils/pokemon-utils";
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import { getPokemonSpecies } from "#app/utils/pokemon-utils";
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import {
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import {
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getTerrainClearMessage,
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getTerrainStartMessage,
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getWeatherClearMessage,
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getWeatherClearMessage,
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getWeatherStartMessage,
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getWeatherStartMessage,
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getLegendaryWeatherContinuesMessage,
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getLegendaryWeatherContinuesMessage,
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@ -19,7 +17,7 @@ import type { ArenaTag } from "#app/data/arena-tag";
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import { ArenaTrapTag, getArenaTag } from "#app/data/arena-tag";
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import { ArenaTrapTag, getArenaTag } from "#app/data/arena-tag";
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import { ArenaTagSide } from "#enums/arena-tag-side";
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import { ArenaTagSide } from "#enums/arena-tag-side";
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import type { BattlerIndex } from "#enums/battler-index";
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import type { BattlerIndex } from "#enums/battler-index";
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import { Terrain, TerrainType } from "#app/data/terrain";
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import { Terrain, TerrainType, getTerrainClearMessage, getTerrainStartMessage } from "#app/data/terrain";
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import {
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import {
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applyAbAttrs,
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applyAbAttrs,
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applyPostTerrainChangeAbAttrs,
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applyPostTerrainChangeAbAttrs,
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@ -449,9 +447,9 @@ export class Arena {
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CommonAnim.MISTY_TERRAIN + (terrain - 1),
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CommonAnim.MISTY_TERRAIN + (terrain - 1),
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);
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);
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}
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}
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globalScene.phaseManager.queueMessage(getTerrainStartMessage(terrain)!); // TODO: is this bang correct?
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globalScene.phaseManager.queueMessage(getTerrainStartMessage(terrain));
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} else {
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} else {
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globalScene.phaseManager.queueMessage(getTerrainClearMessage(oldTerrainType)!); // TODO: is this bang correct?
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globalScene.phaseManager.queueMessage(getTerrainClearMessage(oldTerrainType));
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}
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}
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|
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globalScene
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globalScene
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@ -184,12 +184,13 @@ import { timedEventManager } from "#app/global-event-manager";
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import { loadMoveAnimations } from "#app/sprites/pokemon-asset-loader";
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import { loadMoveAnimations } from "#app/sprites/pokemon-asset-loader";
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import { isVirtual, isIgnorePP, MoveUseMode } from "#enums/move-use-mode";
|
import { isVirtual, isIgnorePP, MoveUseMode } from "#enums/move-use-mode";
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import { FieldPosition } from "#enums/field-position";
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import { FieldPosition } from "#enums/field-position";
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import { LearnMoveSituation } from "#enums/learn-move-situation";
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|
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import { HitResult } from "#enums/hit-result";
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import { HitResult } from "#enums/hit-result";
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import { AiType } from "#enums/ai-type";
|
import { AiType } from "#enums/ai-type";
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import type { MoveResult } from "#enums/move-result";
|
import type { MoveResult } from "#enums/move-result";
|
||||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||||
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
||||||
|
import { getTerrainBlockMessage } from "#app/data/terrain";
|
||||||
|
import { LearnMoveSituation } from "#enums/learn-move-situation";
|
||||||
|
|
||||||
/** Base typeclass for damage parameter methods, used for DRY */
|
/** Base typeclass for damage parameter methods, used for DRY */
|
||||||
type damageParams = {
|
type damageParams = {
|
||||||
@ -4574,16 +4575,34 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
queueImmuneMessage(quiet: boolean, effect?: StatusEffect): void {
|
/**
|
||||||
if (!effect || quiet) {
|
* Display an immunity message for a failed status application.
|
||||||
|
* @param quiet - Whether to suppress message and return early
|
||||||
|
* @param reason - The reason for the status application failure -
|
||||||
|
* can be "overlap" (already has same status), "other" (generic fail message)
|
||||||
|
* or a {@linkcode TerrainType} for terrain-based blockages.
|
||||||
|
* Defaults to "other".
|
||||||
|
*/
|
||||||
|
queueStatusImmuneMessage(quiet: boolean, reason: "overlap" | "other" | TerrainType = "other"): void {
|
||||||
|
if (quiet) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const message =
|
|
||||||
effect && this.status?.effect === effect
|
let message: string;
|
||||||
? getStatusEffectOverlapText(effect ?? StatusEffect.NONE, getPokemonNameWithAffix(this))
|
if (reason === "overlap") {
|
||||||
: i18next.t("abilityTriggers:moveImmunity", {
|
// "XYZ is already XXX!"
|
||||||
|
message = getStatusEffectOverlapText(this.status?.effect ?? StatusEffect.NONE, getPokemonNameWithAffix(this));
|
||||||
|
} else if (typeof reason === "number") {
|
||||||
|
// "XYZ was protected by the XXX terrain!" /
|
||||||
|
// "XYZ surrounds itself with a protective mist!"
|
||||||
|
message = getTerrainBlockMessage(this, reason);
|
||||||
|
} else {
|
||||||
|
// "It doesn't affect XXX!"
|
||||||
|
message = i18next.t("abilityTriggers:moveImmunity", {
|
||||||
pokemonNameWithAffix: getPokemonNameWithAffix(this),
|
pokemonNameWithAffix: getPokemonNameWithAffix(this),
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
globalScene.phaseManager.queueMessage(message);
|
globalScene.phaseManager.queueMessage(message);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4605,11 +4624,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
): boolean {
|
): boolean {
|
||||||
if (effect !== StatusEffect.FAINT) {
|
if (effect !== StatusEffect.FAINT) {
|
||||||
if (overrideStatus ? this.status?.effect === effect : this.status) {
|
if (overrideStatus ? this.status?.effect === effect : this.status) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet, overrideStatus ? "overlap" : "other"); // having different status displays generic fail message
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (this.isGrounded() && !ignoreField && globalScene.arena.terrain?.terrainType === TerrainType.MISTY) {
|
if (this.isGrounded() && !ignoreField && globalScene.arena.terrain?.terrainType === TerrainType.MISTY) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet, TerrainType.MISTY);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -4640,7 +4659,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
if (this.isOfType(PokemonType.POISON) || this.isOfType(PokemonType.STEEL)) {
|
if (this.isOfType(PokemonType.POISON) || this.isOfType(PokemonType.STEEL)) {
|
||||||
if (poisonImmunity.includes(true)) {
|
if (poisonImmunity.includes(true)) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -4648,13 +4667,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
case StatusEffect.PARALYSIS:
|
case StatusEffect.PARALYSIS:
|
||||||
if (this.isOfType(PokemonType.ELECTRIC)) {
|
if (this.isOfType(PokemonType.ELECTRIC)) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case StatusEffect.SLEEP:
|
case StatusEffect.SLEEP:
|
||||||
if (this.isGrounded() && globalScene.arena.terrain?.terrainType === TerrainType.ELECTRIC) {
|
if (this.isGrounded() && globalScene.arena.terrain?.terrainType === TerrainType.ELECTRIC) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet, TerrainType.ELECTRIC);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -4665,13 +4684,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
globalScene?.arena?.weather?.weatherType &&
|
globalScene?.arena?.weather?.weatherType &&
|
||||||
[WeatherType.SUNNY, WeatherType.HARSH_SUN].includes(globalScene.arena.weather.weatherType))
|
[WeatherType.SUNNY, WeatherType.HARSH_SUN].includes(globalScene.arena.weather.weatherType))
|
||||||
) {
|
) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case StatusEffect.BURN:
|
case StatusEffect.BURN:
|
||||||
if (this.isOfType(PokemonType.FIRE)) {
|
if (this.isOfType(PokemonType.FIRE)) {
|
||||||
this.queueImmuneMessage(quiet, effect);
|
this.queueStatusImmuneMessage(quiet);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -11,7 +11,7 @@ import { MoveFlags } from "#enums/MoveFlags";
|
|||||||
import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||||
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
|
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
|
||||||
import { PokemonType } from "#enums/pokemon-type";
|
import { PokemonType } from "#enums/pokemon-type";
|
||||||
import { getTerrainBlockMessage, getWeatherBlockMessage } from "#app/data/weather";
|
import { getWeatherBlockMessage } from "#app/data/weather";
|
||||||
import { MoveUsedEvent } from "#app/events/battle-scene";
|
import { MoveUsedEvent } from "#app/events/battle-scene";
|
||||||
import type { PokemonMove } from "#app/data/moves/pokemon-move";
|
import type { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
@ -26,6 +26,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||||||
import { MoveId } from "#enums/move-id";
|
import { MoveId } from "#enums/move-id";
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
import { getTerrainBlockMessage } from "#app/data/terrain";
|
||||||
import { isVirtual, isIgnorePP, isReflected, MoveUseMode, isIgnoreStatus } from "#enums/move-use-mode";
|
import { isVirtual, isIgnorePP, isReflected, MoveUseMode, isIgnoreStatus } from "#enums/move-use-mode";
|
||||||
import { frenzyMissFunc } from "#app/data/moves/move-utils";
|
import { frenzyMissFunc } from "#app/data/moves/move-utils";
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user