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[Test] Fix Bolt Beak/etc test
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@ -5,6 +5,7 @@ import { BattlerIndex } from "#enums/battler-index";
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import { MoveId } from "#enums/move-id";
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import { MoveId } from "#enums/move-id";
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import { MoveUseMode } from "#enums/move-use-mode";
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import { MoveUseMode } from "#enums/move-use-mode";
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import { SpeciesId } from "#enums/species-id";
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import { SpeciesId } from "#enums/species-id";
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import { TrainerType } from "#enums/trainer-type";
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import { GameManager } from "#test/testUtils/gameManager";
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import { GameManager } from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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@ -29,6 +30,7 @@ describe("Moves - Fishious Rend & Bolt Beak", () => {
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.ability(AbilityId.STURDY)
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.ability(AbilityId.STURDY)
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.battleStyle("single")
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.battleStyle("single")
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.battleType(BattleType.TRAINER)
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.battleType(BattleType.TRAINER)
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.randomTrainer({ trainerType: TrainerType.YOUNGSTER })
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.criticalHits(false)
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.criticalHits(false)
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.enemyLevel(100)
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.enemyLevel(100)
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.enemySpecies(SpeciesId.DRACOVISH)
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.enemySpecies(SpeciesId.DRACOVISH)
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