[Test] Fix Bolt Beak/etc test

This commit is contained in:
NightKev 2025-07-15 00:34:03 -07:00
parent 971a86d20a
commit 2e06b10f40

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@ -5,6 +5,7 @@ import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id"; import { MoveId } from "#enums/move-id";
import { MoveUseMode } from "#enums/move-use-mode"; import { MoveUseMode } from "#enums/move-use-mode";
import { SpeciesId } from "#enums/species-id"; import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import { GameManager } from "#test/testUtils/gameManager"; import { GameManager } from "#test/testUtils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
@ -29,6 +30,7 @@ describe("Moves - Fishious Rend & Bolt Beak", () => {
.ability(AbilityId.STURDY) .ability(AbilityId.STURDY)
.battleStyle("single") .battleStyle("single")
.battleType(BattleType.TRAINER) .battleType(BattleType.TRAINER)
.randomTrainer({ trainerType: TrainerType.YOUNGSTER })
.criticalHits(false) .criticalHits(false)
.enemyLevel(100) .enemyLevel(100)
.enemySpecies(SpeciesId.DRACOVISH) .enemySpecies(SpeciesId.DRACOVISH)