diff --git a/test/abilities/forecast.test.ts b/test/abilities/forecast.test.ts index d2974e425b1..9111766ebdf 100644 --- a/test/abilities/forecast.test.ts +++ b/test/abilities/forecast.test.ts @@ -258,14 +258,15 @@ describe("Abilities - Forecast", () => { expect(castform.formIndex).toBe(NORMAL_FORM); }); + // NOTE: The following pairs of tests are intentionally testing the same scenario, switching the player and enemy pokemon + // as this is a regression test where the order of player and enemy mattered. it("should trigger player's form change when summoned at the same time as an enemy with a weather changing ability", async () => { - // NOTE: The following pairs of tests are intentionally testing the same scenario, switching the player and enemy pokemon - // as this is a regression test where the order of player and enemy mattered. game.override.enemyAbility(AbilityId.DROUGHT); await game.classicMode.startBattle([SpeciesId.CASTFORM, SpeciesId.MAGIKARP]); const castform = game.scene.getPlayerPokemon()!; expect(castform.formIndex).toBe(SUNNY_FORM); }); + it("should trigger enemy's form change when summoned at the same time as a player with a weather changing ability", async () => { game.override.ability(AbilityId.DROUGHT).enemySpecies(SpeciesId.CASTFORM).enemyAbility(AbilityId.FORECAST); await game.classicMode.startBattle([SpeciesId.MAGIKARP]);