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add a bit more doc (mainly trigger flow)
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@ -4391,7 +4391,7 @@ export class DisableMoveAttr extends MoveEffectAttr {
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export class nonStopAttr extends MoveEffectAttr {
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public tagType: BattlerTagType;
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private turnCount: number;
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// no round specify means frenzy rand 2-3 turns
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// no round specify means it's a frenzy move that rand 2-3 turns
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constructor(tagType: BattlerTagType, turnCount:number = 0) {
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super(true, MoveEffectTrigger.HIT, false, true);
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this.tagType = tagType;
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