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Music change
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410000e471
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@ -167,9 +167,10 @@ import { ExpGainsSpeed } from "#enums/exp-gains-speed";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
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import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
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import { StatusEffect } from "#enums/status-effect";
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import { StatusEffect } from "#enums/status-effect";
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import { initGlobalScene } from "#app/global-scene";
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import { globalScene, initGlobalScene } from "#app/global-scene";
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import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
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import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
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import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
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import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
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import { timedEventManager } from "./global-event-manager";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -2265,6 +2266,9 @@ export default class BattleScene extends SceneBase {
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if (bgmName === undefined) {
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if (bgmName === undefined) {
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bgmName = this.currentBattle?.getBgmOverride() || this.arena?.bgm;
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bgmName = this.currentBattle?.getBgmOverride() || this.arena?.bgm;
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}
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}
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bgmName = timedEventManager.getEventBgmReplacement(bgmName);
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if (this.bgm && bgmName === this.bgm.key) {
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if (this.bgm && bgmName === this.bgm.key) {
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if (!this.bgm.isPlaying) {
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if (!this.bgm.isPlaying) {
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this.bgm.play({
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this.bgm.play({
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@ -41,6 +41,8 @@ interface EventWaveReward {
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type: string;
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type: string;
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}
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}
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type EventMusicReplacement = [string, string];
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interface TimedEvent extends EventBanner {
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interface TimedEvent extends EventBanner {
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name: string;
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name: string;
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eventType: EventType;
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eventType: EventType;
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@ -58,6 +60,7 @@ interface TimedEvent extends EventBanner {
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boostFusions?: boolean; //MODIFIER REWORK PLEASE
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boostFusions?: boolean; //MODIFIER REWORK PLEASE
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classicWaveRewards?: EventWaveReward[]; // Rival battle rewards
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classicWaveRewards?: EventWaveReward[]; // Rival battle rewards
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trainerShinyChance?: number; // Odds over 65536 of trainer mon generating as shiny
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trainerShinyChance?: number; // Odds over 65536 of trainer mon generating as shiny
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music?: EventMusicReplacement[];
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}
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}
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const timedEvents: TimedEvent[] = [
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const timedEvents: TimedEvent[] = [
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@ -281,7 +284,7 @@ const timedEvents: TimedEvent[] = [
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],
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],
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},
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},
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{
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{
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name: "APRF25",
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name: "April Fools 2025",
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eventType: EventType.NO_TIMER_DISPLAY,
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eventType: EventType.NO_TIMER_DISPLAY,
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startDate: new Date(Date.UTC(2025, 2, 1)),
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startDate: new Date(Date.UTC(2025, 2, 1)),
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endDate: new Date(Date.UTC(2025, 3, 3)),
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endDate: new Date(Date.UTC(2025, 3, 3)),
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@ -289,6 +292,10 @@ const timedEvents: TimedEvent[] = [
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// scale: 0.21,
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// scale: 0.21,
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// availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
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// availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
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trainerShinyChance: 16384, // 16384/65536 = 1/4
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trainerShinyChance: 16384, // 16384/65536 = 1/4
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music: [
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["title", "mystery_encounter_fun_and_games"],
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["battle_rival_3", "mystery_encounter_fun_and_games"],
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],
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},
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},
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];
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];
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@ -488,6 +495,21 @@ export class TimedEventManager {
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tsEvents.map(t => (ret += t.trainerShinyChance!));
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tsEvents.map(t => (ret += t.trainerShinyChance!));
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return ret;
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return ret;
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}
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}
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getEventBgmReplacement(bgm: string): string {
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let ret = bgm;
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timedEvents.map(te => {
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if (this.isActive(te) && !isNullOrUndefined(te.music)) {
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te.music.map(mr => {
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if (mr[0] === bgm) {
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console.log(`it is ${te.name} so instead of ${mr[0]} we play ${mr[1]}`);
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ret = mr[1];
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}
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});
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}
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});
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return ret;
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}
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}
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}
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export class TimedEventDisplay extends Phaser.GameObjects.Container {
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export class TimedEventDisplay extends Phaser.GameObjects.Container {
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