From 2c782ddf55517dfd5846034a2ba10692309f095e Mon Sep 17 00:00:00 2001 From: KimJeongSun Date: Thu, 12 Sep 2024 17:39:19 +0900 Subject: [PATCH] change eggSkip variable name more descriptive to eggSkipPreference --- src/battle-scene.ts | 2 +- src/phases/egg-lapse-phase.ts | 4 ++-- src/system/settings/settings.ts | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 2f919592016..bc41d16a920 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -167,7 +167,7 @@ export default class BattleScene extends SceneBase { * - 1 = Always * - 2 = Ask */ - public eggSkip: number = 0; + public eggSkipPreference: number = 0; /** * Defines the experience gain display mode. diff --git a/src/phases/egg-lapse-phase.ts b/src/phases/egg-lapse-phase.ts index 3c3e57627de..0a2247db92c 100644 --- a/src/phases/egg-lapse-phase.ts +++ b/src/phases/egg-lapse-phase.ts @@ -31,7 +31,7 @@ export class EggLapsePhase extends Phase { this.eggHatchData= []; if (eggsToHatchCount > 0) { - if (eggsToHatchCount >= this.minEggsToPromptSkip && this.scene.eggSkip === 2) { + if (eggsToHatchCount >= this.minEggsToPromptSkip && this.scene.eggSkipPreference === 2) { this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { // show prompt for skip this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0); @@ -44,7 +44,7 @@ export class EggLapsePhase extends Phase { } ); }, 100, true); - } else if (eggsToHatchCount >= this.minEggsToPromptSkip && this.scene.eggSkip === 1) { + } else if (eggsToHatchCount >= this.minEggsToPromptSkip && this.scene.eggSkipPreference === 1) { this.scene.queueMessage(i18next.t("battle:eggHatching")); this.hatchEggsSkipped(eggsToHatch); this.showSummary(); diff --git a/src/system/settings/settings.ts b/src/system/settings/settings.ts index d977d5fd9d6..7c67cad7df7 100644 --- a/src/system/settings/settings.ts +++ b/src/system/settings/settings.ts @@ -749,7 +749,7 @@ export function setSetting(scene: BattleScene, setting: string, value: integer): scene.skipSeenDialogues = Setting[index].options[value].value === "On"; break; case SettingKeys.Egg_Skip: - scene.eggSkip = value; + scene.eggSkipPreference = value; break; case SettingKeys.Battle_Style: scene.battleStyle = value;