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Fixed locales update & heal block test
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@ -79,8 +79,6 @@ describe("Moves - Heal Block", () => {
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expect(game.scene.arena.positionalTagManager.tags.find(t => t.tagType === PositionalTagType.WISH)).toHaveLength(1);
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game.move.use(MoveId.SPLASH);
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await game.toNextTurn();
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game.move.use(MoveId.SPLASH);
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await game.toNextTurn();
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