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@ -4534,6 +4534,13 @@ export class AddEnemyBuffModifierPhase extends Phase {
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}
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}
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/**
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* Cures the party of all non-volatile status conditions, shows a message
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* @param {BattleScene} scene The current scene
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* * @param {Pokemon} user The user of the move that cures the party
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* * @param {string} message The message that should be displayed
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* * @param {Abilities} abilityCondition Pokemon with this ability will not be affected ie. Soundproof
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*/
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export class PartyStatusCurePhase extends BattlePhase {
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private user: Pokemon;
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private message: string;
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