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add some comments for nonStopAttr
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@ -4380,9 +4380,17 @@ export class DisableMoveAttr extends MoveEffectAttr {
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}
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}
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}
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}
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/**
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* Handles moves that are usd consecutively without user command
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* @extends MoveEffectAttr
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* @param tagTypes: The types of tags that can be removed
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* example: @see {@linkcode Moves.THRASH} for frenzy moves
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* example: @see {@linkcode Moves.ICE_BALL} for non stop moves
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*/
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export class nonStopAttr extends MoveEffectAttr {
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export class nonStopAttr extends MoveEffectAttr {
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public tagType: BattlerTagType;
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public tagType: BattlerTagType;
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private rounds: number;
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private rounds: number;
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// no round specify means frenzy rand 2-3 turns
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constructor(tagType: BattlerTagType, rounds:number = 0) {
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constructor(tagType: BattlerTagType, rounds:number = 0) {
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super(true, MoveEffectTrigger.HIT, false, true);
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super(true, MoveEffectTrigger.HIT, false, true);
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this.tagType = tagType;
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this.tagType = tagType;
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