diff --git a/src/test/moves/quash.test.ts b/src/test/moves/quash.test.ts index 1ea21c9f72e..c5a56ef074f 100644 --- a/src/test/moves/quash.test.ts +++ b/src/test/moves/quash.test.ts @@ -64,7 +64,7 @@ describe("Moves - Quash", () => { await game.classicMode.startBattle([ Species.ACCELGOR, Species.RATTATA ]); - // both users are quashed - rattata is slower so rain should be up at end of turn + // both users are quashed - rattata is slower so sun should be up at end of turn game.move.select(Moves.RAIN_DANCE, 0); game.move.select(Moves.SUNNY_DAY, 1);