diff --git a/src/data/move.ts b/src/data/move.ts index 49b04898a1b..471601b7713 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -8713,7 +8713,7 @@ export function initMoves() { .ignoresVirtual(), new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) .attr(AddTypeAttr, Type.GHOST) - .edgeCase(), // Weird interaction with Forest's Curseh, reflect type, burn up + .edgeCase(), // Weird interaction with Forest's Curse, reflect type, burn up new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1) .soundBased(), @@ -9166,10 +9166,10 @@ export function initMoves() { .partial(), // Does not steal stats new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) .ignoresAbilities() - .edgeCase(), // Does not ignore abilities when called virtually (metronome) + .edgeCase(), // Should not ignore abilities when called virtually (metronome) new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) .ignoresAbilities() - .edgeCase(), // Does not ignore abilities when called virtually (metronome) + .edgeCase(), // Should not ignore abilities when called virtually (metronome) new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1), new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)