From 2914aa2cf6ca2575d660967966c4d1ca9da75267 Mon Sep 17 00:00:00 2001 From: shayebeadlingkl Date: Mon, 15 Apr 2024 22:08:06 -0400 Subject: [PATCH] present doesn't make contact --- src/data/move.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 520ebb4e1cb..12d8d1ab476 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -3998,7 +3998,8 @@ export function initMoves() { new AttackMove(Moves.RETURN, "Return", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, "This full-power attack grows more powerful the more the user likes its Trainer.", -1, 0, 2) .attr(FriendshipPowerAttr), new AttackMove(Moves.PRESENT, "Present", Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 15, "The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.", -1, 0, 2) - .attr(PresentPowerAttr), + .attr(PresentPowerAttr) + .makesContact(false), new AttackMove(Moves.FRUSTRATION, "Frustration", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, "This full-power attack grows more powerful the less the user likes its Trainer.", -1, 0, 2) .attr(FriendshipPowerAttr, true), new StatusMove(Moves.SAFEGUARD, "Safeguard (N)", Type.NORMAL, -1, 25, "The user creates a protective field that prevents status conditions for five turns.", -1, 0, 2)