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https://github.com/pagefaultgames/pokerogue.git
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Merge branch 'beta' into fix-challenge-filters
This commit is contained in:
commit
27d6b1187a
@ -133,7 +133,7 @@
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<span class="apad-label">V</span>
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<span class="apad-label">V</span>
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</div>
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</div>
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<!-- buttons to display battle-specific information -->
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<!-- buttons to display battle-specific information -->
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<div id="apadInfo" class="apad-button apad-rectangle apad-small" data-key="V">
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<div id="apadInfo" class="apad-button apad-rectangle apad-small" data-key="CYCLE_TERA">
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<span class="apad-label">V</span>
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<span class="apad-label">V</span>
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</div>
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</div>
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<div id="apadStats" class="apad-button apad-rectangle apad-small" data-key="STATS">
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<div id="apadStats" class="apad-button apad-rectangle apad-small" data-key="STATS">
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@ -1645,11 +1645,19 @@ export class GameData {
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} else if (formIndex === 3) {
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} else if (formIndex === 3) {
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dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(1);
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dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(1);
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}
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}
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}
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} else if (pokemon.species.speciesId === Species.ZYGARDE) {
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const allFormChanges = pokemonFormChanges.hasOwnProperty(species.speciesId) ? pokemonFormChanges[species.speciesId] : [];
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if (formIndex === 4) {
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const toCurrentFormChanges = allFormChanges.filter(f => (f.formKey === formKey));
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dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(2);
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if (toCurrentFormChanges.length > 0) {
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} else if (formIndex === 5) {
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dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
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dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(3);
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}
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} else {
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const allFormChanges = pokemonFormChanges.hasOwnProperty(species.speciesId) ? pokemonFormChanges[species.speciesId] : [];
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const toCurrentFormChanges = allFormChanges.filter(f => (f.formKey === formKey));
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if (toCurrentFormChanges.length > 0) {
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// Needs to do this or Castform can unlock the wrong form, etc.
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dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
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}
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}
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}
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}
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}
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@ -787,6 +787,10 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
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const formIndex = otherFormIndex !== undefined ? otherFormIndex : this.formIndex;
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const formIndex = otherFormIndex !== undefined ? otherFormIndex : this.formIndex;
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const caughtAttr = this.isCaught(species);
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const caughtAttr = this.isCaught(species);
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if (caughtAttr && (!species.forms.length || species.forms.length === 1)) {
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return true;
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}
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const isFormCaught = (caughtAttr & globalScene.gameData.getFormAttr(formIndex ?? 0)) > 0n;
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const isFormCaught = (caughtAttr & globalScene.gameData.getFormAttr(formIndex ?? 0)) > 0n;
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return isFormCaught;
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return isFormCaught;
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}
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}
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@ -1578,15 +1582,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
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starterAttributes.variant = newVariant; // store the selected variant
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starterAttributes.variant = newVariant; // store the selected variant
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this.savedStarterAttributes.variant = starterAttributes.variant;
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this.savedStarterAttributes.variant = starterAttributes.variant;
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if (newVariant > props.variant) {
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if ((this.isCaught() & DexAttr.NON_SHINY) && (newVariant <= props.variant)) {
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this.setSpeciesDetails(this.species, { variant: newVariant as Variant });
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success = true;
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} else {
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this.setSpeciesDetails(this.species, { shiny: false, variant: 0 });
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this.setSpeciesDetails(this.species, { shiny: false, variant: 0 });
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success = true;
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success = true;
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starterAttributes.shiny = false;
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starterAttributes.shiny = false;
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this.savedStarterAttributes.shiny = starterAttributes.shiny;
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this.savedStarterAttributes.shiny = starterAttributes.shiny;
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} else {
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this.setSpeciesDetails(this.species, { variant: newVariant as Variant });
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success = true;
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}
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}
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}
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}
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}
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}
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@ -2182,7 +2185,8 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
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const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY);
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const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY);
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const isShinyCaught = !!(caughtAttr & DexAttr.SHINY);
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const isShinyCaught = !!(caughtAttr & DexAttr.SHINY);
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this.canCycleShiny = isNonShinyCaught && isShinyCaught;
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const caughtVariants = [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => caughtAttr & v);
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this.canCycleShiny = (isNonShinyCaught && isShinyCaught) || (isShinyCaught && caughtVariants.length > 1);
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const isMaleCaught = !!(caughtAttr & DexAttr.MALE);
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const isMaleCaught = !!(caughtAttr & DexAttr.MALE);
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const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE);
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const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE);
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@ -8,6 +8,7 @@ import i18next from "i18next";
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import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
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import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
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import { starterColors } from "#app/battle-scene";
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import { starterColors } from "#app/battle-scene";
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import { globalScene } from "#app/global-scene";
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import { globalScene } from "#app/global-scene";
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import type { Ability } from "#app/data/ability";
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import { allAbilities } from "#app/data/ability";
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import { allAbilities } from "#app/data/ability";
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import { speciesEggMoves } from "#app/data/balance/egg-moves";
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import { speciesEggMoves } from "#app/data/balance/egg-moves";
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import { GrowthRate, getGrowthRateColor } from "#app/data/exp";
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import { GrowthRate, getGrowthRateColor } from "#app/data/exp";
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@ -2125,20 +2126,20 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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}
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}
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} while (newVariant !== props.variant);
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} while (newVariant !== props.variant);
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starterAttributes.variant = newVariant; // store the selected variant
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starterAttributes.variant = newVariant; // store the selected variant
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// If going to a higher variant, display that
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if ((this.speciesStarterDexEntry!.caughtAttr & DexAttr.NON_SHINY) && (newVariant <= props.variant)) {
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if (newVariant > props.variant) {
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// If we have run out of variants, go back to non shiny
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this.setSpeciesDetails(this.lastSpecies, { shiny: false, variant: 0 });
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this.pokemonShinyIcon.setVisible(false);
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success = true;
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starterAttributes.shiny = false;
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} else {
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// If going to a higher variant, or only shiny forms are caught, go to next variant
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this.setSpeciesDetails(this.lastSpecies, { variant: newVariant as Variant });
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this.setSpeciesDetails(this.lastSpecies, { variant: newVariant as Variant });
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// Cycle tint based on current sprite tint
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// Cycle tint based on current sprite tint
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const tint = getVariantTint(newVariant as Variant);
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const tint = getVariantTint(newVariant as Variant);
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this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant as Variant));
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this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant as Variant));
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this.pokemonShinyIcon.setTint(tint);
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this.pokemonShinyIcon.setTint(tint);
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success = true;
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success = true;
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// If we have run out of variants, go back to non shiny
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} else {
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this.setSpeciesDetails(this.lastSpecies, { shiny: false, variant: 0 });
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this.pokemonShinyIcon.setVisible(false);
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success = true;
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starterAttributes.shiny = false;
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}
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}
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}
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}
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}
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}
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@ -3381,7 +3382,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY);
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const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY);
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const isShinyCaught = !!(caughtAttr & DexAttr.SHINY);
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const isShinyCaught = !!(caughtAttr & DexAttr.SHINY);
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this.canCycleShiny = isNonShinyCaught && isShinyCaught;
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const caughtVariants = [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => caughtAttr & v);
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this.canCycleShiny = (isNonShinyCaught && isShinyCaught) || (isShinyCaught && caughtVariants.length > 1);
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const isMaleCaught = !!(caughtAttr & DexAttr.MALE);
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const isMaleCaught = !!(caughtAttr & DexAttr.MALE);
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const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE);
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const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE);
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@ -3418,7 +3420,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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}
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}
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if (dexEntry.caughtAttr) {
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if (dexEntry.caughtAttr) {
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const ability = allAbilities[this.lastSpecies.getAbility(abilityIndex!)]; // TODO: is this bang correct?
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let ability: Ability;
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if (this.lastSpecies.forms?.length > 1) {
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ability = allAbilities[this.lastSpecies.forms[formIndex ?? 0].getAbility(abilityIndex!)];
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} else {
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ability = allAbilities[this.lastSpecies.getAbility(abilityIndex!)]; // TODO: is this bang correct?
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}
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this.pokemonAbilityText.setText(ability.name);
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this.pokemonAbilityText.setText(ability.name);
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const isHidden = abilityIndex === (this.lastSpecies.ability2 ? 2 : 1);
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const isHidden = abilityIndex === (this.lastSpecies.ability2 ? 2 : 1);
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