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Update src/data/move.ts
commit Kev fix (minor flip for consistency) Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -8733,8 +8733,8 @@ export function initMoves() {
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new StatusMove(Moves.WILL_O_WISP, Type.FIRE, 85, 15, -1, 0, 3)
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.attr(StatusEffectAttr, StatusEffect.BURN),
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new StatusMove(Moves.MEMENTO, Type.DARK, 100, 10, -1, 0, 3)
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -2)
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.attr(SacrificialAttrOnHit),
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.attr(SacrificialAttrOnHit)
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -2),
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new AttackMove(Moves.FACADE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 3)
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.attr(MovePowerMultiplierAttr, (user, target, move) => user.status
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&& (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1)
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