implemented payback

This commit is contained in:
Luc 2024-04-18 23:04:06 -04:00
parent c76f8c5e7e
commit 2587b23635

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@ -1783,6 +1783,18 @@ export class FirstAttackDoublePowerAttr extends VariablePowerAttr {
}
}
export class LastAttackDoublePowerAttr extends VariablePowerAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
console.log(target.getLastXMoves(1), target.scene.currentBattle.turn);
if (target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn)) {
(args[0] as Utils.NumberHolder).value *= 2;
return true;
}
return false;
}
}
export class TurnDamagedDoublePowerAttr extends VariablePowerAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (user.turnData.attacksReceived.find(r => r.damage && r.sourceId === target.id)) {
@ -4552,7 +4564,7 @@ export function initMoves() {
new AttackMove(Moves.CLOSE_COMBAT, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, 100, 0, 4)
.attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true),
new AttackMove(Moves.PAYBACK, Type.DARK, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 4)
.partial(),
.attr(LastAttackDoublePowerAttr),
new AttackMove(Moves.ASSURANCE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 4)
.partial(),
new StatusMove(Moves.EMBARGO, Type.DARK, 100, 15, -1, 0, 4)