diff --git a/src/overrides.ts b/src/overrides.ts index e53d3b766c4..5d5d7c1d237 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -32,7 +32,11 @@ import { WeatherType } from "#enums/weather-type"; * } * ``` */ -const overrides = {} satisfies Partial>; +const overrides = { + // ABILITY_OVERRIDE: Abilities.SERENE_GRACE, + // MOVESET_OVERRIDE: [Moves.SPLASH], + // OPP_MOVESET_OVERRIDE: [Moves.SPLASH] +} satisfies Partial>; /** * If you need to add Overrides values for local testing do that inside {@linkcode overrides} diff --git a/src/test/moves/secret_power.test.ts b/src/test/moves/secret_power.test.ts index 09fe5faa50b..2b4354cbf36 100644 --- a/src/test/moves/secret_power.test.ts +++ b/src/test/moves/secret_power.test.ts @@ -89,10 +89,10 @@ describe("Moves - Secret Power", () => { await game.phaseInterceptor.to("BerryPhase", false); - expect(sereneGraceAttr.apply).toHaveBeenCalledOnce(); + expect(sereneGraceAttr.apply).toHaveBeenCalled(); expect(sereneGraceAttr.apply).toHaveLastReturnedWith(true); - expect(rainbowEffect.apply).toHaveBeenCalledTimes(0); + expect(rainbowEffect.apply).toHaveBeenCalled(); } ); });