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WIP
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@ -1,8 +1,10 @@
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import { BattlerIndex } from "#app/battle";
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import { BattlerIndex } from "#app/battle";
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import { MoveResult } from "#app/field/pokemon";
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import type { MovePhase } from "#app/phases/move-phase";
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import type { MovePhase } from "#app/phases/move-phase";
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import { AbilityId } from "#enums/ability-id";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { SpeciesId } from "#enums/species-id";
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import { Stat } from "#enums/stat";
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import GameManager from "#test/testUtils/gameManager";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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@ -99,4 +101,43 @@ describe("Abilities - Dancer", () => {
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expect(currentPhase.pokemon).toBe(oricorio);
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expect(currentPhase.pokemon).toBe(oricorio);
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expect(currentPhase.move.moveId).toBe(MoveId.REVELATION_DANCE);
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expect(currentPhase.move.moveId).toBe(MoveId.REVELATION_DANCE);
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});
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});
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it("should not break subsequent last hit only moves", async () => {
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game.override.battleStyle("single");
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await game.classicMode.startBattle([SpeciesId.ORICORIO, SpeciesId.FEEBAS]);
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const [oricorio, feebas] = game.scene.getPlayerParty();
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game.move.use(MoveId.BATON_PASS);
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game.doSelectPartyPokemon(1);
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await game.move.forceEnemyMove(MoveId.SWORDS_DANCE);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
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expect(game.field.getPlayerPokemon()).toBe(feebas);
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expect(feebas.getStatStage(Stat.ATK)).toBe(2);
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expect(oricorio.isOnField()).toBe(false);
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expect(oricorio.visible).toBe(false);
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});
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it("should not trigger while flinched", async () => {
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game.override.battleStyle("double").moveset(MoveId.SPLASH).enemyMoveset([MoveId.SWORDS_DANCE, MoveId.FAKE_OUT]);
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await game.classicMode.startBattle([SpeciesId.ORICORIO]);
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const oricorio = game.scene.getPlayerPokemon()!;
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expect(oricorio).toBeDefined();
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// get faked out and copy swords dance
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game.move.select(MoveId.SPLASH);
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await game.move.forceEnemyMove(MoveId.SWORDS_DANCE);
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await game.move.forceEnemyMove(MoveId.FAKE_OUT, BattlerIndex.PLAYER);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(oricorio.getLastXMoves(-1)[0]).toMatchObject({
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move: MoveId.NONE,
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result: MoveResult.FAIL,
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});
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expect(oricorio.getStatStage(Stat.ATK)).toBe(0);
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});
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});
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});
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