mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-23 08:42:19 +02:00
Remove Promise from addEnemyModifier
+ fixes to some extraneous `await`s
This commit is contained in:
parent
d4311354a2
commit
23ca531534
@ -1415,11 +1415,17 @@ export default class BattleScene extends SceneBase {
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}
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}
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updateFieldScale(): Promise<void> {
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updateFieldScale(): Promise<void> {
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return new Promise(resolve => {
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return new Promise((resolve) => {
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const fieldScale = Math.floor(Math.pow(1 / this.getField(true)
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const fieldScale =
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.map(p => p.getSpriteScale())
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Math.floor(
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.reduce((highestScale: number, scale: number) => highestScale = Math.max(scale, highestScale), 0), 0.7) * 40
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Math.pow(
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) / 40;
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1 /
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this.getField(true)
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.map((p) => p.getSpriteScale())
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.reduce((highestScale: number, scale: number) => (highestScale = Math.max(scale, highestScale)), 0),
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0.7,
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) * 40,
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) / 40;
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this.setFieldScale(fieldScale).then(() => resolve());
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this.setFieldScale(fieldScale).then(() => resolve());
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});
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});
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}
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}
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@ -2755,12 +2761,11 @@ export default class BattleScene extends SceneBase {
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}
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}
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return true;
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return true;
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} else {
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} else {
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant);
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if (source && itemLost) {
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if (source && itemLost) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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}
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}
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return true;
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return true;
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});
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}
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}
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}
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}
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return false;
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return false;
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@ -151,7 +151,7 @@ async function spawnNextTrainerOrEndEncounter() {
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// Give 10x Voucher
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// Give 10x Voucher
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const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier();
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const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier();
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await globalScene.addModifier(newModifier);
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globalScene.addModifier(newModifier);
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globalScene.playSound("item_fanfare");
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globalScene.playSound("item_fanfare");
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await showEncounterText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }));
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await showEncounterText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }));
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@ -406,7 +406,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) {
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// Copy old items to new pokemon
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// Copy old items to new pokemon
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for (const item of transformation.heldItems) {
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for (const item of transformation.heldItems) {
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item.pokemonId = newPokemon.id;
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item.pokemonId = newPokemon.id;
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await globalScene.addModifier(item, false, false, false, true);
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globalScene.addModifier(item, false, false, false, true);
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}
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}
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// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats
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// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats
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if (shouldGetOldGateau(newPokemon)) {
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if (shouldGetOldGateau(newPokemon)) {
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@ -416,7 +416,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) {
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?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU);
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?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU);
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const modifier = modType?.newModifier(newPokemon);
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const modifier = modType?.newModifier(newPokemon);
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if (modifier) {
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if (modifier) {
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await globalScene.addModifier(modifier, false, false, false, true);
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globalScene.addModifier(modifier, false, false, false, true);
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}
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}
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}
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}
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@ -326,7 +326,7 @@ export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: numb
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?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE);
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?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE);
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const modifier = modType?.newModifier(pokemon);
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const modifier = modType?.newModifier(pokemon);
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if (modifier) {
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if (modifier) {
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await globalScene.addModifier(modifier, false, false, false, true);
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globalScene.addModifier(modifier, false, false, false, true);
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pokemon.calculateStats();
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pokemon.calculateStats();
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}
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}
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}
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}
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@ -359,7 +359,7 @@ export async function applyModifierTypeToPlayerPokemon(pokemon: PlayerPokemon, m
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return applyModifierTypeToPlayerPokemon(pokemon, fallbackModifierType);
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return applyModifierTypeToPlayerPokemon(pokemon, fallbackModifierType);
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}
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}
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await globalScene.addModifier(modifier, false, false, false, true);
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globalScene.addModifier(modifier, false, false, false, true);
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}
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}
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/**
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/**
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@ -21,6 +21,7 @@ export class AddEnemyBuffModifierPhase extends Phase {
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for (let i = 0; i < count; i++) {
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for (let i = 0; i < count; i++) {
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globalScene.addEnemyModifier(getEnemyBuffModifierForWave(tier, globalScene.findModifiers(m => m instanceof EnemyPersistentModifier, false)), true, true);
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globalScene.addEnemyModifier(getEnemyBuffModifierForWave(tier, globalScene.findModifiers(m => m instanceof EnemyPersistentModifier, false)), true, true);
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}
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}
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globalScene.updateModifiers(false, true).then(() => this.end());
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globalScene.updateModifiers(false, true);
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this.end();
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}
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}
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}
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}
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@ -22,10 +22,9 @@ export class ModifierRewardPhase extends BattlePhase {
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doReward(): Promise<void> {
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doReward(): Promise<void> {
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return new Promise<void>(resolve => {
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return new Promise<void>(resolve => {
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const newModifier = this.modifierType.newModifier();
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const newModifier = this.modifierType.newModifier();
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globalScene.addModifier(newModifier).then(() => {
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globalScene.addModifier(newModifier);
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globalScene.playSound("item_fanfare");
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globalScene.playSound("item_fanfare");
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globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => resolve(), null, true);
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globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => resolve(), null, true);
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});
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});
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});
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}
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}
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}
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}
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@ -17,17 +17,16 @@ export class RibbonModifierRewardPhase extends ModifierRewardPhase {
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doReward(): Promise<void> {
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doReward(): Promise<void> {
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return new Promise<void>(resolve => {
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return new Promise<void>(resolve => {
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const newModifier = this.modifierType.newModifier();
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const newModifier = this.modifierType.newModifier();
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globalScene.addModifier(newModifier).then(() => {
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globalScene.addModifier(newModifier);
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globalScene.playSound("level_up_fanfare");
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globalScene.playSound("level_up_fanfare");
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globalScene.ui.setMode(Mode.MESSAGE);
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globalScene.ui.setMode(Mode.MESSAGE);
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globalScene.ui.showText(i18next.t("battle:beatModeFirstTime", {
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globalScene.ui.showText(i18next.t("battle:beatModeFirstTime", {
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speciesName: this.species.name,
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speciesName: this.species.name,
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gameMode: globalScene.gameMode.getName(),
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gameMode: globalScene.gameMode.getName(),
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newModifier: newModifier?.type.name
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newModifier: newModifier?.type.name,
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}), null, () => {
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}), null, () => {
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resolve();
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resolve();
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}, null, true, 1500);
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}, null, true, 1500);
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});
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});
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});
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}
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}
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}
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}
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@ -171,30 +171,21 @@ export class SelectModifierPhase extends BattlePhase {
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}
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}
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if (cost && !(modifier.type instanceof RememberMoveModifierType)) {
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if (cost && !(modifier.type instanceof RememberMoveModifierType)) {
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result.then(success => {
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if (result) {
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if (success) {
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if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
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if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
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globalScene.money -= cost;
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globalScene.money -= cost;
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globalScene.updateMoneyText();
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globalScene.updateMoneyText();
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globalScene.animateMoneyChanged(false);
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globalScene.animateMoneyChanged(false);
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}
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globalScene.playSound("se/buy");
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(globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
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} else {
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globalScene.ui.playError();
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}
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}
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});
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globalScene.playSound("se/buy");
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} else {
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(globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
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const doEnd = () => {
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globalScene.ui.clearText();
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globalScene.ui.setMode(Mode.MESSAGE);
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super.end();
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};
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if (result instanceof Promise) {
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result.then(() => doEnd());
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} else {
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} else {
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doEnd();
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globalScene.ui.playError();
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}
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}
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} else {
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globalScene.ui.clearText();
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globalScene.ui.setMode(Mode.MESSAGE);
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super.end();
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}
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}
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};
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};
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@ -304,7 +295,7 @@ export class SelectModifierPhase extends BattlePhase {
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);
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);
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}
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}
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addModifier(modifier: Modifier): Promise<boolean> {
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addModifier(modifier: Modifier): boolean {
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return globalScene.addModifier(modifier, false, true);
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return globalScene.addModifier(modifier, false, true);
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}
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}
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}
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}
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@ -375,6 +375,6 @@ describe("Clowning Around - Mystery Encounter", () => {
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async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: number, itemType: PokemonHeldItemModifierType) {
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async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: number, itemType: PokemonHeldItemModifierType) {
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const itemMod = itemType.newModifier(pokemon) as PokemonHeldItemModifier;
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const itemMod = itemType.newModifier(pokemon) as PokemonHeldItemModifier;
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itemMod.stackCount = stackCount;
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itemMod.stackCount = stackCount;
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await scene.addModifier(itemMod, true, false, false, true);
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scene.addModifier(itemMod, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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}
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}
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@ -123,7 +123,7 @@ describe("Delibird-y - Mystery Encounter", () => {
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scene.modifiers = [];
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scene.modifiers = [];
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const amuletCoin = generateModifierType(modifierTypes.AMULET_COIN)!.newModifier() as MoneyMultiplierModifier;
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const amuletCoin = generateModifierType(modifierTypes.AMULET_COIN)!.newModifier() as MoneyMultiplierModifier;
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amuletCoin.stackCount = 5;
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amuletCoin.stackCount = 5;
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await scene.addModifier(amuletCoin, true, false, false, true);
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scene.addModifier(amuletCoin, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await runMysteryEncounterToEnd(game, 1);
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await runMysteryEncounterToEnd(game, 1);
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@ -193,7 +193,7 @@ describe("Delibird-y - Mystery Encounter", () => {
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const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
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const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
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const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
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const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
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sitrusMod.stackCount = 2;
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sitrusMod.stackCount = 2;
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await scene.addModifier(sitrusMod, true, false, false, true);
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scene.addModifier(sitrusMod, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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@ -214,7 +214,7 @@ describe("Delibird-y - Mystery Encounter", () => {
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const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
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const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
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const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier;
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const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier;
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modifier.stackCount = 1;
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modifier.stackCount = 1;
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await scene.addModifier(modifier, true, false, false, true);
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scene.addModifier(modifier, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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@ -234,13 +234,13 @@ describe("Delibird-y - Mystery Encounter", () => {
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scene.modifiers = [];
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scene.modifiers = [];
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const candyJar = generateModifierType(modifierTypes.CANDY_JAR)!.newModifier() as LevelIncrementBoosterModifier;
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const candyJar = generateModifierType(modifierTypes.CANDY_JAR)!.newModifier() as LevelIncrementBoosterModifier;
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candyJar.stackCount = 99;
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candyJar.stackCount = 99;
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await scene.addModifier(candyJar, true, false, false, true);
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scene.addModifier(candyJar, true, false, false, true);
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const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
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const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
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// Sitrus berries on party
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// Sitrus berries on party
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const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
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const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
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sitrusMod.stackCount = 2;
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sitrusMod.stackCount = 2;
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await scene.addModifier(sitrusMod, true, false, false, true);
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scene.addModifier(sitrusMod, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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@ -263,13 +263,13 @@ describe("Delibird-y - Mystery Encounter", () => {
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scene.modifiers = [];
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scene.modifiers = [];
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const healingCharm = generateModifierType(modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier;
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const healingCharm = generateModifierType(modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier;
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healingCharm.stackCount = 3;
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healingCharm.stackCount = 3;
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await scene.addModifier(healingCharm, true, false, false, true);
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scene.addModifier(healingCharm, true, false, false, true);
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// Set 1 Reviver Seed on party lead
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// Set 1 Reviver Seed on party lead
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const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
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const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
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const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier;
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const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier;
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modifier.stackCount = 1;
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modifier.stackCount = 1;
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await scene.addModifier(modifier, true, false, false, true);
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scene.addModifier(modifier, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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@ -292,7 +292,7 @@ describe("Delibird-y - Mystery Encounter", () => {
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scene.modifiers = [];
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scene.modifiers = [];
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const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
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const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
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const modifier = soulDew.newModifier(scene.getPlayerParty()[0]);
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const modifier = soulDew.newModifier(scene.getPlayerParty()[0]);
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await scene.addModifier(modifier, true, false, false, true);
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scene.addModifier(modifier, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await game.phaseInterceptor.to(MysteryEncounterPhase, false);
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await game.phaseInterceptor.to(MysteryEncounterPhase, false);
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@ -321,7 +321,7 @@ describe("Delibird-y - Mystery Encounter", () => {
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const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
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const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
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const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier;
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const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier;
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modifier.stackCount = 1;
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modifier.stackCount = 1;
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await scene.addModifier(modifier, true, false, false, true);
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scene.addModifier(modifier, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
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@ -355,7 +355,7 @@ describe("Delibird-y - Mystery Encounter", () => {
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const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
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const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
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const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
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const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
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modifier.stackCount = 2;
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modifier.stackCount = 2;
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await scene.addModifier(modifier, true, false, false, true);
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scene.addModifier(modifier, true, false, false, true);
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await scene.updateModifiers(true);
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await scene.updateModifiers(true);
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||||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
||||||
@ -376,7 +376,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
|||||||
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
||||||
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
||||||
@ -396,13 +396,13 @@ describe("Delibird-y - Mystery Encounter", () => {
|
|||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const healingCharm = generateModifierType(modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier;
|
const healingCharm = generateModifierType(modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier;
|
||||||
healingCharm.stackCount = 5;
|
healingCharm.stackCount = 5;
|
||||||
await scene.addModifier(healingCharm, true, false, false, true);
|
scene.addModifier(healingCharm, true, false, false, true);
|
||||||
|
|
||||||
// Set 1 Soul Dew on party lead
|
// Set 1 Soul Dew on party lead
|
||||||
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
||||||
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
||||||
@ -425,7 +425,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
|||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
|
const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!;
|
||||||
const modifier = revSeed.newModifier(scene.getPlayerParty()[0]);
|
const modifier = revSeed.newModifier(scene.getPlayerParty()[0]);
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
|
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
|
||||||
@ -455,7 +455,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
|||||||
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
||||||
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
||||||
|
@ -224,7 +224,7 @@ describe("Global Trade System - Mystery Encounter", () => {
|
|||||||
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
||||||
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 2;
|
modifier.stackCount = 2;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
||||||
@ -249,7 +249,7 @@ describe("Global Trade System - Mystery Encounter", () => {
|
|||||||
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!;
|
||||||
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
|
||||||
|
@ -216,11 +216,11 @@ describe("Uncommon Breed - Mystery Encounter", () => {
|
|||||||
const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
|
const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
|
||||||
const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
|
const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
|
||||||
sitrusMod.stackCount = 2;
|
sitrusMod.stackCount = 2;
|
||||||
await scene.addModifier(sitrusMod, true, false, false, true);
|
scene.addModifier(sitrusMod, true, false, false, true);
|
||||||
const ganlon = generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ])!;
|
const ganlon = generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ])!;
|
||||||
const ganlonMod = ganlon.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
|
const ganlonMod = ganlon.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
|
||||||
ganlonMod.stackCount = 3;
|
ganlonMod.stackCount = 3;
|
||||||
await scene.addModifier(ganlonMod, true, false, false, true);
|
scene.addModifier(ganlonMod, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 2);
|
await runMysteryEncounterToEnd(game, 2);
|
||||||
|
Loading…
Reference in New Issue
Block a user