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Removed unused items from item table
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@ -1833,14 +1833,6 @@ const modifierPool: ModifierPool = {
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return false;
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}) ? 10 : 0;
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}, 10),
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new WeightedModifierType(modifierTypes.WHITE_HERB, (party: Pokemon[]) => {
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const checkedAbilities = [ Abilities.WEAK_ARMOR, Abilities.CONTRARY, Abilities.MOODY, Abilities.ANGER_SHELL, Abilities.COMPETITIVE, Abilities.DEFIANT ];
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const weightMultiplier = party.filter(
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p => !p.getHeldItems().some(i => i instanceof ResetNegativeStatStageModifier && i.stackCount >= i.getMaxHeldItemCount(p)) &&
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(checkedAbilities.some(a => p.hasAbility(a, false, true)) || p.getMoveset(true).some(m => m && selfStatLowerMoves.includes(m.moveId)))).length;
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// If a party member has one of the above moves or abilities and doesn't have max herbs, the herb will appear more frequently
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return 0 * (weightMultiplier ? 2 : 1) + (weightMultiplier ? weightMultiplier * 0 : 0);
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}, 10),
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new WeightedModifierType(modifierTypes.REVIVER_SEED, 4),
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new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
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new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9),
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@ -1850,7 +1842,6 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
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new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
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new WeightedModifierType(modifierTypes.EXP_SHARE, skipInLastClassicWaveOrDefault(10)),
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//new WeightedModifierType(modifierTypes.EXP_BALANCE, skipInLastClassicWaveOrDefault(3)),
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new WeightedModifierType(modifierTypes.TERA_ORB, () => Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4), 4),
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new WeightedModifierType(modifierTypes.QUICK_CLAW, 3),
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new WeightedModifierType(modifierTypes.WIDE_LENS, 7),
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@ -1867,7 +1858,6 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.SCOPE_LENS, 4),
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new WeightedModifierType(modifierTypes.BATON, 2),
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new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
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//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
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new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => !globalScene.gameMode.isClassic ? 4 : 0, 4),
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new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
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new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
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