Add regression test for synchronoise

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Sirz Benjie 2025-05-17 11:13:31 -05:00
parent 480623b71d
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import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { PokemonType } from "#enums/pokemon-type";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Synchronoise", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([Moves.SYNCHRONOISE])
.ability(Abilities.BALL_FETCH)
.battleStyle("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should consider the user's tera type if it is terastallized", async () => {
await game.classicMode.startBattle([Species.BIDOOF]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
// force the player to be terastallized
playerPokemon.teraType = PokemonType.WATER;
playerPokemon.isTerastallized = true;
game.move.select(Moves.SYNCHRONOISE);
await game.phaseInterceptor.to("BerryPhase");
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
});
});