From 21d4245b75b8b93021f3aa71a97a0c360510e455 Mon Sep 17 00:00:00 2001 From: Wlowscha <54003515+Wlowscha@users.noreply.github.com> Date: Fri, 28 Mar 2025 01:40:07 +0100 Subject: [PATCH] Locking shiny in mystery encounters for trainers --- src/data/mystery-encounters/utils/encounter-phase-utils.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/data/mystery-encounters/utils/encounter-phase-utils.ts b/src/data/mystery-encounters/utils/encounter-phase-utils.ts index d37ac340a7c..ba83ed17b75 100644 --- a/src/data/mystery-encounters/utils/encounter-phase-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-phase-utils.ts @@ -227,7 +227,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): level, TrainerSlot.TRAINER, isBoss, - false, + true, dataSource, ); } else { @@ -252,7 +252,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): level, TrainerSlot.NONE, isBoss, - false, + true, dataSource, ); }