From 217bfd9dfcbf5f23b33e66558579ff5253680ef6 Mon Sep 17 00:00:00 2001 From: flx-sta <50131232+flx-sta@users.noreply.github.com> Date: Thu, 19 Sep 2024 22:33:48 -0700 Subject: [PATCH] make `berries-abound` test more robust the "should reward the player with X berries based on wave" test was failing due to berry max stacks and the party only having 1 pokemone. Increased it to 3 to reduce that probability --- .../encounters/berries-abound-encounter.test.ts | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts b/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts index af5c0f0b48b..98f9be92a25 100644 --- a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts @@ -116,9 +116,11 @@ describe("Berries Abound - Mystery Encounter", () => { expect(enemyField[0].species.speciesId).toBe(speciesToSpawn); }); - // TODO: there is some severe test flakiness occurring for this file, needs to be looked at/addressed in separate issue + /** + * Related issue-comment: {@link https://github.com/pagefaultgames/pokerogue/issues/4300#issuecomment-2362849444} + */ it("should reward the player with X berries based on wave", async () => { - await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); + await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, [Species.PYUKUMUKU, Species.MAGIKARP, Species.PIKACHU]); const numBerries = game.scene.currentBattle.mysteryEncounter!.misc.numBerries;