Wording changes

Changed text to better clarify when you can/can't catch anything

Removed unnecessary rolls I left in for debugging
This commit is contained in:
RedstonewolfX 2024-08-01 22:36:58 -04:00
parent a63b417694
commit 20a9362a1b

View File

@ -140,9 +140,9 @@ function findBest(scene: BattleScene, pokemon: EnemyPokemon, override?: boolean)
offset++ offset++
} }
}) })
scene.currentBattle.multiInt(scene, rolls, 12, 65536) scene.currentBattle.multiInt(scene, rolls, offset + 3, 65536)
console.log(rolls) //console.log(rolls)
console.log(rolls.slice(offset, offset + 3)) //console.log(rolls.slice(offset, offset + 3))
if (scene.pokeballCounts[0] == 0 && !override) rates[0] = 0 if (scene.pokeballCounts[0] == 0 && !override) rates[0] = 0
if (scene.pokeballCounts[1] == 0 && !override) rates[1] = 0 if (scene.pokeballCounts[1] == 0 && !override) rates[1] = 0
if (scene.pokeballCounts[2] == 0 && !override) rates[2] = 0 if (scene.pokeballCounts[2] == 0 && !override) rates[2] = 0
@ -171,20 +171,21 @@ function findBest(scene: BattleScene, pokemon: EnemyPokemon, override?: boolean)
if (v > rolls[offset + 2]) { if (v > rolls[offset + 2]) {
//console.log("Caught!") //console.log("Caught!")
if (func_output == "") { if (func_output == "") {
func_output = ballNames[i] + " (CATCH)" func_output = ballNames[i] + " catches"
} }
} }
} }
} }
if (v > rolls[offset] && v > rolls[1 + offset] && v > rolls[2 + offset]) { if (v > rolls[offset] && v > rolls[1 + offset] && v > rolls[2 + offset]) {
if (func_output == "") { if (func_output == "") {
func_output = ballNames[i] + " (CATCH)" func_output = ballNames[i] + " catches"
} }
} }
}) })
if (func_output != "") { if (func_output != "") {
return func_output return func_output
} }
return "Can't catch"
var n = "" var n = ""
switch (rates2[0]) { switch (rates2[0]) {
case rates[0]: case rates[0]: