mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-22 15:29:27 +02:00
Updated some logic and added some comments
This commit is contained in:
parent
7c7ebb2ab8
commit
202b5e32e5
@ -8,7 +8,6 @@ import { Button } from "#app/enums/buttons";
|
|||||||
export default class AdminUiHandler extends FormModalUiHandler {
|
export default class AdminUiHandler extends FormModalUiHandler {
|
||||||
|
|
||||||
private adminMode: AdminMode;
|
private adminMode: AdminMode;
|
||||||
private readonly errorMessageName = "errorMessageLabel";
|
|
||||||
|
|
||||||
constructor(scene: BattleScene, mode: Mode | null = null) {
|
constructor(scene: BattleScene, mode: Mode | null = null) {
|
||||||
super(scene, mode);
|
super(scene, mode);
|
||||||
@ -16,7 +15,6 @@ export default class AdminUiHandler extends FormModalUiHandler {
|
|||||||
|
|
||||||
setup(): void {
|
setup(): void {
|
||||||
super.setup();
|
super.setup();
|
||||||
this.errorMessage.name = this.errorMessageName;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
getModalTitle(config?: ModalConfig): string {
|
getModalTitle(config?: ModalConfig): string {
|
||||||
@ -63,7 +61,8 @@ export default class AdminUiHandler extends FormModalUiHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
show(args: any[]): boolean {
|
show(args: any[]): boolean {
|
||||||
this.modalContainer.list = this.modalContainer.list.filter(mC => mC.type !== "Text" || mC.text === "" || mC.text === this.getModalTitle() || mC.name === this.errorMessageName);
|
// this is used to remove the existing fields on the admin panel so they can be updated
|
||||||
|
this.modalContainer.list = this.modalContainer.list.filter(mC => !mC.name.includes("formLabel"));
|
||||||
|
|
||||||
this.adminMode = args[args.length - 1] as AdminMode;
|
this.adminMode = args[args.length - 1] as AdminMode;
|
||||||
|
|
||||||
@ -113,6 +112,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
|
|||||||
}
|
}
|
||||||
this.inputs[0].setText("");
|
this.inputs[0].setText("");
|
||||||
this.inputs[1].setText("");
|
this.inputs[1].setText("");
|
||||||
|
// we double revert here and below to go back 2 layers of menus
|
||||||
this.scene.ui.revertMode();
|
this.scene.ui.revertMode();
|
||||||
this.scene.ui.revertMode();
|
this.scene.ui.revertMode();
|
||||||
})
|
})
|
||||||
@ -129,6 +129,7 @@ export default class AdminUiHandler extends FormModalUiHandler {
|
|||||||
}
|
}
|
||||||
this.inputs[0].setText("");
|
this.inputs[0].setText("");
|
||||||
this.inputs[1].setText("");
|
this.inputs[1].setText("");
|
||||||
|
// we double revert here and below to go back 2 layers of menus
|
||||||
this.scene.ui.revertMode();
|
this.scene.ui.revertMode();
|
||||||
this.scene.ui.revertMode();
|
this.scene.ui.revertMode();
|
||||||
})
|
})
|
||||||
|
@ -68,6 +68,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
|
|||||||
this.formLabels= [];
|
this.formLabels= [];
|
||||||
fields.forEach((field, f) => {
|
fields.forEach((field, f) => {
|
||||||
const label = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * f, field, TextStyle.TOOLTIP_CONTENT);
|
const label = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * f, field, TextStyle.TOOLTIP_CONTENT);
|
||||||
|
label.name = "formLabel" + f;
|
||||||
|
|
||||||
this.formLabels.push(label);
|
this.formLabels.push(label);
|
||||||
this.modalContainer.add(this.formLabels[this.formLabels.length - 1]);
|
this.modalContainer.add(this.formLabels[this.formLabels.length - 1]);
|
||||||
|
@ -390,13 +390,14 @@ export default class MenuUiHandler extends MessageUiHandler {
|
|||||||
handler: () => {
|
handler: () => {
|
||||||
|
|
||||||
const options: OptionSelectItem[] = [];
|
const options: OptionSelectItem[] = [];
|
||||||
Object.values(AdminMode).filter((v) => !isNaN(Number(v))).forEach((mode) => {
|
Object.values(AdminMode).filter((v) => !isNaN(Number(v))).forEach((mode) => { // this gets all the enums in a way we can use
|
||||||
options.push({
|
options.push({
|
||||||
label: getAdminModeName(mode as AdminMode),
|
label: getAdminModeName(mode as AdminMode),
|
||||||
handler: () => {
|
handler: () => {
|
||||||
ui.playSelect();
|
ui.playSelect();
|
||||||
ui.setOverlayMode(Mode.ADMIN, {
|
ui.setOverlayMode(Mode.ADMIN, {
|
||||||
buttonActions: [
|
buttonActions: [
|
||||||
|
// we double revert here and below to go back 2 layers of menus
|
||||||
() => {
|
() => {
|
||||||
ui.revertMode();
|
ui.revertMode();
|
||||||
ui.revertMode();
|
ui.revertMode();
|
||||||
@ -406,7 +407,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
|||||||
ui.revertMode();
|
ui.revertMode();
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}, mode);
|
}, mode); // mode is our AdminMode enum
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user