diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 6243e0b150e..3a033bd62a5 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -242,7 +242,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public ivs: number[]; public nature: Nature; public moveset: PokemonMove[]; - /** + /** * This Pokemon's current {@link https://m.bulbapedia.bulbagarden.net/wiki/Status_condition#Non-volatile_status | non-volatile status condition}, * or `null` if none exist. * @todo Make private @@ -4902,7 +4902,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { doSetStatus(effect: Exclude): void; /** * Set this Pokemon's {@linkcode status | non-volatile status condition} to the specified effect. - * Does **NOT** perform any feasibility checks whatsoever; must be checked by the caller. * @param effect - {@linkcode StatusEffect.SLEEP} * @param sleepTurnsRemaining - The number of turns to inflict sleep for; defaults to a random number between 2 and 4 * @remarks