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Update test
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@ -432,11 +432,9 @@ describe("Status Effects", () => {
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await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]);
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const player = game.scene.getPlayerPokemon()!;
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player.hp = 0;
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game.move.select(Moves.SPLASH);
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await game.phaseInterceptor.to("FaintPhase", false);
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expect(player.status?.effect).not.toBe(StatusEffect.PARALYSIS);
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expect(player.canSetStatus(StatusEffect.BURN)).toBe(false);
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});
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});
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});
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