diff --git a/src/data/move.ts b/src/data/move.ts index 13ed01c23e9..49b04898a1b 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -7310,7 +7310,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1), new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1) - .partial(), // Unimplemented effect + .partial(), // No effect implemented new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr, true) .hidesUser(), @@ -7696,7 +7696,7 @@ export function initMoves() { .ignoresSubstitute() .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)), new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2) - .partial(), // Unimplemented effect + .partial(), // No effect implemented new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2) .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true) .attr(RemoveBattlerTagAttr, [ @@ -8065,7 +8065,7 @@ export function initMoves() { .attr(ConfuseAttr) .pulseMove(), new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) - .partial() // Complete buggy messy + .partial() // Complete buggy mess .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })), new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), @@ -8713,7 +8713,7 @@ export function initMoves() { .ignoresVirtual(), new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) .attr(AddTypeAttr, Type.GHOST) - .edgeCase(), // Weird interaction with Forest's Wrath, reflect type, burn up + .edgeCase(), // Weird interaction with Forest's Curseh, reflect type, burn up new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1) .soundBased(),