Merge branch 'beta' into pledge-moves

This commit is contained in:
innerthunder 2024-09-29 19:40:05 -07:00
commit 1dca228aff
17 changed files with 307 additions and 156 deletions

43
package-lock.json generated
View File

@ -37,7 +37,7 @@
"typedoc": "^0.26.4",
"typescript": "^5.5.3",
"typescript-eslint": "^8.0.0-alpha.54",
"vite": "^5.3.5",
"vite": "^5.4.8",
"vite-tsconfig-paths": "^4.3.2",
"vitest": "^2.0.4",
"vitest-canvas-mock": "^0.3.3"
@ -3650,7 +3650,6 @@
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"dev": true,
"hasInstallScript": true,
"license": "MIT",
"optional": true,
"os": [
"darwin"
@ -5042,7 +5041,6 @@
"url": "https://github.com/sponsors/ai"
}
],
"license": "MIT",
"bin": {
"nanoid": "bin/nanoid.cjs"
},
@ -5441,9 +5439,9 @@
}
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"dev": true,
"funding": [
{
@ -5459,16 +5457,21 @@
"url": "https://github.com/sponsors/ai"
}
],
"license": "MIT",
"dependencies": {
"nanoid": "^3.3.7",
"picocolors": "^1.0.1",
"source-map-js": "^1.2.0"
"picocolors": "^1.1.0",
"source-map-js": "^1.2.1"
},
"engines": {
"node": "^10 || ^12 || >=14"
}
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"dev": true
},
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"version": "1.2.1",
"resolved": "https://registry.npmjs.org/prelude-ls/-/prelude-ls-1.2.1.tgz",
@ -5865,11 +5868,10 @@
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"dev": true,
"license": "BSD-3-Clause",
"engines": {
"node": ">=0.10.0"
}
@ -6469,15 +6471,14 @@
}
},
"node_modules/vite": {
"version": "5.3.5",
"resolved": "https://registry.npmjs.org/vite/-/vite-5.3.5.tgz",
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"dev": true,
"license": "MIT",
"dependencies": {
"esbuild": "^0.21.3",
"postcss": "^8.4.39",
"rollup": "^4.13.0"
"postcss": "^8.4.43",
"rollup": "^4.20.0"
},
"bin": {
"vite": "bin/vite.js"
@ -6496,6 +6497,7 @@
"less": "*",
"lightningcss": "^1.21.0",
"sass": "*",
"sass-embedded": "*",
"stylus": "*",
"sugarss": "*",
"terser": "^5.4.0"
@ -6513,6 +6515,9 @@
"sass": {
"optional": true
},
"sass-embedded": {
"optional": true
},
"stylus": {
"optional": true
},

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@ -41,7 +41,7 @@
"typedoc": "^0.26.4",
"typescript": "^5.5.3",
"typescript-eslint": "^8.0.0-alpha.54",
"vite": "^5.3.5",
"vite": "^5.4.8",
"vite-tsconfig-paths": "^4.3.2",
"vitest": "^2.0.4",
"vitest-canvas-mock": "^0.3.3"

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@ -1040,10 +1040,6 @@ export default class BattleScene extends SceneBase {
this.gameMode = getGameMode(GameModes.CLASSIC);
this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
console.log("Seed:", this.seed);
this.resetSeed(); // Properly resets RNG after saving and quitting a session
this.disableMenu = false;
this.score = 0;
@ -1078,6 +1074,12 @@ export default class BattleScene extends SceneBase {
//@ts-ignore - allowing `null` for currentBattle causes a lot of trouble
this.currentBattle = null; // TODO: resolve ts-ignore
// Reset RNG after end of game or save & quit.
// This needs to happen after clearing this.currentBattle or the seed will be affected by the last wave played
this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
console.log("Seed:", this.seed);
this.resetSeed();
this.biomeWaveText.setText(startingWave.toString());
this.biomeWaveText.setVisible(false);

View File

@ -497,7 +497,7 @@ function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], rand
}
/* 1/3 chance for evil team grunts to be double battles */
const evilTeamGrunts = [TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT];
const evilTeamGrunts = [TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT];
const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]);
if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) {

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@ -4,7 +4,7 @@ import { Constructor } from "#app/utils";
import * as Utils from "../utils";
import { getPokemonNameWithAffix } from "../messages";
import { Weather, WeatherType } from "./weather";
import { BattlerTag, GroundedTag, GulpMissileTag, SemiInvulnerableTag } from "./battler-tags";
import { BattlerTag, GroundedTag } from "./battler-tags";
import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
import { Gender } from "./gender";
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, ChargeAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
@ -536,53 +536,6 @@ export class PostDefendAbAttr extends AbAttr {
}
}
/**
* Applies the effects of Gulp Missile when the user is hit by an attack.
* @extends PostDefendAbAttr
*/
export class PostDefendGulpMissileAbAttr extends PostDefendAbAttr {
constructor() {
super(true);
}
/**
* Damages the attacker and triggers the secondary effect based on the form or the BattlerTagType.
* @param {Pokemon} pokemon - The defending Pokemon.
* @param passive - n/a
* @param {Pokemon} attacker - The attacking Pokemon.
* @param {Move} move - The move being used.
* @param {HitResult} hitResult - n/a
* @param {any[]} args - n/a
* @returns Whether the effects of the ability are applied.
*/
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean | Promise<boolean> {
const battlerTag = pokemon.getTag(GulpMissileTag);
if (!battlerTag || move.category === MoveCategory.STATUS || pokemon.getTag(SemiInvulnerableTag)) {
return false;
}
if (simulated) {
return true;
}
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
if (!cancelled.value) {
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), HitResult.OTHER);
}
if (battlerTag.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ Stat.DEF ], -1));
} else {
attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon);
}
pokemon.removeTag(battlerTag.tagType);
return true;
}
}
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
const attackPriority = new Utils.IntegerHolder(move.priority);
@ -5210,8 +5163,7 @@ export function initAbilities() {
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonMoldBreaker", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
.attr(MoveAbilityBypassAbAttr),
new Ability(Abilities.SUPER_LUCK, 4)
.attr(BonusCritAbAttr)
.partial(),
.attr(BonusCritAbAttr),
new Ability(Abilities.AFTERMATH, 4)
.attr(PostFaintContactDamageAbAttr, 4)
.bypassFaint(),
@ -5669,13 +5621,19 @@ export function initAbilities() {
new Ability(Abilities.MIRROR_ARMOR, 8)
.ignorable()
.unimplemented(),
/**
* Right now, the logic is attached to Surf and Dive moves. Ideally, the post-defend/hit should be an
* ability attribute but the current implementation of move effects for BattlerTag does not support this- in the case
* where Cramorant is fainted.
* @see {@linkcode GulpMissileTagAttr} and {@linkcode GulpMissileTag} for Gulp Missile implementation
*/
new Ability(Abilities.GULP_MISSILE, 8)
.attr(UnsuppressableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.attr(NoFusionAbilityAbAttr)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(PostDefendGulpMissileAbAttr),
.bypassFaint(),
new Ability(Abilities.STALWART, 8)
.attr(BlockRedirectAbAttr),
new Ability(Abilities.STEAM_ENGINE, 8)

View File

@ -2123,7 +2123,36 @@ export class StockpilingTag extends BattlerTag {
*/
export class GulpMissileTag extends BattlerTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, BattlerTagLapseType.CUSTOM, 0, sourceMove);
super(tagType, BattlerTagLapseType.HIT, 0, sourceMove);
}
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (pokemon.getTag(BattlerTagType.UNDERWATER)) {
return true;
}
const moveEffectPhase = pokemon.scene.getCurrentPhase();
if (moveEffectPhase instanceof MoveEffectPhase) {
const attacker = moveEffectPhase.getUserPokemon();
if (!attacker) {
return false;
}
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
if (!cancelled.value) {
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), HitResult.OTHER);
}
if (this.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ Stat.DEF ], -1));
} else {
attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon);
}
}
return false;
}
/**
@ -2589,6 +2618,43 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
}
}
/**
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
* The tag can also expire by taking the target Pokemon off the field.
*/
export class SyrupBombTag extends BattlerTag {
constructor() {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB);
}
/**
* Adds the Syrup Bomb battler tag to the target Pokemon.
* @param {Pokemon} pokemon the target Pokemon
*/
override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
/**
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
* @param {Pokemon} pokemon the target Pokemon
* @param {BattlerTagLapseType} _lapseType
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field
*/
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
if (!pokemon.isActive(true)) {
return false;
}
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline
pokemon.scene.unshiftPhase(new StatStageChangePhase(
pokemon.scene, pokemon.getBattlerIndex(), true,
[Stat.SPD], -1, true, false, true
));
return --this.turnCount > 0;
}
}
/**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
@ -2763,6 +2829,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new TauntTag();
case BattlerTagType.IMPRISON:
return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag();
case BattlerTagType.NONE:
default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -9111,7 +9111,7 @@ export function initMoves() {
.partial()
.ignoresVirtual(),
/* End Unused */
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, 100, 2, 7) //LGPE Implementation
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation
.attr(CritOnlyAttr),
new AttackMove(Moves.SPLISHY_SPLASH, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, 30, 0, 7)
.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
@ -9796,9 +9796,8 @@ export function initMoves() {
.target(MoveTarget.ALL_NEAR_ENEMIES)
.triageMove(),
new AttackMove(Moves.SYRUP_BOMB, Type.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9)
.attr(StatStageChangeAttr, [ Stat.SPD ], -1) //Temporary
.ballBombMove()
.partial(),
.attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3)
.ballBombMove(),
new AttackMove(Moves.IVY_CUDGEL, Type.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9)
.attr(IvyCudgelTypeAttr)
.attr(HighCritAttr)

View File

@ -85,4 +85,5 @@ export enum BattlerTagType {
TORMENT = "TORMENT",
TAUNT = "TAUNT",
IMPRISON = "IMPRISON",
SYRUP_BOMB = "SYRUP_BOMB",
}

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@ -63,6 +63,12 @@ import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
import { SwitchType } from "#enums/switch-type";
/** `64/65536 -> 1/1024` */
const BASE_SHINY_CHANCE = 64;
/** `1/256` */
const BASE_HIDDEN_ABILITY_CHANCE = 256;
export enum FieldPosition {
CENTER,
LEFT,
@ -139,7 +145,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
throw `Cannot create a player Pokemon for species '${species.getName(formIndex)}'`;
}
const hiddenAbilityChance = new Utils.IntegerHolder(256);
const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE);
if (!this.hasTrainer()) {
this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
}
@ -1824,7 +1830,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* The exact mechanic is that it calculates E as the XOR of the player's trainer ID and secret ID.
* F is calculated as the XOR of the first 16 bits of the Pokemon's ID with the last 16 bits.
* The XOR of E and F are then compared to the {@linkcode shinyThreshold} (or {@linkcode thresholdOverride} if set) to see whether or not to generate a shiny.
* The base shiny odds are {@linkcode baseShinyChance} / 65536
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / 65536
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
* @returns true if the Pokemon has been set as a shiny, false otherwise
*/
@ -1840,9 +1846,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const E = this.scene.gameData.trainerId ^ this.scene.gameData.secretId;
const F = rand1 ^ rand2;
/** `64/65536 -> 1/1024` */
const baseShinyChance = 64;
const shinyThreshold = new Utils.IntegerHolder(baseShinyChance);
const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE);
if (thresholdOverride === undefined) {
if (this.scene.eventManager.isEventActive()) {
shinyThreshold.value *= this.scene.eventManager.getShinyMultiplier();
@ -1867,15 +1871,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* Function that tries to set a Pokemon shiny based on seed.
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
*
* The base shiny odds are {@linkcode baseShinyChance} / 65536
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / 65536
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
* @param applyModifiersToOverride If {@linkcode thresholdOverride} is set and this is true, will apply Shiny Charm and event modifiers to {@linkcode thresholdOverride}
* @returns true if the Pokemon has been set as a shiny, false otherwise
*/
trySetShinySeed(thresholdOverride?: integer, applyModifiersToOverride?: boolean): boolean {
/** `64/65536 -> 1/1024` */
const baseShinyChance = 64;
const shinyThreshold = new Utils.IntegerHolder(baseShinyChance);
const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE);
if (thresholdOverride === undefined || applyModifiersToOverride) {
if (thresholdOverride !== undefined && applyModifiersToOverride) {
shinyThreshold.value = thresholdOverride;
@ -1933,7 +1935,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
generateFusionSpecies(forStarter?: boolean): void {
const hiddenAbilityChance = new Utils.IntegerHolder(256);
const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE);
if (!this.hasTrainer()) {
this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
}
@ -3982,7 +3984,8 @@ export class PlayerPokemon extends Pokemon {
let compatible = false;
for (const p of tmSpecies[tm]) {
if (Array.isArray(p)) {
if (p[0] === this.species.speciesId || (this.fusionSpecies && p[0] === this.fusionSpecies.speciesId) && p.slice(1).indexOf(this.species.forms[this.formIndex]) > -1) {
const [pkm, form] = p;
if ((pkm === this.species.speciesId || this.fusionSpecies && pkm === this.fusionSpecies.speciesId) && form === this.getFormKey()) {
compatible = true;
break;
}

View File

@ -78,5 +78,7 @@
"tormentOnAdd": "{{pokemonNameWithAffix}} was subjected to torment!",
"tauntOnAdd": "{{pokemonNameWithAffix}} fell for the taunt!",
"imprisonOnAdd": "{{pokemonNameWithAffix}} sealed the opponents move(s)!",
"autotomizeOnAdd": "{{pokemonNameWithAffix}} became nimble!"
"autotomizeOnAdd": "{{pokemonNameWithAffix}} became nimble!",
"syrupBombOnAdd": "{{pokemonNameWithAffix}} got covered in sticky, candy syrup!",
"syrupBombLapse": "The sticky syrup slowed down {{pokemonNameWithAffix}}!"
}

View File

@ -6,7 +6,7 @@
"perishBody": "{{pokemonName}}の {{abilityName}}で\nおたがいは 3ターン後に ほろびいてしまう",
"poisonHeal": "{{pokemonName}}は {{abilityName}}で 回復した!",
"trace": "{{pokemonName}}は 相手の {{targetName}}の\n{{abilityName}}を トレースした!",
"windPowerCharged": "{{pokemonNameWithAffix}}は\n{{moveName}}を 受けて じゅうでんした!",
"windPowerCharged": "{{pokemonName}} は\n{{moveName}}を 受けて じゅうでんした!",
"quickDraw": "{{pokemonName}}は クイックドロウで\n行動が はやくなった",
"disguiseAvoidedDamage": "{{pokemonNameWithAffix}}の\nばけのかわが はがれた",
"blockItemTheft": "{{pokemonNameWithAffix}}の {{abilityName}}で\n道具を うばわれない",
@ -48,8 +48,8 @@
"weatherEffectDisappeared": "天候の影響が なくなった!",
"postSummonMoldBreaker": "{{pokemonNameWithAffix}}は\nかたやぶりだ",
"postSummonAnticipation": "{{pokemonNameWithAffix}}は\nみぶるいした",
"postSummonTurboblaze": "{{pokemonNameWithAffix}}は\n燃え盛(もえさか)る オーラを 放っている!",
"postSummonTeravolt": "{{pokemonNameWithAffix}}は\n弾(はじ)ける オーラを 放っている!",
"postSummonTurboblaze": "{{pokemonNameWithAffix}}は\n燃え盛る オーラを 放っている!",
"postSummonTeravolt": "{{pokemonNameWithAffix}}は\n弾ける オーラを 放っている!",
"postSummonDarkAura": "{{pokemonNameWithAffix}}は\nダークオーラを 放っている",
"postSummonFairyAura": "{{pokemonNameWithAffix}}は\nフェアリーオーラを 放っている",
"postSummonAuraBreak": "{{pokemonNameWithAffix}}は\nすべての オーラを 制圧する",

View File

@ -43,20 +43,17 @@ export class TurnStartPhase extends FieldPhase {
orderedTargets = Utils.randSeedShuffle(orderedTargets);
}, this.scene.currentBattle.turn, this.scene.waveSeed);
orderedTargets.sort((a: Pokemon, b: Pokemon) => {
const aSpeed = a?.getEffectiveStat(Stat.SPD) || 0;
const bSpeed = b?.getEffectiveStat(Stat.SPD) || 0;
return bSpeed - aSpeed;
});
// Next, a check for Trick Room is applied. If Trick Room is present, the order is reversed.
// Next, a check for Trick Room is applied to determine sort order.
const speedReversed = new Utils.BooleanHolder(false);
this.scene.arena.applyTags(TrickRoomTag, speedReversed);
if (speedReversed.value) {
orderedTargets = orderedTargets.reverse();
}
// Adjust the sort function based on whether Trick Room is active.
orderedTargets.sort((a: Pokemon, b: Pokemon) => {
const aSpeed = a?.getEffectiveStat(Stat.SPD) ?? 0;
const bSpeed = b?.getEffectiveStat(Stat.SPD) ?? 0;
return speedReversed.value ? aSpeed - bSpeed : bSpeed - aSpeed;
});
return orderedTargets.map(t => t.getFieldIndex() + (!t.isPlayer() ? BattlerIndex.ENEMY : BattlerIndex.PLAYER));
}

View File

@ -1,11 +1,7 @@
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { StatusEffect } from "#app/enums/status-effect";
import { BattlerTagType } from "#enums/battler-tag-type";
import { StatusEffect } from "#enums/status-effect";
import Pokemon from "#app/field/pokemon";
import { BerryPhase } from "#app/phases/berry-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { TurnStartPhase } from "#app/phases/turn-start-phase";
import GameManager from "#app/test/utils/gameManager";
import GameManager from "#test/utils/gameManager";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
@ -53,13 +49,13 @@ describe("Abilities - Gulp Missile", () => {
});
it("changes to Gulping Form if HP is over half when Surf or Dive is used", async () => {
await game.startBattle([Species.CRAMORANT]);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
game.move.select(Moves.DIVE);
await game.toNextTurn();
game.move.select(Moves.DIVE);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getHpRatio()).toBeGreaterThanOrEqual(.5);
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
@ -67,21 +63,21 @@ describe("Abilities - Gulp Missile", () => {
});
it("changes to Gorging Form if HP is under half when Surf or Dive is used", async () => {
await game.startBattle([Species.CRAMORANT]);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.49);
expect(cramorant.getHpRatio()).toBe(.49);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_PIKACHU)).toBeDefined();
expect(cramorant.formIndex).toBe(GORGING_FORM);
});
it("changes to base form when switched out after Surf or Dive is used", async () => {
await game.startBattle([Species.CRAMORANT, Species.MAGIKARP]);
await game.classicMode.startBattle([Species.CRAMORANT, Species.MAGIKARP]);
const cramorant = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SURF);
@ -96,51 +92,51 @@ describe("Abilities - Gulp Missile", () => {
});
it("changes form during Dive's charge turn", async () => {
await game.startBattle([Species.CRAMORANT]);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
game.move.select(Moves.DIVE);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
});
it("deals 1/4 of the attacker's maximum HP when hit by a damaging attack", async () => {
game.override.enemyMoveset([Moves.TACKLE]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.TACKLE);
await game.classicMode.startBattle([Species.CRAMORANT]);
const enemy = game.scene.getEnemyPokemon()!;
vi.spyOn(enemy, "damageAndUpdate");
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemy.damageAndUpdate).toHaveReturnedWith(getEffectDamage(enemy));
});
it("does not have any effect when hit by non-damaging attack", async () => {
game.override.enemyMoveset([Moves.TAIL_WHIP]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.TAIL_WHIP);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
});
it("lowers attacker's DEF stat stage by 1 when hit in Gulping form", async () => {
game.override.enemyMoveset([Moves.TACKLE]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.TACKLE);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
const enemy = game.scene.getEnemyPokemon()!;
@ -149,12 +145,12 @@ describe("Abilities - Gulp Missile", () => {
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemy.damageAndUpdate).toHaveReturnedWith(getEffectDamage(enemy));
expect(enemy.getStatStage(Stat.DEF)).toBe(-1);
@ -163,8 +159,8 @@ describe("Abilities - Gulp Missile", () => {
});
it("paralyzes the enemy when hit in Gorging form", async () => {
game.override.enemyMoveset([Moves.TACKLE]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.TACKLE);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
const enemy = game.scene.getEnemyPokemon()!;
@ -173,12 +169,12 @@ describe("Abilities - Gulp Missile", () => {
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.45);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_PIKACHU)).toBeDefined();
expect(cramorant.formIndex).toBe(GORGING_FORM);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemy.damageAndUpdate).toHaveReturnedWith(getEffectDamage(enemy));
expect(enemy.status?.effect).toBe(StatusEffect.PARALYSIS);
@ -187,21 +183,21 @@ describe("Abilities - Gulp Missile", () => {
});
it("does not activate the ability when underwater", async () => {
game.override.enemyMoveset([Moves.SURF]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.SURF);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
game.move.select(Moves.DIVE);
await game.phaseInterceptor.to(BerryPhase, false);
await game.phaseInterceptor.to("BerryPhase", false);
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
});
it("prevents effect damage but inflicts secondary effect on attacker with Magic Guard", async () => {
game.override.enemyMoveset([Moves.TACKLE]).enemyAbility(Abilities.MAGIC_GUARD);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.TACKLE).enemyAbility(Abilities.MAGIC_GUARD);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
const enemy = game.scene.getEnemyPokemon()!;
@ -209,13 +205,13 @@ describe("Abilities - Gulp Missile", () => {
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
const enemyHpPreEffect = enemy.hp;
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemy.hp).toBe(enemyHpPreEffect);
expect(enemy.getStatStage(Stat.DEF)).toBe(-1);
@ -223,20 +219,36 @@ describe("Abilities - Gulp Missile", () => {
expect(cramorant.formIndex).toBe(NORMAL_FORM);
});
it("activates on faint", async () => {
game.override.enemyMoveset(Moves.THUNDERBOLT);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SURF);
await game.phaseInterceptor.to("FaintPhase");
expect(cramorant.hp).toBe(0);
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeUndefined();
expect(cramorant.formIndex).toBe(NORMAL_FORM);
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1);
});
it("cannot be suppressed", async () => {
game.override.enemyMoveset([Moves.GASTRO_ACID]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.GASTRO_ACID);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(cramorant.hasAbility(Abilities.GULP_MISSILE)).toBe(true);
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
@ -244,19 +256,19 @@ describe("Abilities - Gulp Missile", () => {
});
it("cannot be swapped with another ability", async () => {
game.override.enemyMoveset([Moves.SKILL_SWAP]);
await game.startBattle([Species.CRAMORANT]);
game.override.enemyMoveset(Moves.SKILL_SWAP);
await game.classicMode.startBattle([Species.CRAMORANT]);
const cramorant = game.scene.getPlayerPokemon()!;
vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(MoveEndPhase);
await game.phaseInterceptor.to("MoveEndPhase");
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
expect(cramorant.formIndex).toBe(GULPING_FORM);
await game.phaseInterceptor.to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
expect(cramorant.hasAbility(Abilities.GULP_MISSILE)).toBe(true);
expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
@ -266,9 +278,9 @@ describe("Abilities - Gulp Missile", () => {
it("cannot be copied", async () => {
game.override.enemyAbility(Abilities.TRACE);
await game.startBattle([Species.CRAMORANT]);
await game.classicMode.startBattle([Species.CRAMORANT]);
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnStartPhase);
await game.phaseInterceptor.to("TurnStartPhase");
expect(game.scene.getEnemyPokemon()?.hasAbility(Abilities.GULP_MISSILE)).toBe(false);
});

View File

@ -3,6 +3,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import GameManager from "../utils/gameManager";
import { PokeballType } from "#app/enums/pokeball";
import BattleScene from "#app/battle-scene";
import { Moves } from "#app/enums/moves";
describe("Spec - Pokemon", () => {
let phaserGame: Phaser.Game;
@ -63,4 +64,15 @@ describe("Spec - Pokemon", () => {
});
});
});
it("should not share tms between different forms", async () => {
game.override.starterForms({ [Species.ROTOM]: 4 });
await game.classicMode.startBattle([Species.ROTOM]);
const fanRotom = game.scene.getPlayerPokemon()!;
expect(fanRotom.compatibleTms).not.toContain(Moves.BLIZZARD);
expect(fanRotom.compatibleTms).toContain(Moves.AIR_SLASH);
});
});

View File

@ -0,0 +1,82 @@
import { allMoves } from "#app/data/move";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Stat } from "#enums/stat";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { BattlerIndex } from "#app/battle";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - SYRUP BOMB", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.starterSpecies(Species.MAGIKARP)
.enemySpecies(Species.SNORLAX)
.startingLevel(30)
.enemyLevel(100)
.moveset([Moves.SYRUP_BOMB, Moves.SPLASH])
.enemyMoveset(Moves.SPLASH);
vi.spyOn(allMoves[Moves.SYRUP_BOMB], "accuracy", "get").mockReturnValue(100);
});
//Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/syrup_bomb_(move)
it("decreases the target Pokemon's speed stat once per turn for 3 turns",
async () => {
await game.startBattle([Species.MAGIKARP]);
const targetPokemon = game.scene.getEnemyPokemon()!;
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0);
game.move.select(Moves.SYRUP_BOMB);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.move.forceHit();
await game.toNextTurn();
expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeDefined();
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-1);
game.move.select(Moves.SPLASH);
await game.toNextTurn();
expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeDefined();
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-2);
game.move.select(Moves.SPLASH);
await game.toNextTurn();
expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined();
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-3);
}
);
it("does not affect Pokemon with the ability Bulletproof",
async () => {
game.override.enemyAbility(Abilities.BULLETPROOF);
await game.startBattle([Species.MAGIKARP]);
const targetPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.SYRUP_BOMB);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.move.forceHit();
await game.toNextTurn();
expect(targetPokemon.isFullHp()).toBe(true);
expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined();
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0);
}
);
});

View File

@ -99,8 +99,9 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
clear() {
super.clear();
this.cursor = -1;
this.scrollGridHandler.reset();
this.cursor = -1;
this.summaryContainer.setVisible(false);
this.pokemonIconsContainer.removeAll(true);
this.pokemonContainers = [];
@ -164,8 +165,8 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
this.scrollGridHandler.setTotalElements(this.eggHatchData.length);
this.updatePokemonIcons();
this.setCursor(0);
this.scene.playSoundWithoutBgm("evolution_fanfare");
return true;
}

View File

@ -6,6 +6,7 @@ import { TextStyle, addTextObject, getTextStyleOptions } from "./text";
import { getSplashMessages } from "../data/splash-messages";
import i18next from "i18next";
import { TimedEventDisplay } from "#app/timed-event-manager";
import { version } from "../../package.json";
export default class TitleUiHandler extends OptionSelectUiHandler {
/** If the stats can not be retrieved, use this fallback value */
@ -16,6 +17,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler {
private splashMessage: string;
private splashMessageText: Phaser.GameObjects.Text;
private eventDisplay: TimedEventDisplay;
private appVersionText: Phaser.GameObjects.Text;
private titleStatsTimer: NodeJS.Timeout | null;
@ -68,6 +70,11 @@ export default class TitleUiHandler extends OptionSelectUiHandler {
loop: -1,
yoyo: true,
});
this.appVersionText = addTextObject(this.scene, logo.x - 60, logo.y + logo.displayHeight + 4, "", TextStyle.MONEY, { fontSize: "54px" });
this.appVersionText.setOrigin(0.5, 0.5);
this.appVersionText.setAngle(0);
this.titleContainer.add(this.appVersionText);
}
updateTitleStats(): void {
@ -91,6 +98,8 @@ export default class TitleUiHandler extends OptionSelectUiHandler {
this.splashMessage = Utils.randItem(getSplashMessages());
this.splashMessageText.setText(i18next.t(this.splashMessage, { count: TitleUiHandler.BATTLES_WON_FALLBACK }));
this.appVersionText.setText("v"+version);
const ui = this.getUi();
if (this.scene.eventManager.isEventActive()) {